CFLAGS += -DMIPS_USE_SYNCI # clear_cache uses SYNCI instead of a syscall
endif
+use_inputmap ?= 1
# OpenDingux is a generic platform, really.
PLATFORM := generic
endif
LDFLAGS += -lEGL -lGLESv2
endif
OBJS += platform/linux/emu.o platform/linux/blit.o # FIXME
-OBJS += platform/common/plat_sdl.o
+OBJS += platform/common/plat_sdl.o platform/common/input_sdlkbd.o
OBJS += platform/libpicofe/plat_sdl.o platform/libpicofe/in_sdl.o
OBJS += platform/libpicofe/plat_dummy.o
OBJS += platform/libpicofe/gl.o
ifeq "$(PLATFORM)" "generic"
CFLAGS += -DSDL_OVERLAY_2X -DSDL_BUFFER_3X
OBJS += platform/linux/emu.o platform/linux/blit.o # FIXME
-OBJS += platform/common/plat_sdl.o
+ifeq "$(use_inputmap)" "1"
+OBJS += platform/common/plat_sdl.o platform/opendingux/inputmap.o
+else
+OBJS += platform/common/plat_sdl.o platform/common/inputmap_kbd.o
+endif
OBJS += platform/libpicofe/plat_sdl.o platform/libpicofe/in_sdl.o
OBJS += platform/libpicofe/plat_dummy.o
USE_FRONTEND = 1
--- /dev/null
+#include <stdlib.h>
+#include <SDL_keysym.h>
+
+#include "../libpicofe/input.h"
+#include "../libpicofe/in_sdl.h"
+#include "../common/input_pico.h"
+#include "../common/plat_sdl.h"
+
+const struct in_default_bind in_sdl_defbinds[] = {
+ { SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
+ { SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
+ { SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
+ { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
+ { SDLK_z, IN_BINDTYPE_PLAYER12, GBTN_A },
+ { SDLK_x, IN_BINDTYPE_PLAYER12, GBTN_B },
+ { SDLK_c, IN_BINDTYPE_PLAYER12, GBTN_C },
+ { SDLK_a, IN_BINDTYPE_PLAYER12, GBTN_X },
+ { SDLK_s, IN_BINDTYPE_PLAYER12, GBTN_Y },
+ { SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z },
+ { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
+ { SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE },
+ { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
+ { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_RESET },
+ { SDLK_F1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
+ { SDLK_F2, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
+ { SDLK_F3, IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
+ { SDLK_F4, IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
+ { SDLK_F5, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
+ { SDLK_F6, IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
+ { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
+ { SDLK_F8, IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
+ { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
+ { 0, 0, 0 }
+};
+
+const struct menu_keymap in_sdl_key_map[] = {
+ { SDLK_UP, PBTN_UP },
+ { SDLK_DOWN, PBTN_DOWN },
+ { SDLK_LEFT, PBTN_LEFT },
+ { SDLK_RIGHT, PBTN_RIGHT },
+ { SDLK_RETURN, PBTN_MOK },
+ { SDLK_ESCAPE, PBTN_MBACK },
+ { SDLK_SEMICOLON, PBTN_MA2 },
+ { SDLK_QUOTE, PBTN_MA3 },
+ { SDLK_LEFTBRACKET, PBTN_L },
+ { SDLK_RIGHTBRACKET, PBTN_R },
+{ SDLK_COMMA, PBTN_MA2 },
+{ SDLK_o, PBTN_L },
+{ SDLK_p, PBTN_R },
+};
+const int in_sdl_key_map_sz = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]);
+
+const struct menu_keymap in_sdl_joy_map[] = {
+ { SDLK_UP, PBTN_UP },
+ { SDLK_DOWN, PBTN_DOWN },
+ { SDLK_LEFT, PBTN_LEFT },
+ { SDLK_RIGHT, PBTN_RIGHT },
+ /* joystick */
+ { SDLK_WORLD_0, PBTN_MOK },
+ { SDLK_WORLD_1, PBTN_MBACK },
+ { SDLK_WORLD_2, PBTN_MA2 },
+ { SDLK_WORLD_3, PBTN_MA3 },
+};
+const int in_sdl_joy_map_sz = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]);
+
+const char * const (*in_sdl_key_names)[SDLK_LAST] = NULL;
#include "emu.h"
#include "menu_pico.h"
#include "input_pico.h"
+#include "plat_sdl.h"
#include "version.h"
#include <pico/pico.h>
static void *shadow_fb;
-const struct in_default_bind in_sdl_defbinds[] __attribute__((weak)) = {
- { SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
- { SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
- { SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
- { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
- { SDLK_z, IN_BINDTYPE_PLAYER12, GBTN_A },
- { SDLK_x, IN_BINDTYPE_PLAYER12, GBTN_B },
- { SDLK_c, IN_BINDTYPE_PLAYER12, GBTN_C },
- { SDLK_a, IN_BINDTYPE_PLAYER12, GBTN_X },
- { SDLK_s, IN_BINDTYPE_PLAYER12, GBTN_Y },
- { SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z },
- { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
- { SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE },
- { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
- { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_RESET },
- { SDLK_F1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
- { SDLK_F2, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
- { SDLK_F3, IN_BINDTYPE_EMU, PEVB_SSLOT_PREV },
- { SDLK_F4, IN_BINDTYPE_EMU, PEVB_SSLOT_NEXT },
- { SDLK_F5, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
- { SDLK_F6, IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
- { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
- { SDLK_F8, IN_BINDTYPE_EMU, PEVB_PICO_SWINP },
- { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_FF },
- { 0, 0, 0 }
-};
-
-const struct menu_keymap in_sdl_key_map[] __attribute__((weak)) =
-{
- { SDLK_UP, PBTN_UP },
- { SDLK_DOWN, PBTN_DOWN },
- { SDLK_LEFT, PBTN_LEFT },
- { SDLK_RIGHT, PBTN_RIGHT },
- { SDLK_RETURN, PBTN_MOK },
- { SDLK_ESCAPE, PBTN_MBACK },
- { SDLK_SEMICOLON, PBTN_MA2 },
- { SDLK_QUOTE, PBTN_MA3 },
- { SDLK_LEFTBRACKET, PBTN_L },
- { SDLK_RIGHTBRACKET, PBTN_R },
-};
-
-const struct menu_keymap in_sdl_joy_map[] __attribute__((weak)) =
-{
- { SDLK_UP, PBTN_UP },
- { SDLK_DOWN, PBTN_DOWN },
- { SDLK_LEFT, PBTN_LEFT },
- { SDLK_RIGHT, PBTN_RIGHT },
- /* joystick */
- { SDLK_WORLD_0, PBTN_MOK },
- { SDLK_WORLD_1, PBTN_MBACK },
- { SDLK_WORLD_2, PBTN_MA2 },
- { SDLK_WORLD_3, PBTN_MA3 },
-};
-
-const char *const *in_sdl_key_names_p __attribute__((weak)) = NULL;
-
-
static struct in_pdata in_sdl_platform_data = {
.defbinds = in_sdl_defbinds,
.key_map = in_sdl_key_map,
- .kmap_size = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]),
.joy_map = in_sdl_joy_map,
- .jmap_size = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]),
};
/* YUV stuff */
g_screen_ppitch = 320;
g_screen_ptr = shadow_fb;
- in_sdl_platform_data.key_names = in_sdl_key_names_p;
+ in_sdl_platform_data.kmap_size = in_sdl_key_map_sz,
+ in_sdl_platform_data.jmap_size = in_sdl_joy_map_sz,
+ in_sdl_platform_data.key_names = *in_sdl_key_names,
in_sdl_init(&in_sdl_platform_data, plat_sdl_event_handler);
in_probe();
--- /dev/null
+
+extern const struct in_default_bind in_sdl_defbinds[];
+extern const struct menu_keymap in_sdl_key_map[];
+extern const int in_sdl_key_map_sz;
+extern const struct menu_keymap in_sdl_joy_map[];
+extern const int in_sdl_joy_map_sz;
+extern const char * const (*in_sdl_key_names)[SDLK_LAST];
#include "../libpicofe/input.h"
#include "../libpicofe/in_sdl.h"
#include "../common/input_pico.h"
+#include "../common/plat_sdl.h"
const struct in_default_bind in_sdl_defbinds[] = {
{ SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
{ 0, 0, 0 }
};
-const struct menu_keymap in_sdl_key_map[] =
-{
+const struct menu_keymap in_sdl_key_map[] = {
{ SDLK_UP, PBTN_UP },
{ SDLK_DOWN, PBTN_DOWN },
{ SDLK_LEFT, PBTN_LEFT },
{ SDLK_TAB, PBTN_L },
{ SDLK_BACKSPACE, PBTN_R },
};
+const int in_sdl_key_map_sz = sizeof(in_sdl_key_map) / sizeof(in_sdl_key_map[0]);
-const char * const in_sdl_key_names[SDLK_LAST] = {
+const struct menu_keymap in_sdl_joy_map[] = {
+ { SDLK_UP, PBTN_UP },
+ { SDLK_DOWN, PBTN_DOWN },
+ { SDLK_LEFT, PBTN_LEFT },
+ { SDLK_RIGHT, PBTN_RIGHT },
+ /* joystick */
+ { SDLK_WORLD_0, PBTN_MOK },
+ { SDLK_WORLD_1, PBTN_MBACK },
+ { SDLK_WORLD_2, PBTN_MA2 },
+ { SDLK_WORLD_3, PBTN_MA3 },
+};
+const int in_sdl_joy_map_sz = sizeof(in_sdl_joy_map) / sizeof(in_sdl_joy_map[0]);
+
+const char * const _in_sdl_key_names[SDLK_LAST] = {
[SDLK_UP] = "UP",
[SDLK_DOWN] = "DOWN",
[SDLK_LEFT] = "LEFT",
[SDLK_PAUSE] = "LOCK",
#endif
};
-
-const char *const *in_sdl_key_names_p = in_sdl_key_names;
+const char * const (*in_sdl_key_names)[SDLK_LAST] = &_in_sdl_key_names;