---
Other environment variables:
+
SDL_OMAP_LAYER_SIZE:
Output layer size. Regardless what you set with SDL_SetVideoMode(), output
will be scaled to this size using hardware. Valid values:
"WxH", for example "640x480"
"fullscreen" for to cover whole screen.
+
SDL_OMAP_VSYNC:
- Enables waiting for vertical sync on SDL_Flit() calls.
+ Enables waiting for vertical sync on SDL_Flip() calls.
Set to "1" to enable, "0" to disable.
+SDL_OMAP_DEFAULT_MODE:
+ If the app doesn't specify resolution in SDL_SetVideoMode(), then use this.
+ Should be specified in "WxH" format, for example "640x480".
+
Config file
-----------
this->info.current_h = this->hidden->screen_h;
}
+ this->handles_any_size = 1;
this->info.hw_available = 1;
return 0;
static SDL_Rect **omap_ListModes(SDL_VideoDevice *this, SDL_PixelFormat *format, Uint32 flags)
{
- static SDL_Rect omap_mode_list[] = {
- /* XXX: we are not really restricted to fixed modes */
- { 0, 0, 1600, 1200 },
- { 0, 0, 1408, 1056 },
- { 0, 0, 1280, 1024 },
- { 0, 0, 1152, 864 },
- { 0, 0, 1024, 768 },
- { 0, 0, 960, 720 },
- { 0, 0, 800, 600 },
- { 0, 0, 768, 576 },
- { 0, 0, 720, 576 },
- { 0, 0, 800, 480 },
- { 0, 0, 720, 480 },
- { 0, 0, 640, 480 },
- { 0, 0, 640, 400 },
- { 0, 0, 512, 384 },
- { 0, 0, 320, 240 },
- { 0, 0, 320, 200 },
+ static SDL_Rect omap_mode_max = {
+ /* with handles_any_size, should accept anything up to this
+ * XXX: possibly set this dynamically based on free vram? */
+ 0, 0, 1600, 1200
};
/* broken API needs this stupidity */
static SDL_Rect *omap_modes[] = {
- &omap_mode_list[ 0], &omap_mode_list[ 1],
- &omap_mode_list[ 2], &omap_mode_list[ 3],
- &omap_mode_list[ 4], &omap_mode_list[ 5],
- &omap_mode_list[ 6], &omap_mode_list[ 7],
- &omap_mode_list[ 8], &omap_mode_list[ 9],
- &omap_mode_list[10], &omap_mode_list[11],
- &omap_mode_list[12], &omap_mode_list[13],
- &omap_mode_list[14], &omap_mode_list[15],
+ &omap_mode_max,
NULL
};