From: notaz Date: Fri, 2 Sep 2022 23:09:14 +0000 (+0300) Subject: cdrom: sync with upstream X-Git-Tag: r24l~416 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=2e88c3173da3048d8502f4ab0ee70fe215f549eb;p=pcsx_rearmed.git cdrom: sync with upstream Without this can't cherry-pick stuff from there. --- diff --git a/libpcsxcore/cdriso.c b/libpcsxcore/cdriso.c index 4c146461..f03efa39 100644 --- a/libpcsxcore/cdriso.c +++ b/libpcsxcore/cdriso.c @@ -1823,7 +1823,7 @@ static boolean CALLBACK ISOreadTrack(unsigned char *time) { // plays cdda audio // sector: byte 0 - minute; byte 1 - second; byte 2 - frame // does NOT uses bcd format -static long CALLBACK ISOplay(void) { +static long CALLBACK ISOplay(unsigned char *time) { playing = TRUE; return 0; } diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 5a556a0a..7a25c57d 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -49,7 +49,7 @@ static unsigned char *pTransfer; static s16 read_buf[CD_FRAMESIZE_RAW/2]; /* CD-ROM magic numbers */ -#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */ +#define CdlSync 0 /* nocash documentation : "Uh, actually, returns error code 40h = Invalid Command...?" */ #define CdlNop 1 #define CdlSetloc 2 #define CdlPlay 3 @@ -84,12 +84,12 @@ static s16 read_buf[CD_FRAMESIZE_RAW/2]; char *CmdName[0x100]= { "CdlSync", "CdlNop", "CdlSetloc", "CdlPlay", "CdlForward", "CdlBackward", "CdlReadN", "CdlStandby", - "CdlStop", "CdlPause", "CdlReset", "CdlMute", + "CdlStop", "CdlPause", "CdlReset", "CdlMute", "CdlDemute", "CdlSetfilter", "CdlSetmode", "CdlGetparam", "CdlGetlocL", "CdlGetlocP", "CdlReadT", "CdlGetTN", "CdlGetTD", "CdlSeekL", "CdlSeekP", "CdlSetclock", "CdlGetclock", "CdlTest", "CdlID", "CdlReadS", - "CdlInit", NULL, "CDlReadToc", NULL + "CdlInit", NULL, "CDlReadToc", NULL }; unsigned char Test04[] = { 0 }; @@ -639,7 +639,7 @@ void cdrInterrupt() { // XXX: wrong, should seek instead.. cdr.Seeked = SEEK_DONE; } - + cdr.FastBackward = 0; cdr.FastForward = 0; @@ -688,7 +688,7 @@ void cdrInterrupt() { StopReading(); if (!Config.Cdda) - CDR_play(); + CDR_play(cdr.SetSectorPlay); // Vib Ribbon: gameplay checks flag cdr.StatP &= ~STATUS_SEEK; @@ -706,6 +706,7 @@ void cdrInterrupt() { case CdlForward: // TODO: error 80 if stopped cdr.Stat = Complete; + // GameShark CD Player: Calls 2x + Play 2x cdr.FastForward = 1; cdr.FastBackward = 0; @@ -715,7 +716,7 @@ void cdrInterrupt() { cdr.Stat = Complete; // GameShark CD Player: Calls 2x + Play 2x - cdr.FastBackward =1; + cdr.FastBackward = 1; cdr.FastForward = 0; break; @@ -763,8 +764,10 @@ void cdrInterrupt() { /* Gundam Battle Assault 2: much slower (*) - Fixes boot, gameplay + Hokuto no Ken 2: slower - Fixes intro + subtitles + InuYasha - Feudal Fairy Tale: slower - Fixes battles */ @@ -772,8 +775,6 @@ void cdrInterrupt() { * The timings from Duckstation are based upon hardware tests. * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode, * seems to be timing sensitive as it can depend on the CPU's clock speed. - * - * We will need to get around this for Bedlam/Rise 2 later... * */ if (cdr.DriveState == DRIVESTATE_STANDBY) { @@ -796,7 +797,7 @@ void cdrInterrupt() { case CdlReset: cdr.Muted = FALSE; - cdr.Mode = 0x20; /* Needed for This is Football 2, Pooh's Party and possibly others. */ + cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */ AddIrqQueue(CdlReset + 0x100, 4100000); no_busy_error = 1; start_rotating = 1; @@ -824,6 +825,7 @@ void cdrInterrupt() { break; case CdlGetparam: + /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */ SetResultSize(5); cdr.Result[1] = cdr.Mode; cdr.Result[2] = 0; @@ -1026,7 +1028,7 @@ void cdrInterrupt() { - fixes cutscenes C-12 - Final Resistance - doesn't like seek */ - + /* By nicolasnoble from PCSX Redux : "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now. @@ -1036,6 +1038,7 @@ void cdrInterrupt() { tries to protect itself against errors by preventing from issuing a GetLocP while it knows the last status was "seek". But this makes the logic just softlock as it'll never get a notification about the fact the drive is done seeking and the read actually started. + In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is done right away. It's rather when it's done seeking, and the read has actually started. This probably requires a bit more work to make sure seek delays are processed properly. @@ -1046,12 +1049,12 @@ void cdrInterrupt() { */ cdr.StatP |= STATUS_READ; cdr.StatP &= ~STATUS_SEEK; + CDREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime); cdr.Result[0] = cdr.StatP; start_rotating = 1; break; - case CdlSync: default: CDR_LOG_I("Invalid command: %02x\n", Irq); @@ -1173,7 +1176,7 @@ void cdrReadInterrupt() { if (buf == NULL) cdr.NoErr = 0; - if (cdr.NoErr == 0) { + if (!cdr.NoErr) { CDR_LOG_I("cdrReadInterrupt() Log: err\n"); memset(cdr.Transfer, 0, DATA_SIZE); cdr.Stat = DiskError; @@ -1345,6 +1348,7 @@ void cdrWrite1(unsigned char rt) { AddIrqQueue(cdr.Cmd, 0x800); switch (cdr.Cmd) { + case CdlReadN: case CdlReadS: case CdlPause: @@ -1565,9 +1569,7 @@ void cdrReset() { cdr.DriveState = DRIVESTATE_STANDBY; cdr.StatP = STATUS_ROTATING; pTransfer = cdr.Transfer; - cdr.SetlocPending = 0; - cdr.m_locationChanged = FALSE; - + // BIOS player - default values cdr.AttenuatorLeftToLeft = 0x80; cdr.AttenuatorLeftToRight = 0x00; @@ -1612,7 +1614,7 @@ int cdrFreeze(void *f, int Mode) { Find_CurTrack(cdr.SetSectorPlay); if (!Config.Cdda) - CDR_play(); + CDR_play(cdr.SetSectorPlay); } if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) { diff --git a/libpcsxcore/cdrom.h b/libpcsxcore/cdrom.h index 216a2133..2ec10545 100644 --- a/libpcsxcore/cdrom.h +++ b/libpcsxcore/cdrom.h @@ -34,6 +34,10 @@ extern "C" { #define btoi(b) ((b) / 16 * 10 + (b) % 16) /* BCD to u_char */ #define itob(i) ((i) / 10 * 16 + (i) % 10) /* u_char to BCD */ +#define ABS_CD(x) ((x >= 0) ? x : -x) +#define MIN_VALUE(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a < _b ? _a : _b; }) +#define MAX_VALUE(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a > _b ? _a : _b; }) + #define MSF2SECT(m, s, f) (((m) * 60 + (s) - 2) * 75 + (f)) #define CD_FRAMESIZE_RAW 2352 @@ -41,9 +45,6 @@ extern "C" { #define SUB_FRAMESIZE 96 -#define MIN_VALUE(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a < _b ? _a : _b; }) -#define MAX_VALUE(a,b) ({ __typeof__ (a) _a = (a); __typeof__ (b) _b = (b); _a > _b ? _a : _b; }) - typedef struct { unsigned char OCUP; unsigned char Reg1Mode; diff --git a/libpcsxcore/plugins.h b/libpcsxcore/plugins.h index 698f5445..34f062e2 100644 --- a/libpcsxcore/plugins.h +++ b/libpcsxcore/plugins.h @@ -116,7 +116,7 @@ typedef unsigned char* (CALLBACK* CDRgetBufferSub)(void); typedef long (CALLBACK* CDRconfigure)(void); typedef long (CALLBACK* CDRtest)(void); typedef void (CALLBACK* CDRabout)(void); -typedef long (CALLBACK* CDRplay)(void); +typedef long (CALLBACK* CDRplay)(unsigned char *); typedef long (CALLBACK* CDRstop)(void); typedef long (CALLBACK* CDRsetfilename)(char *); struct CdrStat {