#ifdef __GP2X__
#include "../gp2x/gp2x.h"
-#define BTN_UP GP2X_UP
-#define BTN_DOWN GP2X_DOWN
-#define BTN_LEFT GP2X_LEFT
-#define BTN_RIGHT GP2X_RIGHT
-
-#define BTN_NORTH GP2X_Y
-#define BTN_SOUTH GP2X_X
-#define BTN_WEST GP2X_A
-#define BTN_EAST GP2X_B
-#define BTN_L GP2X_L
-#define BTN_R GP2X_R
+#define PBTN_UP GP2X_UP
+#define PBTN_DOWN GP2X_DOWN
+#define PBTN_LEFT GP2X_LEFT
+#define PBTN_RIGHT GP2X_RIGHT
+
+#define PBTN_NORTH GP2X_Y
+#define PBTN_SOUTH GP2X_X
+#define PBTN_WEST GP2X_A
+#define PBTN_EAST GP2X_B
+#define PBTN_L GP2X_L
+#define PBTN_R GP2X_R
unsigned long wait_for_input(unsigned long interesting);
void gp2x_pd_clone_buffer2(void);
#include "../gizmondo/giz.h"
-#define BTN_NORTH BTN_STOP
-#define BTN_SOUTH BTN_PLAY
-#define BTN_WEST BTN_REW
-#define BTN_EAST BTN_FWD
+#define PBTN_NORTH PBTN_STOP
+#define PBTN_SOUTH PBTN_PLAY
+#define PBTN_WEST PBTN_REW
+#define PBTN_EAST PBTN_FWD
unsigned long wait_for_input(unsigned int interesting);
void menu_draw_begin(int use_bgbuff);
#include "../psp/psp.h"
-#define BTN_NORTH BTN_TRIANGLE
-#define BTN_SOUTH BTN_X
-#define BTN_WEST BTN_SQUARE
-#define BTN_EAST BTN_CIRCLE
+#define PBTN_NORTH PBTN_TRIANGLE
+#define PBTN_SOUTH PBTN_X
+#define PBTN_WEST PBTN_SQUARE
+#define PBTN_EAST PBTN_CIRCLE
unsigned long wait_for_input(unsigned int interesting, int is_key_config);
void menu_draw_begin(void);
#include "../gp2x/gp2x.h"
-#define BTN_UP 0
-#define BTN_DOWN 0
-#define BTN_LEFT 0
-#define BTN_RIGHT 0
-
-#define BTN_NORTH 0
-#define BTN_SOUTH 0
-#define BTN_WEST 0
-#define BTN_EAST 0
-#define BTN_L 0
-#define BTN_R 0
+#define PBTN_UP 0
+#define PBTN_DOWN 0
+#define PBTN_LEFT 0
+#define PBTN_RIGHT 0
+
+#define PBTN_NORTH 0
+#define PBTN_SOUTH 0
+#define PBTN_WEST 0
+#define PBTN_EAST 0
+#define PBTN_L 0
+#define PBTN_R 0
unsigned long wait_for_input(unsigned long interesting);
void gp2x_pd_clone_buffer2(void);
while (1)\r
{\r
PDebugZ80Frame();\r
- if (read_buttons_async(BTN_NORTH)) break;\r
+ if (read_buttons_async(PBTN_NORTH)) break;\r
emu_waitSound();\r
}\r
\r
}\r
menu_draw_end();\r
\r
- inp = read_buttons(BTN_EAST|BTN_SOUTH|BTN_WEST|BTN_NORTH|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT);\r
- if (inp & BTN_SOUTH) return;\r
- if (inp & BTN_L) { mode--; if (mode < 0) mode = 3; }\r
- if (inp & BTN_R) { mode++; if (mode > 3) mode = 0; }\r
+ inp = read_buttons(PBTN_EAST|PBTN_SOUTH|PBTN_WEST|PBTN_NORTH|PBTN_L|PBTN_R|PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT);\r
+ if (inp & PBTN_SOUTH) return;\r
+ if (inp & PBTN_L) { mode--; if (mode < 0) mode = 3; }\r
+ if (inp & PBTN_R) { mode++; if (mode > 3) mode = 0; }\r
switch (mode)\r
{\r
case 0:\r
- if (inp & BTN_EAST) SekStepM68k();\r
- if (inp & BTN_NORTH) {\r
- while (inp & BTN_NORTH) inp = read_buttons_async(BTN_NORTH);\r
+ if (inp & PBTN_EAST) SekStepM68k();\r
+ if (inp & PBTN_NORTH) {\r
+ while (inp & PBTN_NORTH) inp = read_buttons_async(PBTN_NORTH);\r
mplayer_loop();\r
}\r
- if ((inp & (BTN_WEST|BTN_LEFT)) == (BTN_WEST|BTN_LEFT)) {\r
+ if ((inp & (PBTN_WEST|PBTN_LEFT)) == (PBTN_WEST|PBTN_LEFT)) {\r
mkdir("dumps", 0777);\r
PDebugDumpMem();\r
- while (inp & BTN_WEST) inp = read_buttons_async(BTN_WEST);\r
+ while (inp & PBTN_WEST) inp = read_buttons_async(PBTN_WEST);\r
dumped = 1;\r
}\r
break;\r
case 1:\r
- if (inp & BTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
- if (inp & BTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
- if (inp & BTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
- if (inp & BTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
- if (inp & BTN_EAST) {\r
+ if (inp & PBTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
+ if (inp & PBTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
+ if (inp & PBTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
+ if (inp & PBTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
+ if (inp & PBTN_EAST) {\r
PsndOut = NULL; // just in case\r
PicoSkipFrame = 1;\r
PicoFrame();\r
PicoSkipFrame = 0;\r
- while (inp & BTN_EAST) inp = read_buttons_async(BTN_EAST);\r
+ while (inp & PBTN_EAST) inp = read_buttons_async(PBTN_EAST);\r
}\r
break;\r
case 3:\r
- if (inp & BTN_DOWN) spr_offs++;\r
- if (inp & BTN_UP) spr_offs--;\r
+ if (inp & PBTN_DOWN) spr_offs++;\r
+ if (inp & PBTN_UP) spr_offs--;\r
if (spr_offs < 0) spr_offs = 0;\r
break;\r
}\r
{
int keys;
blit("", (which & 0x1000) ? "LOAD STATE? (PLAY=yes, STOP=no)" : "OVERWRITE SAVE? (PLAY=yes, STOP=no)");
- while( !((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) )
+ while( !((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) )
Sleep(50);
- if (keys & BTN_STOP) do_it = 0;
- while( ((keys = Framework_PollGetButtons()) & (BTN_PLAY|BTN_STOP)) ) // wait for release
+ if (keys & PBTN_STOP) do_it = 0;
+ while( ((keys = Framework_PollGetButtons()) & (PBTN_PLAY|PBTN_STOP)) ) // wait for release
Sleep(50);
clearArea(0);
}
int i;
keys = Framework_PollGetButtons();
- if (keys & BTN_HOME)
+ if (keys & PBTN_HOME)
engineState = PGS_Menu;
keys &= CONFIGURABLE_KEYS;
};
#endif
-#define BTN_LEFT (1 << FRAMEWORK_BUTTON_DPAD_LEFT)
-#define BTN_RIGHT (1 << FRAMEWORK_BUTTON_DPAD_RIGHT)
-#define BTN_UP (1 << FRAMEWORK_BUTTON_DPAD_UP)
-#define BTN_DOWN (1 << FRAMEWORK_BUTTON_DPAD_DOWN)
-#define BTN_STOP (1 << FRAMEWORK_BUTTON_STOP)
-#define BTN_PLAY (1 << FRAMEWORK_BUTTON_PLAY)
-#define BTN_FWD (1 << FRAMEWORK_BUTTON_FORWARD)
-#define BTN_REW (1 << FRAMEWORK_BUTTON_REWIND)
-#define BTN_L (1 << FRAMEWORK_BUTTON_LEFT_SHOULDER)
-#define BTN_R (1 << FRAMEWORK_BUTTON_RIGHT_SHOULDER)
-
-#define BTN_HOME (1 << FRAMEWORK_BUTTON_HOME)
-#define BTN_VOLUME (1 << FRAMEWORK_BUTTON_VOLUME)
-#define BTN_BRIGHTNESS (1 << FRAMEWORK_BUTTON_BRIGHTNESS)
-#define BTN_ALARM (1 << FRAMEWORK_BUTTON_ALARM)
-#define BTN_POWER (1 << FRAMEWORK_BUTTON_POWER)
+#define PBTN_LEFT (1 << FRAMEWORK_BUTTON_DPAD_LEFT)
+#define PBTN_RIGHT (1 << FRAMEWORK_BUTTON_DPAD_RIGHT)
+#define PBTN_UP (1 << FRAMEWORK_BUTTON_DPAD_UP)
+#define PBTN_DOWN (1 << FRAMEWORK_BUTTON_DPAD_DOWN)
+#define PBTN_STOP (1 << FRAMEWORK_BUTTON_STOP)
+#define PBTN_PLAY (1 << FRAMEWORK_BUTTON_PLAY)
+#define PBTN_FWD (1 << FRAMEWORK_BUTTON_FORWARD)
+#define PBTN_REW (1 << FRAMEWORK_BUTTON_REWIND)
+#define PBTN_L (1 << FRAMEWORK_BUTTON_LEFT_SHOULDER)
+#define PBTN_R (1 << FRAMEWORK_BUTTON_RIGHT_SHOULDER)
+
+#define PBTN_HOME (1 << FRAMEWORK_BUTTON_HOME)
+#define PBTN_VOLUME (1 << FRAMEWORK_BUTTON_VOLUME)
+#define PBTN_BRIGHTNESS (1 << FRAMEWORK_BUTTON_BRIGHTNESS)
+#define PBTN_ALARM (1 << FRAMEWORK_BUTTON_ALARM)
+#define PBTN_POWER (1 << FRAMEWORK_BUTTON_POWER)
repeats = 0;\r
wait = 20;\r
}\r
- if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT|BTN_L|BTN_R)))\r
+ if (wait > 6 && (ret&(PBTN_UP|PBTN_LEFT|PBTN_DOWN|PBTN_RIGHT|PBTN_L|PBTN_R)))\r
wait = 6;\r
inp_prev = ret;\r
\r
// we don't need diagonals in menus\r
- if ((ret&BTN_UP) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT;\r
- if ((ret&BTN_UP) && (ret&BTN_RIGHT)) ret &= ~BTN_RIGHT;\r
- if ((ret&BTN_DOWN) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT;\r
- if ((ret&BTN_DOWN) && (ret&BTN_RIGHT)) ret &= ~BTN_RIGHT;\r
+ if ((ret&PBTN_UP) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;\r
+ if ((ret&PBTN_UP) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;\r
+ if ((ret&PBTN_DOWN) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;\r
+ if ((ret&PBTN_DOWN) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;\r
\r
return ret;\r
}\r
for (;;)\r
{\r
draw_dirlist(curr_path, namelist, n, sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_L|BTN_R|BTN_PLAY|BTN_STOP);\r
- if(inp & BTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
- if(inp & BTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
- if(inp & BTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
- if(inp & BTN_L) { sel-=24; if (sel < 0) sel = 0; }\r
- if(inp & BTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
- if(inp & BTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
- if(inp & BTN_PLAY) { // enter dir/select\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_PLAY|PBTN_STOP);\r
+ if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }\r
+ if(inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }\r
+ if(inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }\r
+ if(inp & PBTN_L) { sel-=24; if (sel < 0) sel = 0; }\r
+ if(inp & PBTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }\r
+ if(inp & PBTN_R) { sel+=24; if (sel > n-2) sel = n-2; }\r
+ if(inp & PBTN_PLAY) { // enter dir/select\r
if (namelist[sel+1]->d_type == DT_REG) {\r
strcpy(romFileName, curr_path);\r
strcat(romFileName, "/");\r
break;\r
}\r
}\r
- if(inp & BTN_STOP) break; // cancel\r
+ if(inp & PBTN_STOP) break; // cancel\r
}\r
\r
if (n > 0) {\r
for(;;)\r
{\r
draw_patchlist(menu_sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_L|BTN_R|BTN_PLAY|BTN_STOP);\r
- if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
- if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
- if(inp &(BTN_LEFT|BTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
- if(inp &(BTN_RIGHT|BTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
- if(inp & BTN_PLAY) { // action\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_PLAY|PBTN_STOP);\r
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }\r
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }\r
+ if(inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }\r
+ if(inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }\r
+ if(inp & PBTN_PLAY) { // action\r
if (menu_sel < PicoPatchCount)\r
PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;\r
else return;\r
}\r
- if(inp & BTN_STOP) return;\r
+ if(inp & PBTN_STOP) return;\r
}\r
\r
}\r
for(;;)\r
{\r
draw_savestate_menu(menu_sel, is_loading);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_PLAY|BTN_STOP);\r
- if(inp & BTN_UP ) {\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP);\r
+ if(inp & PBTN_UP ) {\r
do {\r
menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;\r
} while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
}\r
- if(inp & BTN_DOWN) {\r
+ if(inp & PBTN_DOWN) {\r
do {\r
menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;\r
} while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);\r
}\r
- if(inp & BTN_PLAY) { // save/load\r
+ if(inp & PBTN_PLAY) { // save/load\r
if (menu_sel < 10) {\r
state_slot = menu_sel;\r
PicoStateProgressCB = emu_stateCb; /* also suitable for menu */\r
return 0;\r
} else return 1;\r
}\r
- if(inp & BTN_STOP) return 1;\r
+ if(inp & PBTN_STOP) return 1;\r
}\r
}\r
\r
for (;;)\r
{\r
draw_key_config(opts, opt_cnt, player_idx, sel);\r
- inp = wait_for_input(CONFIGURABLE_KEYS|BTN_HOME);\r
- if (!(inp & BTN_HOME)) {\r
+ inp = wait_for_input(CONFIGURABLE_KEYS|PBTN_HOME);\r
+ if (!(inp & PBTN_HOME)) {\r
prev_select = 0;\r
- if(inp & BTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }\r
- if(inp & BTN_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }\r
+ if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }\r
+ if(inp & PBTN_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }\r
}\r
if (sel >= opt_cnt) {\r
- if (inp & (BTN_PLAY|BTN_STOP)) break;\r
+ if (inp & (PBTN_PLAY|PBTN_STOP)) break;\r
else continue;\r
}\r
// if we are here, we want to bind/unbind something\r
- if ((inp & BTN_HOME) && !prev_select)\r
+ if ((inp & PBTN_HOME) && !prev_select)\r
unbind_action(opts[sel].mask);\r
- prev_select = inp & BTN_HOME;\r
+ prev_select = inp & PBTN_HOME;\r
inp &= CONFIGURABLE_KEYS;\r
- inp &= ~BTN_HOME;\r
+ inp &= ~PBTN_HOME;\r
for (i = 0; i < 32; i++)\r
if (inp & (1 << i)) {\r
if (count_bound_keys(opts[sel].mask, player_idx) >= 2)\r
while (1)\r
{\r
draw_kc_sel(menu_sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_PLAY|BTN_STOP);\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP);\r
selected_id = me_index2id(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, menu_sel);\r
- if (inp & (BTN_LEFT|BTN_RIGHT)) // multi choise\r
- me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0);\r
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if (inp & BTN_PLAY) {\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) // multi choise\r
+ me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ if (inp & PBTN_PLAY) {\r
int is_6button = PicoOpt & 0x020;\r
switch (selected_id) {\r
case MA_CTRL_PLAYER1: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 0); return;\r
default: return;\r
}\r
}\r
- if (inp & BTN_STOP) return;\r
+ if (inp & PBTN_STOP) return;\r
}\r
}\r
\r
for(;;)\r
{\r
draw_cd_menu_options(menu_sel, &bios_names);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_PLAY|BTN_STOP|BTN_REW);\r
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(cdopt_entries, CDOPT_ENTRY_COUNT, menu_sel);\r
- if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise\r
- if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0) &&\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise\r
+ if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0) &&\r
selected_id == MA_CDOPT_READAHEAD) {\r
- if (inp & BTN_LEFT) {\r
+ if (inp & PBTN_LEFT) {\r
PicoCDBuffers >>= 1;\r
if (PicoCDBuffers < 2) PicoCDBuffers = 0;\r
} else {\r
}\r
}\r
}\r
- if (inp & BTN_PLAY) { // toggleable options\r
+ if (inp & PBTN_PLAY) { // toggleable options\r
if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, 1) &&\r
selected_id == MA_CDOPT_DONE) {\r
return;\r
break;\r
}\r
}\r
- if (inp & (BTN_STOP|BTN_REW)) return;\r
+ if (inp & (PBTN_STOP|PBTN_REW)) return;\r
}\r
}\r
\r
for(;;)\r
{\r
draw_amenu_options(menu_sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_PLAY|BTN_STOP|BTN_REW);\r
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(opt2_entries, OPT2_ENTRY_COUNT, menu_sel);\r
- if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise\r
- if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0) &&\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise\r
+ if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0) &&\r
selected_id == MA_OPT2_GAMMA) {\r
- while ((inp = Framework_PollGetButtons()) & (BTN_LEFT|BTN_RIGHT)) {\r
- currentConfig.gamma += (inp & BTN_LEFT) ? -1 : 1;\r
+ while ((inp = Framework_PollGetButtons()) & (PBTN_LEFT|PBTN_RIGHT)) {\r
+ currentConfig.gamma += (inp & PBTN_LEFT) ? -1 : 1;\r
if (currentConfig.gamma < 1) currentConfig.gamma = 1;\r
if (currentConfig.gamma > 300) currentConfig.gamma = 300;\r
draw_amenu_options(menu_sel);\r
}\r
}\r
}\r
- if (inp & BTN_PLAY) { // toggleable options\r
+ if (inp & PBTN_PLAY) { // toggleable options\r
if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, 1) &&\r
selected_id == MA_OPT2_DONE) {\r
return;\r
}\r
}\r
- if (inp & (BTN_STOP|BTN_REW)) return;\r
+ if (inp & (PBTN_STOP|PBTN_REW)) return;\r
}\r
}\r
\r
while (1)\r
{\r
draw_menu_options(menu_sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_PLAY|BTN_STOP|BTN_REW);\r
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_PLAY|PBTN_STOP|PBTN_REW);\r
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
selected_id = me_index2id(opt_entries, OPT_ENTRY_COUNT, menu_sel);\r
- if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise\r
- if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0)) {\r
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise\r
+ if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0)) {\r
switch (selected_id) {\r
case MA_OPT_RENDERER:\r
- if (inp & BTN_LEFT) {\r
+ if (inp & PBTN_LEFT) {\r
if ((PicoOpt&0x10) || !(currentConfig.EmuOpt &0x80)) {\r
PicoOpt&= ~0x10;\r
currentConfig.EmuOpt |= 0x80;\r
}\r
break;\r
case MA_OPT_SOUND_QUALITY:\r
- if ((inp & BTN_RIGHT) && PsndRate == 44100 &&\r
+ if ((inp & PBTN_RIGHT) && PsndRate == 44100 &&\r
!(PicoOpt&0x08))\r
{\r
PsndRate = 11025;\r
PicoOpt |= 8;\r
- } else if ((inp & BTN_LEFT) && PsndRate == 11025 &&\r
+ } else if ((inp & PBTN_LEFT) && PsndRate == 11025 &&\r
(PicoOpt&0x08) && !(PicoAHW&1))\r
{\r
PsndRate = 44100;\r
PicoOpt &= ~8;\r
} else\r
- PsndRate = sndrate_prevnext(PsndRate, inp & BTN_RIGHT);\r
+ PsndRate = sndrate_prevnext(PsndRate, inp & PBTN_RIGHT);\r
break;\r
case MA_OPT_REGION:\r
- region_prevnext(inp & BTN_RIGHT);\r
+ region_prevnext(inp & PBTN_RIGHT);\r
break;\r
case MA_OPT_CONFIRM_STATES: {\r
int n = ((currentConfig.EmuOpt>>9)&1) | ((currentConfig.EmuOpt>>10)&2);\r
- n += (inp & BTN_LEFT) ? -1 : 1;\r
+ n += (inp & PBTN_LEFT) ? -1 : 1;\r
if (n < 0) n = 0; else if (n > 3) n = 3;\r
n |= n << 1; n &= ~2;\r
currentConfig.EmuOpt &= ~0xa00;\r
break;\r
}\r
case MA_OPT_SAVE_SLOT:\r
- if (inp & BTN_RIGHT) {\r
+ if (inp & PBTN_RIGHT) {\r
state_slot++; if (state_slot > 9) state_slot = 0;\r
} else {state_slot--; if (state_slot < 0) state_slot = 9;\r
}\r
case MA_OPT_SAVECFG:\r
case MA_OPT_SAVECFG_GAME:\r
case MA_OPT_LOADCFG:\r
- config_slot += (inp&BTN_RIGHT) ? 1 : -1;\r
+ config_slot += (inp&PBTN_RIGHT) ? 1 : -1;\r
if (config_slot > 9) config_slot = 0;\r
if (config_slot < 0) config_slot = 9;\r
me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
}\r
}\r
}\r
- if (inp & BTN_PLAY) {\r
+ if (inp & PBTN_PLAY) {\r
if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, 1))\r
{\r
switch (selected_id)\r
}\r
}\r
}\r
- if(inp & (BTN_STOP|BTN_REW)) {\r
+ if(inp & (PBTN_STOP|PBTN_REW)) {\r
menu_options_save();\r
return 0; // done (update, no write)\r
}\r
/* make sure action buttons are not pressed on entering menu */\r
draw_menu_root(menu_sel);\r
\r
- while (Framework_PollGetButtons() & (BTN_PLAY|BTN_STOP|BTN_HOME)) Sleep(50);\r
+ while (Framework_PollGetButtons() & (PBTN_PLAY|PBTN_STOP|PBTN_HOME)) Sleep(50);\r
\r
for (;;)\r
{\r
draw_menu_root(menu_sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_PLAY|BTN_STOP|BTN_HOME|BTN_L|BTN_R);\r
- if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if((inp & (BTN_L|BTN_R)) == (BTN_L|BTN_R)) debug_menu_loop();\r
- if( inp & (BTN_HOME|BTN_STOP)) {\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY|PBTN_STOP|PBTN_HOME|PBTN_L|PBTN_R);\r
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ if((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R)) debug_menu_loop();\r
+ if( inp & (PBTN_HOME|PBTN_STOP)) {\r
if (rom_loaded) {\r
- while (Framework_PollGetButtons() & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until released\r
+ while (Framework_PollGetButtons() & (PBTN_HOME|PBTN_STOP)) Sleep(50); // wait until released\r
engineState = PGS_Running;\r
break;\r
}\r
}\r
- if(inp & BTN_PLAY) {\r
+ if(inp & PBTN_PLAY) {\r
switch (me_index2id(main_entries, MAIN_ENTRY_COUNT, menu_sel))\r
{\r
case MA_MAIN_RESUME_GAME:\r
if (rom_loaded) {\r
- while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
+ while (Framework_PollGetButtons() & PBTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
if (rom_loaded) {\r
if(savestate_menu_loop(1))\r
continue;\r
- while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
+ while (Framework_PollGetButtons() & PBTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
case MA_MAIN_RESET_GAME:\r
if (rom_loaded) {\r
emu_ResetGame();\r
- while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
+ while (Framework_PollGetButtons() & PBTN_PLAY) Sleep(50);\r
engineState = PGS_Running;\r
return;\r
}\r
case MA_MAIN_CREDITS:\r
draw_menu_credits();\r
Sleep(500);\r
- inp = wait_for_input(BTN_PLAY|BTN_STOP);\r
+ inp = wait_for_input(PBTN_PLAY|PBTN_STOP);\r
break;\r
case MA_MAIN_EXIT:\r
engineState = PGS_Quit;\r
\r
/* make sure action buttons are not pressed on entering menu */\r
draw_menu_tray(menu_sel);\r
- while (Framework_PollGetButtons() & BTN_PLAY) Sleep(50);\r
+ while (Framework_PollGetButtons() & PBTN_PLAY) Sleep(50);\r
\r
for (;;)\r
{\r
draw_menu_tray(menu_sel);\r
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_PLAY);\r
- if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
- if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if(inp & BTN_PLAY ) {\r
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_PLAY);\r
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
+ if(inp & PBTN_PLAY) {\r
switch (menu_sel) {\r
case 0: // select image\r
selfname = romsel_loop(curr_path);\r
\r
\r
#define CONFIGURABLE_KEYS \\r
- (BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_STOP|BTN_PLAY|BTN_FWD|BTN_REW| \\r
- BTN_L|BTN_R|BTN_VOLUME|BTN_BRIGHTNESS|BTN_ALARM)\r
+ (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_STOP|PBTN_PLAY|PBTN_FWD|PBTN_REW| \\r
+ PBTN_L|PBTN_R|PBTN_VOLUME|PBTN_BRIGHTNESS|PBTN_ALARM)\r
\r
OBJCOPY = $(CROSS)objcopy\r
\r
# frontend\r
-OBJS += main.o menu.o gp2x.o usbjoy.o emu.o squidgehack.o cpuctrl.o\r
+OBJS += main.o menu.o gp2x.o emu.o squidgehack.o cpuctrl.o\r
# 940 core control\r
OBJS += 940ctl.o\r
\r
# common\r
OBJS += platform/common/emu.o platform/common/menu.o platform/common/fonts.o platform/common/config.o \\r
platform/common/arm_utils.o platform/common/arm_linux.o platform/common/readpng.o \\r
- platform/common/mp3_helix.o\r
+ platform/common/mp3_helix.o platform/linux/usbjoy.o platform/linux/sndout_oss.o\r
\r
# Pico\r
ifeq "$(amalgamate)" "1"\r
vpath %.c = ../..\r
vpath %.s = ../..\r
vpath %.S = ../..\r
-DIRS = platform platform/gp2x platform/common pico pico/cd pico/pico pico/sound pico/carthw/svp \\r
- zlib unzip cpu cpu/musashi cpu/Cyclone/proj cpu/Cyclone/tools cpu/mz80 cpu/DrZ80\r
+DIRS = platform platform/gp2x platform/linux platform/common pico pico/cd pico/pico pico/sound \\r
+ pico/carthw/svp zlib unzip cpu cpu/musashi cpu/Cyclone/proj cpu/Cyclone/tools cpu/mz80 cpu/DrZ80\r
\r
\r
all: mkdirs PicoDrive.gpe\r
\r
#include "emu.h"\r
#include "gp2x.h"\r
-#include "usbjoy.h"\r
#include "menu.h"\r
+#include "../linux/usbjoy.h"\r
#include "../common/arm_utils.h"\r
#include "../common/fonts.h"\r
#include "../common/emu.h"\r
#include "../common/config.h"\r
+#include "../linux/sndout_oss.h"\r
#include "cpuctrl.h"\r
\r
#include <pico/pico_int.h>\r
if (vol > 0) vol--;\r
}\r
wait_frames = 0;\r
- gp2x_sound_volume(vol, vol);\r
+ sndout_oss_setvol(vol, vol);\r
currentConfig.volume = vol;\r
}\r
sprintf(noticeMsg, "VOL: %02i", vol);\r
// add joy inputs\r
if (num_of_joys > 0)\r
{\r
- gp2x_usbjoy_update();\r
+ usbjoy_update();\r
for (joy = 0; joy < num_of_joys; joy++) {\r
- int btns = gp2x_usbjoy_check2(joy);\r
+ int btns = usbjoy_check2(joy);\r
for (i = 0; i < 32; i++) {\r
if (btns & (1 << i)) {\r
int acts = currentConfig.JoyBinds[joy][i];\r
\r
/* avoid writing audio when lagging behind to prevent audio lag */\r
if (PicoSkipFrame != 2)\r
- gp2x_sound_write(PsndOut, len<<1);\r
+ sndout_oss_write(PsndOut, len<<1);\r
}\r
\r
void emu_startSound(void)\r
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",\r
PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
- gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);\r
- gp2x_sound_volume(currentConfig.volume, currentConfig.volume);\r
+ sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);\r
+ sndout_oss_setvol(currentConfig.volume, currentConfig.volume);\r
PicoWriteSound = updateSound;\r
update_volume(0, 0);\r
memset(sndBuffer, 0, sizeof(sndBuffer));\r
#include <sys/mman.h>\r
#include <sys/types.h>\r
#include <sys/stat.h>\r
-#include <sys/ioctl.h>\r
-#include <sys/soundcard.h>\r
#include <fcntl.h>\r
#include <errno.h>\r
\r
#include "gp2x.h"\r
-#include "usbjoy.h"\r
+#include "../linux/usbjoy.h"\r
+#include "../linux/sndout_oss.h"\r
#include "../common/arm_utils.h"\r
#include "../common/arm_linux.h"\r
\r
static int screensel = 0;\r
//static\r
int memdev = 0;\r
-static int sounddev = -1, mixerdev = -1, touchdev = -1;\r
+static int touchdev = -1;\r
static int touchcal[7] = { 6203, 0, -1501397, 0, -4200, 16132680, 65536 };\r
\r
void *gp2x_screen;\r
\r
if (allow_usb_joy && num_of_joys > 0) {\r
// check the usb joy as well..\r
- gp2x_usbjoy_update();\r
+ usbjoy_update();\r
for (i = 0; i < num_of_joys; i++)\r
- value |= gp2x_usbjoy_check(i);\r
+ value |= usbjoy_check(i);\r
}\r
\r
return value;\r
}\r
\r
\r
-static int s_oldrate = 0, s_oldbits = 0, s_oldstereo = 0;\r
-\r
-void gp2x_start_sound(int rate, int bits, int stereo)\r
-{\r
- int frag = 0, bsize, buffers;\r
-\r
- // if no settings change, we don't need to do anything\r
- if (rate == s_oldrate && s_oldbits == bits && s_oldstereo == stereo) return;\r
-\r
- if (sounddev > 0) close(sounddev);\r
- sounddev = open("/dev/dsp", O_WRONLY|O_ASYNC);\r
- if (sounddev == -1)\r
- printf("open(\"/dev/dsp\") failed with %i\n", errno);\r
-\r
- ioctl(sounddev, SNDCTL_DSP_SETFMT, &bits);\r
- ioctl(sounddev, SNDCTL_DSP_SPEED, &rate);\r
- ioctl(sounddev, SNDCTL_DSP_STEREO, &stereo);\r
- // calculate buffer size\r
- buffers = 16;\r
- bsize = rate / 32;\r
- if (rate > 22050) { bsize*=4; buffers*=2; } // 44k mode seems to be very demanding\r
- while ((bsize>>=1)) frag++;\r
- frag |= buffers<<16; // 16 buffers\r
- ioctl(sounddev, SNDCTL_DSP_SETFRAGMENT, &frag);\r
- usleep(192*1024);\r
-\r
- printf("gp2x_set_sound: %i/%ibit/%s, %i buffers of %i bytes\n",\r
- rate, bits, stereo?"stereo":"mono", frag>>16, 1<<(frag&0xffff));\r
-\r
- s_oldrate = rate; s_oldbits = bits; s_oldstereo = stereo;\r
-}\r
-\r
-\r
-void gp2x_sound_write(void *buff, int len)\r
-{\r
- write(sounddev, buff, len);\r
-}\r
-\r
-void gp2x_sound_sync(void)\r
-{\r
- ioctl(sounddev, SOUND_PCM_SYNC, 0);\r
-}\r
-\r
-void gp2x_sound_volume(int l, int r)\r
-{\r
- l=l<0?0:l; l=l>255?255:l; r=r<0?0:r; r=r>255?255:r;\r
- l<<=8; l|=r;\r
- ioctl(mixerdev, SOUND_MIXER_WRITE_PCM, &l); /*SOUND_MIXER_WRITE_VOLUME*/\r
-}\r
-\r
-\r
/* 940 */\r
void Pause940(int yes)\r
{\r
memdev = open("/dev/mem", O_RDWR);\r
if (memdev == -1)\r
{\r
- printf("open(\"/dev/mem\") failed with %i\n", errno);\r
+ perror("open(\"/dev/mem\")");\r
exit(1);\r
}\r
\r
printf("memregs are @ %p\n", gp2x_memregs);\r
if(gp2x_memregs == MAP_FAILED)\r
{\r
- printf("mmap(memregs) failed with %i\n", errno);\r
+ perror("mmap(memregs)");\r
exit(1);\r
}\r
gp2x_memregl = (unsigned long *) gp2x_memregs;\r
gp2x_screens[0] = mmap(0, FRAMEBUFF_WHOLESIZE, PROT_WRITE, MAP_SHARED, memdev, FRAMEBUFF_ADDR0);\r
if(gp2x_screens[0] == MAP_FAILED)\r
{\r
- printf("mmap(gp2x_screen) failed with %i\n", errno);\r
+ perror("mmap(gp2x_screen)");\r
exit(1);\r
}\r
printf("framebuffers point to %p\n", gp2x_screens[0]);\r
gp2x_memset_all_buffers(0, 0, 320*240*2);\r
\r
// snd\r
- mixerdev = open("/dev/mixer", O_RDWR);\r
- if (mixerdev == -1)\r
- printf("open(\"/dev/mixer\") failed with %i\n", errno);\r
+ sndout_oss_init();\r
\r
/* init usb joys -GnoStiC */\r
- gp2x_usbjoy_init();\r
+ usbjoy_init();\r
\r
// touchscreen\r
touchdev = open("/dev/touchscreen/wm97xx", O_RDONLY);\r
munmap(gp2x_screens[0], FRAMEBUFF_WHOLESIZE);\r
munmap((void *)gp2x_memregs, 0x10000);\r
close(memdev);\r
- close(mixerdev);\r
- if (sounddev >= 0) close(sounddev);\r
if (touchdev >= 0) close(touchdev);\r
\r
- gp2x_usbjoy_deinit();\r
+ sndout_oss_exit();\r
+ usbjoy_deinit();\r
\r
printf("all done, running ");\r
\r
// Zaq121's alternative frontend support from MAME\r
- if(ext_menu && ext_state) {\r
+ if (ext_menu && ext_state) {\r
printf("%s -state %s\n", ext_menu, ext_state);\r
execl(ext_menu, ext_menu, "-state", ext_state, NULL);\r
} else if(ext_menu) {\r
void gp2x_memset_all_buffers(int offset, int byte, int len);\r
void gp2x_pd_clone_buffer2(void);\r
\r
-/* sound */\r
-void gp2x_start_sound(int rate, int bits, int stereo);\r
-void gp2x_sound_write(void *buff, int len);\r
-void gp2x_sound_volume(int l, int r);\r
-void gp2x_sound_sync(void);\r
-\r
/* input */\r
unsigned long gp2x_joystick_read(int allow_usb_joy);\r
int gp2x_touchpad_read(int *x, int *y);\r
#include "gp2x.h"\r
#include "emu.h"\r
#include "menu.h"\r
-#include "usbjoy.h"\r
+#include "../linux/usbjoy.h"\r
#include "../common/emu.h"\r
#include "../common/menu.h"\r
#include "../common/arm_utils.h"\r
{\r
*joy = 0;\r
if ((ret = gp2x_joystick_read(0) & interesting)) break;\r
- gp2x_usbjoy_update();\r
+ usbjoy_update();\r
for (i = 0; i < num_of_joys; i++) {\r
- ret = gp2x_usbjoy_check2(i);\r
+ ret = usbjoy_check2(i);\r
if (ret) { *joy = i + 1; break; }\r
}\r
if (ret) break;\r
LDFLAGS += `pkg-config --libs gthread-2.0`
# frontend
-OBJS += platform/gp2x/main.o platform/gp2x/menu.o platform/gp2x/emu.o platform/gp2x/usbjoy.o blit.o \
- gp2x.o 940ctl_ym2612.o log_io.o
+OBJS += platform/gp2x/main.o platform/gp2x/menu.o platform/gp2x/emu.o usbjoy.o blit.o \
+ sndout_oss.o gp2x.o 940ctl_ym2612.o log_io.o
# common
OBJS += platform/common/emu.o platform/common/menu.o platform/common/config.o platform/common/fonts.o \
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
-#include <sys/ioctl.h>
-#include <sys/soundcard.h>
#include <fcntl.h>
#include <errno.h>
#include "../gp2x/emu.h"
#include "../gp2x/gp2x.h"
-#include "../gp2x/usbjoy.h"
#include "../gp2x/version.h"
+#include "sndout_oss.h"
+#include "usbjoy.h"
#include "log_io.h"
static int current_bpp = 8;
static int current_pal[256];
static unsigned long current_keys = 0;
-static int sounddev = 0, mixerdev = 0;
static const char *verstring = "PicoDrive " VERSION;
// dummies
memset(gp2x_screen, 0, 320*240*2 + 320*2);
// snd
- mixerdev = open("/dev/mixer", O_RDWR);
- if (mixerdev == -1)
- printf("open(\"/dev/mixer\") failed with %i\n", errno);
+ sndout_oss_init();
gtk_initf();
- gp2x_usbjoy_init();
+ usbjoy_init();
printf("exitting init()\n"); fflush(stdout);
}
void gp2x_deinit(void)
{
free(gp2x_screen);
- if (sounddev > 0) close(sounddev);
- close(mixerdev);
- gp2x_usbjoy_deinit();
+ sndout_oss_exit();
+ usbjoy_deinit();
}
/* video */
memset(gp2x_screen, 0, 320*240*2);
}
-/* sound */
-static int s_oldrate = 0, s_oldbits = 0, s_oldstereo = 0;
-
-void gp2x_start_sound(int rate, int bits, int stereo)
-{
- int frag = 0, bsize, buffers;
-
- // if no settings change, we don't need to do anything
- if (rate == s_oldrate && s_oldbits == bits && s_oldstereo == stereo) return;
-
- if (sounddev > 0) close(sounddev);
- sounddev = open("/dev/dsp", O_WRONLY|O_ASYNC);
- if (sounddev == -1)
- printf("open(\"/dev/dsp\") failed with %i\n", errno);
-
- ioctl(sounddev, SNDCTL_DSP_SPEED, &rate);
- ioctl(sounddev, SNDCTL_DSP_SETFMT, &bits);
- ioctl(sounddev, SNDCTL_DSP_STEREO, &stereo);
- // calculate buffer size
- buffers = 16;
- bsize = rate / 32;
- if (rate > 22050) { bsize*=4; buffers*=2; } // 44k mode seems to be very demanding
- while ((bsize>>=1)) frag++;
- frag |= buffers<<16; // 16 buffers
- ioctl(sounddev, SNDCTL_DSP_SETFRAGMENT, &frag);
- printf("gp2x_set_sound: %i/%ibit/%s, %i buffers of %i bytes\n",
- rate, bits, stereo?"stereo":"mono", frag>>16, 1<<(frag&0xffff));
-
- s_oldrate = rate; s_oldbits = bits; s_oldstereo = stereo;
-}
-
-void gp2x_sound_write(void *buff, int len)
-{
- write(sounddev, buff, len);
-}
-
-void gp2x_sound_sync(void)
-{
- ioctl(sounddev, SOUND_PCM_SYNC, 0);
-}
-
-void gp2x_sound_volume(int l, int r)
-{
- l=l<0?0:l; l=l>255?255:l; r=r<0?0:r; r=r>255?255:r;
- l<<=8; l|=r;
- ioctl(mixerdev, SOUND_MIXER_WRITE_PCM, &l); /*SOUND_MIXER_WRITE_VOLUME*/
-}
-
/* joy */
unsigned long gp2x_joystick_read(int allow_usb_joy)
{
if (allow_usb_joy && num_of_joys > 0) {
// check the usb joy as well..
- gp2x_usbjoy_update();
+ usbjoy_update();
for (i = 0; i < num_of_joys; i++)
- value |= gp2x_usbjoy_check(i);
+ value |= usbjoy_check(i);
}
return value;
--- /dev/null
+/* sound output via OSS */
+#include <stdio.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <sys/ioctl.h>
+#include <sys/soundcard.h>
+#include <unistd.h>
+
+#include "sndout_oss.h"
+
+static int sounddev = -1, mixerdev = -1;
+
+int sndout_oss_init(void)
+{
+ if (mixerdev >= 0) close(mixerdev);
+ mixerdev = open("/dev/mixer", O_RDWR);
+ if (mixerdev == -1)
+ {
+ perror("open(\"/dev/mixer\")");
+ }
+
+ return 0;
+}
+
+
+int sndout_oss_start(int rate, int bits, int stereo)
+{
+ static int s_oldrate = 0, s_oldbits = 0, s_oldstereo = 0;
+ int frag = 0, bsize, buffers, ret;
+
+ // if no settings change, we don't need to do anything,
+ // since audio is never stopped
+ if (rate == s_oldrate && s_oldbits == bits && s_oldstereo == stereo)
+ return 0;
+
+ if (sounddev >= 0) close(sounddev);
+ sounddev = open("/dev/dsp", O_WRONLY|O_ASYNC);
+ if (sounddev == -1)
+ {
+ perror("open(\"/dev/dsp\")");
+ return -1;
+ }
+
+ // calculate buffer size
+ // this is tuned for GP2X
+ buffers = 16;
+ bsize = rate / 32;
+ if (rate > 22050) { bsize*=4; buffers*=2; }
+ while ((bsize>>=1)) frag++;
+ frag |= buffers<<16; // 16 buffers
+ ret = ioctl(sounddev, SNDCTL_DSP_SETFRAGMENT, &frag);
+ if (ret) perror("SNDCTL_DSP_SETFRAGMENT failed");
+
+ ret = ioctl(sounddev, SNDCTL_DSP_STEREO, &stereo);
+ ret |= ioctl(sounddev, SNDCTL_DSP_SETFMT, &bits);
+ ret |= ioctl(sounddev, SNDCTL_DSP_SPEED, &rate);
+ if (ret) printf("failed to set audio format\n");
+ usleep(192*1024);
+
+ printf("gp2x_set_sound: %i/%ibit/%s, %i buffers of %i bytes\n",
+ rate, bits, stereo?"stereo":"mono", frag>>16, 1<<(frag&0xffff));
+
+ s_oldrate = rate; s_oldbits = bits; s_oldstereo = stereo;
+ return 0;
+}
+
+
+int sndout_oss_write(const void *buff, int len)
+{
+ return write(sounddev, buff, len);
+}
+
+
+void sndout_oss_sync(void)
+{
+ ioctl(sounddev, SOUND_PCM_SYNC, 0);
+}
+
+
+void sndout_oss_setvol(int l, int r)
+{
+ if (mixerdev < 0) return;
+
+ l=l<0?0:l; l=l>255?255:l; r=r<0?0:r; r=r>255?255:r;
+ l<<=8; l|=r;
+ ioctl(mixerdev, SOUND_MIXER_WRITE_PCM, &l); /*SOUND_MIXER_WRITE_VOLUME*/
+}
+
+
+void sndout_oss_exit(void)
+{
+ if (sounddev >= 0) close(sounddev); sounddev = -1;
+ if (mixerdev >= 0) close(mixerdev); mixerdev = -1;
+}
+
--- /dev/null
+int sndout_oss_init(void);
+int sndout_oss_start(int rate, int bits, int stereo);
+int sndout_oss_write(const void *buff, int len);
+void sndout_oss_sync(void);
+void sndout_oss_setvol(int l, int r);
+void sndout_oss_exit(void);
}
-/*********************************************************************/
-/* GP2X USB Joystick Handling -GnoStiC */
/*********************************************************************/
-#include "gp2x.h"
+#include "../common/common.h"
int num_of_joys = 0;
struct usbjoy *joys[4];
-void gp2x_usbjoy_init (void) {
+void usbjoy_init (void)
+{
/* Open available joysticks -GnoStiC */
int i, n = 0;
printf("Found %d Joystick(s)\n",num_of_joys);
}
-void gp2x_usbjoy_update (void) {
+void usbjoy_update (void)
+{
/* Update Joystick Event Cache */
int q, foo;
for (q=0; q < num_of_joys; q++) {
}
}
-int gp2x_usbjoy_check (int joyno) {
+int usbjoy_check (int joyno)
+{
/* Check Joystick */
int q, joyExKey = 0;
struct usbjoy *joy = joys[joyno];
if (joy != NULL) {
- if (joy_getaxe(JOYUP, joy)) { joyExKey |= GP2X_UP; }
- if (joy_getaxe(JOYDOWN, joy)) { joyExKey |= GP2X_DOWN; }
- if (joy_getaxe(JOYLEFT, joy)) { joyExKey |= GP2X_LEFT; }
- if (joy_getaxe(JOYRIGHT, joy)) { joyExKey |= GP2X_RIGHT; }
+ if (joy_getaxe(JOYUP, joy)) { joyExKey |= PBTN_UP; }
+ if (joy_getaxe(JOYDOWN, joy)) { joyExKey |= PBTN_DOWN; }
+ if (joy_getaxe(JOYLEFT, joy)) { joyExKey |= PBTN_LEFT; }
+ if (joy_getaxe(JOYRIGHT, joy)) { joyExKey |= PBTN_RIGHT; }
/* loop through joy buttons to check if they are pushed */
for (q=0; q<joy_buttons (joy); q++) {
if (joy_getbutton (q, joy)) {
if (joy->type == JOY_TYPE_LOGITECH) {
switch (q) {
- case 0: joyExKey |= GP2X_A; break;
- case 1: joyExKey |= GP2X_X; break;
- case 2: joyExKey |= GP2X_B; break;
- case 3: joyExKey |= GP2X_Y; break;
+ case 0: joyExKey |= PBTN_WEST; break;
+ case 1: joyExKey |= PBTN_SOUTH; break;
+ case 2: joyExKey |= PBTN_EAST; break;
+ case 3: joyExKey |= PBTN_NORTH; break;
}
} else {
switch (q) {
- case 0: joyExKey |= GP2X_Y; break;
- case 1: joyExKey |= GP2X_B; break;
- case 2: joyExKey |= GP2X_X; break;
- case 3: joyExKey |= GP2X_A; break;
+ case 0: joyExKey |= PBTN_NORTH; break;
+ case 1: joyExKey |= PBTN_EAST; break;
+ case 2: joyExKey |= PBTN_SOUTH; break;
+ case 3: joyExKey |= PBTN_WEST; break;
}
}
switch (q) {
- case 4: joyExKey |= GP2X_L; break;
- case 5: joyExKey |= GP2X_R; break;
- case 6: joyExKey |= GP2X_L; break; /* left shoulder button 2 */
- case 7: joyExKey |= GP2X_R; break; /* right shoulder button 2 */
+ case 4: joyExKey |= PBTN_L; break;
+ case 5: joyExKey |= PBTN_R; break;
+ case 6: joyExKey |= PBTN_L; break; /* left shoulder button 2 */
+ case 7: joyExKey |= PBTN_R; break; /* right shoulder button 2 */
+/*
case 8: joyExKey |= GP2X_SELECT;break;
case 9: joyExKey |= GP2X_START; break;
case 10: joyExKey |= GP2X_PUSH; break;
case 11: joyExKey |= GP2X_PUSH; break;
+*/
}
}
}
return joyExKey;
}
-int gp2x_usbjoy_check2 (int joyno) {
+int usbjoy_check2 (int joyno)
+{
/* Check Joystick, don't map to gp2x joy */
int q, to, joyExKey = 0;
struct usbjoy *joy = joys[joyno];
-void gp2x_usbjoy_deinit (void) {
+void usbjoy_deinit (void)
+{
int i;
for (i=0; i<num_of_joys; i++) {
joy_close (joys[i]);
-/* gp2x stuff */
+/* more stuff */
extern int num_of_joys;
extern struct usbjoy *joys[4];
-void gp2x_usbjoy_update(void);
-void gp2x_usbjoy_init(void);
-int gp2x_usbjoy_check(int joyno);
-int gp2x_usbjoy_check2(int joyno);
-void gp2x_usbjoy_deinit(void);
+void usbjoy_update(void);
+void usbjoy_init(void);
+int usbjoy_check(int joyno);
+int usbjoy_check2(int joyno);
+void usbjoy_deinit(void);
#endif // USBJOY_H
-export CROSS = arm-none-linux-gnueabi-\r
+#export CROSS = arm-none-linux-gnueabi-\r
+LIBROOT = /home/notaz/dev/pnd/libroot\r
\r
# settings\r
#mz80 = 1\r
endif\r
\r
DEFINC = -I../.. -I. -DARM -DPANDORA\r
-COPT_COMMON = -Wall -Winline -mcpu=cortex-a8 -mtune=cortex-a8 -march=armv7-a\r
+COPT_COMMON = -Wall -Winline -mcpu=cortex-a8 -mtune=cortex-a8 -march=armv7-a -I$(LIBROOT)/include\r
ifeq ($(DEBUG),)\r
COPT_COMMON += -O2 # -ftracer -fstrength-reduce -fomit-frame-pointer -fstrict-aliasing -ffast-math\r
else\r
OBJCOPY = $(CROSS)objcopy\r
\r
# frontend\r
-OBJS += pandora.o main.o emu.o asm_utils.o platform/gp2x/menu.o platform/gp2x/usbjoy.o\r
+OBJS += pandora.o main.o emu.o asm_utils.o platform/gp2x/menu.o\r
\r
# common\r
OBJS += platform/common/emu.o platform/common/menu.o platform/common/fonts.o platform/common/config.o \\r
- platform/common/arm_utils.o platform/common/mp3_helix.o platform/common/arm_linux.o\r
- # platform/common/readpng.o\r
+ platform/common/arm_utils.o platform/common/mp3_helix.o platform/common/arm_linux.o \\r
+ platform/common/readpng.o platform/linux/usbjoy.o platform/linux/sndout_oss.o\r
\r
# Pico\r
ifeq "$(amalgamate)" "1"\r
vpath %.c = ../..\r
vpath %.s = ../..\r
vpath %.S = ../..\r
-DIRS = platform platform/gp2x platform/common pico pico/cd pico/pico pico/sound pico/carthw/svp \\r
+DIRS = platform platform/gp2x platform/linux platform/common pico pico/cd pico/pico pico/sound pico/carthw/svp \\r
zlib unzip cpu cpu/musashi cpu/Cyclone/proj cpu/Cyclone/tools cpu/mz80 cpu/DrZ80\r
\r
\r
\r
PicoDrive : $(OBJS) ../common/helix/$(CROSS)helix-mp3.a\r
@echo ">>>" $@\r
- $(CC) -o $@ $(CFLAGS) $^ -lm -Wl,-Map=PicoDrive.map # -lpng\r
+ $(CC) -o $@ $(CFLAGS) $^ -lm -Wl,-Map=PicoDrive.map -lpng -L$(LIBROOT)/lib\r
ifeq ($(DEBUG),)\r
$(STRIP) $@\r
endif\r
#include <stdarg.h>\r
\r
#include "../gp2x/emu.h"\r
-#include "../gp2x/usbjoy.h"\r
#include "../gp2x/menu.h"\r
#include "../common/arm_utils.h"\r
#include "../common/fonts.h"\r
#include "../common/emu.h"\r
#include "../common/config.h"\r
#include "../common/common.h"\r
+#include "../linux/usbjoy.h"\r
+#include "../linux/sndout_oss.h"\r
#include "asm_utils.h"\r
\r
#include <pico/pico_int.h>\r
if (vol > 0) vol--;\r
}\r
wait_frames = 0;\r
- gp2x_sound_volume(vol, vol);\r
+ sndout_oss_setvol(vol, vol);\r
currentConfig.volume = vol;\r
}\r
sprintf(noticeMsg, "VOL: %02i", vol);\r
// add joy inputs\r
if (num_of_joys > 0)\r
{\r
- gp2x_usbjoy_update();\r
+ usbjoy_update();\r
for (joy = 0; joy < num_of_joys; joy++) {\r
- int btns = gp2x_usbjoy_check2(joy);\r
+ int btns = usbjoy_check2(joy);\r
for (i = 0; i < 32; i++) {\r
if (btns & (1 << i)) {\r
int acts = currentConfig.JoyBinds[joy][i];\r
\r
/* avoid writing audio when lagging behind to prevent audio lag */\r
if (PicoSkipFrame != 2)\r
- gp2x_sound_write(PsndOut, len<<1);\r
+ sndout_oss_write(PsndOut, len<<1);\r
}\r
\r
\r
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;\r
printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",\r
PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);\r
- gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);\r
- gp2x_sound_volume(currentConfig.volume, currentConfig.volume);\r
+ sndout_oss_start(PsndRate, 16, (PicoOpt&8)>>3);\r
+ sndout_oss_setvol(currentConfig.volume, currentConfig.volume);\r
PicoWriteSound = updateSound;\r
update_volume(0, 0);\r
memset(sndBuffer, 0, sizeof(sndBuffer));\r
#include <sys/mman.h>\r
#include <sys/types.h>\r
#include <sys/stat.h>\r
-#include <sys/ioctl.h>\r
-#include <sys/soundcard.h>\r
#include <linux/fb.h>\r
#include <fcntl.h>\r
#include <errno.h>\r
\r
#include "../gp2x/gp2x.h"\r
-#include "../gp2x/usbjoy.h"\r
+#include "../linux/usbjoy.h"\r
+#include "../linux/sndout_oss.h"\r
#include "../common/arm_linux.h"\r
\r
static volatile unsigned int *memregs = MAP_FAILED;\r
//static\r
int memdev = 0;\r
-static int fbdev = -1, sounddev = -1, mixerdev = -1, touchdev = -1;\r
-static int touchcal[7] = { 6203, 0, -1501397, 0, -4200, 16132680, 65536 };\r
+static int fbdev = -1;\r
\r
-//#define SCREEN_MAP_SIZE (((800*(480+11)*2)+0xfff)&~0xfff)\r
#define SCREEN_MAP_SIZE (800*480*2)\r
static void *screen = MAP_FAILED;\r
void *gp2x_screen;\r
\r
if (allow_usb_joy && num_of_joys > 0) {\r
// check the usb joy as well..\r
- gp2x_usbjoy_update();\r
+ usbjoy_update();\r
for (i = 0; i < num_of_joys; i++)\r
- value |= gp2x_usbjoy_check(i);\r
+ value |= usbjoy_check(i);\r
}\r
\r
return value;\r
}\r
\r
+// FIXME\r
+#if 0\r
+static int touchcal[7] = { 6203, 0, -1501397, 0, -4200, 16132680, 65536 };\r
+\r
typedef struct ucb1x00_ts_event\r
{\r
unsigned short pressure;\r
\r
return zero_seen ? event.pressure : 0;\r
}\r
-\r
-\r
-static int s_oldrate = 0, s_oldbits = 0, s_oldstereo = 0;\r
-\r
-void gp2x_start_sound(int rate, int bits, int stereo)\r
-{\r
- int frag = 0, bsize, buffers;\r
-\r
- // if no settings change, we don't need to do anything\r
- if (rate == s_oldrate && s_oldbits == bits && s_oldstereo == stereo) return;\r
-\r
- if (sounddev > 0) close(sounddev);\r
- sounddev = open("/dev/dsp", O_WRONLY|O_ASYNC);\r
- if (sounddev == -1)\r
- printf("open(\"/dev/dsp\") failed with %i\n", errno);\r
-\r
- ioctl(sounddev, SNDCTL_DSP_SETFMT, &bits);\r
- ioctl(sounddev, SNDCTL_DSP_SPEED, &rate);\r
- ioctl(sounddev, SNDCTL_DSP_STEREO, &stereo);\r
- // calculate buffer size\r
- buffers = 16;\r
- bsize = rate / 32;\r
- if (rate > 22050) { bsize*=4; buffers*=2; } // 44k mode seems to be very demanding\r
- while ((bsize>>=1)) frag++;\r
- frag |= buffers<<16; // 16 buffers\r
- ioctl(sounddev, SNDCTL_DSP_SETFRAGMENT, &frag);\r
- usleep(192*1024);\r
-\r
- printf("gp2x_set_sound: %i/%ibit/%s, %i buffers of %i bytes\n",\r
- rate, bits, stereo?"stereo":"mono", frag>>16, 1<<(frag&0xffff));\r
-\r
- s_oldrate = rate; s_oldbits = bits; s_oldstereo = stereo;\r
-}\r
-\r
-\r
-void gp2x_sound_write(void *buff, int len)\r
-{\r
- write(sounddev, buff, len);\r
-}\r
-\r
-void gp2x_sound_sync(void)\r
-{\r
-// ioctl(sounddev, SOUND_PCM_SYNC, 0);\r
-}\r
-\r
-void gp2x_sound_volume(int l, int r)\r
-{\r
-#if 0\r
- l=l<0?0:l; l=l>255?255:l; r=r<0?0:r; r=r>255?255:r;\r
- l<<=8; l|=r;\r
- ioctl(mixerdev, SOUND_MIXER_WRITE_PCM, &l); /*SOUND_MIXER_WRITE_VOLUME*/\r
+#else\r
+int gp2x_touchpad_read(int *x, int *y) { return -1; }\r
#endif\r
-}\r
-\r
\r
/* common */\r
void gp2x_init(void)\r
{\r
- struct fb_fix_screeninfo fbfix;\r
- int ret;\r
-\r
printf("entering init()\n"); fflush(stdout);\r
\r
memdev = open("/dev/mem", O_RDWR);\r
if (memdev == -1)\r
{\r
- printf("open(\"/dev/mem\") failed with %i\n", errno);\r
+ perror("open(\"/dev/mem\")");\r
exit(1);\r
}\r
/*\r
fbdev = open("/dev/fb0", O_RDWR);\r
if (fbdev == -1)\r
{\r
- printf("open(\"/dev/fb0\") failed with %i\n", errno);\r
- exit(1);\r
- }\r
-\r
- ret = ioctl(fbdev, FBIOGET_FSCREENINFO, &fbfix);\r
- if (ret == -1)\r
- {\r
- printf("ioctl(fbdev) failed with %i\n", errno);\r
+ perror("open(\"/dev/fb0\")");\r
exit(1);\r
}\r
\r
- // squidge hack\r
- if (fbfix.line_length != 800*2)\r
- {\r
- gp2x_screen = malloc(800*640*2);\r
- return;\r
- }\r
-\r
screen = mmap(0, SCREEN_MAP_SIZE, PROT_WRITE|PROT_READ, MAP_SHARED, fbdev, 0);\r
if (screen == MAP_FAILED)\r
{\r
- printf("mmap(fbptr) failed with %i\n", errno);\r
+ perror("mmap(fbptr)");\r
exit(1);\r
}\r
printf("fbptr %p\n", screen);\r
-// gp2x_screen = (char *)screen + 800*10*2-64;\r
gp2x_screen = screen;\r
\r
-\r
// snd\r
- mixerdev = open("/dev/mixer", O_RDWR);\r
- if (mixerdev == -1)\r
- printf("open(\"/dev/mixer\") failed with %i\n", errno);\r
+ sndout_oss_init();\r
\r
/* init usb joys -GnoStiC */\r
- gp2x_usbjoy_init();\r
-\r
- // touchscreen\r
- touchdev = open("/dev/touchscreen/wm97xx", O_RDONLY);\r
- if (touchdev >= 0) {\r
- FILE *pcf = fopen("/etc/pointercal", "r");\r
- if (pcf) {\r
- fscanf(pcf, "%d %d %d %d %d %d %d", &touchcal[0], &touchcal[1],\r
- &touchcal[2], &touchcal[3], &touchcal[4], &touchcal[5], &touchcal[6]);\r
- fclose(pcf);\r
- }\r
- printf("found touchscreen/wm97xx\n");\r
- }\r
+ usbjoy_init();\r
\r
printf("exitting init()\n"); fflush(stdout);\r
}\r
\r
void gp2x_deinit(void)\r
{\r
- //gp2x_video_changemode(15);\r
-\r
if (screen != MAP_FAILED)\r
munmap(screen, SCREEN_MAP_SIZE);\r
if (memregs != MAP_FAILED)\r
munmap((void *)memregs, 0x10000);\r
close(memdev);\r
if (fbdev >= 0) close(fbdev);\r
- if (mixerdev >= 0) close(mixerdev);\r
- if (sounddev >= 0) close(sounddev);\r
- if (touchdev >= 0) close(touchdev);\r
\r
- gp2x_usbjoy_deinit();\r
+ sndout_oss_exit();\r
+ usbjoy_deinit();\r
\r
printf("all done");\r
}\r
/* fake GP2X */\r
int crashed_940 = 0;\r
\r
-int readpng(void *dest, const char *fname, int what) { return -1; }\r
void set_gamma(int g100, int A_SNs_curve) {}\r
void set_FCLK(unsigned MHZ) {}\r
void set_LCD_custom_rate(int rate) {}\r
if (pico_inp_mode != 0)
{
PicoPad[0] &= ~0x0f; // release UDLR
- if (keys & BTN_UP) { pico_pen_y--; if (pico_pen_y < 8) pico_pen_y = 8; }
- if (keys & BTN_DOWN) { pico_pen_y++; if (pico_pen_y > 224-PICO_PEN_ADJUST_Y) pico_pen_y = 224-PICO_PEN_ADJUST_Y; }
- if (keys & BTN_LEFT) { pico_pen_x--; if (pico_pen_x < 0) pico_pen_x = 0; }
- if (keys & BTN_RIGHT) {
+ if (keys & PBTN_UP) { pico_pen_y--; if (pico_pen_y < 8) pico_pen_y = 8; }
+ if (keys & PBTN_DOWN) { pico_pen_y++; if (pico_pen_y > 224-PICO_PEN_ADJUST_Y) pico_pen_y = 224-PICO_PEN_ADJUST_Y; }
+ if (keys & PBTN_LEFT) { pico_pen_x--; if (pico_pen_x < 0) pico_pen_x = 0; }
+ if (keys & PBTN_RIGHT) {
int lim = (Pico.video.reg[12]&1) ? 319 : 255;
pico_pen_x++;
if (pico_pen_x > lim-PICO_PEN_ADJUST_X)
int keys;
sceGuSync(0,0);
blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
- while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
+ while( !((keys = psp_pad_read(1)) & (PBTN_X|PBTN_CIRCLE)) )
psp_msleep(50);
- if (keys & BTN_CIRCLE) do_it = 0;
- while( ((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) // wait for release
+ if (keys & PBTN_CIRCLE) do_it = 0;
+ while( ((keys = psp_pad_read(1)) & (PBTN_X|PBTN_CIRCLE)) ) // wait for release
psp_msleep(50);
clearArea(0);
}
if (keys & PSP_CTRL_HOME)
sceDisplayWaitVblankStart();
- if (keys & BTN_SELECT)
+ if (keys & PBTN_SELECT)
engineState = PGS_Menu;
keys &= CONFIGURABLE_KEYS;
if (!is_key_config)
ret |= (ret & 0xf0000000) >> 24; // use analog as d-pad
- if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT|BTN_L|BTN_R)))
+ if (wait > 6 && (ret&(PBTN_UP|PBTN_LEFT|PBTN_DOWN|PBTN_RIGHT|PBTN_L|PBTN_R)))
wait = 6;
// we don't need diagonals in menus
- if ((ret&BTN_UP) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT;
- if ((ret&BTN_UP) && (ret&BTN_RIGHT)) ret &= ~BTN_RIGHT;
- if ((ret&BTN_DOWN) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT;
- if ((ret&BTN_DOWN) && (ret&BTN_RIGHT)) ret &= ~BTN_RIGHT;
+ if ((ret&PBTN_UP) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;
+ if ((ret&PBTN_UP) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
+ if ((ret&PBTN_DOWN) && (ret&PBTN_LEFT)) ret &= ~PBTN_LEFT;
+ if ((ret&PBTN_DOWN) && (ret&PBTN_RIGHT)) ret &= ~PBTN_RIGHT;
return ret;
}
for (;;)
{
draw_dirlist(curr_path, namelist, n, sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_L|BTN_R|BTN_X|BTN_CIRCLE, 0);
- if(inp & BTN_UP ) { sel--; if (sel < 0) sel = n-2; }
- if(inp & BTN_DOWN) { sel++; if (sel > n-2) sel = 0; }
- if(inp & BTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }
- if(inp & BTN_L) { sel-=24; if (sel < 0) sel = 0; }
- if(inp & BTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }
- if(inp & BTN_R) { sel+=24; if (sel > n-2) sel = n-2; }
- if(inp & BTN_CIRCLE) // enter dir/select
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_X|PBTN_CIRCLE, 0);
+ if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = n-2; }
+ if(inp & PBTN_DOWN) { sel++; if (sel > n-2) sel = 0; }
+ if(inp & PBTN_LEFT) { sel-=10; if (sel < 0) sel = 0; }
+ if(inp & PBTN_L) { sel-=24; if (sel < 0) sel = 0; }
+ if(inp & PBTN_RIGHT) { sel+=10; if (sel > n-2) sel = n-2; }
+ if(inp & PBTN_R) { sel+=24; if (sel > n-2) sel = n-2; }
+ if(inp & PBTN_CIRCLE) // enter dir/select
{
if (namelist[sel+1]->d_type & FIO_S_IFDIR)
{
break;
}
}
- if(inp & BTN_X) break; // cancel
+ if(inp & PBTN_X) break; // cancel
}
if (n > 0) {
for(;;)
{
draw_patchlist(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_L|BTN_R|BTN_X|BTN_CIRCLE, 0);
- if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }
- if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }
- if(inp &(BTN_LEFT|BTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
- if(inp &(BTN_RIGHT|BTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }
- if(inp & BTN_CIRCLE) { // action
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R|PBTN_X|PBTN_CIRCLE, 0);
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = PicoPatchCount; }
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > PicoPatchCount) menu_sel = 0; }
+ if(inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
+ if(inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > PicoPatchCount) menu_sel = PicoPatchCount; }
+ if(inp & PBTN_CIRCLE) { // action
if (menu_sel < PicoPatchCount)
PicoPatches[menu_sel].active = !PicoPatches[menu_sel].active;
else return;
}
- if(inp & BTN_X) return;
+ if(inp & PBTN_X) return;
}
}
for(;;)
{
draw_savestate_menu(menu_sel, is_loading);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_X|BTN_CIRCLE, 0);
- if(inp & BTN_UP ) {
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_X|PBTN_CIRCLE, 0);
+ if(inp & PBTN_UP ) {
do {
menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max;
} while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);
}
- if(inp & BTN_DOWN) {
+ if(inp & PBTN_DOWN) {
do {
menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0;
} while (!(state_slot_flags & (1 << menu_sel)) && menu_sel != menu_sel_max && is_loading);
}
- if(inp & BTN_CIRCLE) { // save/load
+ if(inp & PBTN_CIRCLE) { // save/load
if (menu_sel < 10) {
state_slot = menu_sel;
PicoStateProgressCB = emu_msg_cb; /* also suitable for menu */
return 0;
} else return 1;
}
- if(inp & BTN_X) return 1;
+ if(inp & PBTN_X) return 1;
}
}
for (;;)
{
draw_key_config(opts, opt_cnt, player_idx, sel);
- inp = wait_for_input(CONFIGURABLE_KEYS|BTN_SELECT, 1);
- if (!(inp & BTN_SELECT)) {
+ inp = wait_for_input(CONFIGURABLE_KEYS|PBTN_SELECT, 1);
+ if (!(inp & PBTN_SELECT)) {
prev_select = 0;
- if(inp & BTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
- if(inp & BTN_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }
+ if(inp & PBTN_UP ) { sel--; if (sel < 0) sel = menu_sel_max; continue; }
+ if(inp & PBTN_DOWN) { sel++; if (sel > menu_sel_max) sel = 0; continue; }
}
if (sel >= opt_cnt) {
- if (inp & (BTN_X|BTN_CIRCLE)) break;
+ if (inp & (PBTN_X|PBTN_CIRCLE)) break;
else continue;
}
// if we are here, we want to bind/unbind something
- if ((inp & BTN_SELECT) && !prev_select)
+ if ((inp & PBTN_SELECT) && !prev_select)
unbind_action(opts[sel].mask);
- prev_select = inp & BTN_SELECT;
+ prev_select = inp & PBTN_SELECT;
inp &= CONFIGURABLE_KEYS;
- inp &= ~BTN_SELECT;
+ inp &= ~PBTN_SELECT;
for (i = 0; i < 32; i++)
if (inp & (1 << i)) {
if (count_bound_keys(opts[sel].mask, player_idx) >= 2)
while (1)
{
draw_kc_sel(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_X|BTN_CIRCLE, 0);
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
selected_id = me_index2id(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, menu_sel);
- if (inp & (BTN_LEFT|BTN_RIGHT)) // multi choise
- me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0);
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
- if (inp & BTN_CIRCLE) {
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) // multi choise
+ me_process(ctrlopt_entries, CTRLOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ if (inp & PBTN_CIRCLE) {
int is_6button = PicoOpt & POPT_6BTN_PAD;
switch (selected_id) {
case MA_CTRL_PLAYER1: key_config_loop(me_ctrl_actions, is_6button ? 15 : 11, 0); return;
default: return;
}
}
- if (inp & BTN_X) return;
+ if (inp & PBTN_X) return;
}
}
for (;;)
{
draw_cd_menu_options(menu_sel, &bios_names);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_X|BTN_CIRCLE|BTN_START, 0);
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE|PBTN_START, 0);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(cdopt_entries, CDOPT_ENTRY_COUNT, menu_sel);
- if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise
- if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0) &&
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise
+ if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0) &&
selected_id == MA_CDOPT_READAHEAD) {
- if (inp & BTN_LEFT) {
+ if (inp & PBTN_LEFT) {
PicoCDBuffers >>= 1;
if (PicoCDBuffers < 2) PicoCDBuffers = 0;
} else {
}
}
}
- if (inp & BTN_CIRCLE) // toggleable options
+ if (inp & PBTN_CIRCLE) // toggleable options
if (!me_process(cdopt_entries, CDOPT_ENTRY_COUNT, selected_id, 1) &&
selected_id == MA_CDOPT_DONE) {
return;
}
- if (inp & BTN_START) {
+ if (inp & PBTN_START) {
switch (selected_id) { // BIOS testers
case MA_CDOPT_TESTBIOS_USA:
if (emu_findBios(4, &bios)) { // test US
break;
}
}
- if (inp & BTN_X) return;
+ if (inp & PBTN_X) return;
}
}
for (;;)
{
draw_dispmenu_options(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_X|BTN_CIRCLE, 0);
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(opt3_entries, OPT3_ENTRY_COUNT, menu_sel);
if (selected_id == MA_OPT3_HSCALE40 && is_32col) { is_32col = 0; menu_opt3_preview(is_32col); }
if (selected_id == MA_OPT3_HSCALE32 && !is_32col) { is_32col = 1; menu_opt3_preview(is_32col); }
- if (inp & (BTN_LEFT|BTN_RIGHT)) // multi choise
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) // multi choise
{
float *setting = NULL;
int tmp;
- me_process(opt3_entries, OPT3_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0);
+ me_process(opt3_entries, OPT3_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0);
switch (selected_id) {
case MA_OPT3_SCALE: setting = ¤tConfig.scale; break;
case MA_OPT3_HSCALE40: setting = ¤tConfig.hscale40; is_32col = 0; break;
case MA_OPT3_BLACKLVL: menu_opt3_preview(is_32col); break;
case MA_OPT3_VSYNC:
tmp = ((currentConfig.EmuOpt>>13)&1) | ((currentConfig.EmuOpt>>15)&2);
- tmp = (inp & BTN_LEFT) ? (tmp>>1) : ((tmp<<1)|1);
+ tmp = (inp & PBTN_LEFT) ? (tmp>>1) : ((tmp<<1)|1);
if (tmp > 3) tmp = 3;
currentConfig.EmuOpt &= ~0x12000;
currentConfig.EmuOpt |= ((tmp&2)<<15) | ((tmp&1)<<13);
default: break;
}
if (setting != NULL) {
- while ((inp = psp_pad_read(0)) & (BTN_LEFT|BTN_RIGHT)) {
- *setting += (inp & BTN_LEFT) ? -0.01 : 0.01;
+ while ((inp = psp_pad_read(0)) & (PBTN_LEFT|PBTN_RIGHT)) {
+ *setting += (inp & PBTN_LEFT) ? -0.01 : 0.01;
if (*setting <= 0) *setting = 0.01;
menu_opt3_preview(is_32col);
draw_dispmenu_options(menu_sel); // will wait vsync
}
}
}
- if (inp & BTN_CIRCLE) { // toggleable options
+ if (inp & PBTN_CIRCLE) { // toggleable options
me_process(opt3_entries, OPT3_ENTRY_COUNT, selected_id, 1);
switch (selected_id) {
case MA_OPT3_DONE:
default: break;
}
}
- if (inp & BTN_X) return;
+ if (inp & PBTN_X) return;
}
}
for(;;)
{
draw_amenu_options(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_X|BTN_CIRCLE, 0);
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(opt2_entries, OPT2_ENTRY_COUNT, menu_sel);
- if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise
- if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0) &&
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise
+ if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0) &&
selected_id == MA_OPT2_GAMMA) {
// TODO?
}
}
- if (inp & BTN_CIRCLE) { // toggleable options
+ if (inp & PBTN_CIRCLE) { // toggleable options
if (!me_process(opt2_entries, OPT2_ENTRY_COUNT, selected_id, 1) &&
selected_id == MA_OPT2_DONE) {
return;
}
}
- if (inp & BTN_X) return;
+ if (inp & PBTN_X) return;
}
}
while (1)
{
draw_menu_options(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT|BTN_X|BTN_CIRCLE, 0);
- if (inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if (inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_X|PBTN_CIRCLE, 0);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
selected_id = me_index2id(opt_entries, OPT_ENTRY_COUNT, menu_sel);
- if (inp & (BTN_LEFT|BTN_RIGHT)) { // multi choise
- if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, (inp&BTN_RIGHT) ? 1 : 0)) {
+ if (inp & (PBTN_LEFT|PBTN_RIGHT)) { // multi choise
+ if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, (inp&PBTN_RIGHT) ? 1 : 0)) {
switch (selected_id) {
case MA_OPT_RENDERER:
if ((PicoOpt & 0x10) || !(currentConfig.EmuOpt & 0x80)) {
}
break;
case MA_OPT_SOUND_QUALITY:
- PsndRate = sndrate_prevnext(PsndRate, inp & BTN_RIGHT);
+ PsndRate = sndrate_prevnext(PsndRate, inp & PBTN_RIGHT);
break;
case MA_OPT_REGION:
- region_prevnext(inp & BTN_RIGHT);
+ region_prevnext(inp & PBTN_RIGHT);
break;
case MA_OPT_CONFIRM_STATES: {
int n = ((currentConfig.EmuOpt>>9)&1) | ((currentConfig.EmuOpt>>10)&2);
- n += (inp & BTN_LEFT) ? -1 : 1;
+ n += (inp & PBTN_LEFT) ? -1 : 1;
if (n < 0) n = 0; else if (n > 3) n = 3;
n |= n << 1; n &= ~2;
currentConfig.EmuOpt &= ~0xa00;
break;
}
case MA_OPT_SAVE_SLOT:
- if (inp & BTN_RIGHT) {
+ if (inp & PBTN_RIGHT) {
state_slot++; if (state_slot > 9) state_slot = 0;
} else {state_slot--; if (state_slot < 0) state_slot = 9;
}
break;
case MA_OPT_CPU_CLOCKS:
- while ((inp = psp_pad_read(0)) & (BTN_LEFT|BTN_RIGHT)) {
- currentConfig.CPUclock += (inp & BTN_LEFT) ? -1 : 1;
+ while ((inp = psp_pad_read(0)) & (PBTN_LEFT|PBTN_RIGHT)) {
+ currentConfig.CPUclock += (inp & PBTN_LEFT) ? -1 : 1;
if (currentConfig.CPUclock < 19) currentConfig.CPUclock = 19;
if (currentConfig.CPUclock > 333) currentConfig.CPUclock = 333;
draw_menu_options(menu_sel); // will wait vsync
case MA_OPT_SAVECFG:
case MA_OPT_SAVECFG_GAME:
case MA_OPT_LOADCFG:
- config_slot += (inp&BTN_RIGHT) ? 1 : -1;
+ config_slot += (inp&PBTN_RIGHT) ? 1 : -1;
if (config_slot > 9) config_slot = 0;
if (config_slot < 0) config_slot = 9;
me_enable(opt_entries, OPT_ENTRY_COUNT, MA_OPT_LOADCFG, config_slot != config_slot_current);
}
}
}
- if (inp & BTN_CIRCLE) {
+ if (inp & PBTN_CIRCLE) {
if (!me_process(opt_entries, OPT_ENTRY_COUNT, selected_id, 1))
{
switch (selected_id)
}
}
}
- if(inp & BTN_X) {
+ if(inp & PBTN_X) {
menu_options_save();
return 0; // done (update, no write)
}
/* make sure action buttons are not pressed on entering menu */
draw_menu_root(menu_sel);
- while (psp_pad_read(1) & (BTN_X|BTN_CIRCLE|BTN_SELECT)) psp_msleep(50);
+ while (psp_pad_read(1) & (PBTN_X|PBTN_CIRCLE|PBTN_SELECT)) psp_msleep(50);
for (;;)
{
draw_menu_root(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_X|BTN_CIRCLE|BTN_SELECT|BTN_L|BTN_R, 0);
- if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
- if((inp & (BTN_L|BTN_R)) == (BTN_L|BTN_R)) debug_menu_loop();
- if( inp & (BTN_SELECT|BTN_X)) {
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_X|PBTN_CIRCLE|PBTN_SELECT|PBTN_L|PBTN_R, 0);
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ if((inp & (PBTN_L|PBTN_R)) == (PBTN_L|PBTN_R)) debug_menu_loop();
+ if( inp & (PBTN_SELECT|PBTN_X)) {
if (rom_loaded) {
- while (psp_pad_read(1) & (BTN_SELECT|BTN_X)) psp_msleep(50); // wait until released
+ while (psp_pad_read(1) & (PBTN_SELECT|PBTN_X)) psp_msleep(50); // wait until released
engineState = PGS_Running;
break;
}
}
- if(inp & BTN_CIRCLE) {
+ if(inp & PBTN_CIRCLE) {
menuErrorMsg[0] = 0; // clear error msg
switch (me_index2id(main_entries, MAIN_ENTRY_COUNT, menu_sel))
{
case MA_MAIN_RESUME_GAME:
if (rom_loaded) {
- while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50);
+ while (psp_pad_read(1) & PBTN_CIRCLE) psp_msleep(50);
engineState = PGS_Running;
return;
}
if (rom_loaded) {
if(savestate_menu_loop(1))
continue;
- while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50);
+ while (psp_pad_read(1) & PBTN_CIRCLE) psp_msleep(50);
engineState = PGS_Running;
return;
}
case MA_MAIN_RESET_GAME:
if (rom_loaded) {
emu_ResetGame();
- while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50);
+ while (psp_pad_read(1) & PBTN_CIRCLE) psp_msleep(50);
engineState = PGS_Running;
return;
}
draw_menu_credits();
psp_msleep(500);
inp = 0;
- while (!(inp & (BTN_X|BTN_CIRCLE)))
- inp = wait_for_input(BTN_X|BTN_CIRCLE, 0);
+ while (!(inp & (PBTN_X|PBTN_CIRCLE)))
+ inp = wait_for_input(PBTN_X|PBTN_CIRCLE, 0);
break;
case MA_MAIN_EXIT:
engineState = PGS_Quit;
/* make sure action buttons are not pressed on entering menu */
draw_menu_tray(menu_sel);
- while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50);
+ while (psp_pad_read(1) & PBTN_CIRCLE) psp_msleep(50);
for (;;)
{
draw_menu_tray(menu_sel);
- inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_CIRCLE, 0);
- if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
- if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
- if(inp & BTN_CIRCLE) {
+ inp = wait_for_input(PBTN_UP|PBTN_DOWN|PBTN_CIRCLE, 0);
+ if(inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }
+ if(inp & PBTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }
+ if(inp & PBTN_CIRCLE) {
switch (menu_sel) {
case 0: // select image
selfname = romsel_loop(curr_path);
void menu_romload_end(void);
-#define CONFIGURABLE_KEYS (BTN_UP|BTN_LEFT|BTN_RIGHT|BTN_DOWN|BTN_L|BTN_R|BTN_TRIANGLE|BTN_CIRCLE|BTN_X|BTN_SQUARE|BTN_START| \
- BTN_NUB_UP|BTN_NUB_RIGHT|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NOTE)
+#define CONFIGURABLE_KEYS (PBTN_UP|PBTN_LEFT|PBTN_RIGHT|PBTN_DOWN|PBTN_L|PBTN_R|PBTN_TRIANGLE|PBTN_CIRCLE|PBTN_X|PBTN_SQUARE|PBTN_START| \
+ PBTN_NUB_UP|PBTN_NUB_RIGHT|PBTN_NUB_DOWN|PBTN_NUB_LEFT|PBTN_NOTE)
buttons = pad.Buttons;
// analog..
- buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
- if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
- if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
- if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
- if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
+ buttons &= ~(PBTN_NUB_UP|PBTN_NUB_DOWN|PBTN_NUB_LEFT|PBTN_NUB_RIGHT);
+ if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= PBTN_NUB_LEFT;
+ if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= PBTN_NUB_RIGHT;
+ if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= PBTN_NUB_UP;
+ if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= PBTN_NUB_DOWN;
return buttons;
}
void psp_resume_suspend(void);
/* shorter btn names */
-#define BTN_UP PSP_CTRL_UP
-#define BTN_LEFT PSP_CTRL_LEFT
-#define BTN_RIGHT PSP_CTRL_RIGHT
-#define BTN_DOWN PSP_CTRL_DOWN
-#define BTN_L PSP_CTRL_LTRIGGER
-#define BTN_R PSP_CTRL_RTRIGGER
-#define BTN_TRIANGLE PSP_CTRL_TRIANGLE
-#define BTN_CIRCLE PSP_CTRL_CIRCLE
-#define BTN_X PSP_CTRL_CROSS
-#define BTN_SQUARE PSP_CTRL_SQUARE
-#define BTN_SELECT PSP_CTRL_SELECT
-#define BTN_START PSP_CTRL_START
-#define BTN_NOTE PSP_CTRL_NOTE // doesn't seem to work?
+#define PBTN_UP PSP_CTRL_UP
+#define PBTN_LEFT PSP_CTRL_LEFT
+#define PBTN_RIGHT PSP_CTRL_RIGHT
+#define PBTN_DOWN PSP_CTRL_DOWN
+#define PBTN_L PSP_CTRL_LTRIGGER
+#define PBTN_R PSP_CTRL_RTRIGGER
+#define PBTN_TRIANGLE PSP_CTRL_TRIANGLE
+#define PBTN_CIRCLE PSP_CTRL_CIRCLE
+#define PBTN_X PSP_CTRL_CROSS
+#define PBTN_SQUARE PSP_CTRL_SQUARE
+#define PBTN_SELECT PSP_CTRL_SELECT
+#define PBTN_START PSP_CTRL_START
+#define PBTN_NOTE PSP_CTRL_NOTE // doesn't seem to work?
/* fake 'nub' btns */
-#define BTN_NUB_UP (1 << 28)
-#define BTN_NUB_RIGHT (1 << 29)
-#define BTN_NUB_DOWN (1 << 30)
-#define BTN_NUB_LEFT (1 << 31)
+#define PBTN_NUB_UP (1 << 28)
+#define PBTN_NUB_RIGHT (1 << 29)
+#define PBTN_NUB_DOWN (1 << 30)
+#define PBTN_NUB_LEFT (1 << 31)