From: notaz Date: Fri, 6 Feb 2009 15:06:18 +0000 (+0000) Subject: updated s/h arm asm code. Untested. X-Git-Tag: v1.85~365 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=bfa124288c633b7631a37bb0e6be0aca1e2363ea;hp=299acadc74705b64b8663f333b52ac405e5a4efa;p=picodrive.git updated s/h arm asm code. Untested. git-svn-id: file:///home/notaz/opt/svn/PicoDrive@635 be3aeb3a-fb24-0410-a615-afba39da0efa --- diff --git a/pico/draw.c b/pico/draw.c index b915514..9b9ce91 100644 --- a/pico/draw.c +++ b/pico/draw.c @@ -17,6 +17,13 @@ * "sonic mode" is autodetected, shadow/hilight is enabled by emulated game. * AS is enabled by user and takes priority over "sonic mode". * + * since renderer always draws line in 8bit mode, there are 2 spare bits: + * b \ mode: s/h as sonic + * 00 normal - - + * 01 shadow - pal index + * 10 hilight+op spr spr pal index + * 11 shadow +op spr - pal index + * * not handled properly: * - hilight op on shadow tile * - AS + s/h (s/h sprite flag interferes with and cleared by AS code) @@ -505,8 +512,8 @@ static void DrawWindow(int tstart, int tend, int prio, int sh) // int *hcache if (prio) { int *zb = (int *)(HighCol+8+(tilex<<3)); - *zb++ &= 0x3f3f3f3f; - *zb &= 0x3f3f3f3f; + *zb++ &= 0xbfbfbfbf; + *zb &= 0xbfbfbfbf; } else { pal |= 0x40; } @@ -925,10 +932,11 @@ static void DrawSpritesHiAS(unsigned char *sprited, int sh) /* nasty 1: remove 'sprite' flags */ { - int c = 320/4, *zb = (int *)(HighCol+8); + int c = 320/4/4, *zb = (int *)(HighCol+8); while (c--) { - *zb++ &= 0x7f7f7f7f; + *zb++ &= 0x7f7f7f7f; *zb++ &= 0x7f7f7f7f; + *zb++ &= 0x7f7f7f7f; *zb++ &= 0x7f7f7f7f; } } diff --git a/pico/draw_arm.s b/pico/draw_arm.s index 5074a63..c7e0897 100644 --- a/pico/draw_arm.s +++ b/pico/draw_arm.s @@ -72,7 +72,7 @@ .endif ldreqb r4, [r1,#\offs] orrne r4, r3, r4 - andeq r4, r4, #0x3f + andeq r4, r4, #0xbf strb r4, [r1,#\offs] .endm @@ -163,14 +163,12 @@ .endif beq 0f cmp r4, #0xe - ldrgeb r4, [r1,#\ofs] - orrlt r4, r3, r4 @ normal - - biceq r4, r4, #0xc0 @ hilight - orreq r4, r4, #0x80 - orrgt r4, r4, #0xc0 @ shadow + ldrgeb r7, [r1,#\ofs] + orrlt r7, r3, r4 @ normal - strb r4, [r1,#\ofs] + bicge r7, r7, #0xc0 + orrge r7, r7, r4, lsl #6 + strb r7, [r1,#\ofs] 0: .endm @@ -198,38 +196,41 @@ TileDoShGenPixel 16, 7 @ #0x000f0000 .endm -.macro TileDoShGenPixel_noop shift ofs +.macro TileDoShGenPixel_markop shift ofs .if \shift - and r4, r12, r2, lsr #\shift + ands r4, r12, r2, lsr #\shift .else - and r4, r12, r2 + ands r4, r12, r2 .endif - sub r7, r4, #1 - cmp r7, #0xd - orrcc r4, r3, r4 @ 0-0xc (was 1-0xd) - strccb r4, [r1,#\ofs] + beq 0f + cmp r4, #0xe + ldrgeb r4, [r1,#\ofs] + orrlt r4, r3, r4 + orrge r4, r3, 0x80 + strb r4, [r1,#\ofs] +0: .endm .macro TileFlipSh_noop - TileDoShGenPixel_noop 16, 0 @ #0x000f0000 - TileDoShGenPixel_noop 20, 1 @ #0x00f00000 - TileDoShGenPixel_noop 24, 2 @ #0x0f000000 - TileDoShGenPixel_noop 28, 3 @ #0xf0000000 - TileDoShGenPixel_noop 0, 4 @ #0x0000000f - TileDoShGenPixel_noop 4, 5 @ #0x000000f0 - TileDoShGenPixel_noop 8, 6 @ #0x00000f00 - TileDoShGenPixel_noop 12, 7 @ #0x0000f000 + TileDoShGenPixel_markop 16, 0 @ #0x000f0000 + TileDoShGenPixel_markop 20, 1 @ #0x00f00000 + TileDoShGenPixel_markop 24, 2 @ #0x0f000000 + TileDoShGenPixel_markop 28, 3 @ #0xf0000000 + TileDoShGenPixel_markop 0, 4 @ #0x0000000f + TileDoShGenPixel_markop 4, 5 @ #0x000000f0 + TileDoShGenPixel_markop 8, 6 @ #0x00000f00 + TileDoShGenPixel_markop 12, 7 @ #0x0000f000 .endm .macro TileNormSh_noop - TileDoShGenPixel_noop 12, 0 @ #0x0000f000 - TileDoShGenPixel_noop 8, 1 @ #0x00000f00 - TileDoShGenPixel_noop 4, 2 @ #0x000000f0 - TileDoShGenPixel_noop 0, 3 @ #0x0000000f - TileDoShGenPixel_noop 28, 4 @ #0xf0000000 - TileDoShGenPixel_noop 24, 5 @ #0x0f000000 - TileDoShGenPixel_noop 20, 6 @ #0x00f00000 - TileDoShGenPixel_noop 16, 7 @ #0x000f0000 + TileDoShGenPixel_markop 12, 0 @ #0x0000f000 + TileDoShGenPixel_markop 8, 1 @ #0x00000f00 + TileDoShGenPixel_markop 4, 2 @ #0x000000f0 + TileDoShGenPixel_markop 0, 3 @ #0x0000000f + TileDoShGenPixel_markop 28, 4 @ #0xf0000000 + TileDoShGenPixel_markop 24, 5 @ #0x0f000000 + TileDoShGenPixel_markop 20, 6 @ #0x00f00000 + TileDoShGenPixel_markop 16, 7 @ #0x000f0000 .endm .macro TileDoShGenPixel_onlyop_lp shift ofs @@ -239,14 +240,13 @@ ands r7, r12, r2 .endif ldrneb r4, [r1,#\ofs] - tstne r4, #0x40 - beq 0f - cmp r7, #0xe - biceq r4, r4, #0xc0 @ hilight - orreq r4, r4, #0x80 - orrgt r4, r4, #0xc0 @ shadow - strgeb r4, [r1,#\ofs] + blt 0f + + tst r4, #0xc0 + bicne r4, r4, #0xc0 + orrne r4, r4, r7, lsl #6 + strneb r4, [r1,#\ofs] 0: .endm @@ -873,8 +873,8 @@ DrawTilesFromCache: .dtfc_shadow_blank: tst r1, #1 ldrneb r4, [r1] - mov r6, #0x3f - and r4, r4, #0x3f + mov r6, #0xbf + and r4, r4, #0xbf strneb r4, [r1], #1 ldrh r4, [r1] orr r6, r6, r6, lsl #8 @@ -925,7 +925,7 @@ DrawTilesFromCache: add r1, r11,#8 mov r3, #320/4/4 - mov r6, #0x3f + mov r6, #0xbf orr r6, r6, r6, lsl #8 orr r6, r6, r6, lsl #16 .dtfc_loop_shprep: