From 24b9bacccdb340d369f10ece217603d63aadc264 Mon Sep 17 00:00:00 2001 From: notaz Date: Thu, 29 Dec 2011 19:05:36 +0200 Subject: [PATCH] psx_gpu: use mask bit for copies --- plugins/gpu_neon/psx_gpu/psx_gpu.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.c b/plugins/gpu_neon/psx_gpu/psx_gpu.c index 72c767e3..75deb301 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.c @@ -4352,6 +4352,7 @@ void render_block_copy(psx_gpu_struct *psx_gpu, u16 *source, u32 x, u32 y, u32 width, u32 height, u32 pitch) { u16 *vram_ptr = psx_gpu->vram_ptr + x + (y * 1024); + u32 mask_msb = psx_gpu->mask_msb; u32 draw_x, draw_y; if((width == 0) || (height == 0)) @@ -4364,7 +4365,7 @@ void render_block_copy(psx_gpu_struct *psx_gpu, u16 *source, u32 x, u32 y, { for(draw_x = 0; draw_x < width; draw_x++) { - vram_ptr[draw_x] = source[draw_x]; + vram_ptr[draw_x] = source[draw_x] | mask_msb; } source += pitch; -- 2.39.5