X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fgles2glide64%2Fsrc%2FGlide64%2FFBtoScreen.h;fp=source%2Fgles2glide64%2Fsrc%2FGlide64%2FFBtoScreen.h;h=e4180b473f99a7a483542132d073f14989be5d74;hb=98e75f2d18c02c233da543560f76282f04fc796c;hp=0000000000000000000000000000000000000000;hpb=0ced54f867d36e8b324155bef49e8abfebfc3237;p=mupen64plus-pandora.git diff --git a/source/gles2glide64/src/Glide64/FBtoScreen.h b/source/gles2glide64/src/Glide64/FBtoScreen.h new file mode 100644 index 0000000..e4180b4 --- /dev/null +++ b/source/gles2glide64/src/Glide64/FBtoScreen.h @@ -0,0 +1,63 @@ +/* +* Glide64 - Glide video plugin for Nintendo 64 emulators. +* Copyright (c) 2002 Dave2001 +* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +//**************************************************************** +// +// Glide64 - Glide Plugin for Nintendo 64 emulators +// Project started on December 29th, 2001 +// +// Authors: +// Dave2001, original author, founded the project in 2001, left it in 2002 +// Gugaman, joined the project in 2002, left it in 2002 +// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 +// Hiroshi 'KoolSmoky' Morii, joined the project in 2007 +// +//**************************************************************** +// +// To modify Glide64: +// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. +// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. +// +//**************************************************************** +// +// Render N64 frame buffer to screen +// Created by Gonetz, 2007 +// +//**************************************************************** +#ifndef FBtoSCREEN_H +#define FBtoSCREEN_H + +typedef struct +{ + wxUint32 addr; //color image address + wxUint32 size; + wxUint32 width; + wxUint32 height; + wxUint32 ul_x; + wxUint32 ul_y; + wxUint32 lr_x; + wxUint32 lr_y; + wxUint32 opaque; +} FB_TO_SCREEN_INFO; + +bool DrawFrameBufferToScreen(FB_TO_SCREEN_INFO & fb_info); +void DrawDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info); + +#endif // #ifndef FBtoSCREEN_H