+// ddraw\r
+#include <ddraw.h>\r
+\r
+LPDIRECTDRAW7 m_pDD;\r
+LPDIRECTDRAWSURFACE7 m_pddsFrontBuffer;\r
+LPDIRECTDRAWSURFACE7 m_pddsBackBuffer;\r
+\r
+// quick and dirty stuff..\r
+static int DirectDrawInit()\r
+{\r
+ HRESULT ret;\r
+\r
+ ret = DirectDrawCreateEx(NULL, (VOID**)&m_pDD, IID_IDirectDraw7, NULL);\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ // Set cooperative level\r
+ ret = m_pDD->SetCooperativeLevel( FrameWnd, DDSCL_NORMAL );\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ // Create the primary surface\r
+ DDSURFACEDESC2 ddsd;\r
+ ZeroMemory( &ddsd, sizeof( ddsd ) );\r
+ ddsd.dwSize = sizeof( ddsd );\r
+ ddsd.dwFlags = DDSD_CAPS;\r
+ ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;\r
+\r
+ ret = m_pDD->CreateSurface( &ddsd, &m_pddsFrontBuffer, NULL );\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ // Create the backbuffer surface\r
+ ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; \r
+ ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;\r
+ ddsd.dwWidth = 320;\r
+ ddsd.dwHeight = 240;\r
+\r
+ ret = m_pDD->CreateSurface( &ddsd, &m_pddsBackBuffer, NULL );\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ // clipper\r
+ LPDIRECTDRAWCLIPPER pcClipper = NULL;\r
+ ret = m_pDD->CreateClipper( 0, &pcClipper, NULL );\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ ret = pcClipper->SetHWnd( 0, FrameWnd );\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ ret = m_pddsFrontBuffer->SetClipper( pcClipper );\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ RELEASE(pcClipper);\r
+\r
+#if 0\r
+ DDSURFACEDESC2 sd;\r
+ memset(&sd, 0, sizeof(sd));\r
+ sd.dwSize = sizeof(sd);\r
+ ret = m_pddsBackBuffer->Lock(NULL, &sd, DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT|DDLOCK_WRITEONLY, NULL);\r
+ if (ret) { LOGFAIL(); return 1; }\r
+\r
+ memset(sd.lpSurface, 0xcc, 200*200);\r
+\r
+ ret = m_pddsBackBuffer->Unlock(NULL);\r
+ if (ret) { LOGFAIL(); return 1; }\r
+#else\r
+ DDBLTFX ddbltfx;\r
+ ZeroMemory( &ddbltfx, sizeof(ddbltfx) );\r
+ ddbltfx.dwSize = sizeof(ddbltfx);\r
+ ddbltfx.dwFillColor = 0xff00;\r
+\r
+ ret = m_pddsBackBuffer->Blt( NULL, NULL, NULL, DDBLT_COLORFILL, &ddbltfx );\r
+#endif\r
+\r
+ ret = m_pddsFrontBuffer->Blt(NULL, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL);\r
+ if (ret) { LOGFAIL(); return 1; }\r
+Sleep(2000);\r
+/* Sleep(500);\r
+ ret = m_pddsFrontBuffer->Blt(NULL, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL);\r
+ if (ret) { LOGFAIL(); return 1; }\r
+ Sleep(500);\r
+ ret = m_pddsFrontBuffer->Blt(NULL, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL);\r
+ if (ret) { LOGFAIL(); return 1; }\r
+*/\r
+ return 0;\r
+}\r
+\r
+\r