X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fmupen64plus-video-arachnoid%2Fsrc%2FRSP%2FRSPVertexManager.h;fp=source%2Fmupen64plus-video-arachnoid%2Fsrc%2FRSP%2FRSPVertexManager.h;h=6939878661877908e4bd5f6d763ea286bdf73395;hb=22726e4d55be26faa48b57b22689cbedde27ae44;hp=0000000000000000000000000000000000000000;hpb=fc5d46b49a19d41f9f2da5a9336daec452900475;p=mupen64plus-pandora.git diff --git a/source/mupen64plus-video-arachnoid/src/RSP/RSPVertexManager.h b/source/mupen64plus-video-arachnoid/src/RSP/RSPVertexManager.h new file mode 100755 index 0000000..6939878 --- /dev/null +++ b/source/mupen64plus-video-arachnoid/src/RSP/RSPVertexManager.h @@ -0,0 +1,124 @@ +/****************************************************************************** + * Arachnoid Graphics Plugin for Mupen64Plus + * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ + * + * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + *****************************************************************************/ + +#ifndef RSP_VERTEX_MANAGER_H_ +#define RSP_VERTEX_MANAGER_H_ + +//Forward declarations +class Memory; +class RSPMatrixManager; +class RSPLightManager; +class OpenGLManager; + +enum TexCoordGenType +{ + TCGT_NONE = 0, + TCGT_LINEAR = 1, + TCGT_GEN = 2, +}; + +//----------------------------------------------------------------------------- +//! Signal Processor Vertex +//----------------------------------------------------------------------------- +struct SPVertex +{ + float x, y, z, w; + float nx, ny, nz; + float r, g, b, a; + float s, t; + float xClip, yClip, zClip; + float flag; +}; + +//***************************************************************************** +//! RSP Vertex Manager +//***************************************************************************** +class RSPVertexManager +{ +public: + + //Constructor / Destructor + RSPVertexManager(); + ~RSPVertexManager(); + + bool initialize(OpenGLManager* openGLMgr, Memory* memory, RSPMatrixManager* matrixMgr, RSPLightManager* lightMgr); + + //Vertices + void setVertices( unsigned int address, unsigned int numVertices, unsigned int firstVertexIndex); + void modifyVertex( unsigned int vtx, unsigned int where, unsigned int val ); + void setVertexColor(unsigned int vertexIndex, float r, float g, float b, float a); + void setVertexTextureCoord(unsigned int vertexIndex, float s, float t); + + void ciVertex(unsigned int segmentAddress, unsigned int n, unsigned int v0 ); + + void addConkerVertices(unsigned int segmentAddress, unsigned int n, unsigned int v0 ); + + void DMAVertex( unsigned int v, unsigned int n, unsigned int v0 ); + void DMAOffsets( unsigned int mtxoffset, unsigned int vtxoffset ); + void setVertexColorBase( unsigned int rdramAddress ) { m_colorBaseRDRAMAddress = rdramAddress; } + + bool add1Triangle( unsigned int v0, unsigned int v1, unsigned int v2); + void add2Triangles( int v00, int v01, int v02, int flag0, + int v10, int v11, int v12, int flag1 ); + void add4Triangles( int v00, int v01, int v02, + int v10, int v11, int v12, + int v20, int v21, int v22, + int v30, int v31, int v32 ); + void addDMATriangles( unsigned int tris, unsigned int n ); + void add1Quadrangle( int v0, int v1, int v2, int v4 ); + void setTexCoordGenType(TexCoordGenType texCoordGenType) { m_texCoordGenType = texCoordGenType; } + + void setRDRAMOffset(unsigned int offset) { m_rdramOffset = offset; } + void setBillboard(unsigned int billboard) { m_billboard = billboard; } + unsigned int getBillboard() { return m_billboard; } + + void setConkerAddress(unsigned int segmentAddress); + +public: + + SPVertex* getVertex(unsigned int index) { return &m_vertices[index]; } + +private: + + void _processVertex( unsigned int v ); + +private: + + OpenGLManager* m_openGLMgr; + Memory* m_memory; + RSPMatrixManager* m_matrixMgr; + RSPLightManager* m_lightMgr; + + //Vertex Buffer + static const unsigned int MAX_VERTICES = 300; + SPVertex m_vertices[MAX_VERTICES]; + + unsigned int m_colorBaseRDRAMAddress; //!< Address in RDRAM where colors for vertices are located (used by Perfect Dark) + + unsigned int m_rdramOffset; + + unsigned int m_billboard; + TexCoordGenType m_texCoordGenType; //!< Texture Coordinate Generation Technique + + unsigned int m_conkerRDRAMAddress; +}; + +#endif