From: notaz Date: Sat, 17 Oct 2015 15:51:17 +0000 (+0300) Subject: more snd apis X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=commitdiff_plain;h=ead38b9e6d34ea2d83ca6dd75bae107b1570f1c6;p=ia32rtools.git more snd apis --- diff --git a/tools/protoparse.h b/tools/protoparse.h index 549c903..a3eb0e6 100644 --- a/tools/protoparse.h +++ b/tools/protoparse.h @@ -234,6 +234,7 @@ static const char *known_ptr_types[] = { "PCVOID", "PWORD", "REFCLSID", + "REFGUID", "REFIID", "HOOKPROC", "DLGPROC", diff --git a/win32.hlist b/win32.hlist index 27f6ae4..46bef25 100644 --- a/win32.hlist +++ b/win32.hlist @@ -2009,6 +2009,17 @@ DWORD WINAPI lineTranslateDialogA(HLINEAPP,DWORD,DWORD,HWND,LPCSTR); DWORD WINAPI lineUnhold(HCALL); DWORD WINAPI lineUnparkA(HLINE,DWORD,LPHCALL,LPCSTR); +// ddraw.h dsound.h +HRESULT WINAPI DirectDrawCreate(GUID *driver_guid, IDirectDraw **ddraw, IUnknown *outer); +HRESULT WINAPI DirectDrawCreateEx(GUID *driver_guid, void **ddraw, REFIID interface_iid, IUnknown *outer); +HRESULT WINAPI DirectDrawCreateClipper(DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer); + +HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND *ppDS,LPUNKNOWN pUnkOuter); +HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID); +HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID); +HRESULT WINAPI DirectSoundCreate8(LPCGUID lpGUID,LPDIRECTSOUND8 *ppDS8,LPUNKNOWN pUnkOuter); +HRESULT WINAPI GetDeviceID(LPCGUID lpGuidSrc, LPGUID lpGuidDest); + struct IUnknown { /*00*/ HRESULT (WINAPI *QueryInterface)(void *this, REFIID riid, void** ppvObject); /*04*/ ULONG (WINAPI *AddRef)(void *this); @@ -2171,21 +2182,45 @@ struct IDirectSoundBuffer { /*50*/ int (WINAPI *Restore)(void *this); }; -// sctproto: int (__stdcall *Direct*Create)(void *, void *, void *) -// 08 sctproto: int (WINAPI *dx_Release)(void *iface) -// IDirectSound8 -// 0C sctproto: int (WINAPI *dsound_CreateSoundBuffer)(void *iface, void *dsbd, void **ppdsb, void *lpunk) -// 18 sctproto: int (WINAPI *dsound_SetCooperativeLevel)(void *iface, HWND hwnd, DWORD level) -// IDirectSoundBuffer8 -// 10 sctproto: int (WINAPI *dsndbuf_GetCurrentPosition)(void *iface, DWORD *playpos, DWORD *writepos) -// 14 sctproto: int (WINAPI *dsndbuf_GetFormat)(void *iface, void *lpwf, DWORD wfsize, DWORD *wfwritten) -// 18 sctproto: int (WINAPI *dsndbuf_GetVolume)(void *iface, LONG *vol) -// 1C sctproto: int (WINAPI *dsndbuf_GetPan)(void *iface, LONG *pan) -// 2C sctproto: int (WINAPI *dsndbuf_Lock)(void *iface, DWORD, void **, DWORD *, void *, void **, DWORD *, DWORD) -// 30 sctproto: int (WINAPI *dsndbuf_Play)(void *iface, DWORD, DWORD, DWORD flags) -// 34 sctproto: int (WINAPI *dsndbuf_SetCurrentPosition)(void *iface, DWORD newpos) -// 38 sctproto: int (WINAPI *dsndbuf_SetFormat)(void *iface, void *wfex) -// 3C sctproto: int (WINAPI *dsndbuf_SetVolume)(void *iface, LONG vol) -// 40 sctproto: int (WINAPI *dsndbuf_SetPan)(void *iface, LONG pan) -// 48 sctproto: int (WINAPI *dsndbuf_Stop)(void *iface) -// 4C sctproto: int (WINAPI *dsndbuf_Unlock)(void *iface, void *p1, DWORD x1, void *p2, DWORD x2) +// 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 +struct IDirectSound3DBuffer { + // IUnknown methods +/*00*/ HRESULT (WINAPI *QueryInterface)(void *this, REFIID riid, void** ppvObject); +/*04*/ ULONG (WINAPI *AddRef)(void *this); +/*08*/ ULONG (WINAPI *Release)(void *this); + // IDirectSound3DBuffer methods +/*0c*/ int (WINAPI *GetAllParameters)(void *this, LPDS3DBUFFER lpDs3dBuffer); +/*10*/ int (WINAPI *GetConeAngles)(void *this, LPDWORD lpdwInsideConeAngle, LPDWORD lpdwOutsideConeAngle); +/*14*/ int (WINAPI *GetConeOrientation)(void *this, LPD3DVECTOR lpvOrientation); +/*18*/ int (WINAPI *GetConeOutsideVolume)(void *this, LPLONG lplConeOutsideVolume); +/*1c*/ int (WINAPI *GetMaxDistance)(void *this, LPD3DVALUE lpflMaxDistance); +/*20*/ int (WINAPI *GetMinDistance)(void *this, LPD3DVALUE lpflMinDistance); +/*24*/ int (WINAPI *GetMode)(void *this, LPDWORD lpwdMode); +/*28*/ int (WINAPI *GetPosition)(void *this, LPD3DVECTOR lpvPosition); +/*2c*/ int (WINAPI *GetVelocity)(void *this, LPD3DVECTOR lpvVelocity); +/*30*/ int (WINAPI *SetAllParameters)(void *this, LPCDS3DBUFFER lpcDs3dBuffer, DWORD dwApply); +/*34*/ int (WINAPI *SetConeAngles)(void *this, DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply); +/*38*/ int (WINAPI *SetConeOrientation)(void *this, float x, float y, float z, DWORD dwApply); +/*3c*/ int (WINAPI *SetConeOutsideVolume)(void *this, LONG lConeOutsideVolume, DWORD dwApply); +/*40*/ int (WINAPI *SetMaxDistance)(void *this, float flMaxDistance, DWORD dwApply); +/*44*/ int (WINAPI *SetMinDistance)(void *this, float flMinDistance, DWORD dwApply); +/*48*/ int (WINAPI *SetMode)(void *this, DWORD dwMode, DWORD dwApply); +/*4c*/ int (WINAPI *SetPosition)(void *this, float x, float y, float z, DWORD dwApply); +/*50*/ int (WINAPI *SetVelocity)(void *this, float x, float y, float z, DWORD dwApply); +}; + +// 0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93 +struct IKsPropertySet { + // IUnknown methods +/*00*/ HRESULT (WINAPI *QueryInterface)(void *this, REFIID riid, void** ppvObject); +/*04*/ ULONG (WINAPI *AddRef)(void *this); +/*08*/ ULONG (WINAPI *Release)(void *this); + // IKsPropertySet methods +/*0c*/ int (WINAPI *Get_iks)(void *this, REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3,ULONG *px4); +/*10*/ int (WINAPI *Set_iks)(void *this, REFGUID rgid,ULONG x1,LPVOID p1,ULONG x2,LPVOID p2,ULONG x3); +/*14*/ int (WINAPI *QuerySupport_iks)(void *this, REFGUID rgid,ULONG x1,ULONG *px2); +}; + +// %s/ PURE;/;/ +// %s/STDMETHOD(\(.*\))(THIS_ /int (WINAPI *\1)(void *this, / +// %s/\/float/g