# --register-prefix-optional --bitwise-or
#
+.equ USE_VINT, 1
+.equ RELOCATE_TO_RAM, 0
+
.text
.globl main
.globl INT
.endm
.macro menu_text str x y pal
- lea \str,a0
+ lea (\str,pc),a0
move.l #\x,d0
move.l #\y,d1
move.l #0x8000|(\pal<<13),d2
txt_a_confirm:
.ascii "A-confirm\0"
txt_about:
- .ascii "hexed r1\0"
+ .ascii "hexed r2\0"
txt_goto:
.ascii "Go to address\0"
txt_goto_predef:
/* mask irqs during init */
move.w #0x2700,sr
-.if 0
- /* copy */
+.if RELOCATE_TO_RAM
lea (0,pc),a0
move.l a0,d0
swap d0
- lsr.l #4,d0
+ lsr.b #4,d0
and.b #0x0f,d0
cmp.b #0,d0
bne 0f
- move.w #8000/2,d0
+ /* copy, assume 8K size */
+ move.w #0x2000/8-1,d0
move.l #0,a0
- move.l #0x400000,a1
+ move.l #0xFF0100,a1
1:
- move.w (a0)+,(a1)+
+ move.l (a0)+,(a1)+
+ move.l (a0)+,(a1)+
dbra d0,1b
+0:
+ lea (0f,pc),a0
+ add.l #0xFF0100,a0
+ jmp (a0)
0:
.endif
/* Load color data */
movea.l #0,a0
- movea.l #colors,a1
+ lea (colors,pc),a1
moveq.l #(colors_end-colors)/2,d0
jsr load_colors
/* load font patterns */
- lea GFXDATA,a0
- lea font,a1
+ movea.l #GFXDATA,a0
+ lea (font,pc),a1
VRAM_ADDR 0,(GFXCNTL)
move.w #128*8,d3
font_loop:
/* upload sprite data */
movea.l #0xfc00,a0
jsr load_prepare
- movea.l #sprite_data,a1
+ lea (sprite_data,pc),a1
move.l #(sprite_data_end-sprite_data)/2-1,d3
0: move.l (a1)+,(a0)
dbra d3,0b
+.if USE_VINT
/* wait for vsync before unmask */
- move.l #GFXCNTL,a3
-0:
- move.w (a3),d0
- and.b #8,d0
- nop
- nop
- bne 0b
-0:
- move.w (a3),d0
- and.b #8,d0
- nop
- nop
- beq 0b
+ jsr wait_vsync_poll
/* wait a bit to avoid nested vint */
move.w #20,d0
0:
dbra d0,0b /* 10 cycles to go back */
- /* enable vint */
+ /* enable and unmask vint */
+ write_vdp_r_dst 1,(VDP1_E_VBI | VDP1_E_DISPLAY | VDP1_MODE5),(GFXCNTL)
move.w #0x2000,sr
+.endif
##################################################
forever:
+.if USE_VINT
jsr wait_vsync
+.else
+ jsr wait_vsync_poll
+ jsr VBL
+.endif
bra forever
INT:
/* let's hope VRAM is already set up.. */
- lea txt_exc,a0
+ lea (txt_exc,pc),a0
move.l #9,d0
move.l #27,d1
move.l #0xe000,d2
move.w d7,d0
lsr.w #6,d0
and.w #0x1c,d0
- move.l (jumptab,pc,d0),a0
+ lea (jumptab,pc,d0),a0
jmp (a0)
jumptab:
- dc.l mode_main
- dc.l mode_val_input
- dc.l mode_edit_val /* edit val in editor */
- dc.l mode_goto
- dc.l mode_start_menu
- dc.l mode_goto_predef
- dc.l mode_jmp_addr
- dc.l mode_main
+ bra mode_main
+ bra mode_val_input
+ bra mode_edit_val /* edit val in editor */
+ bra mode_goto
+ bra mode_start_menu
+ bra mode_goto_predef
+ bra mode_jmp_addr
+ bra mode_main
##################### main #######################
mode_main:
/* assume we will hang */
- lea txt_dtack_err,a0
+ lea (txt_dtack_err,pc),a0
move.l #9,d0
move.l #27,d1
move.l #0xe000,d2
input_nos:
vbl_end:
# movem.l (a7)+,d0-d4/a0-a5
+.if USE_VINT
rte
+.else
+ rts
+.endif
draw_cursor_unsafe_byte:
move.l a2,a0
add.w #31*2,a0
jsr load_prepare /* restore a0 */
- jmp draw_chars_hsafe_pre
+ bra draw_chars_hsafe_pre
draw_cursor_unsafe_word:
move.l a6,d0
move.l a2,a0
add.w #29*2,a0
jsr load_prepare /* restore a0 */
- jmp draw_chars_hsafe_pre
+ bra draw_chars_hsafe_pre
draw_cursor_byte:
add.w #31*2,a0
jsr load_prepare /* restore a0 */
- jmp draw_chars_pre
+ bra draw_chars_pre
draw_cursor_word:
move.l a6,d0
add.w #29*2,a0
jsr load_prepare /* restore a0 */
- jmp draw_chars_pre
+ bra draw_chars_pre
#################### hedit #######################
1:
change_mode MMODE_VAL_INPUT, MMODE_EDIT_VAL
- jmp vbl_end
+ bra vbl_end
mode_hedit_finish:
/* write the val */
or.b #3,d5 /* 3 bytes */
bclr.l #7,d6
change_mode MMODE_VAL_INPUT, MMODE_GOTO
- jmp vbl_end
+ bra vbl_end
mode_goto_finish:
lsr.l #8,d5
dbra d1,0b
/* text */
- lea txt_edit,a0
+ lea (txt_edit,pc),a0
move.l #15,d0
move.l #11,d1
move.l #0xc000,d2
jsr print
- lea txt_a_confirm,a0
+ lea (txt_a_confirm,pc),a0
move.l #15,d0
move.l #15,d1
move.l #0xc000,d2
eor.l #0xffffffff,d3
and.l d3,d5
or.l d1,d5
- jmp vbl_end
+ bra vbl_end
ai_no_ud:
btst.l #10,d0
and.b #0xe3,d5
lsl.b #2,d2
or.b d2,d5
- jmp vbl_end
+ bra vbl_end
ai_no_dpad:
move.w d0,d1
or.w d1,d7
ai_no_input:
- jmp vbl_end
+ bra vbl_end
################### start menu ###################
0:
and.b #0xfc,d5
or.b d1,d5
- jmp vbl_end
+ bra vbl_end
msm_no_ud:
btst.l #4,d0 /* A - confirm */
bne 0f
change_mode MMODE_GOTO, MMODE_MAIN
bsr start_menu_box
- jmp vbl_end
+ bra vbl_end
0:
cmp.b #1,d1
bne 0f
moveq.l #0,d5
change_mode MMODE_GOTO_PREDEF, MMODE_MAIN
bsr start_menu_box
- jmp vbl_end
+ bra vbl_end
0:
cmp.b #2,d1
bne 0f
change_mode MMODE_JMP_ADDR, MMODE_MAIN
bsr start_menu_box
- jmp vbl_end
+ bra vbl_end
0:
cmp.b #3,d1
bne 0f
bchg.l #4,d6
- jmp vbl_end
+ bra vbl_end
0:
msm_no_a:
bra return_to_main
msm_no_bc:
- jmp vbl_end
+ bra vbl_end
start_menu_box:
movea.l #0xe000+10*2+8*64*2,a1
/* draw addresses */
movea.l #0xe000+17*2+9*64*2,a1
- lea predef_addrs,a2
+ lea (predef_addrs,pc),a2
move.w #predef_addr_cnt-1,d4
move.l #0x8006,d3
mgp_da_loop:
ble 0f
move.b #0,d5
0:
- jmp vbl_end
+ bra vbl_end
mgp_no_ud:
btst.l #4,d0 /* A - confirm */
moveq.l #0,d0
move.b d5,d0
lsl.w #2,d0
- lea predef_addrs,a0
+ lea (predef_addrs,pc),a0
move.l (a0,d0),d5
lsl.l #8,d5
- jmp mode_goto_finish
+ bra mode_goto_finish
mgp_no_a:
move.w d0,d1
bra return_to_main
mgp_no_bc:
- jmp vbl_end
+ bra vbl_end
##################### jmp ########################
or.b #3,d5 /* 3 bytes */
bclr.l #7,d6
change_mode MMODE_VAL_INPUT, MMODE_JMP_ADDR
- jmp vbl_end
+ bra vbl_end
mode_jmp_finish:
lsr.l #8,d5
bclr.l #7,d6 /* not edited */
change_mode MMODE_MAIN, MMODE_MAIN
write_vdp_r_dst 12,(VDP12_SCREEN_V224 | VDP12_SCREEN_H320),(GFXCNTL)
- jmp vbl_end
+ bra vbl_end
#################################################
init_gfx:
move.l #GFXCNTL,a3
write_vdp_reg 0,(VDP0_E_DISPLAY | VDP0_PLTT_FULL)
- write_vdp_reg 1,(VDP1_E_VBI | VDP1_E_DISPLAY | VDP1_MODE5)
+ write_vdp_reg 1,(VDP1_E_DISPLAY | VDP1_MODE5)
write_vdp_reg 2,(0xe000 >> 10) /* Screen map a adress */
write_vdp_reg 3,(0xe000 >> 10) /* Window address */
write_vdp_reg 4,(0xc000 >> 13) /* Screen map b address */
move.l a1,d1
lsl.l #8,d1
lsr.l #8,d1
- lea safe_addrs,a1
+ lea (safe_addrs,pc),a1
move.w #(safe_addrs_end - safe_addrs)/8-1,d2
0:
move.l (a1)+,d0
beq _print_end
move.w d0,(a0)
- jmp _print_loop
+ bra _print_loop
_print_end:
rts
rts
-# wait vertical sync
+# wait vertical sync interrupt
wait_vsync:
move.b d7,d0
rts
+# wait vsync start (polling)
+# destroys a0,d0
+
+wait_vsync_poll:
+ move.l #GFXCNTL,a0
+0:
+ move.w (a0),d0
+ and.b #8,d0
+ nop
+ nop
+ bne 0b
+0:
+ move.w (a0),d0
+ and.b #8,d0
+ nop
+ nop
+ beq 0b
+ rts
+
+
#################################################
# #
# RAM DATA #