static volatile u32 *gpsp_gp2x_memregl;
unsigned short *gp2x_memregs;
-static volatile u16 *MEM_REG;
-
s32 gp2x_load_mmuhack()
{
s32 mmufd = open("/dev/mmuhack", O_RDWR);
return 0;
}
+#ifdef WIZ_BUILD
+#include <linux/fb.h>
+void *gpsp_gp2x_screen;
+static u32 fb_paddr[3];
+static void *fb_vaddr[3];
+static u32 fb_work_buf;
+const int fb_buf_count = 3;
+static int fb_buf_use = 3;
+
+static void fb_video_init()
+{
+ struct fb_fix_screeninfo fbfix;
+ int i, ret;
+ int fbdev;
+
+ fbdev = open("/dev/fb0", O_RDWR);
+ if (fbdev < 0) {
+ perror("can't open fbdev");
+ exit(1);
+ }
+
+ ret = ioctl(fbdev, FBIOGET_FSCREENINFO, &fbfix);
+ if (ret == -1)
+ {
+ perror("ioctl(fbdev) failed");
+ exit(1);
+ }
+
+ printf("framebuffer: \"%s\" @ %08lx\n", fbfix.id, fbfix.smem_start);
+ fb_paddr[0] = fbfix.smem_start;
+ close(fbdev);
+
+ fb_vaddr[0] = mmap(0, 320*240*2*fb_buf_count, PROT_READ|PROT_WRITE,
+ MAP_SHARED, gpsp_gp2x_dev, fb_paddr[0]);
+ if (fb_vaddr[0] == MAP_FAILED)
+ {
+ perror("mmap(fb_vaddr) failed");
+ exit(1);
+ }
+ memset(fb_vaddr[0], 0, 320*240*2*fb_buf_count);
+
+ printf(" %p -> %08x\n", fb_vaddr[0], fb_paddr[0]);
+ for (i = 1; i < fb_buf_count; i++)
+ {
+ fb_paddr[i] = fb_paddr[i-1] + 320*240*2;
+ fb_vaddr[i] = (char *)fb_vaddr[i-1] + 320*240*2;
+ printf(" %p -> %08x\n", fb_vaddr[i], fb_paddr[i]);
+ }
+ fb_work_buf = 0;
+ fb_buf_use = fb_buf_count;
+
+ pollux_video_flip();
+ warm_change_cb_upper(WCB_C_BIT|WCB_B_BIT, 1);
+}
+
+void pollux_video_flip()
+{
+ warm_cache_op_all(WOP_D_CLEAN);
+ gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[fb_work_buf];
+ gpsp_gp2x_memregl[0x4058>>2] |= 0x10;
+ fb_work_buf++;
+ if (fb_work_buf >= fb_buf_use)
+ fb_work_buf = 0;
+ gpsp_gp2x_screen = fb_vaddr[fb_work_buf];
+}
+
+void fb_use_buffers(int count)
+{
+ if (count < 1)
+ count = 1;
+ else if (count > fb_buf_count)
+ count = fb_buf_count;
+ fb_buf_use = count;
+}
+
+static void fb_video_exit()
+{
+ /* switch to default fb mem */
+ gpsp_gp2x_memregl[0x406C>>2] = fb_paddr[0];
+ gpsp_gp2x_memregl[0x4058>>2] |= 0x10;
+}
+#endif
+
void gp2x_init()
{
gpsp_gp2x_dev = open("/dev/mem", O_RDWR);
gpsp_gp2x_memregs = (unsigned short *)gpsp_gp2x_memregl;
#ifdef WIZ_BUILD
gpsp_gp2x_gpiodev = open("/dev/GPIO", O_RDONLY);
-#endif
warm_init();
+ fb_video_init();
+#endif
- clear_screen(0);
+// clear_screen(0);
// main_cpuspeed(0, NULL);
gp2x_memregs = (void *)gpsp_gp2x_memregs;
cpuctrl_init();
void gp2x_quit()
{
- munmap((void *)gpsp_gp2x_memregl, 0x10000);
- close(gpsp_gp2x_dev_audio);
- close(gpsp_gp2x_dev);
#ifdef WIZ_BUILD
close(gpsp_gp2x_gpiodev);
+ fb_video_exit();
#endif
+ munmap((void *)gpsp_gp2x_memregl, 0x10000);
+ close(gpsp_gp2x_dev_audio);
+ close(gpsp_gp2x_dev);
//chdir("/usr/gp2x");
//execl("gp2xmenu", "gp2xmenu", NULL);
s32 gp2x_load_mmuhack();
+/* wiz only */
+extern void *gpsp_gp2x_screen;
+void fb_use_buffers(int count);
+void pollux_video_flip();
+
#endif
menu_option_type graphics_sound_options[] =
{
string_selection_option(NULL, "Display scaling", scale_options,
- (u32 *)(&screen_scale), 3,
+ (u32 *)(&screen_scale),
+#ifdef WIZ_BUILD
+ 2,
+#else
+ 3,
+#endif
#ifndef GP2X_BUILD
"Determines how the GBA screen is resized in relation to the entire\n"
"screen. Select unscaled 3:2 for GBA resolution, scaled 3:2 for GBA\n"
#endif
string_selection_option(NULL, "Frameskip type", frameskip_options,
(u32 *)(¤t_frameskip_type), 3,
- "Determines what kind of frameskipping to use.\n"
#ifndef GP2X_BUILD
+ "Determines what kind of frameskipping to use.\n"
"Frameskipping may improve emulation speed of many games.\n"
+#endif
"Off: Do not skip any frames.\n"
- "Auto: Skip up to N frames (see next option) as needed.\n"
+ "Auto: Skip up to N frames (see next opt) as needed.\n"
"Manual: Always render only 1 out of N + 1 frames."
-#endif
- "", 5),
+ , 5),
numeric_selection_option(NULL, "Frameskip value", &frameskip_value, 100,
#ifndef GP2X_BUILD
"For auto frameskip, determines the maximum number of frames that\n"
gamepad_config_option("Y ", 7),
gamepad_config_option("Left Trigger ", 8),
gamepad_config_option("Right Trigger", 9),
+#ifdef WIZ_BUILD
+ gamepad_config_option("Menu ", 10),
+#else
gamepad_config_option("Start ", 10),
+#endif
gamepad_config_option("Select ", 11),
+#ifndef WIZ_BUILD
gamepad_config_option("Stick Push ", 12),
+#endif
submenu_option(NULL, "Back", "Return to the main menu.", 14)
};
buttons |= GP2X_VOL_MIDDLE;
}
+ /* for Wiz */
+ if((buttons & GP2X_VOL_DOWN) && (buttons & GP2X_SELECT))
+ {
+ buttons &= ~(GP2X_VOL_DOWN | GP2X_SELECT);
+ buttons |= GP2X_VOL_MIDDLE;
+ }
+
handled_buttons = ((last_buttons ^ buttons) | GP2X_VOL_DOWN | GP2X_VOL_UP) & buttons;
last_buttons = buttons;
delay_us(2500000);
#endif
- init_video();
-
#ifdef GP2X_BUILD
// Overclocking GP2X and MMU patch goes here
gp2x_init();
#endif
+ init_video();
+
#ifdef GP2X_BUILD
sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
if(load_bios(bios_filename) == -1)
{
}
+#define get_screen_pixels() \
+ screen_pixels \
+
+#define get_screen_pitch() \
+ screen_pitch \
+
+#elif defined(WIZ_BUILD)
+
+static u32 screen_offset = 0;
+static u16 *screen_pixels = NULL;
+const u32 screen_pitch = 320;
+
#define get_screen_pixels() \
screen_pixels \
#else
#ifdef GP2X_BUILD
- #ifdef WIZ_BUILD
- static void SDL_GP2X_AllowGfxMemory() {}
- #include <SDL.h>
- #else
- #include "SDL_gp2x.h"
- #endif
- SDL_Surface *hw_screen;
+#include "SDL_gp2x.h"
+SDL_Surface *hw_screen;
#endif
SDL_Surface *screen;
const u32 video_scale = 1;
}
}
+#elif defined(WIZ_BUILD)
+
+void flip_screen()
+{
+ pollux_video_flip();
+ screen_pixels = (u16 *)gpsp_gp2x_screen + screen_offset;
+}
+
#else
#define integer_scale_copy_2() \
GE_CMD(NOP, 0);
}
+#elif defined(WIZ_BUILD)
+
+void init_video()
+{
+}
+
#else
void init_video()
sceGuSync(0, 0); */
}
+#elif defined(WIZ_BUILD)
+
+void video_resolution_large()
+{
+ screen_offset = 0;
+ resolution_width = 320;
+ resolution_height = 240;
+
+ fb_use_buffers(1);
+ flip_screen();
+ clear_screen(0);
+}
+
+void video_resolution_small()
+{
+ screen_offset = 320*40 + 40;
+ resolution_width = 240;
+ resolution_height = 160;
+
+ fb_use_buffers(999);
+ clear_screen(0);
+ flip_screen();
+}
+
+void set_gba_resolution(video_scale_type scale)
+{
+ screen_scale = scale;
+}
+
+void clear_screen(u16 color)
+{
+ u32 col = ((u32)color << 16) | color;
+ u32 *p = gpsp_gp2x_screen;
+ int c = 320*240/2;
+ while (c-- > 0)
+ *p++ = col;
+}
+
#else
void video_resolution_large()