X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fgles2glide64%2Fsrc%2FGlide64%2Fucode04.h;fp=source%2Fgles2glide64%2Fsrc%2FGlide64%2Fucode04.h;h=152ed9a31e236893a308955a1b27fbce5303f4bc;hb=98e75f2d18c02c233da543560f76282f04fc796c;hp=0000000000000000000000000000000000000000;hpb=0ced54f867d36e8b324155bef49e8abfebfc3237;p=mupen64plus-pandora.git diff --git a/source/gles2glide64/src/Glide64/ucode04.h b/source/gles2glide64/src/Glide64/ucode04.h new file mode 100755 index 0000000..152ed9a --- /dev/null +++ b/source/gles2glide64/src/Glide64/ucode04.h @@ -0,0 +1,88 @@ +/* +* Glide64 - Glide video plugin for Nintendo 64 emulators. +* Copyright (c) 2002 Dave2001 +* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski +* +* This program is free software; you can redistribute it and/or modify +* it under the terms of the GNU General Public License as published by +* the Free Software Foundation; either version 2 of the License, or +* any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +//**************************************************************** +// +// Glide64 - Glide Plugin for Nintendo 64 emulators +// Project started on December 29th, 2001 +// +// Authors: +// Dave2001, original author, founded the project in 2001, left it in 2002 +// Gugaman, joined the project in 2002, left it in 2002 +// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002 +// Hiroshi 'KoolSmoky' Morii, joined the project in 2007 +// +//**************************************************************** +// +// To modify Glide64: +// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. +// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. +// +//**************************************************************** + +//**************************************************************** +// uCode 4 - RSP SW 2.0D EXT +//**************************************************************** + +static void uc4_vertex() +{ +Check_FrameSkip; + + int v0 = 0; // Current vertex + int n = ((rdp.cmd0 >> 4) & 0xFFF) / 33 + 1; // Number of vertices to copy + rsp_vertex(v0, n); +} + +static void uc4_tri1() +{ +Check_FrameSkip; + + int v1 = ((rdp.cmd1 >> 16) & 0xFF) / 5; + int v2 = ((rdp.cmd1 >> 8) & 0xFF) / 5; + int v3 = (rdp.cmd1 & 0xFF) / 5; + FRDP("uc4:tri1 #%d - %d, %d, %d\n", rdp.tri_n, + v1, v2, v3); + + VERTEX *v[3] = { + &rdp.vtx[v1], + &rdp.vtx[v2], + &rdp.vtx[v3] + }; + + rsp_tri1(v); +} + +static void uc4_quad3d() +{ +Check_FrameSkip; + + FRDP("uc4:quad3d #%d, #%d\n", rdp.tri_n, rdp.tri_n+1); + + VERTEX *v[6] = { + &rdp.vtx[((rdp.cmd1 >> 24) & 0xFF) / 5], + &rdp.vtx[((rdp.cmd1 >> 16) & 0xFF) / 5], + &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 5], + &rdp.vtx[((rdp.cmd1 >> 24) & 0xFF) / 5], + &rdp.vtx[((rdp.cmd1 >> 8) & 0xFF) / 5], + &rdp.vtx[(rdp.cmd1 & 0xFF) / 5] + }; + + rsp_tri2(v); +}