From 0fed3dc3d9799a9db68dd8be4172aafb0e161957 Mon Sep 17 00:00:00 2001 From: notaz Date: Sat, 5 Jan 2013 00:00:13 +0200 Subject: [PATCH] frontend: add layer height limit otherwise some platforms may end up trying to set resolutions with low height and fail --- frontend/plugin_lib.c | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c index aa771ed1..472a1b2c 100644 --- a/frontend/plugin_lib.c +++ b/frontend/plugin_lib.c @@ -44,7 +44,7 @@ void *tsdev; void *pl_vout_buf; int g_layer_x, g_layer_y, g_layer_w, g_layer_h; static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */ -static int pl_vout_scale; +static int pl_vout_scale, pl_vout_yoffset; static int psx_w, psx_h, psx_bpp; static int vsync_cnt; static int is_pal, frame_interval, frame_interval1024; @@ -230,6 +230,7 @@ static int resolution_ok(int w, int h) static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { int vout_w, vout_h, vout_bpp; + int buf_yoffset = 0; // special h handling, Wipeout likes to change it by 1-6 static int vsync_cnt_ms_prev; @@ -243,6 +244,12 @@ static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) vout_h = h; vout_bpp = psx_bpp = bpp; + // don't use very low heights + if (vout_h < 192) { + buf_yoffset = (192 - vout_h) / 2; + vout_h = 192; + } + pl_vout_scale = 1; #ifdef __ARM_NEON__ if (soft_filter) { @@ -268,7 +275,11 @@ static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) pl_vout_w = vout_w; pl_vout_h = vout_h; pl_vout_bpp = vout_bpp; + pl_vout_yoffset = buf_yoffset; } + if (pl_vout_buf != NULL) + pl_vout_buf = (char *)pl_vout_buf + + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8; menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp); } @@ -366,6 +377,10 @@ out: // let's flip now pl_vout_buf = plat_gvideo_flip(); + if (pl_vout_buf != NULL) + pl_vout_buf = (char *)pl_vout_buf + + pl_vout_yoffset * pl_vout_w * pl_vout_bpp / 8; + pl_rearmed_cbs.flip_cnt++; } -- 2.39.5