From: negativeExponent Date: Fri, 30 Oct 2020 23:15:03 +0000 (+0800) Subject: Remove dfinput plugin from Makefile X-Git-Tag: r24l~610^2~1 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=8b9b4c9f8f3d892c657e5a4ad0f799c23cfa735b;hp=2ead2fb6d618305ca48e50e1982bb7e01bf45237;p=pcsx_rearmed.git Remove dfinput plugin from Makefile The dfinput plugin is not used in this codebase, so remove them when compiling. Will repurpose dfinput_activate() to do out init later. --- diff --git a/Makefile b/Makefile index 993b05e1..d751fb12 100644 --- a/Makefile +++ b/Makefile @@ -258,7 +258,9 @@ LDFLAGS += -lm endif # dfinput +ifneq "$(PLATFORM)" "libretro" OBJS += plugins/dfinput/main.o plugins/dfinput/pad.o plugins/dfinput/guncon.o +endif # frontend/gui OBJS += frontend/cspace.o diff --git a/frontend/libretro.c b/frontend/libretro.c index 323932a3..6416b673 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -1440,7 +1440,7 @@ bool retro_load_game(const struct retro_game_info *info) } plugin_call_rearmed_cbs(); - dfinput_activate(); + /* dfinput_activate(); */ if (CheckCdrom() == -1) { @@ -2198,7 +2198,7 @@ static void update_variables(bool in_flight) GPU_open(&gpuDisp, "PCSX", NULL); } - dfinput_activate(); + /* dfinput_activate(); */ } else {