From 56f08d8331df07ee6b17dfdba0ca2b5f0b1058c8 Mon Sep 17 00:00:00 2001 From: notaz Date: Mon, 13 Jun 2011 00:43:42 +0300 Subject: [PATCH] gpu_neon: split output code, some refactoring --- plugins/gpu_neon/Makefile | 20 ++- plugins/gpu_neon/gpu.c | 243 ++++++++++-------------------------- plugins/gpu_neon/gpu.h | 67 ++++++++++ plugins/gpu_neon/vout_fb.c | 104 +++++++++++++++ plugins/gpu_neon/vout_sdl.c | 101 +++++++++++++++ 5 files changed, 355 insertions(+), 180 deletions(-) create mode 100644 plugins/gpu_neon/gpu.h create mode 100644 plugins/gpu_neon/vout_fb.c create mode 100644 plugins/gpu_neon/vout_sdl.c diff --git a/plugins/gpu_neon/Makefile b/plugins/gpu_neon/Makefile index aab989fc..6332308a 100644 --- a/plugins/gpu_neon/Makefile +++ b/plugins/gpu_neon/Makefile @@ -1,10 +1,24 @@ CC = $(CROSS_COMPILE)gcc -CFLAGS += -ggdb -Wall -fPIC -CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp + +ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}') + +CFLAGS += -ggdb -Wall -fPIC -O2 TARGET = gpu_neon.so LDFLAGS += -shared -Wl,-soname,$(TARGET) -SRC += gpu.c ../../frontend/arm_utils.s +SRC += gpu.c +ifeq "$(ARCH)" "arm" +CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp +SRC += vout_fb.c ../../frontend/arm_utils.s +else +CFLAGS += `sdl-config --cflags` -m32 +LDFLAGS += `sdl-config --libs` +SRC += vout_sdl.c +endif +ifndef PEOPS +else +SRC += peops.c +endif all: $(TARGET) diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c index 4541b024..da6317ec 100644 --- a/plugins/gpu_neon/gpu.c +++ b/plugins/gpu_neon/gpu.c @@ -9,68 +9,29 @@ */ #include -#include #include +#include "gpu.h" #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) #define unlikely(x) __builtin_expect((x), 0) -#define CMD_BUFFER_LEN 1024 - -static struct __attribute__((aligned(64))) { - uint16_t vram[1024 * 512]; - uint16_t guard[1024 * 512]; // overdraw guard - uint32_t cmd_buffer[CMD_BUFFER_LEN]; - uint32_t regs[16]; - union { - uint32_t reg; - struct { - uint32_t tx:4; // 0 texture page - uint32_t ty:1; - uint32_t abr:2; - uint32_t tp:2; // 7 t.p. mode (4,8,15bpp) - uint32_t dtd:1; // 9 dither - uint32_t dfe:1; - uint32_t md:1; // 11 set mask bit when drawing - uint32_t me:1; // 12 no draw on mask - uint32_t unkn:3; - uint32_t width1:1; // 16 - uint32_t width0:2; - uint32_t dheight:1; // 19 double height - uint32_t video:1; // 20 NTSC,PAL - uint32_t rgb24:1; - uint32_t interlace:1; // 22 interlace on - uint32_t blanking:1; // 23 display not enabled - uint32_t unkn2:2; - uint32_t busy:1; // 26 !busy drawing - uint32_t img:1; // 27 ready to DMA image data - uint32_t com:1; // 28 ready for commands - uint32_t dma:2; // 29 off, ?, to vram, from vram - uint32_t lcf:1; // 31 - }; - } status; - struct { - int x, y, w, h; - int y1, y2; - } screen; - struct { - int x, y, w, h; - int offset; - } dma; - int cmd_len; - const uint32_t *lcf_hc; - uint32_t zero; -} gpu; +//#define log_io printf +#define log_io(...) +#define log_anomaly printf + +struct psx_gpu gpu __attribute__((aligned(64))); long GPUinit(void) { + int ret = vout_init(); gpu.status.reg = 0x14802000; - return 0; + gpu.lcf_hc = &gpu.zero; + return ret; } long GPUshutdown(void) { - return 0; + return vout_finish(); } void GPUwriteStatus(uint32_t data) @@ -108,7 +69,7 @@ void GPUwriteStatus(uint32_t data) gpu.regs[cmd] = data; } -static const unsigned char cmd_lengths[256] = +const unsigned char cmd_lengths[256] = { 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -128,39 +89,6 @@ static const unsigned char cmd_lengths[256] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; -void do_cmd(uint32_t *list, int count) -{ - uint32_t *list_end = list + count; - int cmd; - //printf("do_cmd %p, %d\n", data, count); - - for (; list < list_end; list += 1 + cmd_lengths[cmd]) - { - cmd = list[0] >> 24; - switch (cmd) - { - case 0xe1: - gpu.status.reg &= ~0x7ff; - gpu.status.reg |= list[0] & 0x7ff; - break; - case 0xe6: - gpu.status.reg &= ~0x1800; - gpu.status.reg |= (list[0] & 3) << 11; - break; - } - if ((cmd & 0xf4) == 0x24) { - // flat textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[4] & 0x1ff; - } - else if ((cmd & 0xf4) == 0x34) { - // shaded textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[5] & 0x1ff; - } - } -} - #define VRAM_MEM_XY(x, y) &gpu.vram[(y) * 1024 + (x)] static inline void do_vram_line(int x, int y, uint16_t *mem, int l, int is_read) @@ -230,8 +158,6 @@ static int check_cmd(uint32_t *data, int count) { int len, cmd, start, pos; - //printf("check_cmd %p, %d\n", data, count); - // process buffer for (start = pos = 0;; ) { @@ -244,9 +170,33 @@ static int check_cmd(uint32_t *data, int count) } while (pos < count) { - cmd = data[pos] >> 24; + uint32_t *list = data + pos; + cmd = list[0] >> 24; len = 1 + cmd_lengths[cmd]; + //printf(" %3d: %02x %d\n", pos, cmd, len); + if ((cmd & 0xf4) == 0x24) { + // flat textured prim + gpu.status.reg &= ~0x1ff; + gpu.status.reg |= list[4] & 0x1ff; + } + else if ((cmd & 0xf4) == 0x34) { + // shaded textured prim + gpu.status.reg &= ~0x1ff; + gpu.status.reg |= list[5] & 0x1ff; + } + else switch (cmd) + { + case 0xe1: + gpu.status.reg &= ~0x7ff; + gpu.status.reg |= list[0] & 0x7ff; + break; + case 0xe6: + gpu.status.reg &= ~0x1800; + gpu.status.reg |= (list[0] & 3) << 11; + break; + } + if (pos + len > count) { cmd = -1; break; // incomplete cmd @@ -257,7 +207,7 @@ static int check_cmd(uint32_t *data, int count) } if (pos - start > 0) { - do_cmd(data + start, pos - start); + do_cmd_list(data + start, pos - start); start = pos; } @@ -267,7 +217,7 @@ static int check_cmd(uint32_t *data, int count) pos += len; } - if (pos == count) + if (pos >= count) return 0; if (pos + len > count) { @@ -289,15 +239,19 @@ void GPUwriteDataMem(uint32_t *mem, int count) { int left; + log_io("gpu_dma_write %p %d\n", mem, count); + if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + left = check_cmd(mem, count); if (left) - printf("GPUwriteDataMem: discarded %d/%d words\n", left, count); + log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, count); } void GPUwriteData(uint32_t data) { + log_io("gpu_write %08x\n", data); gpu.cmd_buffer[gpu.cmd_len++] = data; if (gpu.cmd_len >= CMD_BUFFER_LEN) flush_cmd_buffer(); @@ -306,17 +260,23 @@ void GPUwriteData(uint32_t data) long GPUdmaChain(uint32_t *base, uint32_t addr) { uint32_t *list; - int len; + int len, left; if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + log_io("gpu_dma_chain\n"); while (addr != 0xffffff) { + log_io(".chain %08x\n", addr); + list = base + (addr & 0x1fffff) / 4; len = list[0] >> 24; addr = list[0] & 0xffffff; - if (len) - GPUwriteDataMem(list + 1, len); + if (len) { + left = check_cmd(list + 1, len); + if (left) + log_anomaly("GPUwriteDataMem: discarded %d/%d words\n", left, len); + } } return 0; @@ -324,8 +284,11 @@ long GPUdmaChain(uint32_t *base, uint32_t addr) void GPUreadDataMem(uint32_t *mem, int count) { + log_io("gpu_dma_read %p %d\n", mem, count); + if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); + if (gpu.dma.h) do_vram_io(mem, count, 1); } @@ -333,12 +296,22 @@ void GPUreadDataMem(uint32_t *mem, int count) uint32_t GPUreadData(void) { uint32_t v = 0; - GPUreadDataMem(&v, 1); + + log_io("gpu_read\n"); + + if (unlikely(gpu.cmd_len > 0)) + flush_cmd_buffer(); + + if (gpu.dma.h) + do_vram_io(&v, 1, 1); + return v; } uint32_t GPUreadStatus(void) { + log_io("gpu_read_status\n"); + if (unlikely(gpu.cmd_len > 0)) flush_cmd_buffer(); @@ -390,88 +363,4 @@ void GPUvBlank(int val, uint32_t *hcnt) } } -// rearmed specific - -#include "../../frontend/plugin_lib.h" -#include "../../frontend/arm_utils.h" - -static const struct rearmed_cbs *cbs; -static void *screen_buf; - -static void blit(void) -{ - static uint32_t old_status, old_h; - int x = gpu.screen.x & ~3; // alignment needed by blitter - int y = gpu.screen.y; - int w = gpu.screen.w; - int h; - uint16_t *srcs; - uint8_t *dest; - - srcs = &gpu.vram[y * 1024 + x]; - - h = gpu.screen.y2 - gpu.screen.y1; - if (gpu.status.dheight) - h *= 2; - - if (h <= 0) - return; - - if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change? - { - old_status = gpu.status.reg; - old_h = h; - screen_buf = cbs->pl_fbdev_set_mode(w, h, gpu.status.rgb24 ? 24 : 16); - } - dest = screen_buf; - - if (gpu.status.rgb24) - { -#ifndef MAEMO - for (; h-- > 0; dest += w * 3, srcs += 1024) - { - bgr888_to_rgb888(dest, srcs, w * 3); - } -#else - for (; h-- > 0; dest += w * 2, srcs += 1024) - { - bgr888_to_rgb565(dest, srcs, w * 3); - } -#endif - } - else - { - for (; h-- > 0; dest += w * 2, srcs += 1024) - { - bgr555_to_rgb565(dest, srcs, w * 2); - } - } - - screen_buf = cbs->pl_fbdev_flip(); -} - -void GPUupdateLace(void) -{ - if (!gpu.status.blanking) - blit(); -} - -long GPUopen(void) -{ - cbs->pl_fbdev_open(); - screen_buf = cbs->pl_fbdev_flip(); - return 0; -} - -long GPUclose(void) -{ - cbs->pl_fbdev_close(); - return 0; -} - -void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_) -{ - cbs = cbs_; -} - // vim:shiftwidth=2:expandtab diff --git a/plugins/gpu_neon/gpu.h b/plugins/gpu_neon/gpu.h new file mode 100644 index 00000000..ebf26400 --- /dev/null +++ b/plugins/gpu_neon/gpu.h @@ -0,0 +1,67 @@ +/* + * (C) Gražvydas "notaz" Ignotas, 2011 + * + * This work is licensed under the terms of any of these licenses + * (at your option): + * - GNU GPL, version 2 or later. + * - GNU LGPL, version 2.1 or later. + * See the COPYING file in the top-level directory. + */ + +#include + +#define CMD_BUFFER_LEN 1024 + +struct psx_gpu { + uint16_t vram[1024 * 512]; + uint16_t guard[1024 * 512]; // overdraw guard + uint32_t cmd_buffer[CMD_BUFFER_LEN]; + uint32_t regs[16]; + union { + uint32_t reg; + struct { + uint32_t tx:4; // 0 texture page + uint32_t ty:1; + uint32_t abr:2; + uint32_t tp:2; // 7 t.p. mode (4,8,15bpp) + uint32_t dtd:1; // 9 dither + uint32_t dfe:1; + uint32_t md:1; // 11 set mask bit when drawing + uint32_t me:1; // 12 no draw on mask + uint32_t unkn:3; + uint32_t width1:1; // 16 + uint32_t width0:2; + uint32_t dheight:1; // 19 double height + uint32_t video:1; // 20 NTSC,PAL + uint32_t rgb24:1; + uint32_t interlace:1; // 22 interlace on + uint32_t blanking:1; // 23 display not enabled + uint32_t unkn2:2; + uint32_t busy:1; // 26 !busy drawing + uint32_t img:1; // 27 ready to DMA image data + uint32_t com:1; // 28 ready for commands + uint32_t dma:2; // 29 off, ?, to vram, from vram + uint32_t lcf:1; // 31 + }; + } status; + struct { + int x, y, w, h; + int y1, y2; + } screen; + struct { + int x, y, w, h; + int offset; + } dma; + int cmd_len; + const uint32_t *lcf_hc; + uint32_t zero; +}; + +extern struct psx_gpu gpu; + +extern const unsigned char cmd_lengths[256]; + +void do_cmd_list(uint32_t *list, int count); + +int vout_init(void); +int vout_finish(void); diff --git a/plugins/gpu_neon/vout_fb.c b/plugins/gpu_neon/vout_fb.c new file mode 100644 index 00000000..7b77d789 --- /dev/null +++ b/plugins/gpu_neon/vout_fb.c @@ -0,0 +1,104 @@ +/* + * (C) Gražvydas "notaz" Ignotas, 2011 + * + * This work is licensed under the terms of any of these licenses + * (at your option): + * - GNU GPL, version 2 or later. + * - GNU LGPL, version 2.1 or later. + * See the COPYING file in the top-level directory. + */ + +#include "gpu.h" +#include "../../frontend/plugin_lib.h" +#include "../../frontend/arm_utils.h" + +static const struct rearmed_cbs *cbs; +static void *screen_buf; + +int vout_init(void) +{ + return 0; +} + +int vout_finish(void) +{ + return 0; +} + +static void blit(void) +{ + static uint32_t old_status, old_h; + int x = gpu.screen.x & ~3; // alignment needed by blitter + int y = gpu.screen.y; + int w = gpu.screen.w; + int h; + uint16_t *srcs; + uint8_t *dest; + + srcs = &gpu.vram[y * 1024 + x]; + + h = gpu.screen.y2 - gpu.screen.y1; + if (gpu.status.dheight) + h *= 2; + + if (h <= 0) + return; + + if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change? + { + old_status = gpu.status.reg; + old_h = h; + screen_buf = cbs->pl_fbdev_set_mode(w, h, gpu.status.rgb24 ? 24 : 16); + } + dest = screen_buf; + + if (gpu.status.rgb24) + { +#ifndef MAEMO + for (; h-- > 0; dest += w * 3, srcs += 1024) + { + bgr888_to_rgb888(dest, srcs, w * 3); + } +#else + for (; h-- > 0; dest += w * 2, srcs += 1024) + { + bgr888_to_rgb565(dest, srcs, w * 3); + } +#endif + } + else + { + for (; h-- > 0; dest += w * 2, srcs += 1024) + { + bgr555_to_rgb565(dest, srcs, w * 2); + } + } + + screen_buf = cbs->pl_fbdev_flip(); +} + +void GPUupdateLace(void) +{ + if (!gpu.status.blanking) + blit(); +} + +long GPUopen(void) +{ + cbs->pl_fbdev_open(); + screen_buf = cbs->pl_fbdev_flip(); + return 0; +} + +long GPUclose(void) +{ + cbs->pl_fbdev_close(); + return 0; +} + +void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_) +{ + cbs = cbs_; +} + +// vim:shiftwidth=2:expandtab diff --git a/plugins/gpu_neon/vout_sdl.c b/plugins/gpu_neon/vout_sdl.c new file mode 100644 index 00000000..f2f87e95 --- /dev/null +++ b/plugins/gpu_neon/vout_sdl.c @@ -0,0 +1,101 @@ +/* + * (C) Gražvydas "notaz" Ignotas, 2011 + * + * This work is licensed under the terms of any of these licenses + * (at your option): + * - GNU GPL, version 2 or later. + * - GNU LGPL, version 2.1 or later. + * See the COPYING file in the top-level directory. + */ + +#include +#include +#include +#include "gpu.h" + +static SDL_Surface *screen; +static Display *x11_display; + +int vout_init(void) +{ + SDL_SysWMinfo wminfo; + int ret; + + ret = SDL_Init(SDL_INIT_VIDEO); + if (ret != 0) { + fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); + return ret; + } + + screen = SDL_SetVideoMode(1024, 512, 32, 0); + if (screen == NULL) { + fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError()); + SDL_Quit(); + return -1; + } + + SDL_VERSION(&wminfo.version); + ret = SDL_GetWMInfo(&wminfo); + if (ret == 1) + x11_display = wminfo.info.x11.display; + + return 0; +} + +int vout_finish(void) +{ + SDL_Quit(); + return 0; +} + +static void blit(void) +{ + uint32_t *d; + int i; + + SDL_LockSurface(screen); + if (gpu.status.rgb24) + { + uint8_t *s; + int y; + for (y = 0; y < 512; y++) { + s = (uint8_t *)gpu.vram + y * 2*1024; + d = (uint32_t *)screen->pixels + y * 1024; + for (i = 0; i < 1024 * 2 / 3; i++, s += 3) + d[i] = (s[0] << 16) | (s[1] << 8) | s[2]; + } + } + else + { + uint16_t *s = gpu.vram; + d = screen->pixels; + for (i = 0; i < 1024 * 512; i++) + d[i] = (((uint32_t)s[i] << 19) & 0xf80000) | ((s[i] << 6) & 0xf800) | + ((s[i] >> 7) & 0xf8); + } + SDL_UnlockSurface(screen); + SDL_UpdateRect(screen, 0, 0, 1024, 512); +} + +void GPUupdateLace(void) +{ + if (!gpu.status.blanking) + blit(); +} + +long GPUopen(void **dpy) +{ + *dpy = x11_display; + return 0; +} + +long GPUclose(void) +{ + return 0; +} + +void GPUrearmedCallbacks(const void *cbs_) +{ +} + +// vim:shiftwidth=2:expandtab -- 2.39.5