} \
} \
+u8 *last_rom_translation_ptr = rom_translation_cache;
+u8 *last_ram_translation_ptr = ram_translation_cache;
+u8 *last_bios_translation_ptr = bios_translation_cache;
+
+#define translate_invalidate_dcache_one(which) \
+ if (which##_translation_ptr < last_##which##_translation_ptr) \
+ last_##which##_translation_ptr = which##_translation_cache; \
+ if (which##_translation_ptr > last_##which##_translation_ptr) \
+ { \
+ /*warm_cache_op_range(WOP_D_CLEAN, last_##which##_translation_ptr, \
+ which##_translation_ptr - last_##which##_translation_ptr);*/ \
+ warm_cache_op_range(WOP_I_INVALIDATE, last_##which##_translation_ptr, 32);\
+ last_##which##_translation_ptr = which##_translation_ptr; \
+ }
+
#define translate_invalidate_dcache() \
{ \
- invalidate_cache_region(rom_translation_cache, \
- rom_translation_cache + ROM_TRANSLATION_CACHE_SIZE); \
- invalidate_cache_region(ram_translation_cache, \
- ram_translation_cache + RAM_TRANSLATION_CACHE_SIZE); \
- invalidate_cache_region(bios_translation_cache, \
- bios_translation_cache + BIOS_TRANSLATION_CACHE_SIZE); \
-} \
+ translate_invalidate_dcache_one(rom) \
+ translate_invalidate_dcache_one(ram) \
+ translate_invalidate_dcache_one(bios) \
+ /* notaz: tried cleaning dcache ranges, but it doesn't work for every game, \
+ * don't know why */ \
+ warm_cache_op_all(WOP_D_CLEAN); \
+}
+
+#define invalidate_icache_region(addr, size) \
+ warm_cache_op_range(WOP_I_INVALIDATE, addr, size)
+
#define block_prologue_size 0
add pc, lr, #4 @ return, skipping PC
-#include "warm.h"
-
-invalidate_icache_region:
- mov r2,r1
- mov r1,r0
- mov r0,#WOP_I_INVALIDATE
- b warm_cache_op_range
-
-invalidate_cache_region:
- sub r2,r1,r0
- mov r1,r0
- mov r0,#(WOP_D_CLEAN|WOP_I_INVALIDATE)
- b warm_cache_op_range
-
-@ mov r2, #0
-@ swi 0x9f0002
-
-@ bx lr
-
-
.comm memory_map_read 0x8000
.comm memory_map_write 0x8000