unsigned char *PicoDraw2FB = gfx_buffer; // temporary buffer for alt renderer ( (8+320)*(8+240+8) )
int reset_timing = 0;
+static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
static DWORD noticeMsgTime = 0;
+static short *snd_cbuff = NULL;
+static int snd_cbuf_samples = 0, snd_all_samples = 0;
static void blit(const char *fps, const char *notice);
memset(¤tConfig, 0, sizeof(currentConfig));
currentConfig.lastRomFile[0] = 0;
currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
- currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
+ currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda
currentConfig.PsndRate = 22050;
currentConfig.PicoRegion = 0; // auto
currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
- currentConfig.Frameskip = 0;//-1; // auto
+ currentConfig.Frameskip = -1; // auto
currentConfig.volume = 50;
currentConfig.KeyBinds[ 2] = 1<<0; // SACB RLDU
currentConfig.KeyBinds[ 3] = 1<<1;
currentConfig.KeyBinds[ 6] = 1<<5;
currentConfig.KeyBinds[ 7] = 1<<6;
currentConfig.KeyBinds[ 4] = 1<<7;
- currentConfig.KeyBinds[13] = 1<<26; // switch rend
currentConfig.KeyBinds[ 8] = 1<<27; // save state
currentConfig.KeyBinds[ 9] = 1<<28; // load state
currentConfig.KeyBinds[12] = 1<<29; // vol up
currentConfig.KeyBinds[11] = 1<<30; // vol down
- currentConfig.PicoCDBuffers = 64;
+ currentConfig.PicoCDBuffers = 0;
currentConfig.scaling = 0;
}
}
-static void SkipFrame(int do_audio)
+#include <stdarg.h>
+static void stdbg(const char *fmt, ...)
{
- PicoSkipFrame=do_audio ? 1 : 2;
+ static int cnt = 0;
+ va_list vl;
+
+ sprintf(noticeMsg, "%x ", cnt++);
+ va_start(vl, fmt);
+ vsnprintf(noticeMsg+strlen(noticeMsg), sizeof(noticeMsg)-strlen(noticeMsg), fmt, vl);
+ va_end(vl);
+
+ noticeMsgTime = GetTickCount();
+}
+
+
+static void updateSound(int len)
+{
+ if (PicoOpt&8) len<<=1;
+
+ snd_all_samples += len;
+ PsndOut += len;
+ if (PsndOut - snd_cbuff >= snd_cbuf_samples)
+ {
+ if (PsndOut - snd_cbuff != snd_cbuf_samples)
+ stdbg("snd diff is %i, not %i", PsndOut - snd_cbuff, snd_cbuf_samples);
+ PsndOut = snd_cbuff;
+ }
+}
+
+
+static void SkipFrame(void)
+{
+ PicoSkipFrame=1;
PicoFrame();
PicoSkipFrame=0;
}
void emu_forcedFrame(void)
{
- // TODO
+ int po_old = PicoOpt;
+ int eo_old = currentConfig.EmuOpt;
+
+ PicoOpt &= ~0x0010;
+ PicoOpt |= 0x4080; // soft_scale | acc_sprites
+ currentConfig.EmuOpt |= 0x80;
+
+ if (giz_screen == NULL)
+ giz_screen = Framework2D_LockBuffer();
+
+ PicoDrawSetColorFormat(1);
+ PicoScan = EmuScan16;
+ PicoScan((unsigned) -1, NULL);
+ Pico.m.dirtyPal = 1;
+ PicoFrameDrawOnly();
+
+ Framework2D_UnlockBuffer();
+ giz_screen = NULL;
+
+ PicoOpt = po_old;
+ currentConfig.EmuOpt = eo_old;
}
+
static void RunEvents(unsigned int which)
{
if (which & 0x1800) { // save or load (but not both)
int i;
keys = Framework_PollGetButtons();
- if (keys & BTN_HOME) {
+ if (keys & BTN_HOME)
engineState = PGS_Menu;
- // wait until select is released, so menu would not resume game
- while (Framework_PollGetButtons() & BTN_HOME) Sleep(50);
- }
keys &= CONFIGURABLE_KEYS;
for (i = 0; i < 32; i++)
{
- if (keys & (1 << i)) {
+ if (keys & (1 << i))
+ {
int pl, acts = currentConfig.KeyBinds[i];
if (!acts) continue;
pl = (acts >> 16) & 1;
- /* TODO if (combo_keys & (1 << i)) {
+ if (combo_keys & (1 << i))
+ {
int u = i+1, acts_c = acts & combo_acts;
// let's try to find the other one
if (acts_c)
// add non-combo actions if combo ones were not found
if (!acts_c || u == 32)
allActions[pl] |= acts & ~combo_acts;
- } else */ {
+ } else {
allActions[pl] |= acts;
}
}
events = (allActions[0] | allActions[1]) >> 16;
// volume is treated in special way and triggered every frame
- if (events & 0x6000) {
+ if ((events & 0x6000) && PsndOut != NULL)
+ {
int vol = currentConfig.volume;
if (events & 0x2000) {
if (vol < 100) vol++;
} else {
if (vol > 0) vol--;
}
- //gp2x_sound_volume(vol, vol);
+ FrameworkAudio_SetVolume(vol, vol);
sprintf(noticeMsg, "VOL: %02i", vol);
noticeMsgTime = GetTickCount();
currentConfig.volume = vol;
prevEvents = (allActions[0] | allActions[1]) >> 16;
}
+static void find_combos(void)
+{
+ int act, u;
+
+ // find out which keys and actions are combos
+ combo_keys = combo_acts = 0;
+ for (act = 0; act < 32; act++)
+ {
+ int keyc = 0;
+ if (act == 16 || act == 17) continue; // player2 flag
+ for (u = 0; u < 32; u++)
+ {
+ if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
+ }
+ if (keyc > 1)
+ {
+ // loop again and mark those keys and actions as combo
+ for (u = 0; u < 32; u++)
+ {
+ if (currentConfig.KeyBinds[u] & (1 << act)) {
+ combo_keys |= 1 << u;
+ combo_acts |= 1 << act;
+ }
+ }
+ }
+ }
+}
+
+
static void simpleWait(DWORD until)
{
DWORD tval;
void emu_Loop(void)
{
- //static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
+ static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0;
char fpsbuff[24]; // fps count c string
DWORD tval, tval_prev = 0, tval_thissec = 0; // timing
- int frames_done = 0, frames_shown = 0, oldmodes = 0;
+ int frames_done = 0, frames_shown = 0, oldmodes = 0, sec_ms = 1000;
int target_fps, target_frametime, lim_time, tval_diff, i;
char *notice = NULL;
else PicoOpt&=~0x4000;
Pico.m.dirtyPal = 1;
oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
- //find_combos(); // TODO
+ find_combos();
// pal/ntsc might have changed, reset related stuff
target_fps = Pico.m.pal ? 50 : 60;
- target_frametime = (1000<<8)/target_fps;
+ target_frametime = Pico.m.pal ? (1000<<8)/50 : (1000<<8)/60+1;
reset_timing = 1;
+ // prepare CD buffer
+ if (PicoMCD & 1) PicoCDBufferInit();
+
// prepare sound stuff
-/* if (currentConfig.EmuOpt & 4) {
- int snd_excess_add;
+ PsndOut = NULL;
+ if (currentConfig.EmuOpt & 4)
+ {
+ int ret, snd_excess_add, stereo=(PicoOpt&8)>>3;
if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
sound_rerate(Pico.m.frame_count ? 1 : 0);
}
snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
+ snd_cbuf_samples = (PsndRate<<stereo) * 16 / target_fps;
lprintf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n",
PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
- gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
- gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
- PicoWriteSound = updateSound;
- memset(sndBuffer, 0, sizeof(sndBuffer));
- PsndOut = sndBuffer;
- PsndRate_old = PsndRate;
- PsndLen_real = PsndLen;
- PicoOpt_old = PicoOpt;
- pal_old = Pico.m.pal;
- } else*/ {
- PsndOut = 0;
+ ret = FrameworkAudio_Init(PsndRate, snd_cbuf_samples, stereo);
+ if (ret != 0) {
+ lprintf("FrameworkAudio_Init() failed: %i\n", ret);
+ sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret);
+ noticeMsgTime = GetTickCount();
+ currentConfig.EmuOpt &= ~4;
+ } else {
+ FrameworkAudio_SetVolume(currentConfig.volume, currentConfig.volume);
+ PicoWriteSound = updateSound;
+ snd_cbuff = FrameworkAudio_56448Buffer();
+ PsndOut = snd_cbuff + snd_cbuf_samples / 2; // start writing at the middle
+ snd_all_samples = 0;
+ PsndRate_old = PsndRate;
+ PicoOpt_old = PicoOpt;
+ pal_old = Pico.m.pal;
+ }
}
- // prepare CD buffer
- if (PicoMCD & 1) PicoCDBufferInit();
-
// loop?
while (engineState == PGS_Running)
{
tval = GetTickCount();
if (reset_timing || tval < tval_prev) {
+ stdbg("timing reset");
reset_timing = 0;
tval_thissec = tval;
frames_shown = frames_done = 0;
}
// second passed?
- if (tval - tval_thissec >= 1000)
+ if (tval - tval_thissec >= sec_ms)
{
#ifdef BENCHMARK
static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
if(currentConfig.EmuOpt & 2)
sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
#endif
- tval_thissec = tval;
+ //tval_thissec += 1000;
+ tval_thissec += sec_ms;
- if (PsndOut == 0 && currentConfig.Frameskip >= 0) {
+ if (PsndOut != NULL)
+ {
+ int audio_skew, adj;
+ audio_skew = snd_all_samples*2 - FrameworkAudio_BufferPos();
+ if (audio_skew < 0)
+ adj = -((-audio_skew) >> 10);
+ else adj = audio_skew >> 10;
+ target_frametime += adj;
+ sec_ms = (target_frametime * target_fps) >> 8;
+ stdbg("%i %i %i", audio_skew, adj, sec_ms);
frames_done = frames_shown = 0;
- } else {
- // it is quite common for this implementation to leave 1 fame unfinished
- // when second changes, but we don't want buffer to starve.
- if (PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
- updateKeys();
- SkipFrame(1); frames_done++;
- }
-
+ }
+ else if (currentConfig.Frameskip < 0) {
frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
if (frames_shown > frames_done) frames_shown = frames_done;
+ } else {
+ frames_done = frames_shown = 0;
}
}
#ifdef PFRAMES
{
for (i = 0; i < currentConfig.Frameskip; i++) {
updateKeys();
- SkipFrame(1); frames_done++;
+ SkipFrame(); frames_done++;
if (PsndOut) { // do framelimitting if sound is enabled
int tval_diff;
tval = GetTickCount();
continue;
}
updateKeys();
- SkipFrame(tval_diff < lim_time+target_frametime*2); frames_done++;
+ SkipFrame(); frames_done++;
continue;
}
}
if (PicoMCD & 1) PicoCDBufferFree();
+ if (PsndOut != NULL) {
+ PsndOut = snd_cbuff = NULL;
+ FrameworkAudio_Close();
+ }
+
// save SRAM
if ((currentConfig.EmuOpt & 1) && SRam.changed) {
emu_state_cb("Writing SRAM/BRAM..");
}\r
#endif\r
\r
+// ------------ debug menu ------------\r
+\r
+char *debugString(void);\r
+\r
+static void draw_debug(void)\r
+{\r
+ char *p, *str = debugString();\r
+ int len, line;\r
+\r
+ menu_draw_begin(1);\r
+\r
+ p = str;\r
+ for (line = 0; line < 24; line++)\r
+ {\r
+ while (*p && *p != '\n') p++;\r
+ len = p - str;\r
+ if (len > 55) len = 55;\r
+ smalltext_out16_lim(1, line*10, str, 0xffff, len);\r
+ if (*p == 0) break;\r
+ p++; str = p;\r
+ }\r
+ menu_draw_end();\r
+}\r
+\r
+static void debug_menu_loop(void)\r
+{\r
+ draw_debug();\r
+ wait_for_input(BTN_PLAY|BTN_STOP);\r
+}\r
+\r
// ------------ patch/gg menu ------------\r
\r
static void draw_patchlist(int sel)\r
\r
static int sndrate_prevnext(int rate, int dir)\r
{\r
- int i, rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
+ int i, rates[] = { 11025, 22050, 44100 };\r
\r
for (i = 0; i < 5; i++)\r
if (rates[i] == rate) break;\r
\r
i += dir ? 1 : -1;\r
if (i > 4) return dir ? 44100 : 22050;\r
- if (i < 0) return dir ? 11025 : 8000;\r
+ if (i < 0) return dir ? 22050 : 11025;\r
return rates[i];\r
}\r
\r
break;\r
case MA_OPT_SOUND_QUALITY:\r
if ((inp & BTN_RIGHT) && currentConfig.PsndRate == 44100 && !(currentConfig.PicoOpt&0x08)) {\r
- currentConfig.PsndRate = 8000; currentConfig.PicoOpt|= 0x08;\r
- } else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 8000 && (currentConfig.PicoOpt&0x08)) {\r
+ currentConfig.PsndRate = 11025; currentConfig.PicoOpt|= 0x08;\r
+ } else if ((inp & BTN_LEFT) && currentConfig.PsndRate == 11025 && (currentConfig.PicoOpt&0x08)) {\r
currentConfig.PsndRate = 44100; currentConfig.PicoOpt&=~0x08;\r
} else currentConfig.PsndRate = sndrate_prevnext(currentConfig.PsndRate, inp & BTN_RIGHT);\r
break;\r
menu_draw_begin(1);\r
\r
text_out16(tl_x, 20, "PicoDrive v" VERSION " (c) notaz, 2006,2007");\r
-text_out16(tl_x, 30, "alpha1");\r
+text_out16(tl_x, 30, "beta1");\r
y = tl_y;\r
text_out16(tl_x, y, "Credits:");\r
text_out16(tl_x, (y+=10), "Dave: Cyclone 68000 core,");\r
inp = wait_for_input(BTN_UP|BTN_DOWN|BTN_PLAY|BTN_STOP|BTN_HOME|BTN_L|BTN_R);\r
if(inp & BTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = menu_sel_max; }\r
if(inp & BTN_DOWN) { menu_sel++; if (menu_sel > menu_sel_max) menu_sel = 0; }\r
- if(inp &(BTN_HOME|BTN_STOP)){\r
+ if((inp & (BTN_L|BTN_R)) == (BTN_L|BTN_R)) debug_menu_loop();\r
+ if( inp & (BTN_HOME|BTN_STOP)) {\r
if (rom_data) {\r
while (Framework_PollGetButtons() & (BTN_HOME|BTN_STOP)) Sleep(50); // wait until released\r
engineState = PGS_Running;\r