X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fgles2glide64%2Fsrc%2FGlide64%2FMiClWr16b.h;fp=source%2Fgles2glide64%2Fsrc%2FGlide64%2FMiClWr16b.h;h=8c96ca68eaf7302229170114f4f20d6b0d4cefef;hb=98e75f2d18c02c233da543560f76282f04fc796c;hp=0000000000000000000000000000000000000000;hpb=0ced54f867d36e8b324155bef49e8abfebfc3237;p=mupen64plus-pandora.git diff --git a/source/gles2glide64/src/Glide64/MiClWr16b.h b/source/gles2glide64/src/Glide64/MiClWr16b.h new file mode 100644 index 0000000..8c96ca6 --- /dev/null +++ b/source/gles2glide64/src/Glide64/MiClWr16b.h @@ -0,0 +1,253 @@ +/* +* Glide64 - Glide video plugin for Nintendo 64 emulators. +* Copyright (c) 2002 Dave2001 +* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +//**************************************************************** +// +// Glide64 - Glide Plugin for Nintendo 64 emulators +// Project started on December 29th, 2001 +// +// Authors: +// Dave2001, original author, founded the project in 2001, left it in 2002 +// Gugaman, joined the project in 2002, left it in 2002 +// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 +// Hiroshi 'KoolSmoky' Morii, joined the project in 2007 +// +//**************************************************************** +// +// To modify Glide64: +// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. +// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. +// +//**************************************************************** + +static inline void mirror16bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count) +{ + uint16_t *v8; + int v9; + int v10; + + v8 = (uint16_t *)start; + v9 = height; + do + { + v10 = 0; + do + { + if ( width & (v10 + width) ) + { + *v8 = *(uint16_t *)(&tex[mask] - (mask & 2 * v10)); + ++v8; + } + else + { + *v8 = *(uint16_t *)&tex[mask & 2 * v10]; + ++v8; + } + ++v10; + } + while ( v10 != count ); + v8 = (uint16_t *)((char *)v8 + line); + tex += full; + --v9; + } + while ( v9 ); +} + +static inline void wrap16bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count) +{ + uint32_t *v7; + int v8; + int v9; + + v7 = (uint32_t *)start; + v8 = height; + do + { + v9 = 0; + do + { + *v7 = *(uint32_t *)&tex[4 * (mask & v9)]; + ++v7; + ++v9; + } + while ( v9 != count ); + v7 = (uint32_t *)((char *)v7 + line); + tex += full; + --v8; + } + while ( v8 ); +} + +static inline void clamp16bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count) +{ + uint16_t *v6; + uint16_t *v7; + int v8; + uint16_t v9; + int v10; + + v6 = (uint16_t *)constant; + v7 = (uint16_t *)tex; + v8 = height; + do + { + v9 = *v6; + v10 = count; + do + { + *v7 = v9; + ++v7; + --v10; + } + while ( v10 ); + v6 = (uint16_t *)((char *)v6 + full); + v7 = (uint16_t *)((char *)v7 + line); + --v8; + } + while ( v8 ); +} + +//**************************************************************** +// 16-bit Horizontal Mirror +#include +#include +typedef uint32_t wxUint32; + +void Mirror16bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height) +{ + if (mask == 0) return; + + wxUint32 mask_width = (1 << mask); + wxUint32 mask_mask = (mask_width-1) << 1; + if (mask_width >= max_width) return; + int count = max_width - mask_width; + if (count <= 0) return; + int line_full = real_width << 1; + int line = line_full - (count << 1); + if (line < 0) return; + unsigned char *start = tex + (mask_width << 1); + mirror16bS (tex, start, mask_width, height, mask_mask, line, line_full, count); +} + +//**************************************************************** +// 16-bit Horizontal Wrap (like mirror) + +void Wrap16bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height) +{ + if (mask == 0) return; + + wxUint32 mask_width = (1 << mask); + wxUint32 mask_mask = (mask_width-1) >> 1; + if (mask_width >= max_width) return; + int count = (max_width - mask_width) >> 1; + if (count <= 0) return; + int line_full = real_width << 1; + int line = line_full - (count << 2); + if (line < 0) return; + unsigned char * start = tex + (mask_width << 1); + wrap16bS (tex, start, height, mask_mask, line, line_full, count); +} + +//**************************************************************** +// 16-bit Horizontal Clamp + +void Clamp16bS (unsigned char * tex, wxUint32 width, wxUint32 clamp_to, wxUint32 real_width, wxUint32 real_height) +{ + if (real_width <= width) return; + + unsigned char * dest = tex + (width << 1); + unsigned char * constant = dest-2; + int count = clamp_to - width; + + int line_full = real_width << 1; + int line = width << 1; + + clamp16bS (dest, constant, real_height, line, line_full, count); +} + +//**************************************************************** +// 16-bit Vertical Mirror + +void Mirror16bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width) +{ + if (mask == 0) return; + + wxUint32 mask_height = (1 << mask); + wxUint32 mask_mask = mask_height-1; + if (max_height <= mask_height) return; + int line_full = real_width << 1; + + unsigned char * dst = tex + mask_height * line_full; + + for (wxUint32 y=mask_height; y