X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fmupen64plus-video-arachnoid%2Fsrc%2FOpenGL.h;fp=source%2Fmupen64plus-video-arachnoid%2Fsrc%2FOpenGL.h;h=7d991e1bc7de427859885be9ec91687d5c4f245f;hb=22726e4d55be26faa48b57b22689cbedde27ae44;hp=0000000000000000000000000000000000000000;hpb=fc5d46b49a19d41f9f2da5a9336daec452900475;p=mupen64plus-pandora.git diff --git a/source/mupen64plus-video-arachnoid/src/OpenGL.h b/source/mupen64plus-video-arachnoid/src/OpenGL.h new file mode 100755 index 0000000..7d991e1 --- /dev/null +++ b/source/mupen64plus-video-arachnoid/src/OpenGL.h @@ -0,0 +1,119 @@ +/****************************************************************************** + * Arachnoid Graphics Plugin for Mupen64Plus + * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ + * + * Copyright (C) 2009 Jon Ring + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + *****************************************************************************/ +#ifndef OPENGL_H +#define OPENGL_H + +#ifndef WIN32 + #define GL_GLEXT_PROTOTYPES +#endif +#if defined(__MACOSX__) +#include +#elif defined(__MACOS__) +#include +#else +#ifdef HAVE_GLES +#include +#include "eglport.h" +#include +#define GL_CLAMP GL_CLAMP_TO_EDGE +#define GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TEXTURE_IMAGE_UNITS +#define GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT_OES +#define GL_MIRRORED_REPEAT_IBM GL_MIRRORED_REPEAT_OES +#define GL_TEXTURE0_ARB GL_TEXTURE0 +#define GL_TEXTURE1_ARB GL_TEXTURE1 +#define GL_TEXTURE2_ARB GL_TEXTURE2 +#define GL_TEXTURE3_ARB GL_TEXTURE3 +#define GL_TEXTURE4_ARB GL_TEXTURE4 +#define GL_TEXTURE5_ARB GL_TEXTURE5 +#define GL_TEXTURE6_ARB GL_TEXTURE6 +#define GL_TEXTURE7_ARB GL_TEXTURE7 +#define GL_ADD_SIGNED_ARB GL_ADD_SIGNED +#define GL_SUBTRACT_ARB GL_SUBTRACT +#define GL_INTERPOLATE_ARB GL_INTERPOLATE +#define GL_CONSTANT_ARB GL_CONSTANT +#define GL_PREVIOUS_ARB GL_PREVIOUS +#define GL_COMBINE_ARB GL_COMBINE +#define GL_COMBINE_RGB_ARB GL_COMBINE_RGB +#define GL_COMBINE_ALPHA_ARB GL_COMBINE_ALPHA +#define GL_PRIMARY_COLOR_ARB GL_PRIMARY_COLOR +#define GL_SOURCE0_RGB_ARB GL_SRC0_RGB +#define GL_OPERAND0_RGB_ARB GL_OPERAND0_RGB +#define GL_SOURCE1_RGB_ARB GL_SRC1_RGB +#define GL_OPERAND1_RGB_ARB GL_OPERAND1_RGB +#define GL_SOURCE2_RGB_ARB GL_SRC2_RGB +#define GL_OPERAND2_RGB_ARB GL_OPERAND2_RGB +#define GL_SOURCE3_RGB_ARB GL_SRC3_RGB +#define GL_OPERAND3_RGB_ARB GL_OPERAND3_RGB +#define GL_SOURCE0_ALPHA_ARB GL_SRC0_ALPHA +#define GL_OPERAND0_ALPHA_ARB GL_OPERAND0_ALPHA +#define GL_SOURCE1_ALPHA_ARB GL_SRC1_ALPHA +#define GL_OPERAND1_ALPHA_ARB GL_OPERAND1_ALPHA +#define GL_SOURCE2_ALPHA_ARB GL_SRC2_ALPHA +#define GL_OPERAND2_ALPHA_ARB GL_OPERAND2_ALPHA +#define GL_SOURCE3_ALPHA_ARB GL_SRC3_ALPHA +#define GL_OPERAND3_ALPHA_ARB GL_OPERAND3_ALPHA +#define GL_MAX_TEXTURE_IMAGE_UNITS GL_MAX_TEXTURE_UNITS + +#define GL_RGBA8 GL_RGBA +#define GL_RGB5_A1 0x8057 +#define GL_RGBA4 0x8056 + +#define glClearDepth glClearDepthf +#define glDepthRange glDepthRangef +#define glOrtho glOrthof + +#define glColor4fv(a) glColor4f(a[0], a[1], a[2], a[3]) + +#define glActiveTextureARB glActiveTexture +#define glClientActiveTextureARB glClientActiveTexture +#define APIENTRYP GL_API +#define GLdouble GLfloat + +// save of GL Array +extern GLint glsav_col_size; +extern GLenum glsav_col_type; +extern GLsizei glsav_col_stride; +extern GLvoid* glsav_col_array; + +extern GLint glsav_vtx_size; +extern GLenum glsav_vtx_type; +extern GLsizei glsav_vtx_stride; +extern GLvoid* glsav_vtx_array; + +extern GLint glsav_tex_size; +extern GLenum glsav_tex_type; +extern GLsizei glsav_tex_stride; +extern GLvoid* glsav_tex_array; + +extern GLint glsav_tex1_size; +extern GLenum glsav_tex1_type; +extern GLsizei glsav_tex1_stride; +extern GLvoid* glsav_tex1_array; + +#else +#include +#endif +#endif +#ifndef WIN32 + #include +#endif + +#endif