X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fgles2glide64%2Fsrc%2FGlide64%2FTexModCI.h;fp=source%2Fgles2glide64%2Fsrc%2FGlide64%2FTexModCI.h;h=279cf09aa973d60ef6367ab7e2e7b17c33c1c605;hb=98e75f2d18c02c233da543560f76282f04fc796c;hp=0000000000000000000000000000000000000000;hpb=0ced54f867d36e8b324155bef49e8abfebfc3237;p=mupen64plus-pandora.git diff --git a/source/gles2glide64/src/Glide64/TexModCI.h b/source/gles2glide64/src/Glide64/TexModCI.h new file mode 100644 index 0000000..279cf09 --- /dev/null +++ b/source/gles2glide64/src/Glide64/TexModCI.h @@ -0,0 +1,437 @@ +/* +* Glide64 - Glide video plugin for Nintendo 64 emulators. +* Copyright (c) 2002 Dave2001 +* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +//**************************************************************** +// +// Glide64 - Glide Plugin for Nintendo 64 emulators +// Project started on December 29th, 2001 +// +// Authors: +// Dave2001, original author, founded the project in 2001, left it in 2002 +// Gugaman, joined the project in 2002, left it in 2002 +// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 +// Hiroshi 'KoolSmoky' Morii, joined the project in 2007 +// +//**************************************************************** +// +// To modify Glide64: +// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. +// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. +// +//**************************************************************** + +static void mod_tex_inter_color_using_factor_CI (wxUint32 color, wxUint32 factor) +{ + float percent = factor / 255.0f; + float percent_i = 1 - percent; + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a, r, g, b; + + cr = (wxUint8)((color >> 24) & 0xFF); + cg = (wxUint8)((color >> 16) & 0xFF); + cb = (wxUint8)((color >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = (wxUint8)(min(255, percent_i * r + percent * cr)); + g = (wxUint8)(min(255, percent_i * g + percent * cg)); + b = (wxUint8)(min(255, percent_i * b + percent * cb)); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_tex_inter_col_using_col1_CI (wxUint32 color0, wxUint32 color1) +{ + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a, r, g, b; + + float percent_r = ((color1 >> 24) & 0xFF) / 255.0f; + float percent_g = ((color1 >> 16) & 0xFF) / 255.0f; + float percent_b = ((color1 >> 8) & 0xFF) / 255.0f; + float percent_r_i = 1.0f - percent_r; + float percent_g_i = 1.0f - percent_g; + float percent_b_i = 1.0f - percent_b; + + cr = (wxUint8)((color0 >> 24) & 0xFF); + cg = (wxUint8)((color0 >> 16) & 0xFF); + cb = (wxUint8)((color0 >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = (wxUint8)(min(255, percent_r_i * r + percent_r * cr)); + g = (wxUint8)(min(255, percent_g_i * g + percent_g * cg)); + b = (wxUint8)(min(255, percent_b_i * b + percent_b * cb)); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_full_color_sub_tex_CI (wxUint32 color) +{ + wxUint8 cr, cg, cb, ca; + wxUint16 col; + wxUint8 a, r, g, b; + + cr = (wxUint8)((color >> 24) & 0xFF); + cg = (wxUint8)((color >> 16) & 0xFF); + cb = (wxUint8)((color >> 8) & 0xFF); + ca = (wxUint8)(color & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + a = max(0, ca - a); + r = max(0, cr - r); + g = max(0, cg - g); + b = max(0, cb - b); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_col_inter_col1_using_tex_CI (wxUint32 color0, wxUint32 color1) +{ + wxUint32 cr0, cg0, cb0, cr1, cg1, cb1; + wxUint16 col; + wxUint8 a, r, g, b; + float percent_r, percent_g, percent_b; + + cr0 = (wxUint8)((color0 >> 24) & 0xFF); + cg0 = (wxUint8)((color0 >> 16) & 0xFF); + cb0 = (wxUint8)((color0 >> 8) & 0xFF); + cr1 = (wxUint8)((color1 >> 24) & 0xFF); + cg1 = (wxUint8)((color1 >> 16) & 0xFF); + cb1 = (wxUint8)((color1 >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + percent_r = ((col&0xF800) >> 11) / 31.0f; + percent_g = ((col&0x07C0) >> 6) / 31.0f; + percent_b = ((col&0x003E) >> 1) / 31.0f; + r = (wxUint8)(min((1.0f-percent_r) * cr0 + percent_r * cr1, 255)); + g = (wxUint8)(min((1.0f-percent_g) * cg0 + percent_g * cg1, 255)); + b = (wxUint8)(min((1.0f-percent_b) * cb0 + percent_b * cb1, 255)); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + + + +static void mod_tex_sub_col_mul_fac_add_tex_CI (wxUint32 color, wxUint32 factor) +{ + float percent = factor / 255.0f; + wxUint8 cr, cg, cb, a; + wxUint16 col; + float r, g, b; + + cr = (wxUint8)((color >> 24) & 0xFF); + cg = (wxUint8)((color >> 16) & 0xFF); + cb = (wxUint8)((color >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = (r - cr) * percent + r; + if (r > 255.0f) r = 255.0f; + if (r < 0.0f) r = 0.0f; + g = (g - cg) * percent + g; + if (g > 255.0f) g = 255.0f; + if (g < 0.0f) g = 0.0f; + b = (b - cb) * percent + b; + if (b > 255.0f) g = 255.0f; + if (b < 0.0f) b = 0.0f; + rdp.pal_8[i] = (wxUint16)(((wxUint16)((wxUint8)(r) >> 3) << 11) | + ((wxUint16)((wxUint8)(g) >> 3) << 6) | + ((wxUint16)((wxUint8)(b) >> 3) << 1) | + (wxUint16)(a) ); + } +} + +static void mod_tex_scale_col_add_col_CI (wxUint32 color0, wxUint32 color1) +{ + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a, r, g, b; + + float percent_r = ((color0 >> 24) & 0xFF) / 255.0f; + float percent_g = ((color0 >> 16) & 0xFF) / 255.0f; + float percent_b = ((color0 >> 8) & 0xFF) / 255.0f; + cr = (wxUint8)((color1 >> 24) & 0xFF); + cg = (wxUint8)((color1 >> 16) & 0xFF); + cb = (wxUint8)((color1 >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = (wxUint8)(min(255, percent_r * r + cr)); + g = (wxUint8)(min(255, percent_g * g + cg)); + b = (wxUint8)(min(255, percent_b * b + cb)); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_tex_add_col_CI (wxUint32 color) +{ + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a, r, g, b; + + cr = (wxUint8)((color >> 24) & 0xFF); + cg = (wxUint8)((color >> 16) & 0xFF); + cb = (wxUint8)((color >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = min(cr + r, 255); + g = min(cg + g, 255); + b = min(cb + b, 255); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_tex_sub_col_CI (wxUint32 color) +{ + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a, r, g, b; + + cr = (wxUint8)((color >> 24) & 0xFF); + cg = (wxUint8)((color >> 16) & 0xFF); + cb = (wxUint8)((color >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = max(r - cr, 0); + g = max(g - cg, 0); + b = max(b - cb, 0); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_tex_sub_col_mul_fac_CI (wxUint32 color, wxUint32 factor) +{ + float percent = factor / 255.0f; + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a; + float r, g, b; + + cr = (wxUint8)((color >> 24) & 0xFF); + cg = (wxUint8)((color >> 16) & 0xFF); + cb = (wxUint8)((color >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001); + r = (float)((col&0xF800) >> 11) / 31.0f * 255.0f; + g = (float)((col&0x07C0) >> 6) / 31.0f * 255.0f; + b = (float)((col&0x003E) >> 1) / 31.0f * 255.0f; + r = (r - cr) * percent; + if (r > 255.0f) r = 255.0f; + if (r < 0.0f) r = 0.0f; + g = (g - cg) * percent; + if (g > 255.0f) g = 255.0f; + if (g < 0.0f) g = 0.0f; + b = (b - cb) * percent; + if (b > 255.0f) g = 255.0f; + if (b < 0.0f) b = 0.0f; + + rdp.pal_8[i] = (wxUint16)(((wxUint16)((wxUint8)(r) >> 3) << 11) | + ((wxUint16)((wxUint8)(g) >> 3) << 6) | + ((wxUint16)((wxUint8)(b) >> 3) << 1) | + (wxUint16)(a) ); + } +} + +static void mod_col_inter_tex_using_col1_CI (wxUint32 color0, wxUint32 color1) +{ + wxUint8 cr, cg, cb; + wxUint16 col; + wxUint8 a, r, g, b; + + float percent_r = ((color1 >> 24) & 0xFF) / 255.0f; + float percent_g = ((color1 >> 16) & 0xFF) / 255.0f; + float percent_b = ((color1 >> 8) & 0xFF) / 255.0f; + float percent_r_i = 1.0f - percent_r; + float percent_g_i = 1.0f - percent_g; + float percent_b_i = 1.0f - percent_b; + + cr = (wxUint8)((color0 >> 24) & 0xFF); + cg = (wxUint8)((color0 >> 16) & 0xFF); + cb = (wxUint8)((color0 >> 8) & 0xFF); + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) / 31.0f * 255.0f); + g = (wxUint8)((float)((col&0x07C0) >> 6) / 31.0f * 255.0f); + b = (wxUint8)((float)((col&0x003E) >> 1) / 31.0f * 255.0f); + r = (wxUint8)(min(255, percent_r * r + percent_r_i * cr)); + g = (wxUint8)(min(255, percent_g * g + percent_g_i * cg)); + b = (wxUint8)(min(255, percent_b * b + percent_b_i * cb)); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void mod_tex_inter_col_using_texa_CI (wxUint32 color) +{ + wxUint8 a, r, g, b; + + r = (wxUint8)((float)((color >> 24) & 0xFF) / 255.0f * 31.0f); + g = (wxUint8)((float)((color >> 16) & 0xFF) / 255.0f * 31.0f); + b = (wxUint8)((float)((color >> 8) & 0xFF) / 255.0f * 31.0f); + a = (color&0xFF) ? 1 : 0; + wxUint16 col16 = (wxUint16)((r<<11)|(g<<6)|(b<<1)|a); + + for (int i=0; i<256; i++) + { + if (rdp.pal_8[i]&1) + rdp.pal_8[i] = col16; + } +} + +static void mod_tex_mul_col_CI (wxUint32 color) +{ + wxUint8 a, r, g, b; + wxUint16 col; + float cr, cg, cb; + + cr = (float)((color >> 24) & 0xFF) / 255.0f; + cg = (float)((color >> 16) & 0xFF) / 255.0f; + cb = (float)((color >> 8) & 0xFF) / 255.0f; + + for (int i=0; i<256; i++) + { + col = rdp.pal_8[i]; + a = (wxUint8)(col&0x0001);; + r = (wxUint8)((float)((col&0xF800) >> 11) * cr); + g = (wxUint8)((float)((col&0x07C0) >> 6) * cg); + b = (wxUint8)((float)((col&0x003E) >> 1) * cb); + rdp.pal_8[i] = (wxUint16)(((wxUint16)(r >> 3) << 11) | + ((wxUint16)(g >> 3) << 6) | + ((wxUint16)(b >> 3) << 1) | + ((wxUint16)(a ) << 0)); + } +} + +static void ModifyPalette(wxUint32 mod, wxUint32 modcolor, wxUint32 modcolor1, wxUint32 modfactor) +{ + switch (mod) + { + case TMOD_TEX_INTER_COLOR_USING_FACTOR: + mod_tex_inter_color_using_factor_CI (modcolor, modfactor); + break; + case TMOD_TEX_INTER_COL_USING_COL1: + mod_tex_inter_col_using_col1_CI (modcolor, modcolor1); + break; + case TMOD_FULL_COLOR_SUB_TEX: + mod_full_color_sub_tex_CI (modcolor); + break; + case TMOD_COL_INTER_COL1_USING_TEX: + mod_col_inter_col1_using_tex_CI (modcolor, modcolor1); + break; + case TMOD_TEX_SUB_COL_MUL_FAC_ADD_TEX: + mod_tex_sub_col_mul_fac_add_tex_CI (modcolor, modfactor); + break; + case TMOD_TEX_SCALE_COL_ADD_COL: + mod_tex_scale_col_add_col_CI (modcolor, modcolor1); + break; + case TMOD_TEX_ADD_COL: + mod_tex_add_col_CI (modcolor); + break; + case TMOD_TEX_SUB_COL: + mod_tex_sub_col_CI (modcolor); + break; + case TMOD_TEX_SUB_COL_MUL_FAC: + mod_tex_sub_col_mul_fac_CI (modcolor, modfactor); + break; + case TMOD_COL_INTER_TEX_USING_COL1: + mod_col_inter_tex_using_col1_CI (modcolor, modcolor1); + break; + case TMOD_TEX_INTER_COL_USING_TEXA: + mod_tex_inter_col_using_texa_CI (modcolor); + break; + case TMOD_TEX_MUL_COL: + mod_tex_mul_col_CI (modcolor); + break; + default: + ; + } +}