From: gameblabla Date: Mon, 16 Aug 2021 21:18:58 +0000 (+0000) Subject: gte: Fix gteH division and sign extension (from PCSX4ALL) (#185) X-Git-Tag: r23~144 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=b7159e1ade78d9e8aa44b2b065c9a38dd2a2b306;p=pcsx_rearmed.git gte: Fix gteH division and sign extension (from PCSX4ALL) (#185) gteH register is u16, not s16. DIVIDE macro/func assumed it was s16 for some reason. Behavior now matches Mednafen. Co-authored-by: senquack --- diff --git a/libpcsxcore/gte.c b/libpcsxcore/gte.c index 77dff1b1..97a4ccd0 100644 --- a/libpcsxcore/gte.c +++ b/libpcsxcore/gte.c @@ -149,7 +149,13 @@ #define gteBFC (((s32 *)regs->CP2C.r)[23]) #define gteOFX (((s32 *)regs->CP2C.r)[24]) #define gteOFY (((s32 *)regs->CP2C.r)[25]) -#define gteH (regs->CP2C.p[26].sw.l) +// senquack - gteH register is u16, not s16, and used in GTE that way. +// HOWEVER when read back by CPU using CFC2, it will be incorrectly +// sign-extended by bug in original hardware, according to Nocash docs +// GTE section 'Screen Offset and Distance'. The emulator does this +// sign extension when it is loaded to GTE by CTC2. +//#define gteH (psxRegs.CP2C.p[26].sw.l) +#define gteH (psxRegs.CP2C.p[26].w.l) #define gteDQA (regs->CP2C.p[27].sw.l) #define gteDQB (((s32 *)regs->CP2C.r)[28]) #define gteZSF3 (regs->CP2C.p[29].sw.l) @@ -254,7 +260,18 @@ static inline u32 limE_(psxCP2Regs *regs, u32 result) { #define A3U(x) (x) #endif + +//senquack - n param should be unsigned (will be 'gteH' reg which is u16) +#ifdef GTE_USE_NATIVE_DIVIDE +INLINE u32 DIVIDE(u16 n, u16 d) { + if (n < d * 2) { + return ((u32)n << 16) / d; + } + return 0xffffffff; +} +#else #include "gte_divider.h" +#endif // GTE_USE_NATIVE_DIVIDE #ifndef FLAGLESS diff --git a/libpcsxcore/gte_divider.h b/libpcsxcore/gte_divider.h index 0c988266..99b01eb3 100644 --- a/libpcsxcore/gte_divider.h +++ b/libpcsxcore/gte_divider.h @@ -15,4 +15,4 @@ * along with this program; if not, see . */ -u32 DIVIDE(s16 n, u16 d); +u32 DIVIDE(u16 n, u16 d);