X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fgles2glide64%2Fsrc%2FGlide64%2FTexBuffer.cpp;fp=source%2Fgles2glide64%2Fsrc%2FGlide64%2FTexBuffer.cpp;h=62a1fbb358ba2427d3e7f7b05b01875958953786;hb=98e75f2d18c02c233da543560f76282f04fc796c;hp=0000000000000000000000000000000000000000;hpb=0ced54f867d36e8b324155bef49e8abfebfc3237;p=mupen64plus-pandora.git diff --git a/source/gles2glide64/src/Glide64/TexBuffer.cpp b/source/gles2glide64/src/Glide64/TexBuffer.cpp new file mode 100755 index 0000000..62a1fbb --- /dev/null +++ b/source/gles2glide64/src/Glide64/TexBuffer.cpp @@ -0,0 +1,765 @@ +/* +* Glide64 - Glide video plugin for Nintendo 64 emulators. +* Copyright (c) 2002 Dave2001 +* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +//**************************************************************** +// +// Glide64 - Glide Plugin for Nintendo 64 emulators +// Project started on December 29th, 2001 +// +// Authors: +// Dave2001, original author, founded the project in 2001, left it in 2002 +// Gugaman, joined the project in 2002, left it in 2002 +// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 +// Hiroshi 'KoolSmoky' Morii, joined the project in 2007 +// +//**************************************************************** +// +// To modify Glide64: +// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. +// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. +// +//**************************************************************** +// +// Hardware frame buffer emulation +// Dec 2003 created by Gonetz +// +//**************************************************************** + +#include "Gfx_1.3.h" +#include "TexBuffer.h" +#include "CRC.h" + +//#include "ticks.h" + +static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage) +{ + TBUFF_COLOR_IMAGE texbuf; + texbuf.addr = cimage.addr; + texbuf.end_addr = cimage.addr + ((cimage.width*cimage.height)<>1); + texbuf.width = cimage.width; + texbuf.height = cimage.height; + texbuf.format = cimage.format; + texbuf.size = cimage.size; + texbuf.scr_width = min(cimage.width * rdp.scale_x, settings.scr_res_x); + float height = min(rdp.vi_height,cimage.height); + if (cimage.status == ci_copy_self || (cimage.status == ci_copy && cimage.width == rdp.frame_buffers[rdp.main_ci_index].width)) + height = rdp.vi_height; + texbuf.scr_height = height * rdp.scale_y; +// texbuf.scr_height = texbuf.height * rdp.scale_y; + + wxUint16 max_size = max((wxUint16)texbuf.scr_width, (wxUint16)texbuf.scr_height); + if (max_size > voodoo.max_tex_size) //texture size is too large + return 0; + wxUint32 tex_size; + //calculate LOD + switch ((max_size-1) >> 6) + { + case 0: + texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_64; + tex_size = 64; + break; + case 1: + texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_128; + tex_size = 128; + break; + case 2: + case 3: + texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_256; + tex_size = 256; + break; + case 4: + case 5: + case 6: + case 7: + texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_512; + tex_size = 512; + break; + case 8: + case 9: + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_1024; + tex_size = 1024; + break; + default: + texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_2048; + tex_size = 2048; + } + //calculate aspect + if (texbuf.scr_width >= texbuf.scr_height) + { + if ((texbuf.scr_width/texbuf.scr_height) >= 2) + { + texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_2x1; + texbuf.tex_width = tex_size; + texbuf.tex_height = tex_size >> 1; + } + else + { + texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1; + texbuf.tex_width = texbuf.tex_height = tex_size; + } + } + else + { + if ((texbuf.scr_height/texbuf.scr_width) >= 2) + { + texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x2; + texbuf.tex_width = tex_size >> 1; + texbuf.tex_height = tex_size; + } + else + { + texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1; + texbuf.tex_width = texbuf.tex_height = tex_size; + } + } + if ((cimage.format != 0))// && (cimage.width <= 64)) + texbuf.info.format = GR_TEXFMT_ALPHA_INTENSITY_88; + else + texbuf.info.format = GR_TEXFMT_RGB_565; + + texbuf.lr_u = 256.0f * texbuf.scr_width / (float)tex_size;// + 1.0f; + texbuf.lr_v = 256.0f * texbuf.scr_height / (float)tex_size;// + 1.0f; + texbuf.tile = 0; + texbuf.tile_uls = 0; + texbuf.tile_ult = 0; + texbuf.u_shift = 0; + texbuf.v_shift = 0; + texbuf.drawn = FALSE; + texbuf.u_scale = texbuf.lr_u / (float)(texbuf.width); + texbuf.v_scale = texbuf.lr_v / (float)(texbuf.height); + texbuf.cache = 0; + texbuf.crc = 0; + texbuf.t_mem = 0; + + FRDP("\nAllocateTextureBuffer. width: %d, height: %d, scr_width: %f, scr_height: %f, vi_width: %f, vi_height:%f, scale_x: %f, scale_y: %f, lr_u: %f, lr_v: %f, u_scale: %f, v_scale: %f\n", texbuf.width, texbuf.height, texbuf.scr_width, texbuf.scr_height, rdp.vi_width, rdp.vi_height, rdp.scale_x, rdp.scale_y, texbuf.lr_u, texbuf.lr_v, texbuf.u_scale, texbuf.v_scale); + + wxUint32 required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2, + texbuf.info.aspectRatioLog2, texbuf.info.format); + //find free space + for (int i = 0; i < voodoo.num_tmu; i++) + { + wxUint32 available = 0; + wxUint32 top = 0; + if (rdp.texbufs[i].count) + { + TBUFF_COLOR_IMAGE & t = rdp.texbufs[i].images[rdp.texbufs[i].count - 1]; + if (rdp.read_whole_frame || rdp.motionblur) + { + if ((cimage.status == ci_aux) && (rdp.cur_tex_buf == i)) + { + top = t.tex_addr + t.tex_width * (int)(t.scr_height+1) * 2; + if (rdp.texbufs[i].end - top < required) + return 0; + } + else + top = rdp.texbufs[i].end; + } + else + top = t.tex_addr + t.tex_width * t.tex_height * 2; + available = rdp.texbufs[i].end - top; + } + else + { + available = rdp.texbufs[i].end - rdp.texbufs[i].begin; + top = rdp.texbufs[i].begin; + } + if (available >= required) + { + rdp.texbufs[i].count++; + rdp.texbufs[i].clear_allowed = FALSE; + texbuf.tex_addr = top; + rdp.cur_tex_buf = i; + texbuf.tmu = rdp.texbufs[i].tmu; + rdp.texbufs[i].images[rdp.texbufs[i].count - 1] = texbuf; + return &(rdp.texbufs[i].images[rdp.texbufs[i].count - 1]); + } + } + //not found. keep recently accessed bank, clear second one + if (!rdp.texbufs[rdp.cur_tex_buf^1].clear_allowed) //can't clear => can't allocate + return 0; + rdp.cur_tex_buf ^= 1; + rdp.texbufs[rdp.cur_tex_buf].count = 1; + rdp.texbufs[rdp.cur_tex_buf].clear_allowed = FALSE; + texbuf.tmu = rdp.texbufs[rdp.cur_tex_buf].tmu; + texbuf.tex_addr = rdp.texbufs[rdp.cur_tex_buf].begin; + rdp.texbufs[rdp.cur_tex_buf].images[0] = texbuf; + return &(rdp.texbufs[rdp.cur_tex_buf].images[0]); +} + +int OpenTextureBuffer(COLOR_IMAGE & cimage) +{ +//printf("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d\n", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height); +//unsigned int ticks = ticksGetTicks(); + FRDP("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height); + if (!fullscreen) return FALSE; + + int found = FALSE, search = TRUE; + TBUFF_COLOR_IMAGE *texbuf = 0; + wxUint32 addr = cimage.addr; + if ((settings.hacks&hack_Banjo2) && cimage.status == ci_copy_self) + addr = rdp.frame_buffers[rdp.copy_ci_index].addr; + wxUint32 end_addr = addr + ((cimage.width*cimage.height)<>1); + if (rdp.motionblur) + { +// if (cimage.format != 0) +// return FALSE; + search = FALSE; + } + if (rdp.read_whole_frame) + { + if (settings.hacks&hack_PMario) //motion blur effects in Paper Mario + { + rdp.cur_tex_buf = rdp.acc_tex_buf; + FRDP("\nread_whole_frame. last allocated bank: %d\n", rdp.acc_tex_buf); + } +// else + { + if (!rdp.texbufs[0].clear_allowed || !rdp.texbufs[1].clear_allowed) + { + if (cimage.status == ci_main) + { + texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[0]); + found = TRUE; + } + else + { + for (int t = 0; (t < rdp.texbufs[rdp.cur_tex_buf].count) && !found; t++) + { + texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[t]); + if (addr == texbuf->addr && cimage.width == texbuf->width) + { + texbuf->drawn = FALSE; + found = TRUE; + } + } + } + } + search = FALSE; + } + } + if (search) + { +//printf("search ! (%i) : ", voodoo.num_tmu); + for (int i = 0; (i < voodoo.num_tmu) && !found; i++) + { +//printf("[%i] ", rdp.texbufs[i].count); + for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++) + { + texbuf = &(rdp.texbufs[i].images[j]); + if (addr == texbuf->addr && cimage.width == texbuf->width) + { + //texbuf->height = cimage.height; + //texbuf->end_addr = end_addr; + texbuf->drawn = FALSE; + texbuf->format = (wxUint16)cimage.format; + if ((cimage.format != 0)) + texbuf->info.format = GR_TEXFMT_ALPHA_INTENSITY_88; + else + texbuf->info.format = GR_TEXFMT_RGB_565; + texbuf->crc = 0; + texbuf->t_mem = 0; + texbuf->tile = 0; + found = TRUE; + rdp.cur_tex_buf = i; + rdp.texbufs[i].clear_allowed = FALSE; + } + else //check intersection + { + if (!((end_addr <= texbuf->addr) || (addr >= texbuf->end_addr))) //intersected, remove + { + grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT ); + grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2, + texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH ); + grDepthMask (FXFALSE); + grBufferClear (0, 0, 0xFFFF); + grDepthMask (FXTRUE); + grRenderBuffer( GR_BUFFER_BACKBUFFER ); + rdp.texbufs[i].count--; + if (j < rdp.texbufs[i].count) + memcpy(&(rdp.texbufs[i].images[j]), &(rdp.texbufs[i].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[i].count-j)); + } + } + } + } + } + else + { + LRDP(" not searched"); + } + + if (!found) + { + LRDP(" not found"); + texbuf = AllocateTextureBuffer(cimage); +//printf(" not found\n"); + } + else + { + LRDP(" found"); +//printf(" found\n"); + } + + if (!texbuf) + { + LRDP(" KO\n"); + return FALSE; + } + +//unsigned int tticks=ticksGetTicks(); + rdp.acc_tex_buf = rdp.cur_tex_buf; + rdp.cur_image = texbuf; + grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT ); + grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2, + rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH ); + ///* +//printf("mesured %u ms\n", ticksGetTicks()-tticks); + if (rdp.cur_image->clear && (settings.frame_buffer&fb_hwfbe_buf_clear) && cimage.changed) + { + rdp.cur_image->clear = FALSE; + grDepthMask (FXFALSE); + grBufferClear (0, 0, 0xFFFF); + grDepthMask (FXTRUE); + } + + //*/ + // memset(gfx.RDRAM+cimage.addr, 0, cimage.width*cimage.height*cimage.size); + FRDP(" texaddr: %08lx, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur); +//printf(" time = %u ms, texaddr: %08x, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", ticksGetTicks()-ticks, rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur); + if (!rdp.offset_x_bak) + { + rdp.offset_x_bak = rdp.offset_x; + rdp.offset_x = 0; + } + if (!rdp.offset_y_bak) + { + rdp.offset_y_bak = rdp.offset_y; + rdp.offset_y = 0; + } + rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR; + + return TRUE; +} + +static GrTextureFormat_t TexBufSetupCombiner(int force_rgb = FALSE) +{ + grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, + GR_COMBINE_FACTOR_ONE, + GR_COMBINE_LOCAL_NONE, + GR_COMBINE_OTHER_TEXTURE, +// GR_COMBINE_OTHER_CONSTANT, + FXFALSE); + grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, + GR_COMBINE_FACTOR_ONE, + GR_COMBINE_LOCAL_NONE, + GR_COMBINE_OTHER_TEXTURE, + FXFALSE); +// grConstantColorValue (0xFFFFFFFF); + grAlphaBlendFunction (GR_BLEND_ONE, // use alpha compare, but not T0 alpha + GR_BLEND_ZERO, + GR_BLEND_ONE, + GR_BLEND_ZERO); + grClipWindow (0, 0, settings.scr_res_x, settings.scr_res_y); + grDepthBufferFunction (GR_CMP_ALWAYS); + grDepthMask (FXFALSE); + grCullMode (GR_CULL_DISABLE); + grFogMode (GR_FOG_DISABLE); + GrTextureFormat_t buf_format = (rdp.tbuff_tex) ? rdp.tbuff_tex->info.format : GR_TEXFMT_RGB_565; + GrCombineFunction_t color_source = GR_COMBINE_FUNCTION_LOCAL; + if (!force_rgb && rdp.black_ci_index > 0 && rdp.black_ci_index <= rdp.copy_ci_index) + { + color_source = GR_COMBINE_FUNCTION_LOCAL_ALPHA; + buf_format = GR_TEXFMT_ALPHA_INTENSITY_88; + } + if (rdp.tbuff_tex->tmu == GR_TMU0) + { + grTexCombine( GR_TMU1, + GR_COMBINE_FUNCTION_NONE, + GR_COMBINE_FACTOR_NONE, + GR_COMBINE_FUNCTION_NONE, + GR_COMBINE_FACTOR_NONE, + FXFALSE, + FXFALSE ); + grTexCombine( GR_TMU0, + color_source, + GR_COMBINE_FACTOR_NONE, + GR_COMBINE_FUNCTION_ZERO, + GR_COMBINE_FACTOR_NONE, + FXFALSE, + FXTRUE ); + } + else + { + grTexCombine( GR_TMU1, + color_source, + GR_COMBINE_FACTOR_NONE, + GR_COMBINE_FUNCTION_ZERO, + GR_COMBINE_FACTOR_NONE, + FXFALSE, + FXTRUE ); + grTexCombine( GR_TMU0, + GR_COMBINE_FUNCTION_SCALE_OTHER, + GR_COMBINE_FACTOR_ONE, + GR_COMBINE_FUNCTION_SCALE_OTHER, + GR_COMBINE_FACTOR_ONE, + FXFALSE, + FXFALSE ); + } + return buf_format; +} + +int CloseTextureBuffer(int draw) +{ + if (!fullscreen || !rdp.cur_image) + { + LRDP("CloseTextureBuffer KO\n"); + return FALSE; + } + grRenderBuffer( GR_BUFFER_BACKBUFFER ); + rdp.offset_x = rdp.offset_x_bak; + rdp.offset_y = rdp.offset_y_bak; + rdp.offset_x_bak = rdp.offset_y_bak = 0; + rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR; + if (!draw) + { + LRDP("CloseTextureBuffer no draw, OK\n"); + rdp.cur_image = 0; + return TRUE; + } + rdp.tbuff_tex = rdp.cur_image; + rdp.cur_image = 0; + rdp.tbuff_tex->info.format = TexBufSetupCombiner(); + float zero = 0.0f; + float ul_x = rdp.offset_x; + float ul_y = rdp.offset_y; + float lr_x = rdp.tbuff_tex->scr_width + rdp.offset_x; + float lr_y = rdp.tbuff_tex->scr_height + rdp.offset_y; + float lr_u = rdp.tbuff_tex->lr_u; + float lr_v = rdp.tbuff_tex->lr_v; + FRDP("lr_x: %f, lr_y: %f, lr_u: %f, lr_v: %f\n", lr_x, lr_y, lr_u, lr_v); + + + // Make the vertices + VERTEX v[4] = { + { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} }, + { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} }, + { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} }, + { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} } + }; + + grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) ); + grClipWindow (0, 0, settings.res_x, settings.res_y); + grDrawTriangle (&v[0], &v[2], &v[1]); + grDrawTriangle (&v[2], &v[3], &v[1]); + rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE; + if (settings.fog && (rdp.flags & FOG_ENABLED)) + { + grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); + } + LRDP("CloseTextureBuffer draw, OK\n"); + rdp.tbuff_tex = 0; + return TRUE; +} + +int CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to) +{ + if (!fullscreen) + return FALSE; + FRDP("CopyTextureBuffer from %08x to %08x\n", fb_from.addr, fb_to.addr); + if (rdp.cur_image) + { + rdp.cur_image->crc = 0; + if (rdp.cur_image->addr == fb_to.addr) + return CloseTextureBuffer(TRUE); + rdp.tbuff_tex = rdp.cur_image; + } + else if (!FindTextureBuffer(fb_from.addr, (wxUint16)fb_from.width)) + { + LRDP("Can't find 'from' buffer.\n"); + return FALSE; + } + if (!OpenTextureBuffer(fb_to)) + { + LRDP("Can't open new buffer.\n"); + return CloseTextureBuffer(TRUE); + } + rdp.tbuff_tex->crc = 0; + GrTextureFormat_t buf_format = rdp.tbuff_tex->info.format; + rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565; + TexBufSetupCombiner(TRUE); + float ul_x = 0.0f; + float ul_y = 0.0f; + float lr_x = rdp.tbuff_tex->scr_width; + float lr_y = rdp.tbuff_tex->scr_height; + float zero = 0.0f; + float lr_u = rdp.tbuff_tex->lr_u; + float lr_v = rdp.tbuff_tex->lr_v; + FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y); + + + // Make the vertices + VERTEX v[4] = { + { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} }, + { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} }, + { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} }, + { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} } + }; + + grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) ); + grDrawTriangle (&v[0], &v[2], &v[1]); + grDrawTriangle (&v[2], &v[3], &v[1]); + grRenderBuffer( GR_BUFFER_BACKBUFFER ); + rdp.offset_x = rdp.offset_x_bak; + rdp.offset_y = rdp.offset_y_bak; + rdp.offset_x_bak = rdp.offset_y_bak = 0; + AddOffset(v, 4); + grClipWindow (0, 0, settings.res_x, settings.res_y); + grDrawTriangle (&v[0], &v[2], &v[1]); + grDrawTriangle (&v[2], &v[3], &v[1]); + rdp.tbuff_tex->info.format = buf_format; + + rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE; + rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR; + if (settings.fog && (rdp.flags & FOG_ENABLED)) + grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); + LRDP("CopyTextureBuffer draw, OK\n"); + rdp.tbuff_tex = 0; + rdp.cur_image = 0; + return TRUE; +} + +int CopyDepthBuffer() +{ + if (!fullscreen) + return FALSE; + LRDP("CopyDepthBuffer. "); + float bound = 1024.0f; + GrLOD_t LOD = GR_LOD_LOG2_1024; + if (settings.scr_res_x > 1024) + { + bound = 2048.0f; + LOD = GR_LOD_LOG2_2048; + } + rdp.tbuff_tex = &(rdp.texbufs[0].images[0]); + rdp.tbuff_tex->tmu = rdp.texbufs[0].tmu; + rdp.tbuff_tex->info.format = GR_TEXFMT_RGB_565; + rdp.tbuff_tex->info.smallLodLog2 = rdp.tbuff_tex->info.largeLodLog2 = LOD; + rdp.tbuff_tex->info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1; + TexBufSetupCombiner(TRUE); + float ul_x = 0.0f; + float ul_y = 0.0f; + float lr_x = bound; + float lr_y = bound; + float zero = 0.0f; + float lr_u = 255.5f; + float lr_v = 255.5f; + FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y); + + + // Make the vertices + VERTEX v[4] = { + { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} }, + { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} }, + { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} }, + { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} } + }; + + grAuxBufferExt( GR_BUFFER_AUXBUFFER ); + grTexSource( rdp.texbufs[0].tmu, rdp.texbufs[0].begin, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) ); + grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT ); + grTextureBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD, + GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH ); + grDrawTriangle (&v[0], &v[2], &v[1]); + grDrawTriangle (&v[2], &v[3], &v[1]); + grRenderBuffer( GR_BUFFER_BACKBUFFER ); + grTextureAuxBufferExt( rdp.texbufs[1].tmu, rdp.texbufs[1].begin, LOD, LOD, + GR_ASPECT_LOG2_1x1, GR_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH ); + grAuxBufferExt( GR_BUFFER_TEXTUREAUXBUFFER_EXT ); + + rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE; + if (settings.fog && (rdp.flags & FOG_ENABLED)) + grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); + LRDP("CopyDepthBuffer draw, OK\n"); + rdp.tbuff_tex = 0; + return TRUE; +} + +int SwapTextureBuffer() +{ + if (!fullscreen || !rdp.tbuff_tex) + return FALSE; + LRDP("SwapTextureBuffer."); + COLOR_IMAGE ci; + ci.addr = rdp.tbuff_tex->addr; + ci.format = rdp.tbuff_tex->format; + ci.width = rdp.tbuff_tex->width; + ci.height = rdp.tbuff_tex->height; + ci.size = 2; + ci.status = ci_main; + ci.changed = FALSE; + TBUFF_COLOR_IMAGE * texbuf = AllocateTextureBuffer(ci); + if (!texbuf) + { + LRDP("Failed!\n"); + return FALSE; + } + TexBufSetupCombiner(); + + float ul_x = 0.0f; + float ul_y = 0.0f; + float lr_x = rdp.tbuff_tex->scr_width; + float lr_y = rdp.tbuff_tex->scr_height; + float zero = 0.0f; + float lr_u = rdp.tbuff_tex->lr_u; + float lr_v = rdp.tbuff_tex->lr_v; + + // Make the vertices + VERTEX v[4] = { + { ul_x, ul_y, 1, 1, zero, zero, zero, zero, {zero, zero, zero, zero} }, + { lr_x, ul_y, 1, 1, lr_u, zero, lr_u, zero, {lr_u, zero, lr_u, zero} }, + { ul_x, lr_y, 1, 1, zero, lr_v, zero, lr_v, {zero, lr_v, zero, lr_v} }, + { lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v, {lr_u, lr_v, lr_u, lr_v} } + }; + + grTexSource( rdp.tbuff_tex->tmu, rdp.tbuff_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.tbuff_tex->info) ); + texbuf->tile_uls = rdp.tbuff_tex->tile_uls; + texbuf->tile_ult = rdp.tbuff_tex->tile_ult; + texbuf->v_shift = rdp.tbuff_tex->v_shift; + grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT ); + grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2, + texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH ); + grDrawTriangle (&v[0], &v[2], &v[1]); + grDrawTriangle (&v[2], &v[3], &v[1]); + rdp.texbufs[rdp.tbuff_tex->tmu].clear_allowed = TRUE; + rdp.texbufs[rdp.tbuff_tex->tmu].count = 0; + texbuf->tile_uls = rdp.tbuff_tex->tile_uls; + texbuf->tile_ult = rdp.tbuff_tex->tile_ult; + texbuf->u_shift = rdp.tbuff_tex->u_shift; + texbuf->v_shift = rdp.tbuff_tex->v_shift; + rdp.tbuff_tex = texbuf; + if (rdp.cur_image) + { + grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2, + rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH ); + } + else + { + grRenderBuffer( GR_BUFFER_BACKBUFFER ); + rdp.offset_x = rdp.offset_x_bak; + rdp.offset_y = rdp.offset_y_bak; + rdp.offset_x_bak = rdp.offset_y_bak = 0; + rdp.update |= UPDATE_VIEWPORT | UPDATE_SCISSOR; + } + rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE; + if (settings.fog && (rdp.flags & FOG_ENABLED)) + { + grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); + } + LRDP("SwapTextureBuffer draw, OK\n"); + return TRUE; +} + +static wxUint32 CalcCRC(TBUFF_COLOR_IMAGE * pTCI) +{ + wxUint32 result = 0; + if ((settings.frame_buffer&fb_ref) > 0) + pTCI->crc = 0; //Since fb content changes each frame, crc check is meaningless. + else if (settings.fb_crc_mode == SETTINGS::fbcrcFast) + result = *((wxUint32*)(gfx.RDRAM + pTCI->addr + (pTCI->end_addr-pTCI->addr)/2)); + else if (settings.fb_crc_mode == SETTINGS::fbcrcSafe) + { + wxUint8 * pSrc = gfx.RDRAM + pTCI->addr; + const wxUint32 nSize = pTCI->end_addr-pTCI->addr; + result = CRC32(0xFFFFFFFF, pSrc, 32); + result = CRC32(result, pSrc + (nSize>>1), 32); + result = CRC32(result, pSrc + nSize - 32, 32); + } + return result; +} + +int FindTextureBuffer(wxUint32 addr, wxUint16 width) +{ + if (rdp.skip_drawing) + return FALSE; + FRDP("FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f\n", addr, width, rdp.scale_x); + int found = FALSE; + wxUint32 shift = 0; + for (int i = 0; i < voodoo.num_tmu && !found; i++) + { + wxUint8 index = rdp.cur_tex_buf^i; + for (int j = 0; j < rdp.texbufs[index].count && !found; j++) + { + rdp.tbuff_tex = &(rdp.texbufs[index].images[j]); + if(addr >= rdp.tbuff_tex->addr && addr < rdp.tbuff_tex->end_addr)// && rdp.timg.format == 0) + { + bool bCorrect; + if (rdp.tbuff_tex->crc == 0) + { + rdp.tbuff_tex->crc = CalcCRC(rdp.tbuff_tex); + bCorrect = width == 1 || rdp.tbuff_tex->width == width || (rdp.tbuff_tex->width > 320 && rdp.tbuff_tex->width == width*2); + } + else + bCorrect = rdp.tbuff_tex->crc == CalcCRC(rdp.tbuff_tex); + if (bCorrect) + { + shift = addr - rdp.tbuff_tex->addr; + // if (!rdp.motionblur) + if (!rdp.cur_image) + rdp.cur_tex_buf = index; + found = TRUE; + // FRDP("FindTextureBuffer, found in TMU%d buffer: %d\n", rdp.tbuff_tex->tmu, j); + } + else //new texture is loaded into this place, texture buffer is not valid anymore + { + rdp.texbufs[index].count--; + if (j < rdp.texbufs[index].count) + memcpy(&(rdp.texbufs[index].images[j]), &(rdp.texbufs[index].images[j+1]), sizeof(TBUFF_COLOR_IMAGE)*(rdp.texbufs[index].count-j)); + } + } + } + } + if (found) + { + rdp.tbuff_tex->tile_uls = 0; + rdp.tbuff_tex->tile_ult = 0; + if (shift > 0) + { + shift >>= 1; + rdp.tbuff_tex->v_shift = shift / rdp.tbuff_tex->width; + rdp.tbuff_tex->u_shift = shift % rdp.tbuff_tex->width; + } + else + { + rdp.tbuff_tex->v_shift = 0; + rdp.tbuff_tex->u_shift = 0; + } + FRDP("FindTextureBuffer, found, u_shift: %d, v_shift: %d, format: %s\n", rdp.tbuff_tex->u_shift, rdp.tbuff_tex->v_shift, str_format[rdp.tbuff_tex->format]); + //FRDP("Buffer, addr=%08lx, end_addr=%08lx, width: %d, height: %d\n", rdp.tbuff_tex->addr, rdp.tbuff_tex->end_addr, rdp.tbuff_tex->width, rdp.tbuff_tex->height); + return TRUE; + } + rdp.tbuff_tex = 0; + LRDP("FindTextureBuffer, not found\n"); + return FALSE; +}