From e1a78bc470e29c3ec77d3634fdb8849e093b5527 Mon Sep 17 00:00:00 2001 From: gameblabla Date: Sat, 25 Sep 2021 15:22:35 +0200 Subject: [PATCH] Don't throw an error for CdlGetQ. I doubt this is used by any game but who knows. See Mednafen for reference : https://github.com/libretro-mirrors/mednafen-git/blob/1899500078169e787f86eb5302a3f35abdaa8764/src/psx/cdc.cpp#L2527 --- libpcsxcore/cdrom.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index f43ddf92..c77a5745 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -906,8 +906,7 @@ void cdrInterrupt() { break; case CdlGetQ: - // TODO? - CDR_LOG_I("got CdlGetQ\n"); + no_busy_error = 1; break; case CdlReadToc: -- 2.39.2