X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=source%2Frice_gles%2Fsrc%2FVertexShaderConstantDef.h;fp=source%2Frice_gles%2Fsrc%2FVertexShaderConstantDef.h;h=788ca225f0bfd68e8234a4372f11781e8092dea0;hb=d07c171fa694cae985ad7045f9ce2b2f1a5699b4;hp=0000000000000000000000000000000000000000;hpb=ca22e7b76883b946060a6b40bb8709c1981e1cf6;p=mupen64plus-pandora.git diff --git a/source/rice_gles/src/VertexShaderConstantDef.h b/source/rice_gles/src/VertexShaderConstantDef.h new file mode 100644 index 0000000..788ca22 --- /dev/null +++ b/source/rice_gles/src/VertexShaderConstantDef.h @@ -0,0 +1,91 @@ +/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + * Mupen64plus - VertexShaderConstantDef.h * + * Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ * + * Copyright (C) 2003 Rice1964 * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * + * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ + +#define iPos v0 +#define iNormal v1 +#define iColor v2 +#define iT0 v3 + +#define R_NORMAL r1 +#define R_DIFFUSE r2 +#define R_TEMP1 r3 +#define R_TEMP2 r4 +#define R_TEMP3 r5 +#define R_SPECULAR r6 +#define R_POS r7 + +#define CV_ZERO 0 +#define CV_ONE 1 +#define CV_HALF 2 +#define CV_TENTH 3 +#define CV_NINE_TENTH 4 +#define CV_200 5 + +#define CV_WORLDVIEWPROJ_0 10 +#define CV_WORLDVIEWPROJ_1 11 +#define CV_WORLDVIEWPROJ_2 12 +#define CV_WORLDVIEWPROJ_3 13 + +#define CV_WORLDVIEW_0 14 +#define CV_WORLDVIEW_1 15 +#define CV_WORLDVIEW_2 16 +#define CV_WORLDVIEW_3 17 + +#define CV_LIGHT1_DIRECTION 30 +#define CV_LIGHT2_DIRECTION 31 +#define CV_LIGHT3_DIRECTION 32 +#define CV_LIGHT4_DIRECTION 33 +#define CV_LIGHT5_DIRECTION 34 +#define CV_LIGHT6_DIRECTION 35 +#define CV_LIGHT7_DIRECTION 36 + +#define CV_LIGHT0_AMBIENT 20 +#define CV_LIGHT1_DIFFUSE 21 +#define CV_LIGHT2_DIFFUSE 22 +#define CV_LIGHT3_DIFFUSE 23 +#define CV_LIGHT4_DIFFUSE 24 +#define CV_LIGHT5_DIFFUSE 25 +#define CV_LIGHT6_DIFFUSE 26 +#define CV_LIGHT7_DIFFUSE 27 + +#define USE_PRIMARY_DEPTH 40 +#define PRIMARY_DEPTH 41 + +#define FOG_IS_ENABLED 42 + +#define USE_PRIMARY_COLOR 43 +#define PRIMARY_COLOR 44 + +#define LIGHTING_ENABLED 45 + +#define FORCE_VTX_ALPHA 46 +#define VTX_ALPHA 47 + +#define Z_HACK_ENABLE 49 + +#define T0_SCALE_X_Y 50 +#define T1_SCALE_X_Y 51 +#define T0_OFFSET_X_Y 52 +#define T1_OFFSET_X_Y 53 + +#define FOG_MUL 60 +#define FOG_ADD 61 +