#define PBTN_L GP2X_L
#define PBTN_R GP2X_R
-int wait_for_input(int interesting);
+/* menu nav */
+#define PBTN_MOK GP2X_B
+#define PBTN_MBACK GP2X_X
+#define PBTN_MENU GP2X_SELECT
+
void gp2x_pd_clone_buffer2(void);
void menu_darken_bg(void *dst, int pixels, int darker);
void menu_flip(void);
#define SCREEN_HEIGHT 240
#define SCREEN_BUFFER gp2x_screen
-#define read_buttons(which) \
- wait_for_input(which)
-#define read_buttons_async(which) \
- (gp2x_joystick_read(0) & (which))
#define menu_draw_begin() \
gp2x_pd_clone_buffer2()
#define clear_screen() \
#define PBTN_WEST PBTN_REW
#define PBTN_EAST PBTN_FWD
-unsigned long wait_for_input(unsigned int interesting);
void menu_draw_begin(int use_bgbuff);
void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
void menu_draw_end(void);
extern void *menu_screen;
extern void *giz_screen;
-#define read_buttons(which) \
- wait_for_input(which)
-#define read_buttons_async(which) 0
#define menu_draw_begin() \
menu_draw_begin(1)
#define clear_screen() \
#define PBTN_WEST PBTN_SQUARE
#define PBTN_EAST PBTN_CIRCLE
-unsigned long wait_for_input(unsigned int interesting, int is_key_config);
void menu_draw_begin(void);
void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
void menu_draw_end(void);
#define SCREEN_HEIGHT 272
#define SCREEN_BUFFER psp_screen
-#define read_buttons(which) \
- wait_for_input(which, 0)
-#define read_buttons_async(which) \
- (psp_pad_read(0) & (which))
#define clear_screen() \
memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2)
#define darken_screen() \
#elif defined(PANDORA)
-// TODO
-
-#include "../gp2x/gp2x.h"
-
#define PBTN_UP (1 << 0)
#define PBTN_DOWN (1 << 1)
#define PBTN_LEFT (1 << 2)
#define PBTN_L (1 << 8)
#define PBTN_R (1 << 9)
-unsigned long wait_for_input(unsigned long interesting);
+/* menu nav */
+#define PBTN_MOK PBTN_EAST
+#define PBTN_MBACK PBTN_SOUTH
+#define PBTN_MENU (1 << 10)
+
void gp2x_pd_clone_buffer2(void);
void menu_darken_bg(void *dst, int pixels, int darker);
void menu_flip(void);
+extern void *gp2x_screen;
+
#define SCREEN_WIDTH 800
#define SCREEN_HEIGHT 480
#define SCREEN_BUFFER gp2x_screen
-#define read_buttons(which) \
- wait_for_input(which)
-#define read_buttons_async(which) \
- (gp2x_joystick_read(0) & (which))
#define menu_draw_begin() \
gp2x_pd_clone_buffer2()
#define clear_screen() \
}
-#if PLAT_HAVE_JOY
-static const char *joyKeyNames[32] =
-{
- "UP", "DOWN", "LEFT", "RIGHT", "b1", "b2", "b3", "b4",
- "b5", "b6", "b7", "b8", "b9", "b10", "b11", "b12",
- "b13", "b14", "b15", "b16", "b17", "b19", "b19", "b20",
- "b21", "b22", "b23", "b24", "b25", "b26", "b27", "b28"
-};
-#endif
-
static void keys_write(FILE *fn, const char *bind_str, int dev_id, const int *binds, int no_defaults)
{
char act[48];
for (t = 0; t < IN_MAX_DEVS; t++)
{
const int *binds = in_get_dev_binds(t);
- const char *name = in_get_dev_name(t);
+ const char *name = in_get_dev_name(t, 0);
if (binds == NULL || name == NULL)
continue;
for (t = 0; t < IN_MAX_DEVS; t++)
{
const int *binds = in_get_dev_binds(t);
- const char *name = in_get_dev_name(t);
+ const char *name = in_get_dev_name(t, 0);
char strbind[16];
int count;
keys_write(fn, strbind, t, binds, no_defaults);
}
-#if 0
- /* old stuff */
- keys_write(fn, "bind", currentConfig.KeyBinds, defaultConfig.KeyBinds, keyNames, PLAT_MAX_KEYS, no_defaults);
-#if PLAT_HAVE_JOY
- keys_write(fn, "bind_joy0", currentConfig.JoyBinds[0], defaultConfig.JoyBinds[0], joyKeyNames, 32, 1);
- keys_write(fn, "bind_joy1", currentConfig.JoyBinds[1], defaultConfig.JoyBinds[1], joyKeyNames, 32, 1);
- keys_write(fn, "bind_joy2", currentConfig.JoyBinds[2], defaultConfig.JoyBinds[2], joyKeyNames, 32, 1);
- keys_write(fn, "bind_joy3", currentConfig.JoyBinds[3], defaultConfig.JoyBinds[3], joyKeyNames, 32, 1);
-#endif
-#endif
-
#ifndef PSP
if (section == NULL)
fprintf(fn, "Sound Volume = %i" NL, currentConfig.volume);
}
in_config_bind_key(dev_id, key, binds);
-/*
- for (t = 0; t < 32; t++)
- {
- if (names[t] && strcmp(names[t], var) == 0) break;
- }
- if (t == 32)
- {
- int len = strlen(var);
- if (len == 1) t = var[0];
- else if (len >= 4 && var[0] == '\\' && var[1] == 'x') {
- char *p;
- t = (int)strtoul(var + 2, &p, 16);
- if (*p != 0) t = max_keys; // parse failed
- }
- else
- t = max_keys; // invalid
- }
- if (t < 0 || t >= max_keys) {
- lprintf("unhandled bind \"%s\"\n", var);
- return;
- }
-
- // unbind old, but only when key is first encountered
- if (t < 32 && binds == currentConfig.KeyBinds && !(keys_encountered & (1<<t))) {
- binds[t] = 0;
- keys_encountered |= 1<<t;
- }
-*/
-}
-
-
-#define try_joy_parse(num) { \
- if (strncasecmp(var, "bind_joy"#num " ", 10) == 0) { \
- keys_parse(var + 10, val, currentConfig.JoyBinds[num], joyKeyNames, 32); \
- return; \
- } \
}
static int get_numvar_num(const char *var)
if (num >= 0 && num < IN_MAX_DEVS)
input_dev_map[num] = in_config_parse_dev(val);
else
- printf("failed to parse: %s\n", var);
+ lprintf("config: failed to parse: %s\n", var);
return;
}
const char *p = var + 4;
int num = get_numvar_num(p);
if (num < 0 || num >= IN_MAX_DEVS) {
- printf("failed to parse: %s\n", var);
+ lprintf("config: failed to parse: %s\n", var);
return;
}
num = input_dev_map[num];
if (num < 0 || num >= IN_MAX_DEVS) {
- printf("invalid device id: %s\n", var);
+ lprintf("config: invalid device id: %s\n", var);
return;
}
return;
}
-#if 0//PLAT_HAVE_JOY
- try_joy_parse(0)
- try_joy_parse(1)
- try_joy_parse(2)
- try_joy_parse(3)
-#endif
-
for (t = 0; t < sizeof(cfg_opts) / sizeof(cfg_opts[0]) && ret == 0; t++)
{
me = cfg_opts[t];
#include <stdlib.h>
#include <string.h>
+#include "common.h"
#include "input.h"
#include "../linux/in_evdev.h"
menu_key_state = 0;
/* flush events */
- in_update_keycode(NULL, NULL, 1);
+ in_update_keycode(NULL, NULL, 0);
}
/*
*/
int in_update_keycode(int *dev_id_out, int *is_down_out, int timeout_ms)
{
- int result = 0, dev_id, is_down, result_menu;
+ int result = 0, dev_id = 0, is_down, result_menu;
#ifdef IN_EVDEV
void **data;
int i, id = 0, count = 0;
#endif
/* keep track of menu key state, to allow mixing
- * in_update_keycode() and in_update_menu() calls */
+ * in_update_keycode() and in_menu_wait_any() calls */
result_menu = DRV(in_devices[dev_id].drv_id).menu_translate(result);
if (result_menu != 0) {
if (is_down)
return result;
}
-/*
- * same as above, only return bitfield of BTN_*
- */
-int in_update_menu(int timeout_ms)
+/* same as above, only return bitfield of PBTN_* */
+int in_menu_wait_any(int timeout_ms)
{
int keys_old = menu_key_state;
code = in_update_keycode(&dev_id, &is_down, timeout_ms);
code = DRV(in_devices[dev_id].drv_id).menu_translate(code);
- if (timeout_ms != 0)
+ if (timeout_ms >= 0)
break;
if (code == 0)
continue;
return menu_key_state;
}
+/* wait for menu input, do autorepeat */
+int in_menu_wait(int interesting)
+{
+ static int inp_prev = 0;
+ static int repeats = 0, wait = 20;
+ int ret = 0, release = 0, i;
+
+ if (repeats == 2) wait = 3;
+ else if (repeats == 4) wait = 2;
+ else if (repeats == 6) wait = 1;
+
+ for (i = 0; i < wait; i++) {
+ ret = in_menu_wait_any(30);
+ if (ret != inp_prev) break;
+ if (i == 0) repeats++;
+ }
+
+ while (!(ret & interesting)) {
+ ret = in_menu_wait_any(-1);
+ release = 1;
+ }
+
+ if (release || ret != inp_prev) {
+ repeats = 0;
+ wait = 20;
+ }
+ if (wait > 6 && (ret & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)))
+ wait = 6;
+ inp_prev = ret;
+
+ // we don't need diagonals in menus
+ if ((ret & PBTN_UP) && (ret & PBTN_LEFT)) ret &= ~PBTN_LEFT;
+ if ((ret & PBTN_UP) && (ret & PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
+ if ((ret & PBTN_DOWN) && (ret & PBTN_LEFT)) ret &= ~PBTN_LEFT;
+ if ((ret & PBTN_DOWN) && (ret & PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
+
+ return ret;
+}
+
const int *in_get_dev_binds(int dev_id)
{
if (dev_id < 0 || dev_id >= IN_MAX_DEVS)
return in_bind_count(in_devices[dev_id].drv_id);
}
-const char *in_get_dev_name(int dev_id)
+const char *in_get_dev_name(int dev_id, int must_be_active)
{
if (dev_id < 0 || dev_id >= IN_MAX_DEVS)
return NULL;
+ if (must_be_active && !in_devices[dev_id].probed)
+ return NULL;
return in_devices[dev_id].name;
}
}
#else
while (1) {
- ret = in_update_menu();
+ ret = in_menu_wait_any();
printf("%08x\n", ret);
}
#endif
int in_update(void);
void in_set_blocking(int is_blocking);
int in_update_keycode(int *dev_id, int *is_down, int timeout_ms);
-int in_update_menu(int timeout_ms);
+int in_menu_wait_any(int timeout_ms);
+int in_menu_wait(int interesting);
int in_get_dev_bind_count(int dev_id);
void in_config_start(void);
int in_config_parse_dev(const char *dev_name);
const int *in_get_dev_binds(int dev_id);
const int *in_get_dev_def_binds(int dev_id);
-const char *in_get_dev_name(int dev_id);
+const char *in_get_dev_name(int dev_id, int must_be_active);
const char *in_get_key_name(int dev_id, int keycode);
#include "readpng.h"\r
#include "lprintf.h"\r
#include "common.h"\r
+#include "input.h"\r
#include "emu.h"\r
\r
\r
while (1)\r
{\r
PDebugZ80Frame();\r
- if (read_buttons_async(PBTN_NORTH)) break;\r
+ if (in_menu_wait_any(0) & PBTN_NORTH) break;\r
emu_waitSound();\r
}\r
\r
}\r
menu_draw_end();\r
\r
- inp = read_buttons(PBTN_EAST|PBTN_SOUTH|PBTN_WEST|PBTN_NORTH|PBTN_L|PBTN_R|PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT);\r
- if (inp & PBTN_SOUTH) return;\r
+ inp = in_menu_wait(PBTN_EAST|PBTN_MBACK|PBTN_WEST|PBTN_NORTH|PBTN_L|PBTN_R|PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT);\r
+ if (inp & PBTN_MBACK) return;\r
if (inp & PBTN_L) { mode--; if (mode < 0) mode = 3; }\r
if (inp & PBTN_R) { mode++; if (mode > 3) mode = 0; }\r
switch (mode)\r
case 0:\r
if (inp & PBTN_EAST) SekStepM68k();\r
if (inp & PBTN_NORTH) {\r
- while (inp & PBTN_NORTH) inp = read_buttons_async(PBTN_NORTH);\r
+ while (inp & PBTN_NORTH) inp = in_menu_wait_any(-1);\r
mplayer_loop();\r
}\r
if ((inp & (PBTN_WEST|PBTN_LEFT)) == (PBTN_WEST|PBTN_LEFT)) {\r
mkdir("dumps", 0777);\r
PDebugDumpMem();\r
- while (inp & PBTN_WEST) inp = read_buttons_async(PBTN_WEST);\r
+ while (inp & PBTN_WEST) inp = in_menu_wait_any(-1);\r
dumped = 1;\r
}\r
break;\r
PicoSkipFrame = 1;\r
PicoFrame();\r
PicoSkipFrame = 0;\r
- while (inp & PBTN_EAST) inp = read_buttons_async(PBTN_EAST);\r
+ while (inp & PBTN_EAST) inp = in_menu_wait_any(-1);\r
}\r
break;\r
case 3:\r
#include "../common/menu.h"\r
#include "../common/emu.h"\r
#include "../common/readpng.h"\r
+#include "../common/input.h"\r
#include "version.h"\r
\r
#include <pico/pico_int.h>\r
\r
static unsigned int inp_prev = 0;\r
\r
-unsigned long wait_for_input(unsigned int interesting)\r
-{\r
- unsigned long ret;\r
- static int repeats = 0, wait = 20;\r
- int release = 0, i;\r
-\r
- if (repeats == 2) wait = 3;\r
- else if (repeats == 4) wait = 2;\r
- else if (repeats == 6) wait = 1;\r
-\r
- for (i = 0; i < wait && inp_prev == Framework_PollGetButtons(); i++) {\r
- if (i == 0) repeats++;\r
- Sleep(30);\r
- }\r
-\r
- while ( !((ret = Framework_PollGetButtons()) & interesting) ) {\r
- Sleep(50);\r
- release = 1;\r
- }\r
-\r
- if (release || ret != inp_prev) {\r
- repeats = 0;\r
- wait = 20;\r
- }\r
- if (wait > 6 && (ret&(PBTN_UP|PBTN_LEFT|PBTN_DOWN|PBTN_RIGHT|PBTN_L|PBTN_R)))\r
- wait = 6;\r
- inp_prev = ret;\r
-\r
- // we don't need diagonals in menus\r
- if ((ret&PBTN_UP) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;\r
- if ((ret&PBTN_UP) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;\r
- if ((ret&PBTN_DOWN) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;\r
- if ((ret&PBTN_DOWN) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;\r
-\r
- return ret;\r
-}\r
-\r
-\r
void menu_draw_begin(int use_bgbuff)\r
{\r
if (use_bgbuff)\r
for (;;)\r
{\r
draw_dirlist(curr_path, namelist, n, sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_PLAY|PBTN_STOP);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_PLAY|PBTN_STOP);\r
if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
if(inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
if(inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
for(;;)\r
{\r
draw_patchlist(menu_sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_PLAY|PBTN_STOP);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_PLAY|PBTN_STOP);\r
if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
if(inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
for(;;)\r
{\r
draw_savestate_menu(menu_sel, is_loading);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP);\r
if(inp & PBTN_UP ) {\r
do {\r
menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r
for (;;)\r
{\r
draw_key_config(opts, opt_cnt, player_idx, sel);\r
- inp = wait_for_input(CONFIGURABLE_KEYS|PBTN_HOME);\r
+ inp = in_menu_wait(CONFIGURABLE_KEYS|PBTN_HOME);\r
if (!(inp & PBTN_HOME)) {\r
prev_select = 0;\r
if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }\r
while (1)\r
{\r
draw_kc_sel(menu_sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP);\r
selected_id = me_index2id(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, menu_sel);\r
if (inp & (PBTN_LEFT|PBTN_RIGHT)) // multi choise\r
me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0);\r
for(;;)\r
{\r
draw_cd_menu_options(menu_sel, &bios_names);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(cdopt_entries, CDOPT_ENTRY_COUNT, menu_sel);\r
for(;;)\r
{\r
draw_amenu_options(menu_sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(opt2_entries, OPT2_ENTRY_COUNT, menu_sel);\r
while (1)\r
{\r
draw_menu_options(menu_sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(opt_entries, OPT_ENTRY_COUNT, menu_sel);\r
for (;;)\r
{\r
draw_menu_root(menu_sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP|PBTN_HOME|PBTN_L|PBTN_R);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP|PBTN_HOME|PBTN_L|PBTN_R);\r
if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
if((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R)) debug_menu_loop();\r
case MA_MAIN_CREDITS:\r
draw_menu_credits();\r
Sleep(500);\r
- inp = wait_for_input(PBTN_PLAY|PBTN_STOP);\r
+ inp = in_menu_wait(PBTN_PLAY|PBTN_STOP);\r
break;\r
case MA_MAIN_EXIT:\r
engineState = PGS_Quit;\r
for (;;)\r
{\r
draw_menu_tray(menu_sel);\r
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_PLAY);\r
if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
if(inp & PBTN_PLAY) {\r
keys2 = keys;\r
\r
#if 1\r
- {\r
- /* FIXME: combos */\r
- int acts = in_update();\r
- int pl = (acts >> 16) & 1;\r
- allActions[pl] |= acts;\r
- }\r
+ /* FIXME: combos, player2 */\r
+ allActions[0] = in_update();\r
#else\r
for (i = 0; i < 32; i++)\r
{\r
void menu_darken_bg(void *dst, int pixels, int darker);\r
static void menu_prepare_bg(int use_game_bg);\r
\r
-/* wait for input, do autorepeat */\r
-int wait_for_input(int interesting)\r
-{\r
- static int inp_prev = 0;\r
- static int repeats = 0, wait = 20;\r
- int ret, release = 0, i;\r
-\r
- if (repeats == 2) wait = 3;\r
- else if (repeats == 4) wait = 2;\r
- else if (repeats == 6) wait = 1;\r
-\r
- for (i = 0; i < wait; i++) {\r
- ret = in_update_menu(30);\r
- if (ret != inp_prev) break;\r
- if (i == 0) repeats++;\r
- }\r
-\r
- while (!(ret & interesting)) {\r
- ret = in_update_menu(0);\r
- release = 1;\r
- }\r
-\r
- if (release || ret != inp_prev) {\r
- repeats = 0;\r
- wait = 20;\r
- }\r
- if (wait > 6 && (ret & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)))\r
- wait = 6;\r
- inp_prev = ret;\r
-\r
- // we don't need diagonals in menus\r
- if ((ret & PBTN_UP) && (ret & PBTN_LEFT)) ret &= ~PBTN_LEFT;\r
- if ((ret & PBTN_UP) && (ret & PBTN_RIGHT)) ret &= ~PBTN_RIGHT;\r
- if ((ret & PBTN_DOWN) && (ret & PBTN_LEFT)) ret &= ~PBTN_LEFT;\r
- if ((ret & PBTN_DOWN) && (ret & PBTN_RIGHT)) ret &= ~PBTN_RIGHT;\r
-\r
- return ret;\r
-}\r
-\r
void menu_flip(void)\r
{\r
gp2x_video_flush_cache();\r
menu_flip();\r
\r
\r
- while (gp2x_joystick_read(1) & (GP2X_A|GP2X_SELECT)) usleep(50*1000);\r
- inp = wait_for_input(GP2X_Y|GP2X_X);\r
+ while (in_menu_wait_any(50) & (PBTN_WEST|PBTN_MENU));\r
+ inp = in_menu_wait(GP2X_Y|PBTN_MBACK); /* FIXME */\r
if (inp & GP2X_Y)\r
remove(fpath);\r
}\r
for (;;)\r
{\r
draw_dirlist(curr_path, namelist, n, sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_A|GP2X_B|GP2X_X|GP2X_SELECT);\r
- if(inp & GP2X_UP ) { sel--; if (sel < 0) sel = n-2; }\r
- if(inp & GP2X_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
- if(inp & GP2X_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
- if(inp & GP2X_L) { sel-=24; if (sel < 0) sel = 0; }\r
- if(inp & GP2X_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
- if(inp & GP2X_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
- if ((inp & GP2X_B) || (inp & (GP2X_SELECT|GP2X_A)) == (GP2X_SELECT|GP2X_A)) // enter dir/select || delete\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_WEST|PBTN_MOK|PBTN_MBACK|PBTN_MENU);\r
+ if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
+ if(inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
+ if(inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
+ if(inp & PBTN_L) { sel-=24; if (sel < 0) sel = 0; }\r
+ if(inp & PBTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
+ if(inp & PBTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
+ if ((inp & PBTN_MOK) || (inp & (PBTN_MENU|PBTN_WEST)) == (PBTN_MENU|PBTN_WEST)) // enter dir/select || delete\r
{\r
again:\r
if (namelist[sel+1]->d_type == DT_REG)\r
strcpy(romFileName, curr_path);\r
strcat(romFileName, "/");\r
strcat(romFileName, namelist[sel+1]->d_name);\r
- if (inp & GP2X_B) { // return sel\r
+ if (inp & PBTN_MOK) { // return sel\r
ret = romFileName;\r
break;\r
}\r
{\r
int newlen;\r
char *p, *newdir;\r
- if (!(inp & GP2X_B)) continue;\r
+ if (!(inp & PBTN_MOK)) continue;\r
newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;\r
newdir = malloc(newlen);\r
if (strcmp(namelist[sel+1]->d_name, "..") == 0) {\r
}\r
}\r
}\r
- if(inp & GP2X_X) break; // cancel\r
+ if(inp & PBTN_MBACK) break; // cancel\r
}\r
\r
if (n > 0) {\r
for(;;)\r
{\r
draw_patchlist(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_L|GP2X_R|GP2X_B|GP2X_X);\r
- if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
- if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
- if(inp &(GP2X_LEFT|GP2X_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
- if(inp &(GP2X_RIGHT|GP2X_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
- if(inp & GP2X_B) { // action\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_MOK|PBTN_MBACK);\r
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
+ if(inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
+ if(inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
+ if(inp & PBTN_MOK) { // action\r
if (menu_sel < PicoPatchCount)\r
PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r
else return;\r
}\r
- if(inp & GP2X_X) return;\r
+ if(inp & PBTN_MBACK) return;\r
}\r
\r
}\r
for(;;)\r
{\r
draw_savestate_menu(menu_sel, is_loading);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X);\r
- if(inp & GP2X_UP ) {\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK|PBTN_MBACK);\r
+ if(inp & PBTN_UP ) {\r
do {\r
menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r
} while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
}\r
- if(inp & GP2X_DOWN) {\r
+ if(inp & PBTN_DOWN) {\r
do {\r
menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;\r
} while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
}\r
- if(inp & GP2X_B) { // save/load\r
+ if(inp & PBTN_MOK) { // save/load\r
if (menu_sel < 10) {\r
state_slot = menu_sel;\r
if (emu_SaveLoadGame(is_loading, 0)) {\r
return 0;\r
} else return 1;\r
}\r
- if(inp & GP2X_X) return 1;\r
+ if(inp & PBTN_MBACK) return 1;\r
}\r
}\r
\r
// -------------- key config --------------\r
\r
-static char *usb_joy_key_name(int joy, int num)\r
-{\r
- static char name[16];\r
- switch (num)\r
- {\r
- case 0: sprintf(name, "Joy%i UP", joy); break;\r
- case 1: sprintf(name, "Joy%i DOWN", joy); break;\r
- case 2: sprintf(name, "Joy%i LEFT", joy); break;\r
- case 3: sprintf(name, "Joy%i RIGHT", joy); break;\r
- default:sprintf(name, "Joy%i b%i", joy, num-3); break;\r
- }\r
- return name;\r
-}\r
-\r
static char *action_binds(int player_idx, int action_mask)\r
{\r
static char strkeys[32];\r
d_prev = d;\r
}\r
}\r
-#if 0\r
- for (i = 0; i < 32; i++) // i is key index\r
- {\r
- if (currentConfig.KeyBinds[i] & action_mask)\r
- {\r
- if (player_idx >= 0 && ((currentConfig.KeyBinds[i] >> 16) & 3) != player_idx) continue;\r
- if (strkeys[0]) { strcat(strkeys, " + "); strcat(strkeys, keyNames[i]); break; }\r
- else strcpy(strkeys, keyNames[i]);\r
- }\r
- }\r
- for (joy = 0; joy < num_of_joys; joy++)\r
- {\r
- for (i = 0; i < 32; i++)\r
- {\r
- if (currentConfig.JoyBinds[joy][i] & action_mask)\r
- {\r
- if (player_idx >= 0 && ((currentConfig.JoyBinds[joy][i] >> 16) & 3) != player_idx) continue;\r
- if (strkeys[0]) {\r
- strcat(strkeys, ", "); strcat(strkeys, usb_joy_key_name(joy + 1, i));\r
- break;\r
- }\r
- else strcpy(strkeys, usb_joy_key_name(joy + 1, i));\r
- }\r
- }\r
- }\r
-#endif\r
-\r
\r
// limit..\r
strkeys[20] = 0;\r
for (;;)\r
{\r
draw_key_config(opts, opt_cnt, player_idx, sel, 0);\r
- mkey = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_SOUTH|PBTN_EAST);\r
+ mkey = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MBACK|PBTN_MOK);\r
switch (mkey) {\r
case PBTN_UP: sel--; if (sel < 0) sel = menu_sel_max; continue;\r
case PBTN_DOWN: sel++; if (sel > menu_sel_max) sel = 0; continue;\r
- case PBTN_SOUTH:\r
- if (sel >= opt_cnt)\r
- return;\r
- continue;\r
- case PBTN_EAST:\r
+ case PBTN_MBACK: return;\r
+ case PBTN_MOK:\r
if (sel >= opt_cnt)\r
return;\r
+ while (in_menu_wait_any(30) & PBTN_MOK);\r
break;\r
default:continue;\r
}\r
\r
draw_key_config(opts, opt_cnt, player_idx, sel, 1);\r
- //inp = wait_for_input_usbjoy(CONFIGURABLE_KEYS, &joy);\r
- for (is_down = 0; is_down == 0; )\r
- kc = in_update_keycode(&dev_id, &is_down, 0);\r
+\r
+ /* wait for some up event */\r
+ for (is_down = 1; is_down; ) {\r
+ kc = in_update_keycode(&dev_id, &is_down, -1);\r
+ }\r
\r
unbind = count_bound_keys(dev_id, opts[sel].mask, player_idx) >= 2;\r
\r
me_draw(ctrlopt_entries, ctrlopt_entry_count, tl_x, tl_y, NULL, NULL);\r
\r
tl_x = 25;\r
- text_out16(tl_x, (y=130), "USB joys detected:");\r
- if (num_of_joys > 0) {\r
- for (i = 0; i < num_of_joys; i++) {\r
- strncpy(joyname, joy_name(joys[i]), 33); joyname[33] = 0;\r
- text_out16(tl_x, (y+=10), "%i: %s", i+1, joyname);\r
- }\r
- } else {\r
- text_out16(tl_x, (y+=10), "none");\r
+ text_out16(tl_x, (y=130), "Input devices:");\r
+ for (i = 0; i < IN_MAX_DEVS && y < 230; i++) {\r
+ const char *tmp, *name = in_get_dev_name(i, 1);\r
+ if (name == NULL)\r
+ continue;\r
+ tmp = strchr(name, ':');\r
+ if (tmp != NULL)\r
+ name = tmp + 1;\r
+ strncpy(joyname, name, 33); joyname[33] = 0;\r
+ text_out16(tl_x, (y+=10), "%i: %s", i, joyname);\r
}\r
\r
menu_flip();\r
while (1)\r
{\r
draw_kc_sel(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_RIGHT|GP2X_LEFT|GP2X_B|GP2X_X);\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_RIGHT|PBTN_LEFT|PBTN_MOK|PBTN_MBACK);\r
selected_id = me_index2id(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, menu_sel);\r
- if (inp & (GP2X_LEFT|GP2X_RIGHT)) // multi choise\r
- me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&GP2X_RIGHT) ? 1 : 0);\r
- if (inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if (inp & GP2X_B) {\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) // multi choise\r
+ me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ if (inp & PBTN_MOK) {\r
int is_6button = PicoOpt & POPT_6BTN_PAD;\r
switch (selected_id) {\r
case MA_CTRL_PLAYER1: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 0); return;\r
default: return;\r
}\r
}\r
- if (inp & GP2X_X) return;\r
+ if (inp & PBTN_MBACK) return;\r
}\r
}\r
\r
for(;;)\r
{\r
draw_cd_menu_options(menu_sel, &bios_names);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A|GP2X_START);\r
- if (inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_MOK|PBTN_MBACK|GP2X_START); /* FIXME */\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(cdopt_entries, CDOPT_ENTRY_COUNT, menu_sel);\r
- if (inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r
- if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, (inp&GP2X_RIGHT) ? 1 : 0) &&\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise\r
+ if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0) &&\r
selected_id == MA_CDOPT_READAHEAD) {\r
- if (inp & GP2X_LEFT) {\r
+ if (inp & PBTN_LEFT) {\r
PicoCDBuffers >>= 1;\r
if (PicoCDBuffers < 2) PicoCDBuffers = 0;\r
} else {\r
}\r
}\r
}\r
- if (inp & GP2X_B) { // toggleable options\r
+ if (inp & PBTN_MOK) { // toggleable options\r
if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, 1) &&\r
selected_id == MA_CDOPT_DONE) {\r
return;\r
break;\r
}\r
}\r
- if (inp & (GP2X_X|GP2X_A)) return;\r
+ if (inp & PBTN_MBACK) return;\r
}\r
}\r
\r
for(;;)\r
{\r
draw_amenu_options(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r
- if (inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_MOK|PBTN_MBACK);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(opt2_entries, OPT2_ENTRY_COUNT, menu_sel);\r
- if (inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choise\r
- if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&GP2X_RIGHT) ? 1 : 0) &&\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise\r
+ if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0) &&\r
selected_id == MA_OPT2_GAMMA) {\r
- while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r
- currentConfig.gamma += (inp & GP2X_LEFT) ? -1 : 1;\r
+ while ((inp = in_menu_wait_any(20)) & (PBTN_LEFT|PBTN_RIGHT)) {\r
+ currentConfig.gamma += (inp & PBTN_LEFT) ? -1 : 1;\r
if (currentConfig.gamma < 1) currentConfig.gamma = 1;\r
if (currentConfig.gamma > 300) currentConfig.gamma = 300;\r
draw_amenu_options(menu_sel);\r
- usleep(18*1000);\r
}\r
}\r
}\r
- if (inp & GP2X_B) { // toggleable options\r
+ if (inp & PBTN_MOK) { // toggleable options\r
if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, 1) &&\r
selected_id == MA_OPT2_DONE) {\r
return;\r
}\r
}\r
- if (inp & (GP2X_X|GP2X_A)) return;\r
+ if (inp & PBTN_MBACK) return;\r
}\r
}\r
\r
while (1)\r
{\r
draw_menu_options(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_LEFT|GP2X_RIGHT|GP2X_B|GP2X_X|GP2X_A);\r
- if (inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_MOK|PBTN_MBACK);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(opt_entries, OPT_ENTRY_COUNT, menu_sel);\r
- if (inp & (GP2X_LEFT|GP2X_RIGHT)) { // multi choice\r
- if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, (inp&GP2X_RIGHT) ? 1 : 0)) {\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choice\r
+ if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0)) {\r
switch (selected_id) {\r
case MA_OPT_RENDERER:\r
- if (inp & GP2X_LEFT) {\r
+ if (inp & PBTN_LEFT) {\r
if (PicoOpt&0x10) PicoOpt&= ~0x10;\r
else if (!(currentConfig.EmuOpt &0x80))currentConfig.EmuOpt |= 0x80;\r
else if ( currentConfig.EmuOpt &0x80) break;\r
}\r
break;\r
case MA_OPT_SOUND_QUALITY:\r
- if ((inp & GP2X_RIGHT) && PsndRate == 44100 && !(PicoOpt&0x08)) {\r
+ if ((inp & PBTN_RIGHT) && PsndRate == 44100 && !(PicoOpt&0x08)) {\r
PsndRate = 8000; PicoOpt|= 0x08;\r
- } else if ((inp & GP2X_LEFT) && PsndRate == 8000 && (PicoOpt&0x08)) {\r
+ } else if ((inp & PBTN_LEFT) && PsndRate == 8000 && (PicoOpt&0x08)) {\r
PsndRate = 44100; PicoOpt&=~0x08;\r
- } else PsndRate = sndrate_prevnext(PsndRate, inp & GP2X_RIGHT);\r
+ } else PsndRate = sndrate_prevnext(PsndRate, inp & PBTN_RIGHT);\r
break;\r
case MA_OPT_REGION:\r
- region_prevnext(inp & GP2X_RIGHT);\r
+ region_prevnext(inp & PBTN_RIGHT);\r
break;\r
case MA_OPT_CONFIRM_STATES: {\r
int n = ((currentConfig.EmuOpt>>9)&1) | ((currentConfig.EmuOpt>>10)&2);\r
- n += (inp & GP2X_LEFT) ? -1 : 1;\r
+ n += (inp & PBTN_LEFT) ? -1 : 1;\r
if (n < 0) n = 0; else if (n > 3) n = 3;\r
n |= n << 1; n &= ~2;\r
currentConfig.EmuOpt &= ~0xa00;\r
break;\r
}\r
case MA_OPT_SAVE_SLOT:\r
- if (inp & GP2X_RIGHT) {\r
+ if (inp & PBTN_RIGHT) {\r
state_slot++; if (state_slot > 9) state_slot = 0;\r
} else {state_slot--; if (state_slot < 0) state_slot = 9;\r
}\r
break;\r
case MA_OPT_CPU_CLOCKS:\r
- while ((inp = gp2x_joystick_read(1)) & (GP2X_LEFT|GP2X_RIGHT)) {\r
- currentConfig.CPUclock += (inp & GP2X_LEFT) ? -1 : 1;\r
+ while ((inp = in_menu_wait_any(50)) & (PBTN_LEFT|PBTN_RIGHT)) {\r
+ currentConfig.CPUclock += (inp & PBTN_LEFT) ? -1 : 1;\r
if (currentConfig.CPUclock < 1) currentConfig.CPUclock = 1;\r
draw_menu_options(menu_sel);\r
- usleep(50*1000);\r
}\r
break;\r
case MA_OPT_SAVECFG:\r
case MA_OPT_SAVECFG_GAME:\r
case MA_OPT_LOADCFG:\r
- config_slot += (inp&GP2X_RIGHT) ? 1 : -1;\r
+ config_slot += (inp&PBTN_RIGHT) ? 1 : -1;\r
if (config_slot > 9) config_slot = 0;\r
if (config_slot < 0) config_slot = 9;\r
me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
}\r
}\r
}\r
- if (inp & GP2X_B) {\r
+ if (inp & PBTN_MOK) {\r
if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, 1))\r
{\r
switch (selected_id)\r
}\r
}\r
}\r
- if(inp & (GP2X_X|GP2X_A)) {\r
+ if(inp & PBTN_MBACK) {\r
menu_options_save();\r
return 0; // done (update, no write)\r
}\r
\r
/* make sure action buttons are not pressed on entering menu */\r
draw_menu_root(menu_sel);\r
- while (gp2x_joystick_read(1) & (GP2X_B|GP2X_X|GP2X_SELECT)) usleep(50*1000);\r
+ while (in_menu_wait_any(50) & (PBTN_MOK|PBTN_MBACK|PBTN_MENU));\r
\r
for (;;)\r
{\r
draw_menu_root(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B|GP2X_X|GP2X_SELECT|GP2X_L|GP2X_R);\r
- if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if((inp & (GP2X_L|GP2X_R)) == (GP2X_L|GP2X_R)) debug_menu_loop();\r
- if(inp &(GP2X_SELECT|GP2X_X)){\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK|PBTN_MBACK|PBTN_MENU|PBTN_L|PBTN_R);\r
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ if((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R)) debug_menu_loop();\r
+ if(inp &(PBTN_MENU|PBTN_MBACK)){\r
if (rom_loaded) {\r
- while (gp2x_joystick_read(1) & (GP2X_SELECT|GP2X_X)) usleep(50*1000); // wait until select is released\r
+ while (in_menu_wait_any(50) & (PBTN_MENU|PBTN_MBACK)); // wait until select is released\r
engineState = PGS_Running;\r
break;\r
}\r
}\r
- if(inp & GP2X_B) {\r
+ if(inp & PBTN_MOK) {\r
switch (me_index2id(main_entries, MAIN_ENTRY_COUNT, menu_sel))\r
{\r
case MA_MAIN_RESUME_GAME:\r
if (rom_loaded) {\r
- while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
+ while (in_menu_wait_any(50) & PBTN_MOK);\r
engineState = PGS_Running;\r
return;\r
}\r
if (rom_loaded) {\r
if(savestate_menu_loop(1))\r
continue;\r
- while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
+ while (in_menu_wait_any(50) & PBTN_MOK);\r
engineState = PGS_Running;\r
return;\r
}\r
case MA_MAIN_RESET_GAME:\r
if (rom_loaded) {\r
emu_ResetGame();\r
- while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
+ while (in_menu_wait_any(50) & PBTN_MOK);\r
engineState = PGS_Running;\r
return;\r
}\r
case MA_MAIN_CREDITS:\r
draw_menu_credits();\r
usleep(500*1000);\r
- inp = wait_for_input(GP2X_B|GP2X_X);\r
+ inp = in_menu_wait(PBTN_MOK|PBTN_MBACK);\r
break;\r
case MA_MAIN_EXIT:\r
engineState = PGS_Quit;\r
\r
/* make sure action buttons are not pressed on entering menu */\r
draw_menu_tray(menu_sel);\r
- while (gp2x_joystick_read(1) & GP2X_B) usleep(50*1000);\r
+ while (in_menu_wait_any(50) & PBTN_MOK);\r
\r
for (;;)\r
{\r
draw_menu_tray(menu_sel);\r
- inp = wait_for_input(GP2X_UP|GP2X_DOWN|GP2X_B);\r
- if(inp & GP2X_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if(inp & GP2X_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if(inp & GP2X_B ) {\r
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_MOK);\r
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ if(inp & PBTN_MOK ) {\r
switch (menu_sel) {\r
case 0: // select image\r
selfname = romsel_loop(curr_path);\r
-#define VERSION "1.51b"\r
+#define VERSION "1.52"\r
\r
use_cyclone = 1\r
endif\r
\r
-DEFINC = -I../.. -I. -DARM -DPANDORA\r
+DEFINC = -I../.. -I. -DARM -DPANDORA -DIN_EVDEV\r
COPT_COMMON = -Wall -Winline -mcpu=cortex-a8 -mtune=cortex-a8 -march=armv7-a -I$(LIBROOT)/include\r
ifeq ($(DEBUG),)\r
COPT_COMMON += -O2 # -ftracer -fstrength-reduce -fomit-frame-pointer -fstrict-aliasing -ffast-math\r
# common\r
OBJS += platform/common/emu.o platform/common/menu.o platform/common/fonts.o platform/common/config.o \\r
platform/common/arm_utils.o platform/common/mp3_helix.o platform/common/arm_linux.o \\r
- platform/common/readpng.o platform/linux/usbjoy.o platform/linux/sndout_oss.o\r
+ platform/common/readpng.o platform/common/input.o platform/linux/in_evdev.o \\r
+ platform/linux/sndout_oss.o\r
\r
# Pico\r
ifeq "$(amalgamate)" "1"\r
\r
PicoDrive : $(OBJS) ../common/helix/$(CROSS)helix-mp3.a\r
@echo ">>>" $@\r
- $(CC) -o $@ $(CFLAGS) $^ -lm -Wl,-Map=PicoDrive.map -lpng -L$(LIBROOT)/lib\r
+ $(CC) -o $@ $(CFLAGS) $^ -lm -Wl,-Map=PicoDrive.map -lpng -L$(LIBROOT)/lib -static\r
ifeq ($(DEBUG),)\r
$(STRIP) $@\r
endif\r
\r
#include "../gp2x/emu.h"\r
#include "../gp2x/menu.h"\r
+#include "../gp2x/gp2x.h"\r
#include "../common/arm_utils.h"\r
#include "../common/fonts.h"\r
#include "../common/emu.h"\r
#include "../common/config.h"\r
#include "../common/common.h"\r
-#include "../linux/usbjoy.h"\r
+#include "../common/input.h"\r
#include "../linux/sndout_oss.h"\r
#include "asm_utils.h"\r
\r
gettimeofday(¬iceMsgTime, 0);\r
}\r
\r
+#if 0\r
static void RunEventsPico(unsigned int events, unsigned int gp2x_keys)\r
{\r
int ret, px, py, lim_x;\r
PicoPicohw.pen_pos[0] += 0x3c;\r
PicoPicohw.pen_pos[1] = pico_inp_mode == 1 ? (0x2f8 + pico_pen_y) : (0x1fc + pico_pen_y);\r
}\r
+#endif\r
\r
static void update_volume(int has_changed, int is_up)\r
{\r
if ( emu_checkSaveFile(state_slot) &&\r
(( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load\r
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) { // save\r
+#if 0\r
unsigned long keys;\r
blit("", (which & 0x1000) ? "LOAD STATE? (Y=yes, X=no)" : "OVERWRITE SAVE? (Y=yes, X=no)");\r
while ( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )\r
while ( gp2x_joystick_read(1) & (GP2X_X|GP2X_Y) ) // wait for release\r
usleep(50*1024);\r
clearArea(0);\r
+#endif\r
}\r
if (do_it) {\r
osd_text(4, SCREEN_HEIGHT-16, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");\r
\r
static void updateKeys(void)\r
{\r
- unsigned int keys, keys2, allActions[2] = { 0, 0 }, events;\r
+ unsigned int allActions[2] = { 0, 0 }, events;\r
static unsigned int prevEvents = 0;\r
- int joy, i;\r
-\r
- keys = gp2x_joystick_read(0);\r
- if (keys & GP2X_SELECT) {\r
- engineState = select_exits ? PGS_Quit : PGS_Menu;\r
- // wait until select is released, so menu would not resume game\r
- while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);\r
- }\r
-\r
- keys &= CONFIGURABLE_KEYS;\r
- keys2 = keys;\r
-\r
- for (i = 0; i < 32; i++)\r
- {\r
- if (keys2 & (1 << i))\r
- {\r
- int pl, acts = currentConfig.KeyBinds[i];\r
- if (!acts) continue;\r
- pl = (acts >> 16) & 1;\r
- if (kb_combo_keys & (1 << i))\r
- {\r
- int u = i+1, acts_c = acts & kb_combo_acts;\r
- // let's try to find the other one\r
- if (acts_c) {\r
- for (; u < 32; u++)\r
- if ( (keys2 & (1 << u)) && (currentConfig.KeyBinds[u] & acts_c) ) {\r
- allActions[pl] |= acts_c & currentConfig.KeyBinds[u];\r
- keys2 &= ~((1 << i) | (1 << u));\r
- break;\r
- }\r
- }\r
- // add non-combo actions if combo ones were not found\r
- if (!acts_c || u == 32)\r
- allActions[pl] |= acts & ~kb_combo_acts;\r
- } else {\r
- allActions[pl] |= acts;\r
- }\r
- }\r
- }\r
\r
- // add joy inputs\r
- if (num_of_joys > 0)\r
- {\r
- usbjoy_update();\r
- for (joy = 0; joy < num_of_joys; joy++) {\r
- int btns = usbjoy_check2(joy);\r
- for (i = 0; i < 32; i++) {\r
- if (btns & (1 << i)) {\r
- int acts = currentConfig.JoyBinds[joy][i];\r
- int pl = (acts >> 16) & 1;\r
- allActions[pl] |= acts;\r
- }\r
- }\r
- }\r
- }\r
+ /* FIXME: combos, player2 */\r
+ allActions[0] = in_update();\r
\r
PicoPad[0] = allActions[0] & 0xfff;\r
PicoPad[1] = allActions[1] & 0xfff;\r
\r
events &= ~prevEvents;\r
\r
+/*\r
if (PicoAHW == PAHW_PICO)\r
RunEventsPico(events, keys);\r
+*/\r
if (events) RunEvents(events);\r
if (movie_data) emu_updateMovie();\r
\r
}\r
}\r
\r
+void emu_startSound(void)\r
+{\r
+ static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;\r
+ int target_fps = Pico.m.pal ? 50 : 60;\r
+\r
+ PsndOut = NULL;\r
+\r
+ if (currentConfig.EmuOpt & 4)\r
+ {\r
+ int snd_excess_add;\r
+ if (PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old)\r
+ PsndRerate(Pico.m.frame_count ? 1 : 0);\r
+\r
+ snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
+ printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",\r
+ PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
+ sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);\r
+ sndout_oss_setvol(currentConfig.volume, currentConfig.volume);\r
+ PicoWriteSound = updateSound;\r
+ update_volume(0, 0);\r
+ memset(sndBuffer, 0, sizeof(sndBuffer));\r
+ PsndOut = sndBuffer;\r
+ PsndRate_old = PsndRate;\r
+ PicoOpt_old = PicoOpt;\r
+ pal_old = Pico.m.pal;\r
+ }\r
+}\r
+\r
+void emu_endSound(void)\r
+{\r
+}\r
+\r
+/* wait until we can write more sound */\r
+void emu_waitSound(void)\r
+{\r
+ // don't need to do anything, writes will block by themselves\r
+}\r
\r
void emu_Loop(void)\r
{\r
- static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;\r
char fpsbuff[24]; // fps count c string\r
struct timeval tval; // timing\r
int pframes_done, pframes_shown, pthissec; // "period" frames, used for sync\r
target_frametime = 1000000/target_fps;\r
reset_timing = 1;\r
\r
- // prepare sound stuff\r
- if (currentConfig.EmuOpt & 4)\r
- {\r
- int snd_excess_add;\r
- if (PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old)\r
- PsndRerate(Pico.m.frame_count ? 1 : 0);\r
-\r
- snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
- printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",\r
- PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
- sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);\r
- sndout_oss_setvol(currentConfig.volume, currentConfig.volume);\r
- PicoWriteSound = updateSound;\r
- update_volume(0, 0);\r
- memset(sndBuffer, 0, sizeof(sndBuffer));\r
- PsndOut = sndBuffer;\r
- PsndRate_old = PsndRate;\r
- PicoOpt_old = PicoOpt;\r
- pal_old = Pico.m.pal;\r
- } else {\r
- PsndOut = NULL;\r
- }\r
+ emu_startSound();\r
\r
// prepare CD buffer\r
if (PicoAHW & PAHW_MCD) PicoCDBufferInit();\r
#include "../common/menu.h"\r
#include "../common/emu.h"\r
#include "../common/config.h"\r
+#include "../common/input.h"\r
#include "../gp2x/emu.h"\r
#include "../gp2x/version.h"\r
\r
{\r
g_argv = argv;\r
\r
+ in_init();\r
emu_prepareDefaultConfig();\r
emu_ReadConfig(0, 0);\r
config_readlrom(PicoConfigFile);\r
\r
+ in_probe();\r
+ in_debug_dump();\r
gp2x_init();\r
emu_Init();\r
menu_init();\r
#include <errno.h>\r
\r
#include "../gp2x/gp2x.h"\r
-#include "../linux/usbjoy.h"\r
#include "../linux/sndout_oss.h"\r
#include "../common/arm_linux.h"\r
\r
memset(gp2x_screen, 0, 800*480*2);\r
}\r
\r
-\r
-unsigned long gp2x_joystick_read(int allow_usb_joy)\r
-{\r
- unsigned long value = 0;\r
- int i;\r
-\r
- if (allow_usb_joy && num_of_joys > 0) {\r
- // check the usb joy as well..\r
- usbjoy_update();\r
- for (i = 0; i < num_of_joys; i++)\r
- value |= usbjoy_check(i);\r
- }\r
-\r
- return value;\r
-}\r
-\r
// FIXME\r
#if 0\r
static int touchcal[7] = { 6203, 0, -1501397, 0, -4200, 16132680, 65536 };\r
// snd\r
sndout_oss_init();\r
\r
- /* init usb joys -GnoStiC */\r
- usbjoy_init();\r
-\r
printf("exitting init()\n"); fflush(stdout);\r
}\r
\r
if (fbdev >= 0) close(fbdev);\r
\r
sndout_oss_exit();\r
- usbjoy_deinit();\r
\r
printf("all done");\r
}\r
#include "../common/emu.h"
#include "../common/readpng.h"
#include "../common/lprintf.h"
+#include "../common/input.h"
#include "version.h"
#include <pico/pico_int.h>
static unsigned int inp_prev = 0;
-unsigned long wait_for_input(unsigned int interesting, int is_key_config)
-{
- unsigned int ret;
- static int repeats = 0, wait = 20;
- int release = 0, count, i;
-
- if (!is_key_config)
- interesting |= (interesting & 0xf0) << 24; // also use analog
-
- if (repeats == 2) wait = 3;
- else if (repeats == 4) wait = 2;
- else if (repeats == 6) wait = 1;
-
- for (i = 0; i < wait && inp_prev == psp_pad_read(1); i++) {
- if (i == 0) repeats++;
- psp_msleep(30);
- }
-
- for (count = 0; !((ret = psp_pad_read(1)) & interesting) && count < 100; count++) {
- psp_msleep(50);
- release = 1;
- }
-
- if (release || ret != inp_prev) {
- repeats = 0;
- wait = 20;
- }
- inp_prev = ret;
-
- if (!is_key_config)
- ret |= (ret & 0xf0000000) >> 24; // use analog as d-pad
- if (wait > 6 && (ret&(PBTN_UP|PBTN_LEFT|PBTN_DOWN|PBTN_RIGHT|PBTN_L|PBTN_R)))
- wait = 6;
-
- // we don't need diagonals in menus
- if ((ret&PBTN_UP) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;
- if ((ret&PBTN_UP) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
- if ((ret&PBTN_DOWN) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;
- if ((ret&PBTN_DOWN) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
-
- return ret;
-}
-
void menu_draw_begin(void)
{
// short *src = (short *)bg_buffer, *dst = (short *)menu_screen;
for (;;)
{
draw_dirlist(curr_path, namelist, n, sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_X|PBTN_CIRCLE, 0);
if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }
if(inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }
if(inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }
for(;;)
{
draw_patchlist(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_X|PBTN_CIRCLE, 0);
if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }
if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }
if(inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
for(;;)
{
draw_savestate_menu(menu_sel, is_loading);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_X|PBTN_CIRCLE, 0);
if(inp & PBTN_UP ) {
do {
menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;
for (;;)
{
draw_key_config(opts, opt_cnt, player_idx, sel);
- inp = wait_for_input(CONFIGURABLE_KEYS|PBTN_SELECT, 1);
+ inp = in_menu_wait(CONFIGURABLE_KEYS|PBTN_SELECT, 1);
if (!(inp & PBTN_SELECT)) {
prev_select = 0;
if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
while (1)
{
draw_kc_sel(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
selected_id = me_index2id(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, menu_sel);
if (inp & (PBTN_LEFT|PBTN_RIGHT)) // multi choise
me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0);
for (;;)
{
draw_cd_menu_options(menu_sel, &bios_names);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE|PBTN_START, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE|PBTN_START, 0);
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(cdopt_entries, CDOPT_ENTRY_COUNT, menu_sel);
for (;;)
{
draw_dispmenu_options(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(opt3_entries, OPT3_ENTRY_COUNT, menu_sel);
for(;;)
{
draw_amenu_options(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(opt2_entries, OPT2_ENTRY_COUNT, menu_sel);
while (1)
{
draw_menu_options(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(opt_entries, OPT_ENTRY_COUNT, menu_sel);
for (;;)
{
draw_menu_root(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_X|PBTN_CIRCLE|PBTN_SELECT|PBTN_L|PBTN_R, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_X|PBTN_CIRCLE|PBTN_SELECT|PBTN_L|PBTN_R, 0);
if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
if((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R)) debug_menu_loop();
psp_msleep(500);
inp = 0;
while (!(inp & (PBTN_X|PBTN_CIRCLE)))
- inp = wait_for_input(PBTN_X|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_X|PBTN_CIRCLE, 0);
break;
case MA_MAIN_EXIT:
engineState = PGS_Quit;
for (;;)
{
draw_menu_tray(menu_sel);
- inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_CIRCLE, 0);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_CIRCLE, 0);
if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
if(inp & PBTN_CIRCLE) {