From: notaz Date: Sun, 14 Apr 2024 22:56:42 +0000 (+0300) Subject: introduce fractional framerates X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=2f326fa15ff26df057ef10da232ebc07a410803a;p=pcsx_rearmed.git introduce fractional framerates notaz/pcsx_rearmed#91 --- diff --git a/frontend/libretro.c b/frontend/libretro.c index 1808c5e7..6a719ae4 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -131,7 +131,8 @@ static unsigned previous_width = 0; static unsigned previous_height = 0; static int plugins_opened; -static int is_pal_mode; + +#define is_pal_mode Config.PsxType /* memory card data */ extern char Mcd1Data[MCD_SIZE]; @@ -586,7 +587,6 @@ void pl_frame_limit(void) void pl_timing_prepare(int is_pal) { - is_pal_mode = is_pal; } void plat_trigger_vibrate(int pad, int low, int high) @@ -1002,7 +1002,7 @@ void retro_get_system_av_info(struct retro_system_av_info *info) unsigned geom_width = vout_width; memset(info, 0, sizeof(*info)); - info->timing.fps = is_pal_mode ? 50.0 : 60.0; + info->timing.fps = psxGetFps(); info->timing.sample_rate = 44100.0; info->geometry.base_width = geom_width; info->geometry.base_height = geom_height; @@ -2265,6 +2265,7 @@ static void update_variables(bool in_flight) int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP; #endif frameskip_type_t prev_frameskip_type; + double old_fps = psxGetFps(); var.value = NULL; var.key = "pcsx_rearmed_frameskip_type"; @@ -2706,6 +2707,18 @@ static void update_variables(bool in_flight) Config.GpuListWalking = -1; } + var.value = NULL; + var.key = "pcsx_rearmed_fractional_framerate"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.FractionalFramerate = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.FractionalFramerate = 1; + else // auto + Config.FractionalFramerate = -1; + } + var.value = NULL; var.key = "pcsx_rearmed_screen_centering"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) @@ -3005,6 +3018,13 @@ static void update_variables(bool in_flight) } update_option_visibility(); + + if (old_fps != psxGetFps()) + { + struct retro_system_av_info info; + retro_get_system_av_info(&info); + environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info); + } } // Taken from beetle-psx-libretro diff --git a/frontend/libretro_core_options.h b/frontend/libretro_core_options.h index 7c33b084..fd5cbc9c 100644 --- a/frontend/libretro_core_options.h +++ b/frontend/libretro_core_options.h @@ -425,6 +425,21 @@ struct retro_core_option_v2_definition option_defs_us[] = { }, "disabled", }, + { + "pcsx_rearmed_fractional_framerate", + "Use fractional frame rate", + NULL, + "Instead of the exact 50 or 60 (maximum) fps for PAL/NTSC the real console runs closer to something like 49.75 and 59.81fps (varies slightly between hw versions). PCSX-ReARMed uses the former \"round\" framerates to better match modern displays, however that may cause audio/video desync in games like DDR and Spyro 2 (intro). With this option you can try to use fractional framerates.", + NULL, + "video", + { + { "auto", "Auto" }, + { "disabled", NULL }, + { "enabled", NULL }, + { NULL, NULL }, + }, + "auto", + }, { "pcsx_rearmed_gpu_slow_llists", "(GPU) Slow linked list processing", @@ -433,7 +448,7 @@ struct retro_core_option_v2_definition option_defs_us[] = { NULL, "video", { - { "auto", NULL }, + { "auto", "Auto" }, { "disabled", NULL }, { "enabled", NULL }, { NULL, NULL }, diff --git a/frontend/main.c b/frontend/main.c index 65114e3b..b4e91c4e 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -138,6 +138,7 @@ void emu_set_default_config(void) Config.PsxAuto = 1; Config.cycle_multiplier = CYCLE_MULT_DEFAULT; Config.GpuListWalking = -1; + Config.FractionalFramerate = -1; pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto pl_rearmed_cbs.gpu_neon.enhancement_enable = diff --git a/frontend/menu.c b/frontend/menu.c index 6c669dc3..58efd218 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -408,6 +408,7 @@ static const struct { CE_CONFIG_VAL(DisableStalls), CE_CONFIG_VAL(Cpu), CE_CONFIG_VAL(GpuListWalking), + CE_CONFIG_VAL(FractionalFramerate), CE_CONFIG_VAL(PreciseExceptions), CE_INTVAL(region), CE_INTVAL_V(g_scaler, 3), @@ -1638,7 +1639,7 @@ static int menu_loop_speed_hacks(int id, int keys) return 0; } -static const char *men_gpul[] = { "Auto", "Off", "On", NULL }; +static const char *men_autooo[] = { "Auto", "Off", "On", NULL }; static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_spu[] = "Shows active SPU channels\n" @@ -1657,10 +1658,12 @@ static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints "and exceptions (slow, interpreter only, keep off)"; static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n" "causes a performance hit"; +static const char h_cfg_ffps[] = "Instead of 50/60fps for PAL/NTSC use ~49.75/59.81\n" + "Closer to real hw but doesn't match modern displays."; static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" "(adjust this if the game is too slow/too fast/hangs)"; -enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL }; +enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL, AMO_FFPS }; static menu_entry e_menu_adv_options[] = { @@ -1671,7 +1674,8 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda), mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache), mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc), - mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul), + mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_autooo, h_cfg_gpul), + mee_enum_h ("Fractional framerate", 0, menu_iopts[AMO_FFPS], men_autooo, h_cfg_ffps), #if !defined(DRC_DISABLE) || defined(LIGHTREC) mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc), #endif @@ -1697,12 +1701,14 @@ static int menu_loop_adv_options(int id, int keys) for (i = 0; i < ARRAY_SIZE(opts); i++) *opts[i].mopt = *opts[i].opt; menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1; + menu_iopts[AMO_FFPS] = Config.FractionalFramerate + 1; me_loop(e_menu_adv_options, &sel); for (i = 0; i < ARRAY_SIZE(opts); i++) *opts[i].opt = *opts[i].mopt; Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1; + Config.FractionalFramerate = menu_iopts[AMO_FFPS] - 1; return 0; } diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index 0deab157..9b6faf44 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -35,6 +35,7 @@ #include "../libpcsxcore/psxmem_map.h" #include "../libpcsxcore/gpu.h" #include "../libpcsxcore/r3000a.h" +#include "../libpcsxcore/psxcounters.h" #define HUD_HEIGHT 10 @@ -778,18 +779,20 @@ void pl_frame_limit(void) void pl_timing_prepare(int is_pal_) { + double fps; pl_rearmed_cbs.fskip_advice = 0; pl_rearmed_cbs.flips_per_sec = 0; pl_rearmed_cbs.cpu_usage = 0; is_pal = is_pal_; - frame_interval = is_pal ? 20000 : 16667; - frame_interval1024 = is_pal ? 20000*1024 : 17066667; + fps = psxGetFps(); + frame_interval = (int)(1000000.0 / fps); + frame_interval1024 = (int)(1000000.0 * 1024.0 / fps); // used by P.E.Op.S. frameskip code - pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f; + pl_rearmed_cbs.gpu_peops.fFrameRateHz = (float)fps; pl_rearmed_cbs.gpu_peops.dwFrameRateTicks = - (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); + (100000*100 / (int)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100)); } static void pl_get_layer_pos(int *x, int *y, int *w, int *h) diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 83a6de04..1615e186 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -583,19 +583,15 @@ static int cdrSeekTime(unsigned char *target) int cyclesSinceRS = psxRegs.cycle - cdr.LastReadSeekCycles; seekTime = MAX_VALUE(seekTime, 20000); - // need this stupidly long penalty or else Spyro2 intro desyncs - // note: if misapplied this breaks MGS cutscenes among other things - if (cdr.DriveState == DRIVESTATE_PAUSED && cyclesSinceRS > cdReadTime * 50) - seekTime += cdReadTime * 25; // Transformers Beast Wars Transmetals does Setloc(x),SeekL,Setloc(x),ReadN // and then wants some slack time - else if (cdr.DriveState == DRIVESTATE_PAUSED || cyclesSinceRS < cdReadTime *3/2) + if (cdr.DriveState == DRIVESTATE_PAUSED || cyclesSinceRS < cdReadTime *3/2) seekTime += cdReadTime; seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3); - CDR_LOG("seek: %.2f %.2f (%.2f) st %d\n", (float)seekTime / PSXCLK, + CDR_LOG("seek: %.2f %.2f (%.2f) st %d di %d\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime, - cdr.DriveState); + cdr.DriveState, diff); return seekTime; } diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index 1cf430a5..409eb357 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -65,6 +65,22 @@ static const char * const dualshock_init_analog_hack_db[] = "SLUS00546", }; +static const char * const fractional_Framerate_hack_db[] = +{ + /* Dance Dance Revolution */ + "SLPM86503", // 3rd Mix + "SLPM86752", // 4th Mix + "SLPM86266", // 4thMix: The Beat Goes On + "SLPM86831", // Extra Mix + "SLUS01446", // Konamix + /* Dancing Stage Fever */ + "SLES04097", + /* Dancing Stage Fusion */ + "SLES04163", + /* Spyro 2 */ + "SCUS94425", "SCES02104", +}; + #define HACK_ENTRY(var, list) \ { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } @@ -82,6 +98,7 @@ hack_db[] = HACK_ENTRY(gpu_centering, gpu_centering_hack_db), HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db), HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db), + HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db), }; static const struct diff --git a/libpcsxcore/psxcommon.h b/libpcsxcore/psxcommon.h index a25e6252..53bda973 100644 --- a/libpcsxcore/psxcommon.h +++ b/libpcsxcore/psxcommon.h @@ -142,9 +142,10 @@ typedef struct { boolean icache_emulation; boolean DisableStalls; boolean PreciseExceptions; - int GpuListWalking; int cycle_multiplier; // 100 for 1.0 int cycle_multiplier_override; + s8 GpuListWalking; + s8 FractionalFramerate; // ~49.75 and ~59.81 instead of 50 and 60 u8 Cpu; // CPU_DYNAREC or CPU_INTERPRETER u8 PsxType; // PSX_TYPE_NTSC or PSX_TYPE_PAL struct { @@ -153,6 +154,7 @@ typedef struct { boolean gpu_centering; boolean dualshock_init_analog; boolean gpu_timing1024; + boolean fractional_Framerate; } hacks; } PcsxConfig; diff --git a/libpcsxcore/psxcounters.c b/libpcsxcore/psxcounters.c index c6271203..887fe8a4 100644 --- a/libpcsxcore/psxcounters.c +++ b/libpcsxcore/psxcounters.c @@ -79,9 +79,40 @@ u32 psxNextCounter = 0, psxNextsCounter = 0; /******************************************************************************/ +#define FPS_FRACTIONAL_PAL (53203425/314./3406) // ~49.75 +#define FPS_FRACTIONAL_NTSC (53693175/263./3413) // ~59.81 + +static inline +u32 frameCycles(void) +{ + int ff = Config.FractionalFramerate >= 0 + ? Config.FractionalFramerate : Config.hacks.fractional_Framerate; + if (ff) + { + if (Config.PsxType) + return (u32)(PSXCLK / FPS_FRACTIONAL_PAL); + else + return (u32)(PSXCLK / FPS_FRACTIONAL_NTSC); + } + return Config.PsxType ? (PSXCLK / 50) : (PSXCLK / 60); +} + +// used to inform the frontend about the exact framerate +double psxGetFps() +{ + int ff = Config.FractionalFramerate >= 0 + ? Config.FractionalFramerate : Config.hacks.fractional_Framerate; + if (ff) + return Config.PsxType ? FPS_FRACTIONAL_PAL : FPS_FRACTIONAL_NTSC; + else + return Config.PsxType ? 50.0 : 60.0; +} + +// to inform the frontend about the exact famerate static inline u32 lineCycles(void) { + // should be more like above, but our timing is already poor anyway if (Config.PsxType) return PSXCLK / 50 / HSyncTotal[1]; else @@ -308,7 +339,7 @@ static void scheduleRcntBase(void) if (hSyncCount + hsync_steps == HSyncTotal[Config.PsxType]) { - rcnts[3].cycle = Config.PsxType ? PSXCLK / 50 : PSXCLK / 60; + rcnts[3].cycle = frameCycles(); } else { @@ -380,7 +411,7 @@ void psxRcntUpdate() if( hSyncCount >= HSyncTotal[Config.PsxType] ) { u32 status, field = 0; - rcnts[3].cycleStart += Config.PsxType ? PSXCLK / 50 : PSXCLK / 60; + rcnts[3].cycleStart += frameCycles(); hSyncCount = 0; frame_counter++; diff --git a/libpcsxcore/psxcounters.h b/libpcsxcore/psxcounters.h index 03cd4684..77025a61 100644 --- a/libpcsxcore/psxcounters.h +++ b/libpcsxcore/psxcounters.h @@ -56,6 +56,8 @@ u32 psxRcntRtarget(u32 index); s32 psxRcntFreeze(void *f, s32 Mode); +double psxGetFps(); + #ifdef __cplusplus } #endif diff --git a/plugins/dfsound/externals.h b/plugins/dfsound/externals.h index 8e479c53..6dbbac67 100644 --- a/plugins/dfsound/externals.h +++ b/plugins/dfsound/externals.h @@ -58,7 +58,7 @@ #define MAXCHAN 24 // note: must be even due to the way reverb works now -#define NSSIZE ((44100 / 50 + 16) & ~1) +#define NSSIZE ((44100 / 50 + 32) & ~1) /////////////////////////////////////////////////////////// // struct defines