From: notaz Date: Thu, 23 Jul 2009 21:02:16 +0000 (+0000) Subject: get rid of some CamelCase names X-Git-Tag: v1.85~336 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=a47dd66367c0d6d4ae2957dfd028125636ca9f65;p=picodrive.git get rid of some CamelCase names git-svn-id: file:///home/notaz/opt/svn/PicoDrive@712 be3aeb3a-fb24-0410-a615-afba39da0efa --- diff --git a/platform/common/emu.c b/platform/common/emu.c index 2535abe5..141356a3 100644 --- a/platform/common/emu.c +++ b/platform/common/emu.c @@ -86,15 +86,15 @@ static void get_ext(char *file, char *ext) strlwr_(ext); } -char *biosfiles_us[] = { "us_scd1_9210", "us_scd2_9306", "SegaCDBIOS9303" }; -char *biosfiles_eu[] = { "eu_mcd1_9210", "eu_mcd2_9306", "eu_mcd2_9303" }; -char *biosfiles_jp[] = { "jp_mcd1_9112", "jp_mcd1_9111" }; +static const char *biosfiles_us[] = { "us_scd1_9210", "us_scd2_9306", "SegaCDBIOS9303" }; +static const char *biosfiles_eu[] = { "eu_mcd1_9210", "eu_mcd2_9306", "eu_mcd2_9303" }; +static const char *biosfiles_jp[] = { "jp_mcd1_9112", "jp_mcd1_9111" }; -int emu_findBios(int region, char **bios_file) +static int find_bios(int region, char **bios_file) { static char bios_path[1024]; int i, count; - char **files; + const char **files; FILE *f = NULL; if (region == 4) { // US @@ -156,7 +156,7 @@ static unsigned char id_header[0x100]; /* checks if fname points to valid MegaCD image * if so, checks for suitable BIOS */ -int emu_cdCheck(int *pregion, char *fname_in) +int emu_cd_check(int *pregion, char *fname_in) { unsigned char buf[32]; pm_file *cd_f; @@ -253,7 +253,7 @@ static int extract_text(char *dest, const unsigned char *src, int len, int swab) return p - dest; } -char *emu_makeRomId(void) +static char *emu_make_rom_id(void) { static char id_string[3+0xe*3+0x3*3+0x30*3+3]; int pos, swab = 1; @@ -276,7 +276,7 @@ char *emu_makeRomId(void) } // buffer must be at least 150 byte long -void emu_getGameName(char *str150) +void emu_get_game_name(char *str150) { int ret, swab = (PicoAHW & PAHW_MCD) ? 0 : 1; char *s, *d; @@ -292,8 +292,15 @@ void emu_getGameName(char *str150) *d = 0; } +static void shutdown_MCD(void) +{ + if ((PicoAHW & PAHW_MCD) && Pico_mcd != NULL) + Stop_CD(); + PicoAHW &= ~PAHW_MCD; +} + // note: this function might mangle rom_fname -int emu_ReloadRom(char *rom_fname) +int emu_reload_rom(char *rom_fname) { unsigned int rom_size = 0; char *used_rom_name = rom_fname; @@ -368,26 +375,25 @@ int emu_ReloadRom(char *rom_fname) get_ext(rom_fname, ext); } - emu_shutdownMCD(); + shutdown_MCD(); // check for MegaCD image - cd_state = emu_cdCheck(&cd_region, rom_fname); + cd_state = emu_cd_check(&cd_region, rom_fname); if (cd_state >= 0 && cd_state != CIT_NOT_CD) { PicoAHW |= PAHW_MCD; // valid CD image, check for BIOS.. // we need to have config loaded at this point - ret = emu_ReadConfig(1, 1); - if (!ret) emu_ReadConfig(0, 1); + ret = emu_read_config(1, 1); + if (!ret) emu_read_config(0, 1); cfg_loaded = 1; if (PicoRegionOverride) { cd_region = PicoRegionOverride; lprintf("overrided region to %s\n", cd_region != 4 ? (cd_region == 8 ? "EU" : "JAP") : "USA"); } - if (!emu_findBios(cd_region, &used_rom_name)) { - // bios_help() ? + if (!find_bios(cd_region, &used_rom_name)) { PicoAHW &= ~PAHW_MCD; return 0; } @@ -437,8 +443,8 @@ int emu_ReloadRom(char *rom_fname) if (!(PicoAHW & PAHW_MCD)) memcpy(id_header, rom_data + 0x100, sizeof(id_header)); if (!cfg_loaded) { - ret = emu_ReadConfig(1, 1); - if (!ret) emu_ReadConfig(0, 1); + ret = emu_read_config(1, 1); + if (!ret) emu_read_config(0, 1); } lprintf("PicoCartInsert(%p, %d);\n", rom_data, rom_size); @@ -489,8 +495,8 @@ int emu_ReloadRom(char *rom_fname) } // load SRAM for this ROM - if (currentConfig.EmuOpt & EOPT_USE_SRAM) - emu_SaveLoadGame(1, 1); + if (currentConfig.EmuOpt & EOPT_EN_SRAM) + emu_save_load_game(1, 1); strncpy(rom_fname_loaded, rom_fname, sizeof(rom_fname_loaded)-1); rom_fname_loaded[sizeof(rom_fname_loaded)-1] = 0; @@ -504,14 +510,6 @@ fail: return 0; } - -void emu_shutdownMCD(void) -{ - if ((PicoAHW & PAHW_MCD) && Pico_mcd != NULL) - Stop_CD(); - PicoAHW &= ~PAHW_MCD; -} - static void romfname_ext(char *dst, const char *prefix, const char *ext) { char *p; @@ -535,7 +533,6 @@ static void romfname_ext(char *dst, const char *prefix, const char *ext) if (ext) strcat(dst, ext); } - static void make_config_cfg(char *cfg) { int len; @@ -550,17 +547,9 @@ static void make_config_cfg(char *cfg) cfg[511] = 0; } -void emu_packConfig(void) -{ - currentConfig.s_PicoOpt = PicoOpt; - currentConfig.s_PsndRate = PsndRate; - currentConfig.s_PicoRegion = PicoRegionOverride; - currentConfig.s_PicoAutoRgnOrder = PicoAutoRgnOrder; - currentConfig.s_PicoCDBuffers = PicoCDBuffers; -} - -void emu_unpackConfig(void) +static void emu_setDefaultConfig(void) { + memcpy(¤tConfig, &defaultConfig, sizeof(currentConfig)); PicoOpt = currentConfig.s_PicoOpt; PsndRate = currentConfig.s_PsndRate; PicoRegionOverride = currentConfig.s_PicoRegion; @@ -568,14 +557,7 @@ void emu_unpackConfig(void) PicoCDBuffers = currentConfig.s_PicoCDBuffers; } -static void emu_setDefaultConfig(void) -{ - memcpy(¤tConfig, &defaultConfig, sizeof(currentConfig)); - emu_unpackConfig(); -} - - -int emu_ReadConfig(int game, int no_defaults) +int emu_read_config(int game, int no_defaults) { char cfg[512]; int ret; @@ -589,7 +571,7 @@ int emu_ReadConfig(int game, int no_defaults) } else { - char *sect = emu_makeRomId(); + char *sect = emu_make_rom_id(); // try new .cfg way if (config_slot != 0) @@ -638,7 +620,7 @@ int emu_ReadConfig(int game, int no_defaults) } -int emu_WriteConfig(int is_game) +int emu_write_config(int is_game) { char cfg[512], *game_sect = NULL; int ret, write_lrom = 0; @@ -651,11 +633,11 @@ int emu_WriteConfig(int is_game) if (config_slot != 0) sprintf(cfg, "game.%i.cfg", config_slot); else strcpy(cfg, "game.cfg"); - game_sect = emu_makeRomId(); - lprintf("emu_WriteConfig: sect \"%s\"\n", game_sect); + game_sect = emu_make_rom_id(); + lprintf("emu_write_config: sect \"%s\"\n", game_sect); } - lprintf("emu_WriteConfig: %s ", cfg); + lprintf("emu_write_config: %s ", cfg); ret = config_writesect(cfg, game_sect); if (write_lrom) config_writelrom(cfg); #ifndef NO_SYNC @@ -761,7 +743,7 @@ static int try_ropen_file(const char *fname) return 0; } -char *emu_GetSaveFName(int load, int is_sram, int slot) +char *emu_get_save_fname(int load, int is_sram, int slot) { static char saveFname[512]; char ext[16]; @@ -807,9 +789,9 @@ char *emu_GetSaveFName(int load, int is_sram, int slot) return saveFname; } -int emu_checkSaveFile(int slot) +int emu_check_save_file(int slot) { - return emu_GetSaveFName(1, 0, slot) ? 1 : 0; + return emu_get_save_fname(1, 0, slot) ? 1 : 0; } void emu_setSaveStateCbs(int gz) @@ -829,13 +811,13 @@ void emu_setSaveStateCbs(int gz) } } -int emu_SaveLoadGame(int load, int sram) +int emu_save_load_game(int load, int sram) { int ret = 0; char *saveFname; // make save filename - saveFname = emu_GetSaveFName(load, sram, state_slot); + saveFname = emu_get_save_fname(load, sram, state_slot); if (saveFname == NULL) { if (!sram) plat_status_msg(load ? "LOAD FAILED (missing file)" : "SAVE FAILED"); @@ -935,7 +917,7 @@ int emu_SaveLoadGame(int load, int sram) } } -void emu_changeFastForward(int set_on) +void emu_set_fastforward(int set_on) { static void *set_PsndOut = NULL; static int set_Frameskip, set_EmuOpt, is_on = 0; @@ -1056,7 +1038,7 @@ static void run_events_ui(unsigned int which) if (which & (PEV_STATE_LOAD|PEV_STATE_SAVE)) { int do_it = 1; - if ( emu_checkSaveFile(state_slot) && + if ( emu_check_save_file(state_slot) && (((which & PEV_STATE_LOAD) && (currentConfig.EmuOpt & EOPT_CONFIRM_LOAD)) || ((which & PEV_STATE_SAVE) && (currentConfig.EmuOpt & EOPT_CONFIRM_SAVE))) ) { @@ -1088,7 +1070,7 @@ static void run_events_ui(unsigned int which) if (do_it) { plat_status_msg_busy_first((which & PEV_STATE_LOAD) ? "LOADING GAME" : "SAVING GAME"); PicoStateProgressCB = plat_status_msg_busy_next; - emu_SaveLoadGame((which & PEV_STATE_LOAD) ? 1 : 0, 0); + emu_save_load_game((which & PEV_STATE_LOAD) ? 1 : 0, 0); PicoStateProgressCB = NULL; } } @@ -1109,7 +1091,7 @@ static void run_events_ui(unsigned int which) } plat_status_msg("SAVE SLOT %i [%s]", state_slot, - emu_checkSaveFile(state_slot) ? "USED" : "FREE"); + emu_check_save_file(state_slot) ? "USED" : "FREE"); } if (which & PEV_MENU) engineState = PGS_Menu; @@ -1136,7 +1118,7 @@ void emu_update_input(void) plat_update_volume(1, events & PEV_VOL_UP); if ((events ^ prevEvents) & PEV_FF) { - emu_changeFastForward(events & PEV_FF); + emu_set_fastforward(events & PEV_FF); plat_update_volume(0, 0); reset_timing = 1; } @@ -1182,8 +1164,8 @@ void emu_init(void) void emu_finish(void) { // save SRAM - if ((currentConfig.EmuOpt & EOPT_USE_SRAM) && SRam.changed) { - emu_SaveLoadGame(0, 1); + if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) { + emu_save_load_game(0, 1); SRam.changed = 0; } diff --git a/platform/common/emu.h b/platform/common/emu.h index b503d967..56b75972 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -20,7 +20,7 @@ extern int g_screen_height; #endif -#define EOPT_USE_SRAM (1<<0) +#define EOPT_EN_SRAM (1<<0) #define EOPT_SHOW_FPS (1<<1) #define EOPT_EN_SOUND (1<<2) #define EOPT_GZIP_SAVES (1<<3) @@ -99,30 +99,24 @@ enum TPicoGameState { void emu_init(void); void emu_finish(void); -int emu_ReloadRom(char *rom_fname); -int emu_SaveLoadGame(int load, int sram); +int emu_reload_rom(char *rom_fname); +int emu_save_load_game(int load, int sram); void emu_reset_game(void); -int emu_ReadConfig(int game, int no_defaults); -int emu_WriteConfig(int game); -void emu_packConfig(void); -void emu_unpackConfig(void); +int emu_read_config(int game, int no_defaults); +int emu_write_config(int game); void emu_writelrom(void); -char *emu_GetSaveFName(int load, int is_sram, int slot); -int emu_checkSaveFile(int slot); +char *emu_get_save_fname(int load, int is_sram, int slot); +int emu_check_save_file(int slot); void emu_setSaveStateCbs(int gz); void emu_update_input(void); -int emu_findBios(int region, char **bios_file); void emu_textOut8 (int x, int y, const char *text); void emu_textOut16(int x, int y, const char *text); -char *emu_makeRomId(void); -void emu_getGameName(char *str150); -void emu_changeFastForward(int set_on); -void emu_RunEventsPico(unsigned int events); -void emu_shutdownMCD(void); -int emu_cdCheck(int *pregion, char *fname_in); +void emu_get_game_name(char *str150); +void emu_set_fastforward(int set_on); +int emu_cd_check(int *pregion, char *fname_in); #ifdef __cplusplus } // extern "C" diff --git a/platform/common/main.c b/platform/common/main.c index 67f15dab..d43aabc8 100644 --- a/platform/common/main.c +++ b/platform/common/main.c @@ -70,7 +70,7 @@ int main(int argc, char *argv[]) /* in_init() must go before config, config accesses in_ fwk */ in_init(); pemu_prep_defconfig(); - emu_ReadConfig(0, 0); + emu_read_config(0, 0); config_readlrom(PicoConfigFile); plat_init(); @@ -87,11 +87,11 @@ int main(int argc, char *argv[]) if (engineState == PGS_ReloadRom) { - if (emu_ReloadRom(rom_fname_reload)) { + if (emu_reload_rom(rom_fname_reload)) { engineState = PGS_Running; if (load_state_slot >= 0) { state_slot = load_state_slot; - emu_SaveLoadGame(1, 0); + emu_save_load_game(1, 0); } } } @@ -105,7 +105,7 @@ int main(int argc, char *argv[]) break; case PGS_ReloadRom: - if (emu_ReloadRom(rom_fname_reload)) + if (emu_reload_rom(rom_fname_reload)) engineState = PGS_Running; else { printf("PGS_ReloadRom == 0\n"); diff --git a/platform/common/menu.c b/platform/common/menu.c index 412dbc2c..221a3b86 100644 --- a/platform/common/menu.c +++ b/platform/common/menu.c @@ -949,7 +949,7 @@ static void state_check_slots(void) state_slot_flags = 0; for (slot = 0; slot < 10; slot++) { - if (emu_checkSaveFile(slot)) + if (emu_check_save_file(slot)) state_slot_flags |= 1 << slot; } } @@ -962,7 +962,7 @@ static void draw_savestate_bg(int slot) void *tmp_vram, *file; char *fname; - fname = emu_GetSaveFName(1, 0, slot); + fname = emu_get_save_fname(1, 0, slot); if (!fname) return; tmp_vram = malloc(sizeof(Pico.vram)); @@ -1067,7 +1067,7 @@ static int menu_loop_savestate(int is_loading) if (inp & PBTN_MOK) { // save/load if (menu_sel < 10) { state_slot = menu_sel; - if (emu_SaveLoadGame(is_loading, 0)) { + if (emu_save_load_game(is_loading, 0)) { me_update_msg(is_loading ? "Load failed" : "Save failed"); return 0; } @@ -1418,7 +1418,7 @@ static int menu_loop_cd_options(menu_id id, int keys) static menu_entry e_menu_adv_options[] = { - mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_USE_SRAM), + mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_EN_SRAM), mee_onoff ("Disable sprite limit", MA_OPT2_NO_SPRITE_LIM, PicoOpt, POPT_DIS_SPRITE_LIM), mee_onoff ("Use second CPU for sound", MA_OPT_ARM940_SOUND, PicoOpt, POPT_EXT_FM), mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoOpt, POPT_EN_Z80), @@ -1587,14 +1587,14 @@ static int mh_saveloadcfg(menu_id id, int keys) switch (id) { case MA_OPT_SAVECFG: case MA_OPT_SAVECFG_GAME: - if (emu_WriteConfig(id == MA_OPT_SAVECFG_GAME ? 1 : 0)) + if (emu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0)) me_update_msg("config saved"); else me_update_msg("failed to write config"); break; case MA_OPT_LOADCFG: - ret = emu_ReadConfig(1, 1); - if (!ret) ret = emu_ReadConfig(0, 1); + ret = emu_read_config(1, 1); + if (!ret) ret = emu_read_config(0, 1); if (ret) me_update_msg("config loaded"); else me_update_msg("failed to load config"); break; @@ -1985,7 +1985,7 @@ static int mh_tray_load_cd(menu_id id, int keys) if (ret_name == NULL) return 0; - cd_type = emu_cdCheck(NULL, ret_name); + cd_type = emu_cd_check(NULL, ret_name); if (cd_type != CIT_NOT_CD) ret = Insert_CD(ret_name, cd_type); if (ret != 0) { diff --git a/platform/gizmondo/emu.c b/platform/gizmondo/emu.c index e628f061..df2092a3 100644 --- a/platform/gizmondo/emu.c +++ b/platform/gizmondo/emu.c @@ -346,7 +346,7 @@ static void RunEvents(unsigned int which) FrameworkAudio_SetPause(1); if (giz_screen == NULL) giz_screen = fb_lock(1); - if ( emu_checkSaveFile(state_slot) && + if ( emu_check_save_file(state_slot) && (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save { @@ -364,7 +364,7 @@ static void RunEvents(unsigned int which) { osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME"); PicoStateProgressCB = emu_stateCb; - emu_SaveLoadGame((which & 0x1000) >> 12, 0); + emu_save_load_game((which & 0x1000) >> 12, 0); PicoStateProgressCB = NULL; Sleep(0); } @@ -399,7 +399,7 @@ static void RunEvents(unsigned int which) state_slot += 1; if(state_slot > 9) state_slot = 0; } - sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_checkSaveFile(state_slot) ? "USED" : "FREE"); + sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, emu_check_save_file(state_slot) ? "USED" : "FREE"); noticeMsgTime = GetTickCount(); } } @@ -709,7 +709,7 @@ void pemu_loop(void) // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { emu_stateCb("Writing SRAM/BRAM.."); - emu_SaveLoadGame(0, 1); + emu_save_load_game(0, 1); SRam.changed = 0; } } diff --git a/platform/gizmondo/main.c b/platform/gizmondo/main.c index cd678f0a..766f7b47 100644 --- a/platform/gizmondo/main.c +++ b/platform/gizmondo/main.c @@ -34,7 +34,7 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdL break; case PGS_ReloadRom: - if (emu_ReloadRom(romFileName)) + if (emu_reload_rom(romFileName)) engineState = PGS_Running; else { lprintf("PGS_ReloadRom == 0\n"); diff --git a/platform/gp2x/emu.c b/platform/gp2x/emu.c index ea0c67a6..e7993ec4 100644 --- a/platform/gp2x/emu.c +++ b/platform/gp2x/emu.c @@ -830,15 +830,15 @@ void pemu_loop(void) frames_done++; frames_shown++; } - emu_changeFastForward(0); + emu_set_fastforward(0); if (PicoAHW & PAHW_MCD) PicoCDBufferFree(); // save SRAM - if ((currentConfig.EmuOpt & EOPT_USE_SRAM) && SRam.changed) { + if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) { plat_status_msg_busy_first("Writing SRAM/BRAM..."); - emu_SaveLoadGame(0, 1); + emu_save_load_game(0, 1); SRam.changed = 0; } diff --git a/platform/pandora/emu.c b/platform/pandora/emu.c index bb4b30a9..04250750 100644 --- a/platform/pandora/emu.c +++ b/platform/pandora/emu.c @@ -727,15 +727,15 @@ void pemu_loop(void) frames_done++; frames_shown++; } - emu_changeFastForward(0); + emu_set_fastforward(0); if (PicoAHW & PAHW_MCD) PicoCDBufferFree(); // save SRAM - if((currentConfig.EmuOpt & 1) && SRam.changed) { + if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) { /* FIXME: plat_status_msg_busy_first */ emu_state_cb("Writing SRAM/BRAM.."); - emu_SaveLoadGame(0, 1); + emu_save_load_game(0, 1); SRam.changed = 0; } diff --git a/platform/psp/emu.c b/platform/psp/emu.c index 9e299eac..21abfca8 100644 --- a/platform/psp/emu.c +++ b/platform/psp/emu.c @@ -748,7 +748,7 @@ static void RunEvents(unsigned int which) { int do_it = 1; - if ( emu_checkSaveFile(state_slot) && + if ( emu_check_save_file(state_slot) && (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save { @@ -767,7 +767,7 @@ static void RunEvents(unsigned int which) { osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0); PicoStateProgressCB = emu_msg_cb; - emu_SaveLoadGame((which & 0x1000) >> 12, 0); + emu_save_load_game((which & 0x1000) >> 12, 0); PicoStateProgressCB = NULL; psp_msleep(0); } @@ -796,7 +796,7 @@ static void RunEvents(unsigned int which) if(state_slot > 9) state_slot = 0; } plat_status_msg("SAVE SLOT %i [%s]", state_slot, - emu_checkSaveFile(state_slot) ? "USED" : "FREE"); + emu_check_save_file(state_slot) ? "USED" : "FREE"); } } @@ -825,7 +825,7 @@ static void updateKeys(void) events = (allActions[0] | allActions[1]) >> 16; if ((events ^ prevEvents) & 0x40) { - emu_changeFastForward(events & 0x40); + emu_set_fastforward(events & 0x40); reset_timing = 1; } @@ -1039,7 +1039,7 @@ void pemu_loop(void) } - emu_changeFastForward(0); + emu_set_fastforward(0); if (PicoAHW & PAHW_MCD) PicoCDBufferFree(); @@ -1051,7 +1051,7 @@ void pemu_loop(void) // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { emu_msg_cb("Writing SRAM/BRAM.."); - emu_SaveLoadGame(0, 1); + emu_save_load_game(0, 1); SRam.changed = 0; } diff --git a/platform/psp/main.c b/platform/psp/main.c index 49841157..952d1047 100644 --- a/platform/psp/main.c +++ b/platform/psp/main.c @@ -58,7 +58,7 @@ int pico_main(void) break; case PGS_ReloadRom: - if (emu_ReloadRom(rom_fname_reload)) { + if (emu_reload_rom(rom_fname_reload)) { engineState = PGS_Running; if (mp3_last_error != 0) engineState = PGS_Menu; // send to menu to display mp3 error diff --git a/platform/uiq3/App.cpp b/platform/uiq3/App.cpp index 4eaee3a0..d1be510d 100644 --- a/platform/uiq3/App.cpp +++ b/platform/uiq3/App.cpp @@ -164,32 +164,32 @@ void CPicolAppView::HandleCommandL(CQikCommand& aCommand) case EEikCmdPicoFrameskipAuto: currentConfig.Frameskip = -1; - emu_WriteConfig(0); + emu_write_config(0); break; case EEikCmdPicoFrameskip0: currentConfig.Frameskip = 0; - emu_WriteConfig(0); + emu_write_config(0); break; case EEikCmdPicoFrameskip1: currentConfig.Frameskip = 1; - emu_WriteConfig(0); + emu_write_config(0); break; case EEikCmdPicoFrameskip2: currentConfig.Frameskip = 2; - emu_WriteConfig(0); + emu_write_config(0); break; case EEikCmdPicoFrameskip4: currentConfig.Frameskip = 4; - emu_WriteConfig(0); + emu_write_config(0); break; case EEikCmdPicoFrameskip8: currentConfig.Frameskip = 8; - emu_WriteConfig(0); + emu_write_config(0); break; case EEikCmdExit: @@ -285,10 +285,10 @@ void CPicolAppView::DisplayOpenROMDialogL() void CPicolAppView::DisplayConfigDialogL() { CPicoConfigDialog* configDialog = new(ELeave)CPicoConfigDialog(currentConfig); - emu_packConfig(); + emu_pack_config(); configDialog->ExecuteLD(R_PICO_CONFIG); - emu_unpackConfig(); - emu_WriteConfig(0); + emu_unpack_config(); + emu_write_config(0); CPicoGameSession::Do(PicoMsgConfigChange, ¤tConfig); } diff --git a/platform/uiq3/Engine.cpp b/platform/uiq3/Engine.cpp index a5205b8e..adb32b45 100644 --- a/platform/uiq3/Engine.cpp +++ b/platform/uiq3/Engine.cpp @@ -46,11 +46,11 @@ TInt CPicoGameSession::Do(const TPicoServRqst what, TAny *param) { case PicoMsgLoadState: if(!rom_loaded) return -1; // no ROM - return emu_SaveLoadGame(1, 0); + return emu_save_load_game(1, 0); case PicoMsgSaveState: if(!rom_loaded) return -1; - return emu_SaveLoadGame(0, 0); + return emu_save_load_game(0, 0); case PicoMsgLoadROM: return loadROM((TPtrC16 *)param); @@ -188,7 +188,7 @@ TInt CPicoGameSession::loadROM(TPtrC16 *pptr) if (loadrom_result == 0) return PicoErrRomOpenFailed; - emu_getGameName(buff); + emu_get_game_name(buff); TPtrC8 buff8((TUint8*) buff); iRomInternalName.Copy(buff8); diff --git a/platform/uiq3/emu.c b/platform/uiq3/emu.c index dc6ac416..22b21431 100644 --- a/platform/uiq3/emu.c +++ b/platform/uiq3/emu.c @@ -34,7 +34,7 @@ void emu_Init(void) emu_prepareDefaultConfig(); config_readlrom("D:\\other\\PicoDrive\\config.cfg"); - emu_ReadConfig(0, 0); + emu_read_config(0, 0); //PicoInit(); } @@ -68,6 +68,24 @@ void emu_prepareDefaultConfig(void) defaultConfig.KeyBinds[0xd5] = 1<<26; // back } +void emu_pack_config(void) +{ + currentConfig.s_PicoOpt = PicoOpt; + currentConfig.s_PsndRate = PsndRate; + currentConfig.s_PicoRegion = PicoRegionOverride; + currentConfig.s_PicoAutoRgnOrder = PicoAutoRgnOrder; + currentConfig.s_PicoCDBuffers = PicoCDBuffers; +} + +void emu_unpack_config(void) +{ + PicoOpt = currentConfig.s_PicoOpt; + PsndRate = currentConfig.s_PsndRate; + PicoRegionOverride = currentConfig.s_PicoRegion; + PicoAutoRgnOrder = currentConfig.s_PicoAutoRgnOrder; + PicoCDBuffers = currentConfig.s_PicoCDBuffers; +} + /* used by config engine only, not actual menus */ menu_entry opt_entries[] = { diff --git a/platform/uiq3/engine/main.cpp b/platform/uiq3/engine/main.cpp index 1aa4b025..66fee338 100644 --- a/platform/uiq3/engine/main.cpp +++ b/platform/uiq3/engine/main.cpp @@ -331,8 +331,8 @@ static void TargetEpocGameL() if (PicoAHW & PAHW_MCD) PicoCDBufferFree(); // save SRAM - if ((currentConfig.EmuOpt & EOPT_USE_SRAM) && SRam.changed) { - emu_SaveLoadGame(0, 1); + if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) { + emu_save_load_game(0, 1); SRam.changed = 0; } CPolledActiveScheduler::Instance()->Schedule(); @@ -346,7 +346,7 @@ static void TargetEpocGameL() } else if(gamestate == PGS_ReloadRom) { - loadrom_result = emu_ReloadRom(loadrom_fname); + loadrom_result = emu_reload_rom(loadrom_fname); pico_was_reset = 1; if (loadrom_result) gamestate = PGS_Running; @@ -379,7 +379,7 @@ static void TargetEpocGameL() User::After(150000); } - emu_WriteConfig(0); + emu_write_config(0); CGameWindow::FreeResources(); } else if(gamestate == PGS_Quit) { break; @@ -853,7 +853,7 @@ void CGameWindow::RunEvents(TUint32 which) if(PsndOut) gameAudio->Pause(); // this may take a while, so we pause sound output vidDrawNotice((which & 0x1000) ? "LOADING@GAME" : "SAVING@GAME"); - emu_SaveLoadGame(which & 0x1000, 0); + emu_save_load_game(which & 0x1000, 0); if(PsndOut) PsndOut = gameAudio->ResumeL(); reset_timing = 1;