From: notaz Date: Mon, 13 Nov 2023 22:44:20 +0000 (+0200) Subject: cdrom: try more states X-Git-Tag: r24~57 X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=cc1e8bd4d0eb3227ace5a3d9f70778d0ce3fc537;p=pcsx_rearmed.git cdrom: try more states let's see what else breaks now libretro/pcsx_rearmed#796 --- diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 7431a926..013be599 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -113,7 +113,7 @@ static struct { u8 unused7; - u8 DriveState; + u8 DriveState; // enum drive_state u8 FastForward; u8 FastBackward; u8 errorRetryhack; @@ -222,11 +222,14 @@ unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 }; #define SUBQ_FORWARD_SECTORS 2u enum drive_state { - DRIVESTATE_STANDBY = 0, // pause, play, read + DRIVESTATE_STANDBY = 0, // different from paused DRIVESTATE_LID_OPEN, DRIVESTATE_RESCAN_CD, DRIVESTATE_PREPARE_CD, DRIVESTATE_STOPPED, + DRIVESTATE_PAUSED, + DRIVESTATE_PLAY_READ, + DRIVESTATE_SEEK, }; static struct CdrStat stat; @@ -537,6 +540,7 @@ static void cdrPlayInterrupt_Autopause() StopCdda(); SetPlaySeekRead(cdr.StatP, 0); + cdr.DriveState = DRIVESTATE_PAUSED; } else if ((cdr.Mode & MODE_REPORT) && !cdr.ReportDelay && ((cdr.subq.Absolute[2] & 0x0f) == 0 || cdr.FastForward || cdr.FastBackward)) @@ -585,16 +589,17 @@ static int cdrSeekTime(unsigned char *target) // need this stupidly long penalty or else Spyro2 intro desyncs // note: if misapplied this breaks MGS cutscenes among other things - if (cyclesSinceRS > cdReadTime * 50) + if (cdr.DriveState == DRIVESTATE_PAUSED && cyclesSinceRS > cdReadTime * 50) seekTime += cdReadTime * 25; // Transformers Beast Wars Transmetals does Setloc(x),SeekL,Setloc(x),ReadN // and then wants some slack time - else if (cyclesSinceRS < cdReadTime *3/2) + else if (cdr.DriveState == DRIVESTATE_PAUSED || cyclesSinceRS < cdReadTime *3/2) seekTime += cdReadTime; seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3); - CDR_LOG("seek: %.2f %.2f (%.2f)\n", (float)seekTime / PSXCLK, - (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime); + CDR_LOG("seek: %.2f %.2f (%.2f) st %d\n", (float)seekTime / PSXCLK, + (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime, + cdr.DriveState); return seekTime; } @@ -672,12 +677,14 @@ void cdrPlayReadInterrupt(void) CDR_LOG("CDDA - %02d:%02d:%02d m %02x\n", cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], cdr.Mode); + cdr.DriveState = DRIVESTATE_PLAY_READ; SetPlaySeekRead(cdr.StatP, STATUS_PLAY); if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) { CDR_LOG_I("end stop\n"); StopCdda(); SetPlaySeekRead(cdr.StatP, 0); cdr.TrackChanged = TRUE; + cdr.DriveState = DRIVESTATE_PAUSED; } else { CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf); @@ -861,6 +868,7 @@ void cdrInterrupt(void) { // BIOS player - set flag again cdr.Play = TRUE; + cdr.DriveState = DRIVESTATE_PLAY_READ; CDRPLAYREAD_INT(cdReadTime + seekTime, 1); start_rotating = 1; @@ -888,6 +896,7 @@ void cdrInterrupt(void) { error = ERROR_BAD_ARGNUM; goto set_error; } + cdr.DriveState = DRIVESTATE_STANDBY; second_resp_time = cdReadTime * 125 / 2; start_rotating = 1; break; @@ -913,7 +922,7 @@ void cdrInterrupt(void) { cdr.LocL[0] = LOCL_INVALID; second_resp_time = 0x800; - if (cdr.DriveState == DRIVESTATE_STANDBY) + if (cdr.DriveState != DRIVESTATE_STOPPED) second_resp_time = cdReadTime * 30 / 2; cdr.DriveState = DRIVESTATE_STOPPED; @@ -956,6 +965,7 @@ void cdrInterrupt(void) { second_resp_time = (((cdr.Mode & MODE_SPEED) ? 1 : 2) * 1097107); } SetPlaySeekRead(cdr.StatP, 0); + cdr.DriveState = DRIVESTATE_PAUSED; break; case CdlPause + CMD_PART2: @@ -970,6 +980,7 @@ void cdrInterrupt(void) { cdr.LocL[0] = LOCL_INVALID; cdr.Muted = FALSE; cdr.Mode = MODE_SIZE_2340; /* This fixes This is Football 2, Pooh's Party lockups */ + cdr.DriveState = DRIVESTATE_PAUSED; second_resp_time = not_ready ? 70000 : 4100000; start_rotating = 1; break; @@ -1063,6 +1074,7 @@ void cdrInterrupt(void) { seekTime = cdrSeekTime(cdr.SetSector); memcpy(cdr.SetSectorPlay, cdr.SetSector, 4); + cdr.DriveState = DRIVESTATE_SEEK; /* Crusaders of Might and Magic = 0.5x-4x - fix cutscene speech start @@ -1091,6 +1103,7 @@ void cdrInterrupt(void) { if (read_ok && (buf = CDR_getBuffer())) memcpy(cdr.LocL, buf, 8); UpdateSubq(cdr.SetSectorPlay); + cdr.DriveState = DRIVESTATE_STANDBY; cdr.TrackChanged = FALSE; cdr.LastReadSeekCycles = psxRegs.cycle; break; @@ -1198,6 +1211,7 @@ void cdrInterrupt(void) { cdr.LocL[0] = LOCL_INVALID; cdr.SubqForwardSectors = 1; cdr.sectorsRead = 0; + cdr.DriveState = DRIVESTATE_SEEK; cycles = (cdr.Mode & MODE_SPEED) ? cdReadTime : cdReadTime * 2; cycles += seekTime; @@ -1344,6 +1358,7 @@ static void cdrReadInterrupt(void) // note: CdlGetlocL should work as soon as STATUS_READ is indicated SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING); + cdr.DriveState = DRIVESTATE_PLAY_READ; cdr.sectorsRead++; read_ok = ReadTrack(cdr.SetSectorPlay); @@ -1355,6 +1370,7 @@ static void cdrReadInterrupt(void) if (!read_ok) { CDR_LOG_I("cdrReadInterrupt() Log: err\n"); cdrReadInterruptSetResult(cdr.StatP | STATUS_ERROR); + cdr.DriveState = DRIVESTATE_PAUSED; // ? return; } memcpy(cdr.LocL, buf, 8);