/*
- * mode4/SMS renderer
+ * SMS renderer
* (C) notaz, 2009-2010
+ * (C) kub, 2021
+ *
+ * currently supports VDP mode 4 (SMS and GG) and mode 2
*
* This work is licensed under the terms of MAME license.
* See COPYING file in the top-level directory.
*/
/*
* TODO:
- * - TMS9918 modes?
- * - gg mode?
- * - column scroll (reg 0 bit7)
- * - 224/240 line modes
- * - doubled sprites
+ * - other TMS9918 modes?
*/
#include "pico_int.h"
#include <platform/common/upscale.h>
-static void (*FinalizeLineM4)(int line);
+static void (*FinalizeLineSMS)(int line);
static int skip_next_line;
static int screen_offset, line_offset;
-static void TileBGM4(int sx, int pal)
+
+/* Mode 4 */
+/*========*/
+
+static void TileBGM4(u16 sx, int pal)
{
u32 *pd = (u32 *)(Pico.est.HighCol + sx);
pd[0] = pd[1] = pal ? 0x10101010 : 0;
}
+// 8 pixels are arranged to have 1 bit in each byte of a 32 bit word. To pull
+// the 4 bitplanes together multiply with each bit distance (multiples of 1<<7)
#define PLANAR_PIXELL(x,p) \
- t = pack & (0x80808080 >> p); \
- t = ((t >> (7-p)) | (t >> (14-p)) | (t >> (21-p)) | (t >> (28-p))) & 0x0f; \
+ t = (pack>>(7-p)) & 0x01010101; \
+ t = (t*0x10204080) >> 28; \
pd[x] = pal|t;
-static void TileNormM4Low(int sx, unsigned int pack, int pal)
+static void TileNormLowM4(u16 sx, unsigned int pack, int pal)
{
- unsigned char *pd = Pico.est.HighCol + sx;
- unsigned int t;
+ u8 *pd = Pico.est.HighCol + sx;
+ u32 t;
PLANAR_PIXELL(0, 0)
PLANAR_PIXELL(1, 1)
PLANAR_PIXELL(7, 7)
}
-static void TileFlipM4Low(int sx, unsigned int pack, int pal)
+static void TileFlipLowM4(u16 sx, unsigned int pack, int pal)
{
- unsigned char *pd = Pico.est.HighCol + sx;
- unsigned int t;
+ u8 *pd = Pico.est.HighCol + sx;
+ u32 t;
PLANAR_PIXELL(0, 7)
PLANAR_PIXELL(1, 6)
}
#define PLANAR_PIXEL(x,p) \
- t = pack & (0x80808080 >> p); \
+ t = (pack>>(7-p)) & 0x01010101; \
if (t) { \
- t = ((t >> (7-p)) | (t >> (14-p)) | (t >> (21-p)) | (t >> (28-p))) & 0x0f; \
+ t = (t*0x10204080) >> 28; \
pd[x] = pal|t; \
}
-static void TileNormM4(int sx, unsigned int pack, int pal)
+static void TileNormM4(u16 sx, unsigned int pack, int pal)
{
- unsigned char *pd = Pico.est.HighCol + sx;
- unsigned int t;
+ u8 *pd = Pico.est.HighCol + sx;
+ u32 t;
PLANAR_PIXEL(0, 0)
PLANAR_PIXEL(1, 1)
PLANAR_PIXEL(7, 7)
}
-static void TileFlipM4(int sx, unsigned int pack, int pal)
+static void TileFlipM4(u16 sx, unsigned int pack, int pal)
{
- unsigned char *pd = Pico.est.HighCol + sx;
- unsigned int t;
+ u8 *pd = Pico.est.HighCol + sx;
+ u32 t;
PLANAR_PIXEL(0, 7)
PLANAR_PIXEL(1, 6)
PLANAR_PIXEL(7, 0)
}
-static void draw_sprites(int scanline)
+static void TileDoubleM4(int sx, unsigned int pack, int pal)
+{
+ u8 *pd = Pico.est.HighCol + sx;
+ u32 t;
+
+ PLANAR_PIXEL(0, 0)
+ PLANAR_PIXEL(1, 0)
+ PLANAR_PIXEL(2, 1)
+ PLANAR_PIXEL(3, 1)
+ PLANAR_PIXEL(4, 2)
+ PLANAR_PIXEL(5, 2)
+ PLANAR_PIXEL(6, 3)
+ PLANAR_PIXEL(7, 3)
+ PLANAR_PIXEL(8, 4)
+ PLANAR_PIXEL(9, 4)
+ PLANAR_PIXEL(10, 5)
+ PLANAR_PIXEL(11, 5)
+ PLANAR_PIXEL(12, 6)
+ PLANAR_PIXEL(13, 6)
+ PLANAR_PIXEL(14, 7)
+ PLANAR_PIXEL(15, 7)
+}
+
+static void DrawSpritesM4(int scanline)
{
struct PicoVideo *pv = &Pico.video;
unsigned int sprites_addr[8];
unsigned int sprites_x[8];
unsigned int pack;
- unsigned char *sat;
+ u8 *sat;
int xoff = 8; // relative to HighCol, which is (screen - 8)
int sprite_base, addr_mask;
+ int zoomed = pv->reg[1] & 0x1; // zoomed sprites, e.g. Earthworm Jim
int i, s, h;
if (pv->reg[0] & 8)
xoff = 0;
xoff += line_offset;
- sat = (unsigned char *)PicoMem.vram + ((pv->reg[5] & 0x7e) << 7);
+ sat = (u8 *)PicoMem.vram + ((pv->reg[5] & 0x7e) << 7);
if (pv->reg[1] & 2) {
addr_mask = 0xfe; h = 16;
} else {
addr_mask = 0xff; h = 8;
}
+ if (zoomed) h *= 2;
sprite_base = (pv->reg[6] & 4) << (13-2-1);
for (i = s = 0; i < 64; i++)
{
int y;
- y = sat[MEM_LE2(i)] + 1;
- if (y == 0xd1)
+ y = (sat[MEM_LE2(i)] + 1) & 0xff;
+ if (y == 0xd1 && !((pv->reg[0] & 6) == 6 && (pv->reg[1] & 0x18)))
break;
if (y + h <= scanline || scanline < y)
continue; // not on this line
sprites_x[s] = xoff + sat[MEM_LE2(0x80 + i*2)];
sprites_addr[s] = sprite_base + ((sat[MEM_LE2(0x80 + i*2 + 1)] & addr_mask) << (5-1)) +
- ((scanline - y) << (2-1));
+ ((scanline - y) >> zoomed << (2-1));
s++;
}
// now draw all sprites backwards
for (--s; s >= 0; s--) {
pack = CPU_LE2(*(u32 *)(PicoMem.vram + sprites_addr[s]));
- TileNormM4(sprites_x[s], pack, 0x10);
+ if (zoomed) TileDoubleM4(sprites_x[s], pack, 0x10);
+ else TileNormM4(sprites_x[s], pack, 0x10);
}
}
-
-// tilex_ty_prio merged to reduce register pressure
-static void draw_strip_low(const unsigned short *nametab, int dx, int cells, int tilex_ty_prio)
+// cells_dx, tilex_ty merged to reduce register pressure
+static void DrawStripLowM4(const u16 *nametab, int cells_dx, int tilex_ty)
{
int oldcode = -1;
int addr = 0, pal = 0;
// Draw tiles across screen:
- for (; cells > 0; dx += 8, tilex_ty_prio++, cells--)
+ for (; cells_dx > 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack;
unsigned code;
- code = nametab[tilex_ty_prio & 0x1f];
+ code = nametab[tilex_ty& 0x1f];
+ if (code & 0x1000) // priority high?
+ continue;
if (code != oldcode) {
oldcode = code;
// Get tile address/2:
addr = (code & 0x1ff) << 4;
- addr += tilex_ty_prio >> 16;
+ addr += tilex_ty>> 16;
if (code & 0x0400)
addr ^= 0xe; // Y-flip
}
pack = CPU_LE2(*(u32 *)(PicoMem.vram + addr)); /* Get 4 bitplanes / 8 pixels */
- if (pack == 0) TileBGM4(dx, pal);
- else if (code & 0x0200) TileFlipM4Low(dx, pack, pal);
- else TileNormM4Low(dx, pack, pal);
+ if (pack == 0) TileBGM4(cells_dx, pal);
+ else if (code & 0x0200) TileFlipLowM4(cells_dx, pack, pal);
+ else TileNormLowM4(cells_dx, pack, pal);
}
}
-// tilex_ty_prio merged to reduce register pressure
-static void draw_strip_high(const unsigned short *nametab, int dx, int cells, int tilex_ty_prio)
+
+static void DrawStripHighM4(const u16 *nametab, int cells_dx, int tilex_ty)
{
int oldcode = -1, blank = -1; // The tile we know is blank
int addr = 0, pal = 0;
// Draw tiles across screen:
- for (; cells > 0; dx += 8, tilex_ty_prio++, cells--)
+ for (; cells_dx > 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
{
unsigned int pack;
unsigned code;
- code = nametab[tilex_ty_prio & 0x1f];
+ code = nametab[tilex_ty& 0x1f];
if (code == blank)
continue;
- if ((code ^ tilex_ty_prio) & 0x1000) // priority differs?
+ if (!(code & 0x1000)) // priority low?
continue;
if (code != oldcode) {
oldcode = code;
// Get tile address/2:
addr = (code & 0x1ff) << 4;
- addr += tilex_ty_prio >> 16;
+ addr += tilex_ty>> 16;
if (code & 0x0400)
addr ^= 0xe; // Y-flip
blank = code;
continue;
}
- if (code & 0x0200) TileFlipM4(dx, pack, pal);
- else TileNormM4(dx, pack, pal);
+ if (code & 0x0200) TileFlipM4(cells_dx, pack, pal);
+ else TileNormM4(cells_dx, pack, pal);
}
}
static void DrawDisplayM4(int scanline)
{
struct PicoVideo *pv = &Pico.video;
- unsigned short *nametab;
+ u16 *nametab, *nametab2;
int line, tilex, dx, ty, cells;
int cellskip = 0; // XXX
int maxcells = 32;
// Find name table:
nametab = PicoMem.vram;
if ((pv->reg[0] & 6) == 6 && (pv->reg[1] & 0x18)) {
+ // 224/240 line mode
line &= 0xff;
nametab += ((pv->reg[2] & 0x0c) << (10-1)) + (0x700 >> 1);
} else {
// old SMS only, masks line:7 with reg[2]:0 for address calculation
//if ((pv->reg[2] & 0x01) == 0) line &= 0x7f;
}
- nametab += (line>>3) << (6-1);
+ nametab2 = nametab + ((scanline>>3) << (6-1));
+ nametab = nametab + ((line>>3) << (6-1));
dx = pv->reg[8]; // hscroll
if (scanline < 16 && (pv->reg[0] & 0x40))
- dx = 0; // hscroll disabled for top 2 rows
+ dx = 0; // hscroll disabled for top 2 rows (e.g. Fantasy Zone II)
tilex = ((-dx >> 3) + cellskip) & 0x1f;
ty = (line & 7) << 1; // Y-Offset into tile
dx += line_offset;
// low priority tiles
- if (!(pv->debug_p & PVD_KILL_B))
- draw_strip_low(nametab, dx, cells, tilex | 0x0000 | (ty << 16));
+ if (!(pv->debug_p & PVD_KILL_B)) {
+ if (pv->reg[0] & 0x80) {
+ // vscroll disabled for rightmost 8 columns (e.g. Gauntlet)
+ int dx2 = dx + (cells-8)*8, tilex2 = tilex + (cells-8), ty2 = scanline & 7;
+ DrawStripLowM4(nametab, dx | ((cells-8) << 16), tilex | (ty << 16));
+ DrawStripLowM4(nametab2, dx2 | (8 << 16), tilex2 | (ty2 << 17));
+ } else
+ DrawStripLowM4(nametab , dx | ( cells << 16), tilex | (ty << 16));
+ }
// sprites
if (!(pv->debug_p & PVD_KILL_S_LO))
- draw_sprites(scanline);
+ DrawSpritesM4(scanline);
// high priority tiles (use virtual layer switch just for fun)
- if (!(pv->debug_p & PVD_KILL_A))
- draw_strip_high(nametab, dx, cells, tilex | 0x1000 | (ty << 16));
+ if (!(pv->debug_p & PVD_KILL_A)) {
+ if (pv->reg[0] & 0x80) {
+ int dx2 = dx + (cells-8)*8, tilex2 = tilex + (cells-8), ty2 = scanline & 7;
+ DrawStripHighM4(nametab, dx | ((cells-8) << 16), tilex | (ty << 16));
+ DrawStripHighM4(nametab2, dx2 | (8 << 16), tilex2 | (ty2 << 17));
+ } else
+ DrawStripHighM4(nametab , dx | ( cells << 16), tilex | (ty << 16));
+ }
if (pv->reg[0] & 0x20) {
- // first column masked, caculate offset to start of line
+ // first column masked with background, caculate offset to start of line
dx = (dx&~0x1f) / 4;
- ((u32 *)Pico.est.HighCol)[dx+2] = ((u32 *)Pico.est.HighCol)[dx+3] = 0xe0e0e0e0;
+ ty = 0xe0e0e0e0; // really (pv->reg[7]&0x3f) * 0x01010101, but the looks...
+ ((u32 *)Pico.est.HighCol)[dx+2] = ((u32 *)Pico.est.HighCol)[dx+3] = ty;
}
}
-static void FinalizeLineRGB555M4(int line);
-void PicoFrameStartMode4(void)
+
+/* Mode 2 */
+/*========*/
+
+/* Background */
+
+#define TMS_PIXELBG(x,p) \
+ t = (pack>>(7-p)) & 0x01; \
+ t = (pal >> (t << 2)) & 0x0f; \
+ pd[x] = t;
+
+static void TileNormBgM2(u16 sx, unsigned int pack, int pal)
+{
+ u8 *pd = Pico.est.HighCol + sx;
+ unsigned int t;
+
+ TMS_PIXELBG(0, 0)
+ TMS_PIXELBG(1, 1)
+ TMS_PIXELBG(2, 2)
+ TMS_PIXELBG(3, 3)
+ TMS_PIXELBG(4, 4)
+ TMS_PIXELBG(5, 5)
+ TMS_PIXELBG(6, 6)
+ TMS_PIXELBG(7, 7)
+}
+
+/* Sprites */
+
+#define TMS_PIXELSP(x,p) \
+ t = (pack>>(7-p)) & 0x01; \
+ if (t) \
+ pd[x] = pal;
+
+static void TileNormSprM2(u16 sx, unsigned int pack, int pal)
+{
+ u8 *pd = Pico.est.HighCol + sx;
+ unsigned int t;
+
+ TMS_PIXELSP(0, 0)
+ TMS_PIXELSP(1, 1)
+ TMS_PIXELSP(2, 2)
+ TMS_PIXELSP(3, 3)
+ TMS_PIXELSP(4, 4)
+ TMS_PIXELSP(5, 5)
+ TMS_PIXELSP(6, 6)
+ TMS_PIXELSP(7, 7)
+}
+
+static void TileDoubleSprM2(u16 sx, unsigned int pack, int pal)
+{
+ u8 *pd = Pico.est.HighCol + sx;
+ unsigned int t;
+
+ TMS_PIXELSP(0, 0)
+ TMS_PIXELSP(1, 0)
+ TMS_PIXELSP(2, 1)
+ TMS_PIXELSP(3, 1)
+ TMS_PIXELSP(4, 2)
+ TMS_PIXELSP(5, 2)
+ TMS_PIXELSP(6, 3)
+ TMS_PIXELSP(7, 3)
+ TMS_PIXELSP(8, 4)
+ TMS_PIXELSP(9, 4)
+ TMS_PIXELSP(10, 5)
+ TMS_PIXELSP(11, 5)
+ TMS_PIXELSP(12, 6)
+ TMS_PIXELSP(13, 6)
+ TMS_PIXELSP(14, 7)
+ TMS_PIXELSP(15, 7)
+}
+
+/* Draw sprites into a scanline, max 4 */
+static void DrawSpritesM2(int scanline)
+{
+ struct PicoVideo *pv = &Pico.video;
+ unsigned int sprites_addr[4];
+ unsigned int sprites_x[4];
+ unsigned int pack;
+ u8 *sat;
+ int xoff = 8; // relative to HighCol, which is (screen - 8)
+ int sprite_base, addr_mask;
+ int zoomed = pv->reg[1] & 0x1; // zoomed sprites
+ int i, s, h;
+
+ xoff += line_offset;
+
+ sat = (u8 *)PicoMem.vramb + ((pv->reg[5] & 0x7e) << 7);
+ if (pv->reg[1] & 2) {
+ addr_mask = 0xfc; h = 16;
+ } else {
+ addr_mask = 0xff; h = 8;
+ }
+ if (zoomed) h *= 2;
+
+ sprite_base = (pv->reg[6] & 0x7) << 11;
+
+ /* find sprites on this scanline */
+ for (i = s = 0; i < 32; i++)
+ {
+ int y;
+ y = (sat[MEM_LE2(4*i)] + 1) & 0xff;
+ if (y == 0xd1)
+ break;
+ if (y > 0xe0)
+ y -= 256;
+ if (y + h <= scanline || scanline < y)
+ continue; // not on this line
+ if (s >= 4) {
+ pv->status |= SR_SOVR | i;
+ break;
+ }
+
+ sprites_x[s] = 4*i;
+ sprites_addr[s] = sprite_base + ((sat[MEM_LE2(4*i + 2)] & addr_mask) << 3) +
+ ((scanline - y) >> zoomed);
+ s++;
+ }
+
+ // really half-assed but better than nothing
+ if (s > 1)
+ pv->status |= SR_C;
+
+ // now draw all sprites backwards
+ for (--s; s >= 0; s--) {
+ int x, w = (zoomed ? 16: 8);
+ i = sprites_x[s];
+ x = sat[MEM_LE2(i+1)] + xoff;
+ if (sat[MEM_LE2(i+3)] & 0x80)
+ x -= 32;
+ if (x > 0) {
+ pack = PicoMem.vramb[MEM_LE2(sprites_addr[s])];
+ if (zoomed) TileDoubleSprM2(x, pack, sat[MEM_LE2(i+3)] & 0xf);
+ else TileNormSprM2(x, pack, sat[MEM_LE2(i+3)] & 0xf);
+ }
+ if((pv->reg[1] & 0x2) && (x+=w) > 0) {
+ pack = PicoMem.vramb[MEM_LE2(sprites_addr[s]+0x10)];
+ if (zoomed) TileDoubleSprM2(x, pack, sat[MEM_LE2(i+3)] & 0xf);
+ else TileNormSprM2(x, pack, sat[MEM_LE2(i+3)] & 0xf);
+ }
+ }
+}
+
+/* Draw the background into a scanline; cells, dx, tilex, ty merged to reduce registers */
+static void DrawStripM2(const u8 *nametab, const u8 *coltab, const u8 *pattab, int cells_dx, int tilex_ty)
+{
+ // Draw tiles across screen:
+ for (; cells_dx > 0; cells_dx += 8, tilex_ty++, cells_dx -= 0x10000)
+ {
+ unsigned int pack, pal;
+ unsigned code;
+
+ code = nametab[tilex_ty& 0x1f] << 3;
+ pal = coltab[code];
+ pack = pattab[code];
+ TileNormBgM2(cells_dx, pack, pal);
+ }
+}
+
+/* Draw a scanline */
+static void DrawDisplayM2(int scanline)
+{
+ struct PicoVideo *pv = &Pico.video;
+ u8 *nametab, *coltab, *pattab;
+ int tilex, dx, cells;
+ int cellskip = 0; // XXX
+ int maxcells = 32;
+
+ // name, color, pattern table:
+ nametab = PicoMem.vramb + ((pv->reg[2]<<10) & 0x3c00);
+ coltab = PicoMem.vramb + ((pv->reg[3]<< 6) & 0x2000);
+ pattab = PicoMem.vramb + ((pv->reg[4]<<11) & 0x2000);
+
+ nametab += ((scanline>>3) << 5);
+ coltab += ((scanline>>6) <<11) + (scanline & 0x7);
+ pattab += ((scanline>>6) <<11) + (scanline & 0x7);
+
+ tilex = cellskip & 0x1f;
+ cells = maxcells - cellskip;
+ dx = (cellskip << 3) + line_offset + 8;
+
+ // tiles
+ if (!(pv->debug_p & PVD_KILL_B))
+ DrawStripM2(nametab, coltab, pattab, dx | (cells << 16), tilex | (scanline << 16));
+
+ // sprites
+ if (!(pv->debug_p & PVD_KILL_S_LO))
+ DrawSpritesM2(scanline);
+}
+
+
+/* Common/global */
+/*===============*/
+
+static void FinalizeLineRGB555SMS(int line);
+
+void PicoFrameStartSMS(void)
{
int lines = 192, columns = 256, coffs;
skip_next_line = 0;
screen_offset = 24;
Pico.est.rendstatus = PDRAW_32_COLS;
- if ((Pico.video.reg[0] & 6) == 6 && (Pico.video.reg[1] & 0x18)) {
- if (Pico.video.reg[1] & 0x08) {
+ switch ((Pico.video.reg[0]&0x06) | (Pico.video.reg[1]&0x18)) {
+ // SMS2 only 224/240 line modes, e.g. Micro Machines
+ case 0x06|0x08:
screen_offset = 0;
lines = 240;
- }
- else {
+ break;
+ case 0x06|0x10:
screen_offset = 8;
lines = 224;
- }
+ break;
}
if (PicoIn.opt & POPT_EN_SOFTSCALE) {
line_offset = 0;
line_offset = PicoIn.opt & POPT_DIS_32C_BORDER ? 0 : 32;
coffs = line_offset;
- if (FinalizeLineM4 == FinalizeLineRGB555M4)
+ if (FinalizeLineSMS == FinalizeLineRGB555SMS)
line_offset = 0 /* done in FinalizeLine */;
if (Pico.est.rendstatus != rendstatus_old || lines != rendlines) {
Pico.est.DrawLineDest = (char *)DrawLineDestBase + screen_offset * DrawLineDestIncrement;
}
-void PicoLineMode4(int line)
+void PicoLineSMS(int line)
{
if (skip_next_line > 0) {
skip_next_line--;
// Draw screen:
BackFill(Pico.video.reg[7] & 0x0f, 0, &Pico.est);
- if (Pico.video.reg[1] & 0x40)
- DrawDisplayM4(line);
+ if (Pico.video.reg[1] & 0x40) {
+ if (Pico.video.reg[0] & 0x04) DrawDisplayM4(line);
+ else DrawDisplayM2(line);
+ }
- if (FinalizeLineM4 != NULL)
- FinalizeLineM4(line);
+ if (FinalizeLineSMS != NULL)
+ FinalizeLineSMS(line);
if (PicoScanEnd != NULL)
skip_next_line = PicoScanEnd(line + screen_offset);
Pico.est.DrawLineDest = (char *)Pico.est.DrawLineDest + DrawLineDestIncrement;
}
-void PicoDoHighPal555M4(void)
+/* Fixed palette for TMS9918 modes */
+static u16 tmspal[32] = {
+ 0x00,0x00,0x08,0x0c,0x10,0x30,0x01,0x3c,0x02,0x03,0x05,0x0f,0x04,0x33,0x15,0x3f
+};
+
+void PicoDoHighPal555SMS(void)
{
unsigned int *spal=(void *)PicoMem.cram;
unsigned int *dpal=(void *)Pico.est.HighPal;
int i;
Pico.m.dirtyPal = 0;
+ if (!(Pico.video.reg[0] & 0x4))
+ spal = (u32 *)tmspal;
/* cram is always stored as shorts, even though real hardware probably uses bytes */
- for (i = 0x20/2; i > 0; i--, spal++, dpal++) {
+ if (PicoIn.AHW & PAHW_SMS) for (i = 0x20/2; i > 0; i--, spal++, dpal++) {
t = *spal;
#if defined(USE_BGR555)
t = ((t & 0x00030003)<< 3) | ((t & 0x000c000c)<<6) | ((t & 0x00300030)<<9);
#else
t = ((t & 0x00030003)<<14) | ((t & 0x000c000c)<<7) | ((t & 0x00300030)>>1);
t |= (t >> 2) | ((t >> 4) & 0x08610861);
+#endif
+ *dpal = t;
+ } else for (i = 0x20/2; i > 0; i--, spal++, dpal++) { // GG palette 4 bit/col
+ t = *spal;
+#if defined(USE_BGR555)
+ t = ((t & 0x000f000f)<< 1) | ((t & 0x00f000f0)<<2) | ((t & 0x0f000f00)<<3);
+ t |= (t >> 4) & 0x04210421;
+#elif defined(USE_BGR565)
+ t = ((t & 0x000f000f)<< 1) | ((t & 0x00f000f0)<<3) | ((t & 0x0f000f00)<<4);
+ t |= (t >> 4) & 0x08610861;
+#else
+ t = ((t & 0x000f000f)<<12) | ((t & 0x00f000f0)<<3) | ((t & 0x0f000f00)>>7);
+ t |= (t >> 4) & 0x08610861;
#endif
*dpal = t;
}
Pico.est.HighPal[0xe0] = 0;
}
-static void FinalizeLineRGB555M4(int line)
+static void FinalizeLineRGB555SMS(int line)
{
if (Pico.m.dirtyPal)
- PicoDoHighPal555M4();
+ PicoDoHighPal555SMS();
// standard FinalizeLine can finish it for us,
// with features like scaling and such
FinalizeLine555(0, line, &Pico.est);
}
-static void FinalizeLine8bitM4(int line)
+static void FinalizeLine8bitSMS(int line)
{
- unsigned char *pd = Pico.est.DrawLineDest + line_offset;
- unsigned char *ps = Pico.est.HighCol + line_offset + 8;
+ u8 *pd = Pico.est.DrawLineDest + line_offset;
+ u8 *ps = Pico.est.HighCol + line_offset + 8;
if (DrawLineDestIncrement) {
if (PicoIn.opt & POPT_EN_SOFTSCALE)
rh_upscale_nn_4_5(pd, 320, ps, 256, 256, f_nop);
- else
+ else if (pd != ps)
memcpy(pd, ps, 256);
}
}
-void PicoDrawSetOutputMode4(pdso_t which)
+void PicoDrawSetOutputSMS(pdso_t which)
{
switch (which)
{
- case PDF_8BIT: FinalizeLineM4 = FinalizeLine8bitM4; break;
- case PDF_RGB555: FinalizeLineM4 = FinalizeLineRGB555M4; break;
- default: FinalizeLineM4 = NULL;
+ case PDF_8BIT: FinalizeLineSMS = FinalizeLine8bitSMS; break;
+ case PDF_RGB555: FinalizeLineSMS = FinalizeLineRGB555SMS; break;
+ default: FinalizeLineSMS = NULL;
PicoDrawSetInternalBuf(Pico.est.Draw2FB, 328); break;
}
rendstatus_old = -1;