X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fmupen64plus-video-arachnoid%2Fsrc%2FCombiner%2FAdvancedTexEnvCombiner.h;fp=source%2Fmupen64plus-video-arachnoid%2Fsrc%2FCombiner%2FAdvancedTexEnvCombiner.h;h=eac08d59eeaebbd8dbbffd826c0e8c8a0922c381;hb=22726e4d55be26faa48b57b22689cbedde27ae44;hp=0000000000000000000000000000000000000000;hpb=fc5d46b49a19d41f9f2da5a9336daec452900475;p=mupen64plus-pandora.git diff --git a/source/mupen64plus-video-arachnoid/src/Combiner/AdvancedTexEnvCombiner.h b/source/mupen64plus-video-arachnoid/src/Combiner/AdvancedTexEnvCombiner.h new file mode 100755 index 0000000..eac08d5 --- /dev/null +++ b/source/mupen64plus-video-arachnoid/src/Combiner/AdvancedTexEnvCombiner.h @@ -0,0 +1,166 @@ +/****************************************************************************** + * Arachnoid Graphics Plugin for Mupen64Plus + * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ + * + * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + *****************************************************************************/ + +#ifndef ADVANCED_TEX_ENV_COMBINER_H_ +#define ADVANCED_TEX_ENV_COMBINER_H_ + +#include "CombinerBase.h" +#include "CombinerStructs.h" + +struct TexEnvCombiner; + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#ifndef HAVE_GLES + #define GL_COMBINE_ARB 0x8570 + #define GL_COMBINE_RGB_ARB 0x8571 + #define GL_COMBINE_ALPHA_ARB 0x8572 + #define GL_SOURCE0_RGB_ARB 0x8580 + #define GL_SOURCE1_RGB_ARB 0x8581 + #define GL_SOURCE2_RGB_ARB 0x8582 + #define GL_SOURCE0_ALPHA_ARB 0x8588 + #define GL_SOURCE1_ALPHA_ARB 0x8589 + #define GL_SOURCE2_ALPHA_ARB 0x858A + #define GL_OPERAND0_RGB_ARB 0x8590 + #define GL_OPERAND1_RGB_ARB 0x8591 + #define GL_OPERAND2_RGB_ARB 0x8592 + #define GL_OPERAND0_ALPHA_ARB 0x8598 + #define GL_OPERAND1_ALPHA_ARB 0x8599 + #define GL_OPERAND2_ALPHA_ARB 0x859A + #define GL_RGB_SCALE_ARB 0x8573 + #define GL_ADD_SIGNED_ARB 0x8574 + #define GL_INTERPOLATE_ARB 0x8575 + #define GL_CONSTANT_ARB 0x8576 + #define GL_PRIMARY_COLOR_ARB 0x8577 + #define GL_PREVIOUS_ARB 0x8578 + #define GL_SUBTRACT_ARB 0x84E7 +#endif +#endif +#define SetColorCombinerValues( n, a, s, o ) \ + envCombiner->color[n].a.source = s; \ + envCombiner->color[n].a.operand = o + +#define SetAlphaCombinerValues( n, a, s, o ) \ + envCombiner->alpha[n].a.source = s; \ + envCombiner->alpha[n].a.operand = o + +#define SetAlphaCombinerArg( n, a, i ) \ + if (TexEnvArgs[i].source == GL_CONSTANT_ARB) \ + { \ + if ((envCombiner->alpha[n].constant == COMBINED) || (envCombiner->alpha[n].constant == i)) \ + { \ + envCombiner->alpha[n].constant = i; \ + envCombiner->alpha[n].a.source = GL_CONSTANT_ARB; \ + envCombiner->alpha[n].a.operand = GL_SRC_ALPHA; \ + } \ + else if ((envCombiner->vertex.alpha == COMBINED) || (envCombiner->vertex.alpha == i)) \ + { \ + envCombiner->vertex.alpha = i; \ + envCombiner->alpha[n].a.source = GL_PRIMARY_COLOR_ARB; \ + envCombiner->alpha[n].a.operand = GL_SRC_ALPHA; \ + } \ + } \ + else \ + { \ + envCombiner->alpha[n].a.source = TexEnvArgs[i].source; \ + envCombiner->alpha[n].a.operand = GL_SRC_ALPHA; \ + } + +#define SetColorCombinerArg( n, a, i ) \ + if (TexEnvArgs[i].source == GL_CONSTANT_ARB) \ + { \ + if ((i > 5) && ((envCombiner->alpha[n].constant == COMBINED) || (envCombiner->alpha[n].constant == i))) \ + { \ + envCombiner->alpha[n].constant = i; \ + envCombiner->color[n].a.source = GL_CONSTANT_ARB; \ + envCombiner->color[n].a.operand = GL_SRC_ALPHA; \ + } \ + else if ((i > 5) && ((envCombiner->vertex.alpha == COMBINED) || (envCombiner->vertex.alpha == i))) \ + { \ + envCombiner->vertex.alpha = i; \ + envCombiner->color[n].a.source = GL_PRIMARY_COLOR_ARB; \ + envCombiner->color[n].a.operand = GL_SRC_ALPHA; \ + } \ + else if ((envCombiner->color[n].constant == COMBINED) || (envCombiner->color[n].constant == i)) \ + { \ + envCombiner->color[n].constant = i; \ + envCombiner->color[n].a.source = GL_CONSTANT_ARB; \ + envCombiner->color[n].a.operand = GL_SRC_COLOR; \ + } \ + else if ( ATIX_texture_env_route && ((envCombiner->vertex.secondaryColor == COMBINED) || (envCombiner->vertex.secondaryColor == i))) \ + { \ + envCombiner->vertex.secondaryColor = i; \ + envCombiner->color[n].a.source = GL_SECONDARY_COLOR_ATIX; \ + envCombiner->color[n].a.operand = GL_SRC_COLOR; \ + } \ + else if ((envCombiner->vertex.color == COMBINED) || (envCombiner->vertex.color == i))\ + { \ + envCombiner->vertex.color = i; \ + envCombiner->color[n].a.source = GL_PRIMARY_COLOR_ARB; \ + envCombiner->color[n].a.operand = GL_SRC_COLOR; \ + } \ + } \ + else \ + { \ + envCombiner->color[n].a.source = TexEnvArgs[i].source; \ + envCombiner->color[n].a.operand = TexEnvArgs[i].operand; \ + } + +//***************************************************************************** +//! Advanced Texture Environment Combiner +//! Class used to combine colors by setting texture enviroment using OpenGL +//***************************************************************************** +class AdvancedTexEnvCombiner : public CombinerBase +{ +public: + + //Constructor / Destructor + AdvancedTexEnvCombiner(); + ~AdvancedTexEnvCombiner(); + + //Initialize + void initialize(); + + //Begin / End Texture Update + void beginTextureUpdate(); + void endTextureUpdate(TexEnvCombiner* texEnv); + + //Sets texture enviorment colors + void setTextureEnviromentColors(TexEnvCombiner* texEnv); + + //Create New Texture Environment + TexEnvCombiner* createNewTextureEnviroment(Combiner* colorCombiner, Combiner *alphaCombiner); + + //Sets texture enviorment + void setTextureEnviroment(TexEnvCombiner* texEnv); + +private: + + //Extensions + bool ARB_texture_env_combine; + bool ARB_texture_env_crossbar; + bool ATI_texture_env_combine3; + bool ATIX_texture_env_route; + bool NV_texture_env_combine4; + +}; + +#endif