}
}
+// TMR product codes and hardware type for know 50Hz-only games */
+static u32 region_pal[] = { // cf. GX+, core/cart_hw/sms_cartc.c
+ 0x40207067 /* Addams Family */, 0x40207020 /* Back.Future 3 */,
+ 0x40207058 /* Battlemaniacs */, 0x40007105 /* Cal.Games 2 */,
+ 0x40207065 /* Dracula */ , 0x40007109 /* Home Alone */,
+ 0x40009024 /* Pwr.Strike 2 */ , 0x40207047 /* Predator 2 EU */,
+ 0x40002519 /* Quest.Yak */ , 0x40207064 /* Robocop 3 */,
+ 0x40205014 /* Sens.Soccer */ , 0x40002573 /* Sonic Blast */,
+ 0x40007080 /* S.Harrier EU */ , 0x40007038 /* Taito Chase */,
+};
+
void PicoResetMS(void)
{
unsigned tmr;
- int hw;
+ int id, hw, i;
// set preselected hw/mapper from config
if (PicoIn.hwSelect) {
hw = Pico.rom[tmr-1] >> 4;
if (hw >= 0x5 && hw < 0x8 && !PicoIn.hwSelect)
Pico.m.hardware |= 0x1; // GG cartridge detected
+
+ id = CPU_LE4(*(u32 *)&Pico.rom[tmr-4]) & 0xf0f0ffff;
+ for (i = 0; i < sizeof(region_pal)/sizeof(*region_pal); i++)
+ if (id == region_pal[i] && !PicoIn.regionOverride) {
+ Pico.m.pal = 1; // requires 50Hz timing
+ break;
+ }
break;
}
}