X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Fmupen64plus-video-arachnoid%2Fsrc%2Fucodes%2FUCodeIdentificationData.h;fp=source%2Fmupen64plus-video-arachnoid%2Fsrc%2Fucodes%2FUCodeIdentificationData.h;h=802a24748e3cb8005b5a1a9c7b99b3b9e41453ee;hb=22726e4d55be26faa48b57b22689cbedde27ae44;hp=0000000000000000000000000000000000000000;hpb=fc5d46b49a19d41f9f2da5a9336daec452900475;p=mupen64plus-pandora.git diff --git a/source/mupen64plus-video-arachnoid/src/ucodes/UCodeIdentificationData.h b/source/mupen64plus-video-arachnoid/src/ucodes/UCodeIdentificationData.h new file mode 100755 index 0000000..802a247 --- /dev/null +++ b/source/mupen64plus-video-arachnoid/src/ucodes/UCodeIdentificationData.h @@ -0,0 +1,55 @@ +/****************************************************************************** + * Arachnoid Graphics Plugin for Mupen64Plus + * http://bitbucket.org/wahrhaft/mupen64plus-video-arachnoid/ + * + * Copyright (C) 2007 Kristofer Karlsson, Rickard Niklasson + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + *****************************************************************************/ + +#ifndef UCODE_DATA_H_ +#define UCODE_DATA_H_ + +//***************************************************************************** +// UCode Definitions +//***************************************************************************** +#define F3D 0 // Super Mario 64 +#define F3DEX 1 +#define F3DEX2 2 +#define L3D 3 +#define L3DEX 4 +#define L3DEX2 5 +#define S2DEX 6 +#define S2DEX2 7 +#define F3DPD 8 +#define F3DDKR 9 +#define F3DWRUS 10 +#define NONE 11 + +//***************************************************************************** +//* UCode Data +//! Used to Identify witch ucode diffrent games use +//***************************************************************************** +struct UcodeData +{ + unsigned int ucode; //!< ID of ucode + unsigned int crc_size; //!< Hash value used to identify ucode + unsigned int crc_800; //!< Hash value used to identify ucode + const char* ucode_name; //!< Name used to identify ucode + bool non_nearclip; //!< Does ucode support near clipping? + bool reject; //!< +}; + +#endif