--- /dev/null
+#include <stddef.h>
+
+#include <ps2_joystick_driver.h>
+#include <ps2_audio_driver.h>
+#include <libpad.h>
+
+#include "in_ps2.h"
+#include "../libpicofe/input.h"
+#include "../common/input_pico.h"
+#include "../common/emu.h"
+
+static struct in_default_bind in_ps2_defbinds[] =
+{
+ { PAD_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
+ { PAD_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
+ { PAD_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
+ { PAD_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
+ { PAD_SQUARE, IN_BINDTYPE_PLAYER12, GBTN_A },
+ { PAD_CROSS, IN_BINDTYPE_PLAYER12, GBTN_B },
+ { PAD_CIRCLE, IN_BINDTYPE_PLAYER12, GBTN_C },
+ { PAD_START, IN_BINDTYPE_PLAYER12, GBTN_START },
+ { PAD_TRIANGLE, IN_BINDTYPE_EMU, PEVB_SWITCH_RND },
+ { PAD_L1, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
+ { PAD_R1, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
+ { PAD_SELECT, IN_BINDTYPE_EMU, PEVB_MENU },
+ { 0, 0, 0 }
+};
+
+void plat_init(void)
+{
+ init_joystick_driver(false);
+ in_ps2_init(in_ps2_defbinds);
+ in_probe();
+ init_audio_driver();
+ // plat_get_data_dir(rom_fname_loaded, sizeof(rom_fname_loaded));
+}
+
+void plat_finish(void) {
+ deinit_audio_driver();
+ deinit_joystick_driver(false);
+}
\ No newline at end of file
--- /dev/null
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+
+#include "libpad.h"
+#include "libmtap.h"
+
+#include "../libpicofe/input.h"
+#include "in_ps2.h"
+
+#define IN_PS2_PREFIX "ps2:"
+#define IN_PS2_NBUTTONS 32
+#define ANALOG_DEADZONE 80
+
+/* note: in_ps2 handles combos (if 2 btns have the same bind,
+ * both must be pressed for action to happen) */
+static int in_ps2_combo_keys = 0;
+static int in_ps2_combo_acts = 0;
+
+static uintptr_t padBuf[2][4];
+static uint32_t padConnected[2][4]; // 2 ports, 4 slots
+static uint32_t padOpen[2][4];
+static uint32_t maxslot[2];
+
+
+static const char *in_ps2_keys[IN_PS2_NBUTTONS] = {
+ [0 ... IN_PS2_NBUTTONS-1] = NULL,
+};
+
+
+/* calculate bit number from bit mask (logarithm to the basis 2) */
+static int lg2(unsigned v)
+{
+ /* credits to https://graphics.stanford.edu/~seander/bithacks.html */
+ int r, s;
+
+ r = (v > 0xFFFF) << 4; v >>= r;
+ s = (v > 0xFF ) << 3; v >>= s; r |= s;
+ s = (v > 0xF ) << 2; v >>= s; r |= s;
+ s = (v > 0x3 ) << 1; v >>= s; r |= s;
+ r |= (v >> 1);
+ return r;
+}
+
+static unsigned int ps2_pad_read()
+{
+ unsigned int paddata;
+ struct padButtonStatus buttons;
+ int32_t ret, port, slot;
+
+
+ // Using for now port 0, slot 0
+ port = 0;
+ slot = 0;
+
+ ret = padRead(port, slot, &buttons);
+
+ if (ret != 0) {
+ paddata = 0xffff ^ buttons.btns;
+ }
+
+ // analog..
+ // buttons &= ~(PS2_NUB_UP|PS2_NUB_DOWN|PS2_NUB_LEFT|PS2_NUB_RIGHT);
+ // if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= PS2_NUB_LEFT;
+ // if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= PS2_NUB_RIGHT;
+ // if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= PS2_NUB_UP;
+ // if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= PS2_NUB_DOWN;
+
+ return paddata;
+}
+
+static unsigned in_ps2_get_bits(void)
+{
+ unsigned mask =
+ PAD_UP|PAD_DOWN|PAD_LEFT|PAD_RIGHT |
+ PAD_CIRCLE|PAD_CROSS|PAD_TRIANGLE|PAD_SQUARE |
+ PAD_L1|PAD_R1|PAD_SELECT|PAD_START;
+ // PS2_NUB_UP|PS2_NUB_DOWN|PS2_NUB_LEFT|PS2_NUB_RIGHT |
+
+ return ps2_pad_read() & mask;
+}
+
+static void in_ps2_probe(const in_drv_t *drv)
+{
+ in_register(IN_PS2_PREFIX "PS2 pad", -1, NULL,
+ IN_PS2_NBUTTONS, in_ps2_keys, 1);
+}
+
+static void in_ps2_free(void *drv_data)
+{
+
+}
+
+static const char * const *
+in_ps2_get_key_names(const in_drv_t *drv, int *count)
+{
+ *count = IN_PS2_NBUTTONS;
+ return in_ps2_keys;
+}
+
+/* ORs result with pressed buttons */
+static int in_ps2_update(void *drv_data, const int *binds, int *result)
+{
+ int type_start = 0;
+ int i, t;
+ unsigned keys;
+
+ keys = in_ps2_get_bits();
+
+ if (keys & in_ps2_combo_keys) {
+ result[IN_BINDTYPE_EMU] = in_combos_do(keys, binds, IN_PS2_NBUTTONS,
+ in_ps2_combo_keys, in_ps2_combo_acts);
+ type_start = IN_BINDTYPE_PLAYER12;
+ }
+
+ for (i = 0; keys; i++, keys >>= 1) {
+ if (!(keys & 1))
+ continue;
+
+ for (t = type_start; t < IN_BINDTYPE_COUNT; t++)
+ result[t] |= binds[IN_BIND_OFFS(i, t)];
+ }
+
+ return 0;
+}
+
+int in_ps2_update_keycode(void *data, int *is_down)
+{
+ static unsigned old_val = 0;
+ unsigned val, diff, i;
+
+ val = in_ps2_get_bits();
+ diff = val ^ old_val;
+ if (diff == 0)
+ return -1;
+
+ /* take one bit only */
+ for (i = 0; i < sizeof(diff)*8; i++)
+ if (diff & (1<<i))
+ break;
+
+ old_val ^= 1 << i;
+
+ if (is_down)
+ *is_down = !!(val & (1<<i));
+ return i;
+}
+
+static struct {
+ unsigned key;
+ int pbtn;
+} key_pbtn_map[] =
+{
+ { PAD_UP, PBTN_UP },
+ { PAD_DOWN, PBTN_DOWN },
+ { PAD_LEFT, PBTN_LEFT },
+ { PAD_RIGHT, PBTN_RIGHT },
+ { PAD_CIRCLE, PBTN_MOK },
+ { PAD_CROSS, PBTN_MBACK },
+ { PAD_TRIANGLE, PBTN_MA2 },
+ { PAD_SQUARE, PBTN_MA3 },
+ { PAD_L1, PBTN_L },
+ { PAD_R1, PBTN_R },
+};
+
+#define KEY_PBTN_MAP_SIZE (sizeof(key_pbtn_map) / sizeof(key_pbtn_map[0]))
+
+static int in_ps2_menu_translate(void *drv_data, int keycode, char *charcode)
+{
+ int i;
+ if (keycode < 0)
+ {
+ /* menu -> kc */
+ keycode = -keycode;
+ for (i = 0; i < KEY_PBTN_MAP_SIZE; i++)
+ if (key_pbtn_map[i].pbtn == keycode)
+ return key_pbtn_map[i].key;
+ }
+ else
+ {
+ for (i = 0; i < KEY_PBTN_MAP_SIZE; i++)
+ if (key_pbtn_map[i].key == keycode)
+ return key_pbtn_map[i].pbtn;
+ }
+
+ return 0;
+}
+
+/* remove binds of missing keys, count remaining ones */
+static int in_ps2_clean_binds(void *drv_data, int *binds, int *def_binds)
+{
+ int i, count = 0;
+
+ for (i = 0; i < IN_PS2_NBUTTONS; i++) {
+ int t, offs;
+ for (t = 0; t < IN_BINDTYPE_COUNT; t++) {
+ offs = IN_BIND_OFFS(i, t);
+ if (in_ps2_keys[i] == NULL)
+ binds[offs] = def_binds[offs] = 0;
+ if (binds[offs])
+ count++;
+ }
+ }
+
+ in_combos_find(binds, IN_PS2_NBUTTONS, &in_ps2_combo_keys, &in_ps2_combo_acts);
+
+ return count;
+}
+
+static const in_drv_t in_ps2_drv = {
+ .prefix = IN_PS2_PREFIX,
+ .probe = in_ps2_probe,
+ .free = in_ps2_free,
+ .get_key_names = in_ps2_get_key_names,
+ .clean_binds = in_ps2_clean_binds,
+ .update = in_ps2_update,
+ .update_keycode = in_ps2_update_keycode,
+ .menu_translate = in_ps2_menu_translate,
+};
+
+void in_ps2_init(struct in_default_bind *defbinds)
+{
+ int i, j;
+
+ for (j = 0; j < 2; j++) {
+ mtapPortOpen(j);
+
+ for (i = 0; i < 4; i++) {
+ padConnected[j][i] = 0;
+ padOpen[j][i] = 0;
+ padBuf[j][i] = memalign(64, 256);
+ padPortOpen(j, i, padBuf[j][i]);
+ }
+ }
+
+ /* PS2 keys have bit masks, Picodrive wants bit numbers */
+ for (i = 0; defbinds[i].code; i++)
+ defbinds[i].code = lg2(defbinds[i].code);
+ for (i = 0; i < KEY_PBTN_MAP_SIZE; i++)
+ key_pbtn_map[i].key = lg2(key_pbtn_map[i].key);
+
+ in_ps2_combo_keys = in_ps2_combo_acts = 0;
+
+ /* fill keys array, converting key bitmasks to bit numbers */
+ in_ps2_keys[lg2(PAD_UP)] = "Up";
+ in_ps2_keys[lg2(PAD_LEFT)] = "Left";
+ in_ps2_keys[lg2(PAD_DOWN)] = "Down";
+ in_ps2_keys[lg2(PAD_RIGHT)] = "Right";
+ in_ps2_keys[lg2(PAD_START)] = "Start";
+ in_ps2_keys[lg2(PAD_SELECT)] = "Select";
+ in_ps2_keys[lg2(PAD_L1)] = "L1";
+ in_ps2_keys[lg2(PAD_R1)] = "R1";
+ in_ps2_keys[lg2(PAD_TRIANGLE)] = "Triangle";
+ in_ps2_keys[lg2(PAD_CIRCLE)] = "Circle";
+ in_ps2_keys[lg2(PAD_CROSS)] = "Cross";
+ in_ps2_keys[lg2(PAD_SQUARE)] = "Square";
+ // in_ps2_keys[lg2(PS2_NUB_UP)] = "Analog up";
+ // in_ps2_keys[lg2(PS2_NUB_LEFT)] = "Analog left";
+ // in_ps2_keys[lg2(PS2_NUB_DOWN)] = "Analog down";
+ // in_ps2_keys[lg2(PS2_NUB_RIGHT)] = "Analog right";
+
+ in_register_driver(&in_ps2_drv, defbinds, NULL);
+}
+