From 4c7a462ed37b73f05ff8cc16b477c22e5b2daa26 Mon Sep 17 00:00:00 2001 From: negativeExponent Date: Sat, 31 Oct 2020 19:38:47 +0800 Subject: [PATCH] Fix negcon not working correctly in some games --- libpcsxcore/plugins.c | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/libpcsxcore/plugins.c b/libpcsxcore/plugins.c index 19de72c5..8d99be2d 100644 --- a/libpcsxcore/plugins.c +++ b/libpcsxcore/plugins.c @@ -747,7 +747,8 @@ unsigned char _PADpoll(int port, unsigned char value) { req = value; // Don't enable Analog/Vibration for a standard pad - if (in_type[port] == PSE_PAD_TYPE_STANDARD) { + if (in_type[port] == PSE_PAD_TYPE_STANDARD || + in_type[port] == PSE_PAD_TYPE_NEGCON) { ; // Pad keystate already in buffer } else @@ -772,9 +773,13 @@ unsigned char _PADpoll(int port, unsigned char value) { case CMD_READ_DATA_AND_VIBRATE: //mem the vibration value for Large motor; pad[port].Vib[1] = value; + + if (in_type[port] == PSE_PAD_TYPE_STANDARD && + in_type[port] == PSE_PAD_TYPE_NEGCON) + break; + //vibration - if (in_type[port] != PSE_PAD_TYPE_STANDARD) - vibrate(port); + vibrate(port); break; } break; -- 2.39.2