#define COLOR_HELP_TEXT color16(16, 40, 24)
#ifdef PSP_BUILD
- #define get_clock_speed() \
+ u8 *clock_speed_options[] =
+ {
+ "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz",
+ "266MHz", "300MHz", "333MHz"
+ };
+ #define menu_get_clock_speed() \
clock_speed = (clock_speed_number + 1) * 33
#define get_clock_speed_number() \
clock_speed_number = (clock_speed / 33) - 1
#elif defined(WIZ_BUILD)
- #define get_clock_speed() \
+ u8 *clock_speed_options[] =
+ {
+ "300MHz", "333MHz", "366MHz", "400MHz", "433MHz",
+ "466MHz", "500MHz", "533MHz", "566MHz", "600MHz",
+ "633MHz", "666MHz", "700MHz", "733MHz", "766MHz",
+ "800MHz", "833MHz", "866MHz", "900MHz"
+ };
+ #define menu_get_clock_speed() \
clock_speed = 300 + (clock_speed_number * 3333) / 100
#define get_clock_speed_number() \
clock_speed_number = (clock_speed - 300) / 33
#elif defined(GP2X_BUILD)
- #define get_clock_speed() \
+ u8 *clock_speed_options[] =
+ {
+ "150MHz", "160MHz", "170MHz", "180MHz", "190MHz",
+ "200MHz", "210MHz", "220MHz", "230MHz", "240MHz",
+ "250MHz", "260MHz", "270MHz", "280MHz", "290MHz"
+ };
+ #define menu_get_clock_speed() \
clock_speed = 150 + clock_speed_number * 10
#define get_clock_speed_number() \
clock_speed_number = (clock_speed - 150) / 10
#else
- #define get_clock_speed() 0
+ u8 *clock_speed_options[] =
+ {
+ "0"
+ };
+ #define menu_get_clock_speed() 0
#define get_clock_speed_number() 0
#endif
-const int
-#ifdef WIZ_BUILD
- default_clock_speed = 533;
-#elif defined(GP2X_BUILD)
- default_clock_speed = 200;
-#else
- default_clock_speed = 333;
-#endif
+
int sort_function(const void *dest_str_ptr, const void *src_str_ptr)
{
char *dest_str = *((char **)dest_str_ptr);
#endif
+u8 *scale_options[] =
+{
+#ifdef WIZ_BUILD
+ "unscaled 3:2", "scaled 3:2 (slower)",
+ "unscaled 3:2 (anti-tear)", "scaled 3:2 (anti-tear)"
+#else
+ "unscaled 3:2", "scaled 3:2", "fullscreen"
+#ifdef PSP_BUILD
+ " 16:9"
+#endif
+#endif
+};
s32 load_game_config_file()
{
s32 menu_button = -1;
file_read_array(config_file, file_options);
- screen_scale = file_options[0] % 3;
+ screen_scale = file_options[0] %
+ (sizeof(scale_options) / sizeof(scale_options[0]));
screen_filter = file_options[1] % 2;
global_enable_audio = file_options[2] % 2;
u32 menu(u16 *original_screen)
{
- u32 clock_speed_number;
- static u32 clock_speed_old = default_clock_speed;
u8 print_buffer[81];
+ u32 clock_speed_number;
u32 _current_option = 0;
gui_action_type gui_action;
menu_enum _current_menu = MAIN_MENU;
"Does nothing."
};
+ void menu_update_clock()
+ {
+ get_clock_speed_number();
+ if (clock_speed_number < 0 || clock_speed_number >=
+ sizeof(clock_speed_options) / sizeof(clock_speed_options[0]))
+ {
+ clock_speed = default_clock_speed;
+ get_clock_speed_number();
+ }
+ }
+
void menu_exit()
{
if(!first_load)
void menu_quit()
{
- get_clock_speed();
+ menu_get_clock_speed();
save_config_file();
quit();
}
return_value = 1;
repeat = 0;
reg[CHANGED_PC_STATUS] = 1;
+ menu_update_clock();
}
else
{
u8 *yes_no_options[] = { "no", "yes" };
u8 *enable_disable_options[] = { "disabled", "enabled" };
- u8 *scale_options[] =
- {
-#ifdef WIZ_BUILD
- "unscaled 3:2", "scaled 3:2 (slower)",
- "unscaled 3:2 (anti-tear)", "scaled 3:2 (anti-tear)"
-#else
- "unscaled 3:2", "scaled 3:2", "fullscreen"
-#ifdef PSP_BUILD
- " 16:9"
-#endif
-#endif
- };
-
u8 *frameskip_options[] = { "automatic", "manual", "off" };
u8 *frameskip_variation_options[] = { "uniform", "random" };
u8 *update_backup_options[] = { "Exit only", "Automatic" };
-#ifdef WIZ_BUILD
- u8 *clock_speed_options[] =
- {
- "300MHz", "333MHz", "366MHz", "400MHz", "433MHz",
- "466MHz", "500MHz", "533MHz", "566MHz", "600MHz",
- "633MHz", "666MHz", "700MHz", "733MHz", "766MHz",
- "800MHz", "833MHz", "866MHz", "900MHz"
- };
-#elif defined(GP2X_BUILD)
- u8 *clock_speed_options[] =
- {
- "150MHz", "160MHz", "170MHz", "180MHz", "190MHz",
- "200MHz", "210MHz", "220MHz", "230MHz", "240MHz",
- "250MHz", "260MHz", "270MHz", "280MHz", "290MHz"
- };
-#else
- u8 *clock_speed_options[] =
- {
- "33MHz", "66MHz", "100MHz", "133MHz", "166MHz", "200MHz", "233MHz",
- "266MHz", "300MHz", "333MHz"
- };
-#endif
-
u8 *gamepad_config_buttons[] =
{
"UP",
}
}
- get_clock_speed_number();
- if (clock_speed_number < 0 || clock_speed_number >=
- sizeof(clock_speed_options) / sizeof(clock_speed_options[0]))
- {
- clock_speed = default_clock_speed;
- get_clock_speed_number();
- }
-
+ menu_update_clock();
video_resolution_large();
#ifndef GP2X_BUILD
set_gba_resolution(screen_scale);
video_resolution_small();
-
- get_clock_speed();
- if (clock_speed != clock_speed_old)
- {
- printf("about to set CPU clock to %iMHz\n", clock_speed);
- #ifdef PSP_BUILD
- scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
- #elif defined(GP2X_BUILD)
- set_FCLK(clock_speed);
- #endif
- clock_speed_old = clock_speed;
- }
+ menu_get_clock_speed();
+ set_clock_speed();
SDL_PauseAudio(0);