From 7612bf90bef4f54e60865db057040b62c289ea34 Mon Sep 17 00:00:00 2001 From: notaz Date: Fri, 13 Oct 2017 00:39:51 +0300 Subject: [PATCH] re-import all libretro code from it's fork Verbatim copy from https://github.com/libretro/picodrive/ commit 9ae88ef15ff00cacc3877c7ecc13b0092bab50b8 , so look there for the history of libretro specific changes. Unfortunately there is too much noise and divergence to merge this in a proper way. --- Makefile | 6 +- Makefile.libretro | 518 ++++- jni/Android.mk | 11 +- platform/libretro.c | 915 -------- platform/libretro.h | 787 ------- platform/libretro/3ds/3ds_utils.c | 78 + platform/libretro/3ds/3ds_utils.h | 16 + platform/libretro/libretro.c | 1421 ++++++++++++ platform/libretro/libretro.h | 1926 +++++++++++++++++ platform/libretro/msvc/msvc-2003-xbox1.bat | 47 + platform/libretro/msvc/msvc-2010-360.bat | 124 ++ platform/libretro/msvc/msvc-2010.bat | 124 ++ platform/libretro/msvc/msvc-2010.sln | 20 + platform/libretro/msvc/msvc-2010/libretro.def | 27 + .../libretro/msvc/msvc-2010/msvc-2010.vcxproj | 157 ++ .../msvc/msvc-2010/msvc-2010.vcxproj.filters | 277 +++ platform/libretro/psp/draw_amips.s | 1756 +++++++++++++++ 17 files changed, 6401 insertions(+), 1809 deletions(-) delete mode 100644 platform/libretro.c delete mode 100644 platform/libretro.h create mode 100644 platform/libretro/3ds/3ds_utils.c create mode 100644 platform/libretro/3ds/3ds_utils.h create mode 100644 platform/libretro/libretro.c create mode 100644 platform/libretro/libretro.h create mode 100644 platform/libretro/msvc/msvc-2003-xbox1.bat create mode 100644 platform/libretro/msvc/msvc-2010-360.bat create mode 100644 platform/libretro/msvc/msvc-2010.bat create mode 100644 platform/libretro/msvc/msvc-2010.sln create mode 100644 platform/libretro/msvc/msvc-2010/libretro.def create mode 100644 platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj create mode 100644 platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj.filters create mode 100644 platform/libretro/psp/draw_amips.s diff --git a/Makefile b/Makefile index ff008506..f0cd64ef 100644 --- a/Makefile +++ b/Makefile @@ -111,7 +111,7 @@ USE_FRONTEND = 1 PLATFORM_MP3 = 1 endif ifeq "$(PLATFORM)" "libretro" -OBJS += platform/libretro.o +OBJS += platform/libretro/libretro.o endif ifeq "$(USE_FRONTEND)" "1" @@ -181,7 +181,11 @@ clean: $(RM) -r .opk_data $(TARGET): $(OBJS) +ifeq ($(STATIC_LINKING), 1) + $(AR) rcs $@ $^ +else $(CC) -o $@ $(CFLAGS) $^ $(LDFLAGS) $(LDLIBS) +endif pprof: platform/linux/pprof.c $(CC) -O2 -ggdb -DPPROF -DPPROF_TOOL -I../../ -I. $^ -o $@ diff --git a/Makefile.libretro b/Makefile.libretro index 5d5f4729..14f2dc50 100644 --- a/Makefile.libretro +++ b/Makefile.libretro @@ -1,16 +1,20 @@ # Makefile for PicoDrive (libretro) ifeq ($(platform),) -platform = unix -ifeq ($(shell uname -a),) - platform = win -else ifneq ($(findstring MINGW,$(shell uname -a)),) - platform = win -else ifneq ($(findstring Darwin,$(shell uname -a)),) - platform = osx -else ifneq ($(findstring win,$(shell uname -a)),) - platform = win -endif + platform = unix + ifeq ($(shell uname -a),) + platform = win + else ifneq ($(findstring MINGW,$(shell uname -a)),) + platform = win + else ifneq ($(findstring Darwin,$(shell uname -a)),) + platform = osx + arch = intel + ifeq ($(shell uname -p),powerpc) + arch = ppc + endif + else ifneq ($(findstring win,$(shell uname -a)),) + platform = win + endif endif CC ?= gcc @@ -19,7 +23,13 @@ AS ?= as CC_AS ?= $(CC) CFLAGS ?= +STATIC_LINKING:= 0 TARGET_NAME := picodrive +LIBM := -lm +GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)" +ifneq ($(GIT_VERSION)," unknown") + CFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\" +endif asm_memory = 0 asm_render = 0 @@ -28,108 +38,410 @@ asm_misc = 0 asm_cdmemory = 0 asm_mix = 0 +fpic := + +ifeq ($(STATIC_LINKING),1) +EXT=a +endif + +# Unix ifeq ($(platform), unix) - TARGET := $(TARGET_NAME)_libretro.so - SHARED := -shared + EXT ?= so + TARGET := $(TARGET_NAME)_libretro.$(EXT) + fpic := -fPIC + SHARED := -shared + DONT_COMPILE_IN_ZLIB = 1 + CFLAGS += -DFAMEC_NO_GOTOS + +# Portable Linux +else ifeq ($(platform), linux-portable) + EXT ?= so + TARGET := $(TARGET_NAME)_libretro.$(EXT) + SHARED := -shared -nostdlib + fpic := -fPIC + LIBM := + DONT_COMPILE_IN_ZLIB = 1 + CFLAGS += -DFAMEC_NO_GOTOS + +# OS X else ifeq ($(platform), osx) - TARGET := $(TARGET_NAME)_libretro.dylib - SHARED := -dynamiclib -else ifeq ($(platform), ios) - TARGET := $(TARGET_NAME)_libretro_ios.dylib - SHARED := -dynamiclib - - CC = clang -arch armv7 -isysroot $(IOSSDK) -miphoneos-version-min=5.0 - CXX = clang++ -arch armv7 -isysroot $(IOSSDK) -miphoneos-version-min=5.0 - CC_AS = perl ./tools/gas-preprocessor.pl $(CC) -miphoneos-version-min=5.0 - CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -marm - ASFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon - CFLAGS += -DIOS -miphoneos-version-min=5.0 - - ARCH := arm - - use_cyclone = 0 - use_fame = 1 - use_drz80 = 0 - use_cz80 = 1 - use_sh2drc = 1 - use_svpdrc = 1 + EXT ?= dylib + TARGET := $(TARGET_NAME)_libretro.$(EXT) + SHARED := -dynamiclib + fpic := -fPIC + APPLE := 1 + arch = intel + ifeq ($(shell uname -p),powerpc) + arch = ppc + endif + ifeq ($(arch),ppc) + CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS + endif + OSXVER = `sw_vers -productVersion | cut -d. -f 2` + OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"` + SHARED += -mmacosx-version-min=10.1 + +else ifeq ($(platform), staticios) + TARGET := $(TARGET_NAME)_libretro_ios.a + APPLE := 1 + ifeq ($(IOSSDK),) + IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path) + endif + CC = clang -arch armv7 -arch arm64 -isysroot $(IOSSDK) + CXX = clang++ -arch armv7 -arch arm64 -isysroot $(IOSSDK) + CC_AS = perl ./tools/gas-preprocessor.pl $(CC) + CFLAGS += -marm + CFLAGS += -DIOS + + CC += -miphoneos-version-min=8.0 + CXX += -miphoneos-version-min=8.0 + CC_AS += -miphoneos-version-min=8.0 + CFLAGS += -miphoneos-version-min=8.0 + ARCH := arm + + STATIC_LINKING = 1 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + use_sh2drc = 0 + use_svpdrc = 0 + +# iOS +else ifneq (,$(findstring ios,$(platform))) + TARGET := $(TARGET_NAME)_libretro_ios.dylib + SHARED := -dynamiclib + fpic := -fPIC + APPLE := 1 + ifeq ($(IOSSDK),) + IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path) + endif + CC = clang -arch armv7 -isysroot $(IOSSDK) + CXX = clang++ -arch armv7 -isysroot $(IOSSDK) + CC_AS = perl ./tools/gas-preprocessor.pl $(CC) + CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -marm + ASFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon + CFLAGS += -DIOS + +ifeq ($(platform),ios9) + CC += -miphoneos-version-min=8.0 + CXX += -miphoneos-version-min=8.0 + CC_AS += -miphoneos-version-min=8.0 + CFLAGS += -miphoneos-version-min=8.0 +else + CC += -miphoneos-version-min=5.0 + CXX += -miphoneos-version-min=5.0 + CC_AS += -miphoneos-version-min=5.0 + CFLAGS += -miphoneos-version-min=5.0 +endif + ARCH := arm + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + use_sh2drc = 1 + use_svpdrc = 1 + +# PS3 else ifeq ($(platform), ps3) - TARGET := $(TARGET_NAME)_libretro_ps3.a - CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe - AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe - CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe + AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe + CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS + STATIC_LINKING = 1 + NO_MMAP = 1 + DONT_COMPILE_IN_ZLIB = 1 + + asm_memory = 0 + asm_render = 0 + asm_ym2612 = 0 + asm_misc = 0 + asm_cdpico = 0 + asm_cdmemory = 0 + asm_mix = 0 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + +# sncps3 else ifeq ($(platform), sncps3) - TARGET := $(TARGET_NAME)_libretro_ps3.a - CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe - AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe - CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + TARGET := $(TARGET_NAME)_libretro_ps3.a + CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe + AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe + CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS + STATIC_LINKING = 1 + NO_MMAP = 1 + DONT_COMPILE_IN_ZLIB = 1 + + asm_memory = 0 + asm_render = 0 + asm_ym2612 = 0 + asm_misc = 0 + asm_cdpico = 0 + asm_cdmemory = 0 + asm_mix = 0 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + +# Lightweight PS3 Homebrew SDK else ifeq ($(platform), psl1ght) - TARGET := $(TARGET_NAME)_libretro_psl1ght.a - CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT) - AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT) - CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT) + AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT) + CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__ -DFAMEC_NO_GOTOS + STATIC_LINKING = 1 + NO_MMAP = 1 + DONT_COMPILE_IN_ZLIB = 1 + + asm_memory = 0 + asm_render = 0 + asm_ym2612 = 0 + asm_misc = 0 + asm_cdpico = 0 + asm_cdmemory = 0 + asm_mix = 0 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + +# PSP else ifeq ($(platform), psp1) - TARGET := $(TARGET_NAME)_libretro_psp1.a - CC = psp-gcc$(EXE_EXT) - AR = psp-ar$(EXE_EXT) - CFLAGS += -DPSP -G0 + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = psp-gcc$(EXE_EXT) + AR = psp-ar$(EXE_EXT) + CFLAGS += -G0 -ftracer + CFLAGS += -DPSP -D_ASM_DRAW_C_AMIPS + STATIC_LINKING = 1 + NO_MMAP = 1 + DONT_COMPILE_IN_ZLIB = 1 + + asm_memory = 0 + asm_render = 1 + asm_ym2612 = 0 + asm_misc = 0 + asm_cdpico = 0 + asm_cdmemory = 0 + asm_mix = 0 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + + OBJS +=platform/libretro/psp/draw_amips.o + +# CTR (3DS) +else ifeq ($(platform), ctr) + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT) + CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT) + AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT) + CFLAGS += -DARM11 -D_3DS + CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp + CFLAGS += -Wall -mword-relocations + CFLAGS += -fomit-frame-pointer -ffast-math + STATIC_LINKING = 1 + NO_MMAP = 1 + DONT_COMPILE_IN_ZLIB = 1 + ARCH = arm + ARM_ASM = 1 + + asm_memory = 1 + asm_render = 1 + asm_ym2612 = 1 + asm_misc = 1 + asm_cdpico = 1 + asm_cdmemory = 1 + asm_mix = 1 + + use_cyclone = 1 + use_fame = 0 + use_drz80 = 1 + use_cz80 = 0 + use_sh2drc = 1 + use_svpdrc = 1 + + OBJS +=platform/libretro/3ds/3ds_utils.o + +# Raspberry Pi (original model) Raspbian +else ifeq ($(platform), raspberrypi) + CFLAGS += -marm -mfpu=vfp -mfloat-abi=hard -march=armv6j + CFLAGS += -Wall -mword-relocations + CFLAGS += -fomit-frame-pointer -ffast-math + ARCH = arm + ARM_ASM = 1 + + TARGET := $(TARGET_NAME)_libretro.so + SHARED := -shared + fpic := -fPIC + DONT_COMPILE_IN_ZLIB = 1 + + asm_memory = 1 + asm_render = 1 + asm_ym2612 = 1 + asm_misc = 1 + asm_cdpico = 1 + asm_cdmemory = 1 + asm_mix = 1 + + use_cyclone = 1 + use_fame = 0 + use_drz80 = 1 + use_cz80 = 0 + use_sh2drc = 1 + use_svpdrc = 1 + +# Vita +else ifeq ($(platform), vita) + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = arm-vita-eabi-gcc$(EXE_EXT) + AR = arm-vita-eabi-ar$(EXE_EXT) + CFLAGS += -DVITA + CFLAGS += -marm -mfpu=neon -mcpu=cortex-a9 -march=armv7-a -mfloat-abi=hard -ffast-math + CFLAGS += -fno-asynchronous-unwind-tables -ftree-vectorize -funroll-loops + CFLAGS += -mword-relocations -fno-unwind-tables + CFLAGS += -fno-optimize-sibling-calls + STATIC_LINKING = 1 + NO_MMAP = 1 + DONT_COMPILE_IN_ZLIB = 1 + ARCH = arm + + asm_memory = 1 + asm_render = 1 + asm_ym2612 = 1 + asm_misc = 1 + asm_cdpico = 1 + asm_cdmemory = 1 + asm_mix = 1 + use_cyclone = 1 + use_fame = 0 + use_drz80 = 1 + use_cz80 = 0 + use_sh2drc = 1 + use_svpdrc = 1 + +# Xbox 360 else ifeq ($(platform), xenon) - TARGET := $(TARGET_NAME)_libretro_xenon360.a - CC = xenon-gcc$(EXE_EXT) - AR = xenon-ar$(EXE_EXT) - CFLAGS += -D__LIBXENON__ -m32 -D__ppc__ + TARGET := $(TARGET_NAME)_libretro_xenon360.a + CC = xenon-gcc$(EXE_EXT) + AR = xenon-ar$(EXE_EXT) + CFLAGS += -D__LIBXENON__ -m32 -D__ppc__ + +# Nintendo Game Cube else ifeq ($(platform), ngc) - TARGET := $(TARGET_NAME)_libretro_ngc.a - CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT) - AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT) - CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT) + AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT) + CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + +# Nintendo Wii else ifeq ($(platform), wii) - TARGET := libretro_$(TARGET_NAME)_wii.a - CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT) - AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT) - CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + TARGET := $(TARGET_NAME)_libretro_$(platform).a + CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT) + AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT) + CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__ + +# QNX else ifeq ($(platform), qnx) - TARGET := $(TARGET_NAME)_libretro_qnx.so - CC = qcc -Vgcc_ntoarmv7le - CC_AS = $(CC) - CFLAGS += -DBASE_ADDR_FIXED=0 -D__BLACKBERRY_QNX__ -marm -mcpu=cortex-a9 -mtune=cortex-a9 -mfpu=neon -mfloat-abi=softfp - ASFLAGS += -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp + TARGET := $(TARGET_NAME)_libretro_$(platform).so + fpic := -fPIC + CC = qcc -Vgcc_ntoarmv7le + CC_AS = $(CC) + CFLAGS += -DBASE_ADDR_FIXED=0 -D__BLACKBERRY_QNX__ -marm -mcpu=cortex-a9 -mtune=cortex-a9 -mfpu=neon -mfloat-abi=softfp + ASFLAGS += -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp + ARCH = arm + ARM_ASM = 1 - ARCH = arm - ARM_ASM = 1 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + use_sh2drc = 1 + use_svpdrc = 1 + +# ARM else ifneq (,$(findstring armv,$(platform))) - TARGET := $(TARGET_NAME)_libretro.so - SHARED := -shared -Wl,--no-undefined -ifneq (,$(findstring cortexa8,$(platform))) - CFLAGS += -marm -mcpu=cortex-a8 - ASFLAGS += -mcpu=cortex-a8 -else ifneq (,$(findstring cortexa9,$(platform))) - CFLAGS += -marm -mcpu=cortex-a9 - ASFLAGS += -mcpu=cortex-a9 -endif - CFLAGS += -marm -ifneq (,$(findstring neon,$(platform))) - CFLAGS += -mfpu=neon - ASFLAGS += -mfpu=neon -endif -ifneq (,$(findstring softfloat,$(platform))) - CFLAGS += -mfloat-abi=softfp - ASFLAGS += -mfloat-abi=softfp -else ifneq (,$(findstring hardfloat,$(platform))) - CFLAGS += -mfloat-abi=hard - ASFLAGS += -mfloat-abi=hard -endif -ifneq (,$(findstring armasm,$(platform))) - ARM_ASM = 1 -endif - ARCH = arm + TARGET := $(TARGET_NAME)_libretro.so + SHARED := -shared -Wl,--no-undefined,-Bsymbolic + fpic := -fPIC + ifneq (,$(findstring cortexa5,$(platform))) + CFLAGS += -marm -mcpu=cortex-a5 + ASFLAGS += -mcpu=cortex-a5 + else ifneq (,$(findstring cortexa8,$(platform))) + CFLAGS += -marm -mcpu=cortex-a8 + ASFLAGS += -mcpu=cortex-a8 + else ifneq (,$(findstring cortexa9,$(platform))) + CFLAGS += -marm -mcpu=cortex-a9 + ASFLAGS += -mcpu=cortex-a9 + else ifneq (,$(findstring cortexa15a7,$(platform))) + CFLAGS += -marm -mcpu=cortex-a15.cortex-a7 + ASFLAGS += -mcpu=cortex-a15.cortex-a7 + else + CFLAGS += -marm + endif + ifneq (,$(findstring neon,$(platform))) + CFLAGS += -mfpu=neon + ASFLAGS += -mfpu=neon + endif + ifneq (,$(findstring softfloat,$(platform))) + CFLAGS += -mfloat-abi=softfp + ASFLAGS += -mfloat-abi=softfp + else ifneq (,$(findstring hardfloat,$(platform))) + CFLAGS += -mfloat-abi=hard + ASFLAGS += -mfloat-abi=hard + endif + ifneq (,$(findstring armasm,$(platform))) + ARM_ASM = 1 + endif + ARCH = arm + +# Emscripten +else ifeq ($(platform), emscripten) + TARGET := $(TARGET_NAME)_libretro_$(platform).bc + STATIC_LINKING = 1 + DONT_COMPILE_IN_ZLIB = 1 + +# GCW0 +else ifeq ($(platform), gcw0) + TARGET := $(TARGET_NAME)_libretro.so + CC = /opt/gcw0-toolchain/usr/bin/mipsel-linux-gcc + AR = /opt/gcw0-toolchain/usr/bin/mipsel-linux-ar + SHARED := -shared -nostdlib + fpic := -fPIC + LIBM := + DONT_COMPILE_IN_ZLIB = 1 + CFLAGS += -ffast-math -march=mips32 -mtune=mips32r2 -mhard-float + + asm_memory = 0 + asm_render = 0 + asm_ym2612 = 0 + asm_misc = 0 + asm_cdpico = 0 + asm_cdmemory = 0 + asm_mix = 0 + use_cyclone = 0 + use_fame = 1 + use_drz80 = 0 + use_cz80 = 1 + +# Windows else - TARGET := $(TARGET_NAME)_libretro.dll - CC = gcc - LD_FLAGS := -fPIC - SHARED := -shared -static-libgcc -static-libstdc++ - CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__ + TARGET := $(TARGET_NAME)_libretro.dll + CC = gcc + fpic := -fPIC + SHARED := -shared -static-libgcc -static-libstdc++ + CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__ + +endif + +CFLAGS += -DNO_ZLIB + +ifeq ($(NO_MMAP),1) + CFLAGS += -DNO_MMAP endif ifeq ($(ARM_ASM),1) @@ -141,10 +453,14 @@ asm_cdmemory = 1 asm_mix = 1 endif -CFLAGS += -fPIC -LDLIBS += -lm +CFLAGS += $(fpic) + +ifeq ($(findstring Haiku,$(shell uname -a)),) + LDLIBS += $(LIBM) +endif + SHARED ?= -shared -LDFLAGS += $(SHARED) +LDFLAGS += $(SHARED) $(fpic) PLATFORM = libretro NO_CONFIG_MAK = yes diff --git a/jni/Android.mk b/jni/Android.mk index 042c1f74..a0f5dc8d 100644 --- a/jni/Android.mk +++ b/jni/Android.mk @@ -2,12 +2,13 @@ LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) -ifeq ($(NEON_BUILD)$(TARGET_ARCH_ABI),1armeabi-v7a) - LOCAL_MODULE := retro_picodrive-neon -else - LOCAL_MODULE := retro_picodrive +GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)" +ifneq ($(GIT_VERSION)," unknown") + LOCAL_CFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\" endif +LOCAL_MODULE := retro + R := ../ FR := $(LOCAL_PATH)/$(R) @@ -64,7 +65,7 @@ ARCH := $(TARGET_ARCH) include $(R)platform/common/common.mak LOCAL_SRC_FILES += $(SRCS_COMMON) -LOCAL_SRC_FILES += $(R)platform/libretro.c +LOCAL_SRC_FILES += $(R)platform/libretro/libretro.c LOCAL_SRC_FILES += $(R)platform/common/mp3.c LOCAL_SRC_FILES += $(R)platform/common/mp3_dummy.c diff --git a/platform/libretro.c b/platform/libretro.c deleted file mode 100644 index 23f0694e..00000000 --- a/platform/libretro.c +++ /dev/null @@ -1,915 +0,0 @@ -/* - * libretro core glue for PicoDrive - * (C) notaz, 2013 - * - * This work is licensed under the terms of MAME license. - * See COPYING file in the top-level directory. - */ - -#define _GNU_SOURCE 1 // mremap -#include -#include -#include -#ifndef _WIN32 -#include -#else -#include -#include -#include -#endif -#include -#ifdef __MACH__ -#include -#endif - -#include -#include -#include "common/input_pico.h" -#include "common/version.h" -#include "libretro.h" - -static retro_video_refresh_t video_cb; -static retro_input_poll_t input_poll_cb; -static retro_input_state_t input_state_cb; -static retro_environment_t environ_cb; -static retro_audio_sample_batch_t audio_batch_cb; - -static FILE *emu_log; - -#define VOUT_MAX_WIDTH 320 -#define VOUT_MAX_HEIGHT 240 -static void *vout_buf; -static int vout_width, vout_height, vout_offset; - -static short __attribute__((aligned(4))) sndBuffer[2*44100/50]; - -static void snd_write(int len); - -#ifdef _WIN32 -#define SLASH '\\' -#else -#define SLASH '/' -#endif - -/* functions called by the core */ - -void cache_flush_d_inval_i(void *start, void *end) -{ -#ifdef __arm__ -#if defined(__BLACKBERRY_QNX__) - msync(start, end - start, MS_SYNC | MS_CACHE_ONLY | MS_INVALIDATE_ICACHE); -#elif defined(__MACH__) - size_t len = (char *)end - (char *)start; - sys_dcache_flush(start, len); - sys_icache_invalidate(start, len); -#else - __clear_cache(start, end); -#endif -#endif -} - -#ifdef _WIN32 -/* mmap() replacement for Windows - * - * Author: Mike Frysinger - * Placed into the public domain - */ - -/* References: - * CreateFileMapping: http://msdn.microsoft.com/en-us/library/aa366537(VS.85).aspx - * CloseHandle: http://msdn.microsoft.com/en-us/library/ms724211(VS.85).aspx - * MapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366761(VS.85).aspx - * UnmapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366882(VS.85).aspx - */ - -#define PROT_READ 0x1 -#define PROT_WRITE 0x2 -/* This flag is only available in WinXP+ */ -#ifdef FILE_MAP_EXECUTE -#define PROT_EXEC 0x4 -#else -#define PROT_EXEC 0x0 -#define FILE_MAP_EXECUTE 0 -#endif - -#define MAP_SHARED 0x01 -#define MAP_PRIVATE 0x02 -#define MAP_ANONYMOUS 0x20 -#define MAP_ANON MAP_ANONYMOUS -#define MAP_FAILED ((void *) -1) - -#ifdef __USE_FILE_OFFSET64 -# define DWORD_HI(x) (x >> 32) -# define DWORD_LO(x) ((x) & 0xffffffff) -#else -# define DWORD_HI(x) (0) -# define DWORD_LO(x) (x) -#endif - -static void *mmap(void *start, size_t length, int prot, int flags, int fd, off_t offset) -{ - if (prot & ~(PROT_READ | PROT_WRITE | PROT_EXEC)) - return MAP_FAILED; - if (fd == -1) { - if (!(flags & MAP_ANON) || offset) - return MAP_FAILED; - } else if (flags & MAP_ANON) - return MAP_FAILED; - - DWORD flProtect; - if (prot & PROT_WRITE) { - if (prot & PROT_EXEC) - flProtect = PAGE_EXECUTE_READWRITE; - else - flProtect = PAGE_READWRITE; - } else if (prot & PROT_EXEC) { - if (prot & PROT_READ) - flProtect = PAGE_EXECUTE_READ; - else if (prot & PROT_EXEC) - flProtect = PAGE_EXECUTE; - } else - flProtect = PAGE_READONLY; - - off_t end = length + offset; - HANDLE mmap_fd, h; - if (fd == -1) - mmap_fd = INVALID_HANDLE_VALUE; - else - mmap_fd = (HANDLE)_get_osfhandle(fd); - h = CreateFileMapping(mmap_fd, NULL, flProtect, DWORD_HI(end), DWORD_LO(end), NULL); - if (h == NULL) - return MAP_FAILED; - - DWORD dwDesiredAccess; - if (prot & PROT_WRITE) - dwDesiredAccess = FILE_MAP_WRITE; - else - dwDesiredAccess = FILE_MAP_READ; - if (prot & PROT_EXEC) - dwDesiredAccess |= FILE_MAP_EXECUTE; - if (flags & MAP_PRIVATE) - dwDesiredAccess |= FILE_MAP_COPY; - void *ret = MapViewOfFile(h, dwDesiredAccess, DWORD_HI(offset), DWORD_LO(offset), length); - if (ret == NULL) { - CloseHandle(h); - ret = MAP_FAILED; - } - return ret; -} - -static void munmap(void *addr, size_t length) -{ - UnmapViewOfFile(addr); - /* ruh-ro, we leaked handle from CreateFileMapping() ... */ -} -#endif - -#ifndef MAP_ANONYMOUS -#define MAP_ANONYMOUS MAP_ANON -#endif - -void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed) -{ - int flags = MAP_PRIVATE | MAP_ANONYMOUS; - void *req, *ret; - - req = (void *)addr; - ret = mmap(req, size, PROT_READ | PROT_WRITE, flags, -1, 0); - if (ret == MAP_FAILED) { - lprintf("mmap(%08lx, %zd) failed: %d\n", addr, size, errno); - return NULL; - } - - if (addr != 0 && ret != (void *)addr) { - lprintf("warning: wanted to map @%08lx, got %p\n", - addr, ret); - - if (is_fixed) { - munmap(ret, size); - return NULL; - } - } - - return ret; -} - -void *plat_mremap(void *ptr, size_t oldsize, size_t newsize) -{ -#ifdef __linux__ - void *ret = mremap(ptr, oldsize, newsize, 0); - if (ret == MAP_FAILED) - return NULL; - - return ret; -#else - void *tmp, *ret; - size_t preserve_size; - - preserve_size = oldsize; - if (preserve_size > newsize) - preserve_size = newsize; - tmp = malloc(preserve_size); - if (tmp == NULL) - return NULL; - memcpy(tmp, ptr, preserve_size); - - munmap(ptr, oldsize); - ret = mmap(ptr, newsize, PROT_READ | PROT_WRITE, - MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); - if (ret == MAP_FAILED) { - free(tmp); - return NULL; - } - memcpy(ret, tmp, preserve_size); - free(tmp); - return ret; -#endif -} - -void plat_munmap(void *ptr, size_t size) -{ - if (ptr != NULL) - munmap(ptr, size); -} - -int plat_mem_set_exec(void *ptr, size_t size) -{ -#ifdef _WIN32 - int ret = VirtualProtect(ptr,size,PAGE_EXECUTE_READWRITE,0); - if (ret == 0) - lprintf("mprotect(%p, %zd) failed: %d\n", ptr, size, 0); -#else - int ret = mprotect(ptr, size, PROT_READ | PROT_WRITE | PROT_EXEC); - if (ret != 0) - lprintf("mprotect(%p, %zd) failed: %d\n", ptr, size, errno); -#endif - return ret; -} - -void emu_video_mode_change(int start_line, int line_count, int is_32cols) -{ - memset(vout_buf, 0, 320 * 240 * 2); - vout_width = is_32cols ? 256 : 320; - PicoDrawSetOutBuf(vout_buf, vout_width * 2); - - vout_height = line_count; - vout_offset = vout_width * start_line; -} - -void emu_32x_startup(void) -{ -} - -#ifndef ANDROID - -void lprintf(const char *fmt, ...) -{ - va_list list; - - va_start(list, fmt); - fprintf(emu_log, "PicoDrive: "); - vfprintf(emu_log, fmt, list); - va_end(list); - fflush(emu_log); -} - -#else - -#include - -void lprintf(const char *fmt, ...) -{ - va_list list; - - va_start(list, fmt); - __android_log_vprint(ANDROID_LOG_INFO, "PicoDrive", fmt, list); - va_end(list); -} - -#endif - -/* libretro */ -void retro_set_environment(retro_environment_t cb) -{ - static const struct retro_variable vars[] = { - //{ "region", "Region; Auto|NTSC|PAL" }, - { "picodrive_input1", "Input device 1; 3 button pad|6 button pad|None" }, - { "picodrive_input2", "Input device 2; 3 button pad|6 button pad|None" }, - { "picodrive_sprlim", "No sprite limit; disabled|enabled" }, - { "picodrive_ramcart", "MegaCD RAM cart; disabled|enabled" }, -#ifdef DRC_SH2 - { "picodrive_drc", "Dynamic recompilers; enabled|disabled" }, -#endif - { NULL, NULL }, - }; - - environ_cb = cb; - - cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars); -} - -void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } -void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; } -void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } -void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } -void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } - -unsigned retro_api_version(void) -{ - return RETRO_API_VERSION; -} - -void retro_set_controller_port_device(unsigned port, unsigned device) -{ -} - -void retro_get_system_info(struct retro_system_info *info) -{ - memset(info, 0, sizeof(*info)); - info->library_name = "PicoDrive"; - info->library_version = VERSION; - info->valid_extensions = "bin|gen|smd|md|32x|cue|iso|sms"; - info->need_fullpath = true; -} - -void retro_get_system_av_info(struct retro_system_av_info *info) -{ - memset(info, 0, sizeof(*info)); - info->timing.fps = Pico.m.pal ? 50 : 60; - info->timing.sample_rate = 44100; - info->geometry.base_width = 320; - info->geometry.base_height = vout_height; - info->geometry.max_width = VOUT_MAX_WIDTH; - info->geometry.max_height = VOUT_MAX_HEIGHT; - info->geometry.aspect_ratio = 0.0f; -} - -/* savestates */ -struct savestate_state { - const char *load_buf; - char *save_buf; - size_t size; - size_t pos; -}; - -size_t state_read(void *p, size_t size, size_t nmemb, void *file) -{ - struct savestate_state *state = file; - size_t bsize = size * nmemb; - - if (state->pos + bsize > state->size) { - lprintf("savestate error: %u/%u\n", - state->pos + bsize, state->size); - bsize = state->size - state->pos; - if ((int)bsize <= 0) - return 0; - } - - memcpy(p, state->load_buf + state->pos, bsize); - state->pos += bsize; - return bsize; -} - -size_t state_write(void *p, size_t size, size_t nmemb, void *file) -{ - struct savestate_state *state = file; - size_t bsize = size * nmemb; - - if (state->pos + bsize > state->size) { - lprintf("savestate error: %u/%u\n", - state->pos + bsize, state->size); - bsize = state->size - state->pos; - if ((int)bsize <= 0) - return 0; - } - - memcpy(state->save_buf + state->pos, p, bsize); - state->pos += bsize; - return bsize; -} - -size_t state_skip(void *p, size_t size, size_t nmemb, void *file) -{ - struct savestate_state *state = file; - size_t bsize = size * nmemb; - - state->pos += bsize; - return bsize; -} - -size_t state_eof(void *file) -{ - struct savestate_state *state = file; - - return state->pos >= state->size; -} - -int state_fseek(void *file, long offset, int whence) -{ - struct savestate_state *state = file; - - switch (whence) { - case SEEK_SET: - state->pos = offset; - break; - case SEEK_CUR: - state->pos += offset; - break; - case SEEK_END: - state->pos = state->size + offset; - break; - } - return (int)state->pos; -} - -/* savestate sizes vary wildly depending if cd/32x or - * carthw is active, so run the whole thing to get size */ -size_t retro_serialize_size(void) -{ - struct savestate_state state = { 0, }; - int ret; - - ret = PicoStateFP(&state, 1, NULL, state_skip, NULL, state_fseek); - if (ret != 0) - return 0; - - return state.pos; -} - -bool retro_serialize(void *data, size_t size) -{ - struct savestate_state state = { 0, }; - int ret; - - state.save_buf = data; - state.size = size; - state.pos = 0; - - ret = PicoStateFP(&state, 1, NULL, state_write, - NULL, state_fseek); - return ret == 0; -} - -bool retro_unserialize(const void *data, size_t size) -{ - struct savestate_state state = { 0, }; - int ret; - - state.load_buf = data; - state.size = size; - state.pos = 0; - - ret = PicoStateFP(&state, 0, state_read, NULL, - state_eof, state_fseek); - return ret == 0; -} - -/* cheats - TODO */ -void retro_cheat_reset(void) -{ -} - -void retro_cheat_set(unsigned index, bool enabled, const char *code) -{ -} - -/* multidisk support */ -static bool disk_ejected; -static unsigned int disk_current_index; -static unsigned int disk_count; -static struct disks_state { - char *fname; -} disks[8]; - -static bool disk_set_eject_state(bool ejected) -{ - // TODO? - disk_ejected = ejected; - return true; -} - -static bool disk_get_eject_state(void) -{ - return disk_ejected; -} - -static unsigned int disk_get_image_index(void) -{ - return disk_current_index; -} - -static bool disk_set_image_index(unsigned int index) -{ - enum cd_img_type cd_type; - int ret; - - if (index >= sizeof(disks) / sizeof(disks[0])) - return false; - - if (disks[index].fname == NULL) { - lprintf("missing disk #%u\n", index); - - // RetroArch specifies "no disk" with index == count, - // so don't fail here.. - disk_current_index = index; - return true; - } - - lprintf("switching to disk %u: \"%s\"\n", index, - disks[index].fname); - - ret = -1; - cd_type = PicoCdCheck(disks[index].fname, NULL); - if (cd_type != CIT_NOT_CD) - ret = cdd_load(disks[index].fname, cd_type); - if (ret != 0) { - lprintf("Load failed, invalid CD image?\n"); - return 0; - } - - disk_current_index = index; - return true; -} - -static unsigned int disk_get_num_images(void) -{ - return disk_count; -} - -static bool disk_replace_image_index(unsigned index, - const struct retro_game_info *info) -{ - bool ret = true; - - if (index >= sizeof(disks) / sizeof(disks[0])) - return false; - - if (disks[index].fname != NULL) - free(disks[index].fname); - disks[index].fname = NULL; - - if (info != NULL) { - disks[index].fname = strdup(info->path); - if (index == disk_current_index) - ret = disk_set_image_index(index); - } - - return ret; -} - -static bool disk_add_image_index(void) -{ - if (disk_count >= sizeof(disks) / sizeof(disks[0])) - return false; - - disk_count++; - return true; -} - -static struct retro_disk_control_callback disk_control = { - .set_eject_state = disk_set_eject_state, - .get_eject_state = disk_get_eject_state, - .get_image_index = disk_get_image_index, - .set_image_index = disk_set_image_index, - .get_num_images = disk_get_num_images, - .replace_image_index = disk_replace_image_index, - .add_image_index = disk_add_image_index, -}; - -static void disk_tray_open(void) -{ - lprintf("cd tray open\n"); - disk_ejected = 1; -} - -static void disk_tray_close(void) -{ - lprintf("cd tray close\n"); - disk_ejected = 0; -} - - -static const char * const biosfiles_us[] = { - "us_scd2_9306", "SegaCDBIOS9303", "us_scd1_9210", "bios_CD_U" -}; -static const char * const biosfiles_eu[] = { - "eu_mcd2_9306", "eu_mcd2_9303", "eu_mcd1_9210", "bios_CD_E" -}; -static const char * const biosfiles_jp[] = { - "jp_mcd2_921222", "jp_mcd1_9112", "jp_mcd1_9111", "bios_CD_J" -}; - -static void make_system_path(char *buf, size_t buf_size, - const char *name, const char *ext) -{ - const char *dir = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) { - snprintf(buf, buf_size, "%s%c%s%s", dir, SLASH, name, ext); - } - else { - snprintf(buf, buf_size, "%s%s", name, ext); - } -} - -static const char *find_bios(int *region, const char *cd_fname) -{ - const char * const *files; - static char path[256]; - int i, count; - FILE *f = NULL; - - if (*region == 4) { // US - files = biosfiles_us; - count = sizeof(biosfiles_us) / sizeof(char *); - } else if (*region == 8) { // EU - files = biosfiles_eu; - count = sizeof(biosfiles_eu) / sizeof(char *); - } else if (*region == 1 || *region == 2) { - files = biosfiles_jp; - count = sizeof(biosfiles_jp) / sizeof(char *); - } else { - return NULL; - } - - for (i = 0; i < count; i++) - { - make_system_path(path, sizeof(path), files[i], ".bin"); - f = fopen(path, "rb"); - if (f != NULL) - break; - - make_system_path(path, sizeof(path), files[i], ".zip"); - f = fopen(path, "rb"); - if (f != NULL) - break; - } - - if (f != NULL) { - lprintf("using bios: %s\n", path); - fclose(f); - return path; - } - - return NULL; -} - -bool retro_load_game(const struct retro_game_info *info) -{ - enum media_type_e media_type; - static char carthw_path[256]; - size_t i; - - enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; - if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { - lprintf("RGB565 support required, sorry\n"); - return false; - } - - if (info == NULL || info->path == NULL) { - lprintf("info->path required\n"); - return false; - } - - for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { - if (disks[i].fname != NULL) { - free(disks[i].fname); - disks[i].fname = NULL; - } - } - - disk_current_index = 0; - disk_count = 1; - disks[0].fname = strdup(info->path); - - make_system_path(carthw_path, sizeof(carthw_path), "carthw", ".cfg"); - - media_type = PicoLoadMedia(info->path, carthw_path, - find_bios, NULL); - - switch (media_type) { - case PM_BAD_DETECT: - lprintf("Failed to detect ROM/CD image type.\n"); - return false; - case PM_BAD_CD: - lprintf("Invalid CD image\n"); - return false; - case PM_BAD_CD_NO_BIOS: - lprintf("Missing BIOS\n"); - return false; - case PM_ERROR: - lprintf("Load error\n"); - return false; - default: - break; - } - - PicoLoopPrepare(); - - PicoWriteSound = snd_write; - memset(sndBuffer, 0, sizeof(sndBuffer)); - PsndOut = sndBuffer; - PsndRerate(0); - - return true; -} - -bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) -{ - return false; -} - -void retro_unload_game(void) -{ -} - -unsigned retro_get_region(void) -{ - return Pico.m.pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC; -} - -void *retro_get_memory_data(unsigned id) -{ - if (id != RETRO_MEMORY_SAVE_RAM) - return NULL; - - if (PicoAHW & PAHW_MCD) - return Pico_mcd->bram; - else - return SRam.data; -} - -size_t retro_get_memory_size(unsigned id) -{ - unsigned int i; - int sum; - - if (id != RETRO_MEMORY_SAVE_RAM) - return 0; - - if (PicoAHW & PAHW_MCD) - // bram - return 0x2000; - - if (Pico.m.frame_count == 0) - return SRam.size; - - // if game doesn't write to sram, don't report it to - // libretro so that RA doesn't write out zeroed .srm - for (i = 0, sum = 0; i < SRam.size; i++) - sum |= SRam.data[i]; - - return (sum != 0) ? SRam.size : 0; -} - -void retro_reset(void) -{ - PicoReset(); -} - -static const unsigned short retro_pico_map[] = { - [RETRO_DEVICE_ID_JOYPAD_B] = 1 << GBTN_B, - [RETRO_DEVICE_ID_JOYPAD_Y] = 1 << GBTN_A, - [RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << GBTN_MODE, - [RETRO_DEVICE_ID_JOYPAD_START] = 1 << GBTN_START, - [RETRO_DEVICE_ID_JOYPAD_UP] = 1 << GBTN_UP, - [RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << GBTN_DOWN, - [RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << GBTN_LEFT, - [RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << GBTN_RIGHT, - [RETRO_DEVICE_ID_JOYPAD_A] = 1 << GBTN_C, - [RETRO_DEVICE_ID_JOYPAD_X] = 1 << GBTN_Y, - [RETRO_DEVICE_ID_JOYPAD_L] = 1 << GBTN_X, - [RETRO_DEVICE_ID_JOYPAD_R] = 1 << GBTN_Z, -}; -#define RETRO_PICO_MAP_LEN (sizeof(retro_pico_map) / sizeof(retro_pico_map[0])) - -static void snd_write(int len) -{ - audio_batch_cb(PsndOut, len / 4); -} - -static enum input_device input_name_to_val(const char *name) -{ - if (strcmp(name, "3 button pad") == 0) - return PICO_INPUT_PAD_3BTN; - if (strcmp(name, "6 button pad") == 0) - return PICO_INPUT_PAD_6BTN; - if (strcmp(name, "None") == 0) - return PICO_INPUT_NOTHING; - - lprintf("invalid picodrive_input: '%s'\n", name); - return PICO_INPUT_PAD_3BTN; -} - -static void update_variables(void) -{ - struct retro_variable var; - - var.value = NULL; - var.key = "picodrive_input1"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - PicoSetInputDevice(0, input_name_to_val(var.value)); - - var.value = NULL; - var.key = "picodrive_input2"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - PicoSetInputDevice(1, input_name_to_val(var.value)); - - var.value = NULL; - var.key = "picodrive_sprlim"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "enabled") == 0) - PicoOpt |= POPT_DIS_SPRITE_LIM; - else - PicoOpt &= ~POPT_DIS_SPRITE_LIM; - } - - var.value = NULL; - var.key = "picodrive_ramcart"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "enabled") == 0) - PicoOpt |= POPT_EN_MCD_RAMCART; - else - PicoOpt &= ~POPT_EN_MCD_RAMCART; - } - -#ifdef DRC_SH2 - var.value = NULL; - var.key = "picodrive_drc"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "enabled") == 0) - PicoOpt |= POPT_EN_DRC; - else - PicoOpt &= ~POPT_EN_DRC; - } -#endif -} - -void retro_run(void) -{ - bool updated = false; - int pad, i; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) - update_variables(); - - input_poll_cb(); - - PicoPad[0] = PicoPad[1] = 0; - for (pad = 0; pad < 2; pad++) - for (i = 0; i < RETRO_PICO_MAP_LEN; i++) - if (input_state_cb(pad, RETRO_DEVICE_JOYPAD, 0, i)) - PicoPad[pad] |= retro_pico_map[i]; - - PicoFrame(); - - video_cb((short *)vout_buf + vout_offset, - vout_width, vout_height, vout_width * 2); -} - -void retro_init(void) -{ - int level; - -#ifdef IOS - emu_log = fopen("/User/Documents/PicoDrive.log", "w"); - if (emu_log == NULL) - emu_log = fopen("PicoDrive.log", "w"); - if (emu_log == NULL) -#endif - emu_log = stdout; - - level = 0; - environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); - - environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); - - PicoOpt = POPT_EN_STEREO|POPT_EN_FM|POPT_EN_PSG|POPT_EN_Z80 - | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_MCD_GFX - | POPT_EN_32X|POPT_EN_PWM - | POPT_ACC_SPRITES|POPT_DIS_32C_BORDER; -#ifdef __arm__ - PicoOpt |= POPT_EN_DRC; -#endif - PsndRate = 44100; - PicoAutoRgnOrder = 0x184; // US, EU, JP - - vout_width = 320; - vout_height = 240; - vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); - - PicoInit(); - PicoDrawSetOutFormat(PDF_RGB555, 0); - PicoDrawSetOutBuf(vout_buf, vout_width * 2); - - //PicoMessage = plat_status_msg_busy_next; - PicoMCDopenTray = disk_tray_open; - PicoMCDcloseTray = disk_tray_close; - - update_variables(); -} - -void retro_deinit(void) -{ - PicoExit(); -} diff --git a/platform/libretro.h b/platform/libretro.h deleted file mode 100644 index ff4f4fd9..00000000 --- a/platform/libretro.h +++ /dev/null @@ -1,787 +0,0 @@ -/* Copyright (C) 2010-2013 The RetroArch team - * - * --------------------------------------------------------------------------------------- - * The following license statement only applies to this libretro API header (libretro.h). - * --------------------------------------------------------------------------------------- - * - * Permission is hereby granted, free of charge, - * to any person obtaining a copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation the rights to - * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, - * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef LIBRETRO_H__ -#define LIBRETRO_H__ - -#include -#include -#include - -// Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant. -#ifdef __cplusplus -extern "C" { -#else -#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) && !defined(__cplusplus) -#define bool unsigned char -#define true 1 -#define false 0 -#else -#include -#endif -#endif - -// Used for checking API/ABI mismatches that can break libretro implementations. -// It is not incremented for compatible changes to the API. -#define RETRO_API_VERSION 1 - -// Libretro's fundamental device abstractions. -#define RETRO_DEVICE_MASK 0xff -#define RETRO_DEVICE_NONE 0 - -// The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller, -// but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock. -#define RETRO_DEVICE_JOYPAD 1 - -// The mouse is a simple mouse, similar to Super Nintendo's mouse. -// X and Y coordinates are reported relatively to last poll (poll callback). -// It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen. -// The frontend must make sure not to interfere with its own hardware mouse pointer. -#define RETRO_DEVICE_MOUSE 2 - -// KEYBOARD device lets one poll for raw key pressed. -// It is poll based, so input callback will return with the current pressed state. -#define RETRO_DEVICE_KEYBOARD 3 - -// Lightgun X/Y coordinates are reported relatively to last poll, similar to mouse. -#define RETRO_DEVICE_LIGHTGUN 4 - -// The ANALOG device is an extension to JOYPAD (RetroPad). -// Similar to DualShock it adds two analog sticks. -// This is treated as a separate device type as it returns values in the full analog range -// of [-0x8000, 0x7fff]. Positive X axis is right. Positive Y axis is down. -// Only use ANALOG type when polling for analog values of the axes. -#define RETRO_DEVICE_ANALOG 5 - -// Abstracts the concept of a pointing mechanism, e.g. touch. -// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed. -// For a touch centric device, coordinates reported are the coordinates of the press. -// -// Coordinates in X and Y are reported as: -// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen, -// and 0x7fff corresponds to the far right/bottom of the screen. -// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor. -// The frontend is free to scale/resize this screen as it sees fit, however, -// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc. -// -// To check if the pointer coordinates are valid (e.g. a touch display actually being touched), -// PRESSED returns 1 or 0. -// If using a mouse, PRESSED will usually correspond to the left mouse button. -// PRESSED will only return 1 if the pointer is inside the game screen. -// -// For multi-touch, the index variable can be used to successively query more presses. -// If index = 0 returns true for _PRESSED, coordinates can be extracted -// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on. -// Eventually _PRESSED will return false for an index. No further presses are registered at this point. -#define RETRO_DEVICE_POINTER 6 - -// These device types are specializations of the base types above. -// They should only be used in retro_set_controller_type() to inform libretro implementations -// about use of a very specific device type. -// -// In input state callback, however, only the base type should be used in the 'device' field. -#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD) -#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN) -#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN) -#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN) - -// Buttons for the RetroPad (JOYPAD). -// The placement of these is equivalent to placements on the Super Nintendo controller. -// L2/R2/L3/R3 buttons correspond to the PS1 DualShock. -#define RETRO_DEVICE_ID_JOYPAD_B 0 -#define RETRO_DEVICE_ID_JOYPAD_Y 1 -#define RETRO_DEVICE_ID_JOYPAD_SELECT 2 -#define RETRO_DEVICE_ID_JOYPAD_START 3 -#define RETRO_DEVICE_ID_JOYPAD_UP 4 -#define RETRO_DEVICE_ID_JOYPAD_DOWN 5 -#define RETRO_DEVICE_ID_JOYPAD_LEFT 6 -#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7 -#define RETRO_DEVICE_ID_JOYPAD_A 8 -#define RETRO_DEVICE_ID_JOYPAD_X 9 -#define RETRO_DEVICE_ID_JOYPAD_L 10 -#define RETRO_DEVICE_ID_JOYPAD_R 11 -#define RETRO_DEVICE_ID_JOYPAD_L2 12 -#define RETRO_DEVICE_ID_JOYPAD_R2 13 -#define RETRO_DEVICE_ID_JOYPAD_L3 14 -#define RETRO_DEVICE_ID_JOYPAD_R3 15 - -// Index / Id values for ANALOG device. -#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0 -#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1 -#define RETRO_DEVICE_ID_ANALOG_X 0 -#define RETRO_DEVICE_ID_ANALOG_Y 1 - -// Id values for MOUSE. -#define RETRO_DEVICE_ID_MOUSE_X 0 -#define RETRO_DEVICE_ID_MOUSE_Y 1 -#define RETRO_DEVICE_ID_MOUSE_LEFT 2 -#define RETRO_DEVICE_ID_MOUSE_RIGHT 3 - -// Id values for LIGHTGUN types. -#define RETRO_DEVICE_ID_LIGHTGUN_X 0 -#define RETRO_DEVICE_ID_LIGHTGUN_Y 1 -#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2 -#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3 -#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4 -#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 -#define RETRO_DEVICE_ID_LIGHTGUN_START 6 - -// Id values for POINTER. -#define RETRO_DEVICE_ID_POINTER_X 0 -#define RETRO_DEVICE_ID_POINTER_Y 1 -#define RETRO_DEVICE_ID_POINTER_PRESSED 2 - -// Returned from retro_get_region(). -#define RETRO_REGION_NTSC 0 -#define RETRO_REGION_PAL 1 - -// Passed to retro_get_memory_data/size(). -// If the memory type doesn't apply to the implementation NULL/0 can be returned. -#define RETRO_MEMORY_MASK 0xff - -// Regular save ram. This ram is usually found on a game cartridge, backed up by a battery. -// If save game data is too complex for a single memory buffer, -// the SYSTEM_DIRECTORY environment callback can be used. -#define RETRO_MEMORY_SAVE_RAM 0 - -// Some games have a built-in clock to keep track of time. -// This memory is usually just a couple of bytes to keep track of time. -#define RETRO_MEMORY_RTC 1 - -// System ram lets a frontend peek into a game systems main RAM. -#define RETRO_MEMORY_SYSTEM_RAM 2 - -// Video ram lets a frontend peek into a game systems video RAM (VRAM). -#define RETRO_MEMORY_VIDEO_RAM 3 - -// Special memory types. -#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM) -#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM) -#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM) -#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM) -#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM) -#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC) - -// Special game types passed into retro_load_game_special(). -// Only used when multiple ROMs are required. -#define RETRO_GAME_TYPE_BSX 0x101 -#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102 -#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103 -#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104 - -// Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. -enum retro_key -{ - RETROK_UNKNOWN = 0, - RETROK_FIRST = 0, - RETROK_BACKSPACE = 8, - RETROK_TAB = 9, - RETROK_CLEAR = 12, - RETROK_RETURN = 13, - RETROK_PAUSE = 19, - RETROK_ESCAPE = 27, - RETROK_SPACE = 32, - RETROK_EXCLAIM = 33, - RETROK_QUOTEDBL = 34, - RETROK_HASH = 35, - RETROK_DOLLAR = 36, - RETROK_AMPERSAND = 38, - RETROK_QUOTE = 39, - RETROK_LEFTPAREN = 40, - RETROK_RIGHTPAREN = 41, - RETROK_ASTERISK = 42, - RETROK_PLUS = 43, - RETROK_COMMA = 44, - RETROK_MINUS = 45, - RETROK_PERIOD = 46, - RETROK_SLASH = 47, - RETROK_0 = 48, - RETROK_1 = 49, - RETROK_2 = 50, - RETROK_3 = 51, - RETROK_4 = 52, - RETROK_5 = 53, - RETROK_6 = 54, - RETROK_7 = 55, - RETROK_8 = 56, - RETROK_9 = 57, - RETROK_COLON = 58, - RETROK_SEMICOLON = 59, - RETROK_LESS = 60, - RETROK_EQUALS = 61, - RETROK_GREATER = 62, - RETROK_QUESTION = 63, - RETROK_AT = 64, - RETROK_LEFTBRACKET = 91, - RETROK_BACKSLASH = 92, - RETROK_RIGHTBRACKET = 93, - RETROK_CARET = 94, - RETROK_UNDERSCORE = 95, - RETROK_BACKQUOTE = 96, - RETROK_a = 97, - RETROK_b = 98, - RETROK_c = 99, - RETROK_d = 100, - RETROK_e = 101, - RETROK_f = 102, - RETROK_g = 103, - RETROK_h = 104, - RETROK_i = 105, - RETROK_j = 106, - RETROK_k = 107, - RETROK_l = 108, - RETROK_m = 109, - RETROK_n = 110, - RETROK_o = 111, - RETROK_p = 112, - RETROK_q = 113, - RETROK_r = 114, - RETROK_s = 115, - RETROK_t = 116, - RETROK_u = 117, - RETROK_v = 118, - RETROK_w = 119, - RETROK_x = 120, - RETROK_y = 121, - RETROK_z = 122, - RETROK_DELETE = 127, - - RETROK_KP0 = 256, - RETROK_KP1 = 257, - RETROK_KP2 = 258, - RETROK_KP3 = 259, - RETROK_KP4 = 260, - RETROK_KP5 = 261, - RETROK_KP6 = 262, - RETROK_KP7 = 263, - RETROK_KP8 = 264, - RETROK_KP9 = 265, - RETROK_KP_PERIOD = 266, - RETROK_KP_DIVIDE = 267, - RETROK_KP_MULTIPLY = 268, - RETROK_KP_MINUS = 269, - RETROK_KP_PLUS = 270, - RETROK_KP_ENTER = 271, - RETROK_KP_EQUALS = 272, - - RETROK_UP = 273, - RETROK_DOWN = 274, - RETROK_RIGHT = 275, - RETROK_LEFT = 276, - RETROK_INSERT = 277, - RETROK_HOME = 278, - RETROK_END = 279, - RETROK_PAGEUP = 280, - RETROK_PAGEDOWN = 281, - - RETROK_F1 = 282, - RETROK_F2 = 283, - RETROK_F3 = 284, - RETROK_F4 = 285, - RETROK_F5 = 286, - RETROK_F6 = 287, - RETROK_F7 = 288, - RETROK_F8 = 289, - RETROK_F9 = 290, - RETROK_F10 = 291, - RETROK_F11 = 292, - RETROK_F12 = 293, - RETROK_F13 = 294, - RETROK_F14 = 295, - RETROK_F15 = 296, - - RETROK_NUMLOCK = 300, - RETROK_CAPSLOCK = 301, - RETROK_SCROLLOCK = 302, - RETROK_RSHIFT = 303, - RETROK_LSHIFT = 304, - RETROK_RCTRL = 305, - RETROK_LCTRL = 306, - RETROK_RALT = 307, - RETROK_LALT = 308, - RETROK_RMETA = 309, - RETROK_LMETA = 310, - RETROK_LSUPER = 311, - RETROK_RSUPER = 312, - RETROK_MODE = 313, - RETROK_COMPOSE = 314, - - RETROK_HELP = 315, - RETROK_PRINT = 316, - RETROK_SYSREQ = 317, - RETROK_BREAK = 318, - RETROK_MENU = 319, - RETROK_POWER = 320, - RETROK_EURO = 321, - RETROK_UNDO = 322, - - RETROK_LAST, - - RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int) -}; - -enum retro_mod -{ - RETROKMOD_NONE = 0x0000, - - RETROKMOD_SHIFT = 0x01, - RETROKMOD_CTRL = 0x02, - RETROKMOD_ALT = 0x04, - RETROKMOD_META = 0x08, - - RETROKMOD_NUMLOCK = 0x10, - RETROKMOD_CAPSLOCK = 0x20, - RETROKMOD_SCROLLOCK = 0x40, - - RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int) -}; - -// If set, this call is not part of the public libretro API yet. It can change or be removed at any time. -#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000 - -// Environment commands. -#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * -- - // Sets screen rotation of graphics. - // Is only implemented if rotation can be accelerated by hardware. - // Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, 270 degrees - // counter-clockwise respectively. - // -#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 // bool * -- - // Boolean value whether or not the implementation should use overscan, or crop away overscan. - // -#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 // bool * -- - // Boolean value whether or not frontend supports frame duping, - // passing NULL to video frame callback. - // -// Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES), and reserved to avoid possible ABI clash. -#define RETRO_ENVIRONMENT_SET_MESSAGE 6 // const struct retro_message * -- - // Sets a message to be displayed in implementation-specific manner for a certain amount of 'frames'. - // Should not be used for trivial messages, which should simply be logged to stderr. -#define RETRO_ENVIRONMENT_SHUTDOWN 7 // N/A (NULL) -- - // Requests the frontend to shutdown. - // Should only be used if game has a specific - // way to shutdown the game from a menu item or similar. - // -#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8 - // const unsigned * -- - // Gives a hint to the frontend how demanding this implementation - // is on a system. E.g. reporting a level of 2 means - // this implementation should run decently on all frontends - // of level 2 and up. - // - // It can be used by the frontend to potentially warn - // about too demanding implementations. - // - // The levels are "floating", but roughly defined as: - // 0: Low-powered embedded devices such as Raspberry Pi - // 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc. - // 2: 7th generation consoles, such as PS3/360, with sub-par CPUs. - // 3: Modern desktop/laptops with reasonably powerful CPUs. - // 4: High-end desktops with very powerful CPUs. - // - // This function can be called on a per-game basis, - // as certain games an implementation can play might be - // particularily demanding. - // If called, it should be called in retro_load_game(). - // -#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9 - // const char ** -- - // Returns the "system" directory of the frontend. - // This directory can be used to store system specific ROMs such as BIOSes, configuration data, etc. - // The returned value can be NULL. - // If so, no such directory is defined, - // and it's up to the implementation to find a suitable directory. - // -#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10 - // const enum retro_pixel_format * -- - // Sets the internal pixel format used by the implementation. - // The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555. - // This pixel format however, is deprecated (see enum retro_pixel_format). - // If the call returns false, the frontend does not support this pixel format. - // This function should be called inside retro_load_game() or retro_get_system_av_info(). - // -#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11 - // const struct retro_input_descriptor * -- - // Sets an array of retro_input_descriptors. - // It is up to the frontend to present this in a usable way. - // The array is terminated by retro_input_descriptor::description being set to NULL. - // This function can be called at any time, but it is recommended to call it as early as possible. -#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12 - // const struct retro_keyboard_callback * -- - // Sets a callback function used to notify core about keyboard events. - // -#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13 - // const struct retro_disk_control_callback * -- - // Sets an interface which frontend can use to eject and insert disk images. - // This is used for games which consist of multiple images and must be manually - // swapped out by the user (e.g. PSX). -#define RETRO_ENVIRONMENT_SET_HW_RENDER (14 | RETRO_ENVIRONMENT_EXPERIMENTAL) - // struct retro_hw_render_callback * -- - // NOTE: This call is currently very experimental, and should not be considered part of the public API. - // The interface could be changed or removed at any time. - // Sets an interface to let a libretro core render with hardware acceleration. - // Should be called in retro_load_game(). - // If successful, libretro cores will be able to render to a frontend-provided framebuffer. - // The size of this framebuffer will be at least as large as max_width/max_height provided in get_av_info(). - // If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or NULL to retro_video_refresh_t. -#define RETRO_ENVIRONMENT_GET_VARIABLE 15 - // struct retro_variable * -- - // Interface to aquire user-defined information from environment - // that cannot feasibly be supported in a multi-system way. - // 'key' should be set to a key which has already been set by SET_VARIABLES. - // 'data' will be set to a value or NULL. - // -#define RETRO_ENVIRONMENT_SET_VARIABLES 16 - // const struct retro_variable * -- - // Allows an implementation to signal the environment - // which variables it might want to check for later using GET_VARIABLE. - // This allows the frontend to present these variables to a user dynamically. - // This should be called as early as possible (ideally in retro_set_environment). - // - // 'data' points to an array of retro_variable structs terminated by a { NULL, NULL } element. - // retro_variable::key should be namespaced to not collide with other implementations' keys. E.g. A core called 'foo' should use keys named as 'foo_option'. - // retro_variable::value should contain a human readable description of the key as well as a '|' delimited list of expected values. - // The number of possible options should be very limited, i.e. it should be feasible to cycle through options without a keyboard. - // First entry should be treated as a default. - // - // Example entry: - // { "foo_option", "Speed hack coprocessor X; false|true" } - // - // Text before first ';' is description. This ';' must be followed by a space, and followed by a list of possible values split up with '|'. - // Only strings are operated on. The possible values will generally be displayed and stored as-is by the frontend. - // -#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17 - // bool * -- - // Result is set to true if some variables are updated by - // frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE. - // Variables should be queried with GET_VARIABLE. - // -#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18 - // const bool * -- - // If true, the libretro implementation supports calls to retro_load_game() with NULL as argument. - // Used by cores which can run without particular game data. - // This should be called within retro_set_environment() only. - - -// Pass this to retro_video_refresh_t if rendering to hardware. -// Passing NULL to retro_video_refresh_t is still a frame dupe as normal. -#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1) - -// Invalidates the current HW context. -// If called, all GPU resources must be reinitialized. -// Usually called when frontend reinits video driver. -// Also called first time video driver is initialized, allowing libretro core to init resources. -typedef void (*retro_hw_context_reset_t)(void); -// Gets current framebuffer which is to be rendered to. Could change every frame potentially. -typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void); - -// Get a symbol from HW context. -typedef void (*retro_proc_address_t)(void); -typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym); - -enum retro_hw_context_type -{ - RETRO_HW_CONTEXT_NONE = 0, - RETRO_HW_CONTEXT_OPENGL, // OpenGL 2.x. Latest version available before 3.x+. - RETRO_HW_CONTEXT_OPENGLES2, // GLES 2.0 - - RETRO_HW_CONTEXT_DUMMY = INT_MAX -}; - -struct retro_hw_render_callback -{ - enum retro_hw_context_type context_type; // Which API to use. Set by libretro core. - retro_hw_context_reset_t context_reset; // Set by libretro core. - retro_hw_get_current_framebuffer_t get_current_framebuffer; // Set by frontend. - retro_hw_get_proc_address_t get_proc_address; // Set by frontend. - bool depth; // Set if render buffers should have depth component attached. -}; - -// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events. -// down is set if the key is being pressed, or false if it is being released. -// keycode is the RETROK value of the char. -// character is the text character of the pressed key. (UTF-32). -// key_modifiers is a set of RETROKMOD values or'ed together. -typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers); - -struct retro_keyboard_callback -{ - retro_keyboard_event_t callback; -}; - -// Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE. -// Should be set for implementations which can swap out multiple disk images in runtime. -// If the implementation can do this automatically, it should strive to do so. -// However, there are cases where the user must manually do so. -// -// Overview: To swap a disk image, eject the disk image with set_eject_state(true). -// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false). - -// If ejected is true, "ejects" the virtual disk tray. -// When ejected, the disk image index can be set. -typedef bool (*retro_set_eject_state_t)(bool ejected); -// Gets current eject state. The initial state is 'not ejected'. -typedef bool (*retro_get_eject_state_t)(void); -// Gets current disk index. First disk is index 0. -// If return value is >= get_num_images(), no disk is currently inserted. -typedef unsigned (*retro_get_image_index_t)(void); -// Sets image index. Can only be called when disk is ejected. -// The implementation supports setting "no disk" by using an index >= get_num_images(). -typedef bool (*retro_set_image_index_t)(unsigned index); -// Gets total number of images which are available to use. -typedef unsigned (*retro_get_num_images_t)(void); -// -// Replaces the disk image associated with index. -// Arguments to pass in info have same requirements as retro_load_game(). -// Virtual disk tray must be ejected when calling this. -// Replacing a disk image with info = NULL will remove the disk image from the internal list. -// As a result, calls to get_image_index() can change. -// -// E.g. replace_image_index(1, NULL), and previous get_image_index() returned 4 before. -// Index 1 will be removed, and the new index is 3. -struct retro_game_info; -typedef bool (*retro_replace_image_index_t)(unsigned index, const struct retro_game_info *info); -// Adds a new valid index (get_num_images()) to the internal disk list. -// This will increment subsequent return values from get_num_images() by 1. -// This image index cannot be used until a disk image has been set with replace_image_index. -typedef bool (*retro_add_image_index_t)(void); - -struct retro_disk_control_callback -{ - retro_set_eject_state_t set_eject_state; - retro_get_eject_state_t get_eject_state; - - retro_get_image_index_t get_image_index; - retro_set_image_index_t set_image_index; - retro_get_num_images_t get_num_images; - - retro_replace_image_index_t replace_image_index; - retro_add_image_index_t add_image_index; -}; - -enum retro_pixel_format -{ - // 0RGB1555, native endian. 0 bit must be set to 0. - // This pixel format is default for compatibility concerns only. - // If a 15/16-bit pixel format is desired, consider using RGB565. - RETRO_PIXEL_FORMAT_0RGB1555 = 0, - - // XRGB8888, native endian. X bits are ignored. - RETRO_PIXEL_FORMAT_XRGB8888 = 1, - - // RGB565, native endian. This pixel format is the recommended format to use if a 15/16-bit format is desired - // as it is the pixel format that is typically available on a wide range of low-power devices. - // It is also natively supported in APIs like OpenGL ES. - RETRO_PIXEL_FORMAT_RGB565 = 2, - - // Ensure sizeof() == sizeof(int). - RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX -}; - -struct retro_message -{ - const char *msg; // Message to be displayed. - unsigned frames; // Duration in frames of message. -}; - -// Describes how the libretro implementation maps a libretro input bind -// to its internal input system through a human readable string. -// This string can be used to better let a user configure input. -struct retro_input_descriptor -{ - // Associates given parameters with a description. - unsigned port; - unsigned device; - unsigned index; - unsigned id; - - const char *description; // Human readable description for parameters. - // The pointer must remain valid until retro_unload_game() is called. -}; - -struct retro_system_info -{ - // All pointers are owned by libretro implementation, and pointers must remain valid until retro_deinit() is called. - - const char *library_name; // Descriptive name of library. Should not contain any version numbers, etc. - const char *library_version; // Descriptive version of core. - - const char *valid_extensions; // A string listing probably rom extensions the core will be able to load, separated with pipe. - // I.e. "bin|rom|iso". - // Typically used for a GUI to filter out extensions. - - bool need_fullpath; // If true, retro_load_game() is guaranteed to provide a valid pathname in retro_game_info::path. - // ::data and ::size are both invalid. - // If false, ::data and ::size are guaranteed to be valid, but ::path might not be valid. - // This is typically set to true for libretro implementations that must load from file. - // Implementations should strive for setting this to false, as it allows the frontend to perform patching, etc. - - bool block_extract; // If true, the frontend is not allowed to extract any archives before loading the real ROM. - // Necessary for certain libretro implementations that load games from zipped archives. -}; - -struct retro_game_geometry -{ - unsigned base_width; // Nominal video width of game. - unsigned base_height; // Nominal video height of game. - unsigned max_width; // Maximum possible width of game. - unsigned max_height; // Maximum possible height of game. - - float aspect_ratio; // Nominal aspect ratio of game. If aspect_ratio is <= 0.0, - // an aspect ratio of base_width / base_height is assumed. - // A frontend could override this setting if desired. -}; - -struct retro_system_timing -{ - double fps; // FPS of video content. - double sample_rate; // Sampling rate of audio. -}; - -struct retro_system_av_info -{ - struct retro_game_geometry geometry; - struct retro_system_timing timing; -}; - -struct retro_variable -{ - const char *key; // Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. - // If NULL, obtains the complete environment string if more complex parsing is necessary. - // The environment string is formatted as key-value pairs delimited by semicolons as so: - // "key1=value1;key2=value2;..." - const char *value; // Value to be obtained. If key does not exist, it is set to NULL. -}; - -struct retro_game_info -{ - const char *path; // Path to game, UTF-8 encoded. Usually used as a reference. - // May be NULL if rom was loaded from stdin or similar. - // retro_system_info::need_fullpath guaranteed that this path is valid. - const void *data; // Memory buffer of loaded game. Will be NULL if need_fullpath was set. - size_t size; // Size of memory buffer. - const char *meta; // String of implementation specific meta-data. -}; - -// Callbacks -// -// Environment callback. Gives implementations a way of performing uncommon tasks. Extensible. -typedef bool (*retro_environment_t)(unsigned cmd, void *data); - -// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT). -// Width and height specify dimensions of buffer. -// Pitch specifices length in bytes between two lines in buffer. -// For performance reasons, it is highly recommended to have a frame that is packed in memory, i.e. pitch == width * byte_per_pixel. -// Certain graphic APIs, such as OpenGL ES, do not like textures that are not packed in memory. -typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch); - -// Renders a single audio frame. Should only be used if implementation generates a single sample at a time. -// Format is signed 16-bit native endian. -typedef void (*retro_audio_sample_t)(int16_t left, int16_t right); -// Renders multiple audio frames in one go. One frame is defined as a sample of left and right channels, interleaved. -// I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames. -// Only one of the audio callbacks must ever be used. -typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, size_t frames); - -// Polls input. -typedef void (*retro_input_poll_t)(void); -// Queries for input for player 'port'. device will be masked with RETRO_DEVICE_MASK. -// Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that have been set with retro_set_controller_port_device() -// will still use the higher level RETRO_DEVICE_JOYPAD to request input. -typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, unsigned index, unsigned id); - -// Sets callbacks. retro_set_environment() is guaranteed to be called before retro_init(). -// The rest of the set_* functions are guaranteed to have been called before the first call to retro_run() is made. -void retro_set_environment(retro_environment_t); -void retro_set_video_refresh(retro_video_refresh_t); -void retro_set_audio_sample(retro_audio_sample_t); -void retro_set_audio_sample_batch(retro_audio_sample_batch_t); -void retro_set_input_poll(retro_input_poll_t); -void retro_set_input_state(retro_input_state_t); - -// Library global initialization/deinitialization. -void retro_init(void); -void retro_deinit(void); - -// Must return RETRO_API_VERSION. Used to validate ABI compatibility when the API is revised. -unsigned retro_api_version(void); - -// Gets statically known system info. Pointers provided in *info must be statically allocated. -// Can be called at any time, even before retro_init(). -void retro_get_system_info(struct retro_system_info *info); - -// Gets information about system audio/video timings and geometry. -// Can be called only after retro_load_game() has successfully completed. -// NOTE: The implementation of this function might not initialize every variable if needed. -// E.g. geom.aspect_ratio might not be initialized if core doesn't desire a particular aspect ratio. -void retro_get_system_av_info(struct retro_system_av_info *info); - -// Sets device to be used for player 'port'. -void retro_set_controller_port_device(unsigned port, unsigned device); - -// Resets the current game. -void retro_reset(void); - -// Runs the game for one video frame. -// During retro_run(), input_poll callback must be called at least once. -// -// If a frame is not rendered for reasons where a game "dropped" a frame, -// this still counts as a frame, and retro_run() should explicitly dupe a frame if GET_CAN_DUPE returns true. -// In this case, the video callback can take a NULL argument for data. -void retro_run(void); - -// Returns the amount of data the implementation requires to serialize internal state (save states). -// Beetween calls to retro_load_game() and retro_unload_game(), the returned size is never allowed to be larger than a previous returned value, to -// ensure that the frontend can allocate a save state buffer once. -size_t retro_serialize_size(void); - -// Serializes internal state. If failed, or size is lower than retro_serialize_size(), it should return false, true otherwise. -bool retro_serialize(void *data, size_t size); -bool retro_unserialize(const void *data, size_t size); - -void retro_cheat_reset(void); -void retro_cheat_set(unsigned index, bool enabled, const char *code); - -// Loads a game. -bool retro_load_game(const struct retro_game_info *game); - -// Loads a "special" kind of game. Should not be used except in extreme cases. -bool retro_load_game_special( - unsigned game_type, - const struct retro_game_info *info, size_t num_info -); - -// Unloads a currently loaded game. -void retro_unload_game(void); - -// Gets region of game. -unsigned retro_get_region(void); - -// Gets region of memory. -void *retro_get_memory_data(unsigned id); -size_t retro_get_memory_size(unsigned id); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/platform/libretro/3ds/3ds_utils.c b/platform/libretro/3ds/3ds_utils.c new file mode 100644 index 00000000..e0f76ca2 --- /dev/null +++ b/platform/libretro/3ds/3ds_utils.c @@ -0,0 +1,78 @@ + +#include "3ds_utils.h" + +typedef int (*ctr_callback_type)(void); + +int srvGetServiceHandle(unsigned int* out, const char* name); +int svcCloseHandle(unsigned int handle); +int svcBackdoor(ctr_callback_type); + + +static void ctr_enable_all_svc_kernel(void) +{ + __asm__ volatile("cpsid aif"); + + unsigned int* svc_access_control = *(*(unsigned int***)0xFFFF9000 + 0x22) - 0x6; + + svc_access_control[0]=0xFFFFFFFE; + svc_access_control[1]=0xFFFFFFFF; + svc_access_control[2]=0xFFFFFFFF; + svc_access_control[3]=0x3FFFFFFF; +} + + +static void ctr_invalidate_ICache_kernel(void) +{ + __asm__ volatile( + "cpsid aif\n\t" + "mov r0, #0\n\t" + "mcr p15, 0, r0, c7, c5, 0\n\t"); +} + +static void ctr_flush_DCache_kernel(void) +{ + __asm__ volatile( + "cpsid aif\n\t" + "mov r0, #0\n\t" + "mcr p15, 0, r0, c7, c10, 0\n\t"); + +} + + +static void ctr_enable_all_svc(void) +{ + svcBackdoor((ctr_callback_type)ctr_enable_all_svc_kernel); +} + +void ctr_invalidate_ICache(void) +{ +// __asm__ volatile("svc 0x2E\n\t"); + svcBackdoor((ctr_callback_type)ctr_invalidate_ICache_kernel); + +} + +void ctr_flush_DCache(void) +{ +// __asm__ volatile("svc 0x4B\n\t"); + svcBackdoor((ctr_callback_type)ctr_flush_DCache_kernel); +} + + +void ctr_flush_invalidate_cache(void) +{ + ctr_flush_DCache(); + ctr_invalidate_ICache(); +} + +int ctr_svchack_init(void) +{ + extern unsigned int __service_ptr; + + if(__service_ptr) + return 0; + + /* CFW */ + ctr_enable_all_svc(); + return 1; +} + diff --git a/platform/libretro/3ds/3ds_utils.h b/platform/libretro/3ds/3ds_utils.h new file mode 100644 index 00000000..fe97985c --- /dev/null +++ b/platform/libretro/3ds/3ds_utils.h @@ -0,0 +1,16 @@ +#ifndef _3DS_UTILS_H +#define _3DS_UTILS_H + +void ctr_invalidate_ICache(void); +void ctr_flush_DCache(void); + +void ctr_flush_invalidate_cache(void); + +int ctr_svchack_init(void); + +#include +#define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0) + +void wait_for_input(void); + +#endif // _3DS_UTILS_H diff --git a/platform/libretro/libretro.c b/platform/libretro/libretro.c new file mode 100644 index 00000000..934b6859 --- /dev/null +++ b/platform/libretro/libretro.c @@ -0,0 +1,1421 @@ +/* + * libretro core glue for PicoDrive + * (C) notaz, 2013 + * (C) aliaspider, 2016 + * (C) Daniel De Matteis, 2013 + * + * This work is licensed under the terms of MAME license. + * See COPYING file in the top-level directory. + */ + +#define _GNU_SOURCE 1 // mremap +#include +#include +#include +#ifndef _WIN32 +#ifndef NO_MMAP +#include +#endif +#else +#include +#include +#include +#endif +#include +#ifdef __MACH__ +#include +#endif + +#ifdef _3DS +#include "3ds/3ds_utils.h" +#define MEMOP_MAP 4 +#define MEMOP_UNMAP 5 +#define MEMOP_PROT 6 + +int svcDuplicateHandle(unsigned int* out, unsigned int original); +int svcCloseHandle(unsigned int handle); +int svcControlProcessMemory(unsigned int process, void* addr0, void* addr1, + unsigned int size, unsigned int type, unsigned int perm); +void* linearMemAlign(size_t size, size_t alignment); +void linearFree(void* mem); + +static int ctr_svchack_successful = 0; + +#elif defined(VITA) +#define TARGET_SIZE_2 24 // 2^24 = 16 megabytes + +#include +static int sceBlock; +int getVMBlock(); +int _newlib_vm_size_user = 1 << TARGET_SIZE_2; + +#endif + +#include +#include +#include +#include "../common/input_pico.h" +#include "../common/version.h" +#include "libretro.h" + +static retro_log_printf_t log_cb; +static retro_video_refresh_t video_cb; +static retro_input_poll_t input_poll_cb; +static retro_input_state_t input_state_cb; +static retro_environment_t environ_cb; +static retro_audio_sample_batch_t audio_batch_cb; + +#define VOUT_MAX_WIDTH 320 +#define VOUT_MAX_HEIGHT 240 + +static const float VOUT_PAR = 0.0; +static const float VOUT_4_3 = (224.0f * (4.0f / 3.0f)); +static const float VOUT_CRT = (224.0f * 1.29911f); + +bool show_overscan = false; + +static void *vout_buf; +static int vout_width, vout_height, vout_offset; +static float user_vout_width = 0.0; + +#ifdef _MSC_VER +static short sndBuffer[2*44100/50]; +#else +static short __attribute__((aligned(4))) sndBuffer[2*44100/50]; +#endif + +static void snd_write(int len); + +#ifdef _WIN32 +#define SLASH '\\' +#else +#define SLASH '/' +#endif + +/* functions called by the core */ + +void cache_flush_d_inval_i(void *start, void *end) +{ +#ifdef __arm__ + size_t len = (char *)end - (char *)start; +#if defined(__BLACKBERRY_QNX__) + msync(start, end - start, MS_SYNC | MS_CACHE_ONLY | MS_INVALIDATE_ICACHE); +#elif defined(__MACH__) + sys_dcache_flush(start, len); + sys_icache_invalidate(start, len); +#elif defined(_3DS) + ctr_flush_invalidate_cache(); +#elif defined(VITA) + sceKernelSyncVMDomain(sceBlock, start, len); +#else + __clear_cache(start, end); +#endif +#endif +} + +#ifdef _WIN32 +/* mmap() replacement for Windows + * + * Author: Mike Frysinger + * Placed into the public domain + */ + +/* References: + * CreateFileMapping: http://msdn.microsoft.com/en-us/library/aa366537(VS.85).aspx + * CloseHandle: http://msdn.microsoft.com/en-us/library/ms724211(VS.85).aspx + * MapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366761(VS.85).aspx + * UnmapViewOfFile: http://msdn.microsoft.com/en-us/library/aa366882(VS.85).aspx + */ + +#define PROT_READ 0x1 +#define PROT_WRITE 0x2 +/* This flag is only available in WinXP+ */ +#ifdef FILE_MAP_EXECUTE +#define PROT_EXEC 0x4 +#else +#define PROT_EXEC 0x0 +#define FILE_MAP_EXECUTE 0 +#endif + +#define MAP_SHARED 0x01 +#define MAP_PRIVATE 0x02 +#define MAP_ANONYMOUS 0x20 +#define MAP_ANON MAP_ANONYMOUS +#define MAP_FAILED ((void *) -1) + +#ifdef __USE_FILE_OFFSET64 +# define DWORD_HI(x) (x >> 32) +# define DWORD_LO(x) ((x) & 0xffffffff) +#else +# define DWORD_HI(x) (0) +# define DWORD_LO(x) (x) +#endif + +static void *mmap(void *start, size_t length, int prot, int flags, int fd, off_t offset) +{ + uint32_t flProtect, dwDesiredAccess; + off_t end; + HANDLE mmap_fd, h; + void *ret; + + if (prot & ~(PROT_READ | PROT_WRITE | PROT_EXEC)) + return MAP_FAILED; + if (fd == -1) { + if (!(flags & MAP_ANON) || offset) + return MAP_FAILED; + } else if (flags & MAP_ANON) + return MAP_FAILED; + + if (prot & PROT_WRITE) { + if (prot & PROT_EXEC) + flProtect = PAGE_EXECUTE_READWRITE; + else + flProtect = PAGE_READWRITE; + } else if (prot & PROT_EXEC) { + if (prot & PROT_READ) + flProtect = PAGE_EXECUTE_READ; + else if (prot & PROT_EXEC) + flProtect = PAGE_EXECUTE; + } else + flProtect = PAGE_READONLY; + + end = length + offset; + + if (fd == -1) + mmap_fd = INVALID_HANDLE_VALUE; + else + mmap_fd = (HANDLE)_get_osfhandle(fd); + h = CreateFileMapping(mmap_fd, NULL, flProtect, DWORD_HI(end), DWORD_LO(end), NULL); + if (h == NULL) + return MAP_FAILED; + + if (prot & PROT_WRITE) + dwDesiredAccess = FILE_MAP_WRITE; + else + dwDesiredAccess = FILE_MAP_READ; + if (prot & PROT_EXEC) + dwDesiredAccess |= FILE_MAP_EXECUTE; + if (flags & MAP_PRIVATE) + dwDesiredAccess |= FILE_MAP_COPY; + ret = MapViewOfFile(h, dwDesiredAccess, DWORD_HI(offset), DWORD_LO(offset), length); + if (ret == NULL) { + CloseHandle(h); + ret = MAP_FAILED; + } + return ret; +} + +static void munmap(void *addr, size_t length) +{ + UnmapViewOfFile(addr); + /* ruh-ro, we leaked handle from CreateFileMapping() ... */ +} +#elif defined(NO_MMAP) +#define PROT_EXEC 0x04 +#define MAP_FAILED 0 +#define PROT_READ 0 +#define PROT_WRITE 0 +#define MAP_PRIVATE 0 +#define MAP_ANONYMOUS 0 + +void* mmap(void *desired_addr, size_t len, int mmap_prot, int mmap_flags, int fildes, size_t off) +{ + return malloc(len); +} + +void munmap(void *base_addr, size_t len) +{ + free(base_addr); +} + +int mprotect(void *addr, size_t len, int prot) +{ + /* stub - not really needed at this point since this codepath has no dynarecs */ + return 0; +} + +#endif + +#ifndef MAP_ANONYMOUS +#define MAP_ANONYMOUS MAP_ANON +#endif + +#ifdef _3DS +typedef struct +{ + unsigned int requested_map; + void* buffer; +}pico_mmap_t; + +pico_mmap_t pico_mmaps[] = { + {0x02000000, 0}, + {0x06000000, 0}, + {NULL, 0} +}; + +void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed) +{ + (void)is_fixed; + + if (ctr_svchack_successful) + { + pico_mmap_t* pico_mmap; + + for (pico_mmap = pico_mmaps; pico_mmap->requested_map; pico_mmap++) + { + if ((pico_mmap->requested_map == addr)) + { + unsigned int ptr_aligned, tmp; + unsigned int currentHandle; + unsigned int perm = 0b011; + + if (need_exec) + perm = 0b111; + + size = (size + 0xFFF) & ~0xFFF; + pico_mmap->buffer = malloc(size + 0x1000); + ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF; + + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + + if(svcControlProcessMemory(currentHandle, pico_mmap->requested_map, ptr_aligned, size, MEMOP_MAP, perm) < 0) + { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "could not map memory @0x%08X\n", pico_mmap->requested_map); + exit(1); + } + + svcCloseHandle(currentHandle); + return (void*)pico_mmap->requested_map; + } + } + } + + return malloc(size); +} + +void *plat_mremap(void *ptr, size_t oldsize, size_t newsize) +{ + if (ctr_svchack_successful) + { + pico_mmap_t* pico_mmap; + + for (pico_mmap = pico_mmaps; pico_mmap->requested_map; pico_mmap++) + { + if ((pico_mmap->requested_map == (unsigned int)ptr)) + { + unsigned int ptr_aligned; + unsigned int currentHandle; + void* tmp; + + oldsize = (oldsize + 0xFFF) & ~0xFFF; + newsize = (newsize + 0xFFF) & ~0xFFF; + ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF; + + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + + svcControlProcessMemory(currentHandle, pico_mmap->requested_map, ptr_aligned, oldsize, MEMOP_UNMAP, 0b011); + + tmp = realloc(pico_mmap->buffer, newsize + 0x1000); + if(!tmp) + return NULL; + + pico_mmap->buffer = tmp; + ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF; + + svcControlProcessMemory(currentHandle, pico_mmap->requested_map, ptr_aligned, newsize, MEMOP_MAP, 0x3); + + svcCloseHandle(currentHandle); + + return ptr; + } + } + } + + return realloc(ptr, newsize); + +} +void plat_munmap(void *ptr, size_t size) +{ + if (ctr_svchack_successful) + { + pico_mmap_t* pico_mmap; + + for (pico_mmap = pico_mmaps; pico_mmap->requested_map; pico_mmap++) + { + if ((pico_mmap->requested_map == (unsigned int)ptr)) + { + unsigned int ptr_aligned; + unsigned int currentHandle; + + size = (size + 0xFFF) & ~0xFFF; + ptr_aligned = (((unsigned int)pico_mmap->buffer) + 0xFFF) & ~0xFFF; + + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + + svcControlProcessMemory(currentHandle, (void*)pico_mmap->requested_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0b011); + + svcCloseHandle(currentHandle); + + free(pico_mmap->buffer); + pico_mmap->buffer = NULL; + return; + } + } + } + + free(ptr); +} + +#else +void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed) +{ + int flags = MAP_PRIVATE | MAP_ANONYMOUS; + void *req, *ret; + + req = (void *)addr; + ret = mmap(req, size, PROT_READ | PROT_WRITE, flags, -1, 0); + if (ret == MAP_FAILED) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "mmap(%08lx, %zd) failed: %d\n", addr, size, errno); + return NULL; + } + + if (addr != 0 && ret != (void *)addr) { + if (log_cb) + log_cb(RETRO_LOG_WARN, "warning: wanted to map @%08lx, got %p\n", + addr, ret); + + if (is_fixed) { + munmap(ret, size); + return NULL; + } + } + + return ret; +} + +void *plat_mremap(void *ptr, size_t oldsize, size_t newsize) +{ +#ifdef __linux__ + void *ret = mremap(ptr, oldsize, newsize, 0); + if (ret == MAP_FAILED) + return NULL; + + return ret; +#else + void *tmp, *ret; + size_t preserve_size; + + preserve_size = oldsize; + if (preserve_size > newsize) + preserve_size = newsize; + tmp = malloc(preserve_size); + if (tmp == NULL) + return NULL; + memcpy(tmp, ptr, preserve_size); + + munmap(ptr, oldsize); + ret = mmap(ptr, newsize, PROT_READ | PROT_WRITE, + MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); + if (ret == MAP_FAILED) { + free(tmp); + return NULL; + } + memcpy(ret, tmp, preserve_size); + free(tmp); + return ret; +#endif +} + +void plat_munmap(void *ptr, size_t size) +{ + if (ptr != NULL) + munmap(ptr, size); +} +#endif + +int plat_mem_set_exec(void *ptr, size_t size) +{ +#ifdef _WIN32 + int ret = VirtualProtect(ptr,size,PAGE_EXECUTE_READWRITE,0); + if (ret == 0 && log_cb) + log_cb(RETRO_LOG_ERROR, "mprotect(%p, %zd) failed: %d\n", ptr, size, 0); +#elif defined(_3DS) + int ret = -1; + if (ctr_svchack_successful) + { + unsigned int currentHandle; + svcDuplicateHandle(¤tHandle, 0xFFFF8001); + ret = svcControlProcessMemory(currentHandle, ptr, 0x0, + size, MEMOP_PROT, 0b111); + svcCloseHandle(currentHandle); + ctr_flush_invalidate_cache(); + + } + else + { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "plat_mem_set_exec called with no svcControlProcessMemory access\n"); + exit(1); + } + +#elif defined(VITA) + int ret = sceKernelOpenVMDomain(); +#else + int ret = mprotect(ptr, size, PROT_READ | PROT_WRITE | PROT_EXEC); + if (ret != 0 && log_cb) + log_cb(RETRO_LOG_ERROR, "mprotect(%p, %zd) failed: %d\n", ptr, size, errno); +#endif + return ret; +} + +void emu_video_mode_change(int start_line, int line_count, int is_32cols) +{ + memset(vout_buf, 0, 320 * 240 * 2); + vout_width = is_32cols ? 256 : 320; + PicoDrawSetOutBuf(vout_buf, vout_width * 2); + if (show_overscan == true) line_count += 16; + if (show_overscan == true) start_line -= 8; + + vout_height = line_count; + vout_offset = vout_width * start_line; + + // Update the geometry + struct retro_system_av_info av_info; + retro_get_system_av_info(&av_info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info); +} + +void emu_32x_startup(void) +{ +} + +void lprintf(const char *fmt, ...) +{ + char buffer[256]; + va_list ap; + va_start(ap, fmt); + vsprintf(buffer, fmt, ap); + /* TODO - add 'level' param for warning/error messages? */ + if (log_cb) + log_cb(RETRO_LOG_INFO, "%s", buffer); + va_end(ap); +} + +/* libretro */ +void retro_set_environment(retro_environment_t cb) +{ + static const struct retro_variable vars[] = { + { "picodrive_input1", "Input device 1; 3 button pad|6 button pad|None" }, + { "picodrive_input2", "Input device 2; 3 button pad|6 button pad|None" }, + { "picodrive_sprlim", "No sprite limit; disabled|enabled" }, + { "picodrive_ramcart", "MegaCD RAM cart; disabled|enabled" }, + { "picodrive_region", "Region; Auto|Japan NTSC|Japan PAL|US|Europe" }, + { "picodrive_region_fps", "Region FPS; Auto|NTSC|PAL" }, + { "picodrive_aspect", "Core-provided aspect ratio; PAR|4/3|CRT" }, + { "picodrive_overscan", "Show Overscan; disabled|enabled" }, +#ifdef DRC_SH2 + { "picodrive_drc", "Dynamic recompilers; enabled|disabled" }, +#endif + { NULL, NULL }, + }; + + environ_cb = cb; + + cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void *)vars); +} + +void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } +void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; } +void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } +void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; } +void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; } + +unsigned retro_api_version(void) +{ + return RETRO_API_VERSION; +} + +void retro_set_controller_port_device(unsigned port, unsigned device) +{ +} + +void retro_get_system_info(struct retro_system_info *info) +{ + memset(info, 0, sizeof(*info)); + info->library_name = "PicoDrive"; +#ifndef GIT_VERSION +#define GIT_VERSION "" +#endif + info->library_version = VERSION GIT_VERSION; + info->valid_extensions = "bin|gen|smd|md|32x|cue|iso|sms"; + info->need_fullpath = true; +} + +void retro_get_system_av_info(struct retro_system_av_info *info) +{ + memset(info, 0, sizeof(*info)); + info->timing.fps = Pico.m.pal ? 50 : 60; + info->timing.sample_rate = 44100; + info->geometry.base_width = vout_width; + info->geometry.base_height = vout_height; + info->geometry.max_width = vout_width; + info->geometry.max_height = vout_height; + + float common_width = vout_width; + if (user_vout_width != 0) + common_width = user_vout_width; + + info->geometry.aspect_ratio = common_width / vout_height; +} + +/* savestates */ +struct savestate_state { + const char *load_buf; + char *save_buf; + size_t size; + size_t pos; +}; + +size_t state_read(void *p, size_t size, size_t nmemb, void *file) +{ + struct savestate_state *state = file; + size_t bsize = size * nmemb; + + if (state->pos + bsize > state->size) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "savestate error: %u/%u\n", + state->pos + bsize, state->size); + bsize = state->size - state->pos; + if ((int)bsize <= 0) + return 0; + } + + memcpy(p, state->load_buf + state->pos, bsize); + state->pos += bsize; + return bsize; +} + +size_t state_write(void *p, size_t size, size_t nmemb, void *file) +{ + struct savestate_state *state = file; + size_t bsize = size * nmemb; + + if (state->pos + bsize > state->size) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "savestate error: %u/%u\n", + state->pos + bsize, state->size); + bsize = state->size - state->pos; + if ((int)bsize <= 0) + return 0; + } + + memcpy(state->save_buf + state->pos, p, bsize); + state->pos += bsize; + return bsize; +} + +size_t state_skip(void *p, size_t size, size_t nmemb, void *file) +{ + struct savestate_state *state = file; + size_t bsize = size * nmemb; + + state->pos += bsize; + return bsize; +} + +size_t state_eof(void *file) +{ + struct savestate_state *state = file; + + return state->pos >= state->size; +} + +int state_fseek(void *file, long offset, int whence) +{ + struct savestate_state *state = file; + + switch (whence) { + case SEEK_SET: + state->pos = offset; + break; + case SEEK_CUR: + state->pos += offset; + break; + case SEEK_END: + state->pos = state->size + offset; + break; + } + return (int)state->pos; +} + +/* savestate sizes vary wildly depending if cd/32x or + * carthw is active, so run the whole thing to get size */ +size_t retro_serialize_size(void) +{ + struct savestate_state state = { 0, }; + int ret; + + ret = PicoStateFP(&state, 1, NULL, state_skip, NULL, state_fseek); + if (ret != 0) + return 0; + + return state.pos; +} + +bool retro_serialize(void *data, size_t size) +{ + struct savestate_state state = { 0, }; + int ret; + + state.save_buf = data; + state.size = size; + state.pos = 0; + + ret = PicoStateFP(&state, 1, NULL, state_write, + NULL, state_fseek); + return ret == 0; +} + +bool retro_unserialize(const void *data, size_t size) +{ + struct savestate_state state = { 0, }; + int ret; + + state.load_buf = data; + state.size = size; + state.pos = 0; + + ret = PicoStateFP(&state, 0, state_read, NULL, + state_eof, state_fseek); + return ret == 0; +} + +typedef struct patch +{ + unsigned int addr; + unsigned short data; + unsigned char comp; +} patch; + +extern void decode(char *buff, patch *dest); +extern uint16_t m68k_read16(uint32_t a); +extern void m68k_write16(uint32_t a, uint16_t d); + +void retro_cheat_reset(void) +{ + int i=0; + unsigned int addr; + + for (i = 0; i < PicoPatchCount; i++) + { + addr = PicoPatches[i].addr; + if (addr < Pico.romsize) { + if (PicoPatches[i].active) + *(unsigned short *)(Pico.rom + addr) = PicoPatches[i].data_old; + } else { + if (PicoPatches[i].active) + m68k_write16(PicoPatches[i].addr,PicoPatches[i].data_old); + } + } + + PicoPatchUnload(); +} + +void retro_cheat_set(unsigned index, bool enabled, const char *code) +{ + patch pt; + int array_len = PicoPatchCount; + char codeCopy[256]; + char *buff; + + if (code=='\0') return; + strcpy(codeCopy,code); + buff = strtok(codeCopy,"+"); + + while (buff != NULL) + { + decode(buff, &pt); + if (pt.addr == (uint32_t) -1 || pt.data == (uint16_t) -1) + { + log_cb(RETRO_LOG_ERROR,"CHEATS: Invalid code: %s\n",buff); + return; + } + + /* code was good, add it */ + if (array_len < PicoPatchCount + 1) + { + void *ptr; + array_len *= 2; + array_len++; + ptr = realloc(PicoPatches, array_len * sizeof(PicoPatches[0])); + if (ptr == NULL) { + log_cb(RETRO_LOG_ERROR,"CHEATS: Failed to allocate memory for: %s\n",buff); + return; + } + PicoPatches = ptr; + } + strcpy(PicoPatches[PicoPatchCount].code, buff); + + PicoPatches[PicoPatchCount].active = enabled; + PicoPatches[PicoPatchCount].addr = pt.addr; + PicoPatches[PicoPatchCount].data = pt.data; + PicoPatches[PicoPatchCount].comp = pt.comp; + if (PicoPatches[PicoPatchCount].addr < Pico.romsize) + PicoPatches[PicoPatchCount].data_old = *(uint16_t *)(Pico.rom + PicoPatches[PicoPatchCount].addr); + else + PicoPatches[PicoPatchCount].data_old = (uint16_t) m68k_read16(PicoPatches[PicoPatchCount].addr); + PicoPatchCount++; + + buff = strtok(NULL,"+"); + } +} + +/* multidisk support */ +static bool disk_ejected; +static unsigned int disk_current_index; +static unsigned int disk_count; +static struct disks_state { + char *fname; +} disks[8]; + +static bool disk_set_eject_state(bool ejected) +{ + // TODO? + disk_ejected = ejected; + return true; +} + +static bool disk_get_eject_state(void) +{ + return disk_ejected; +} + +static unsigned int disk_get_image_index(void) +{ + return disk_current_index; +} + +static bool disk_set_image_index(unsigned int index) +{ + enum cd_img_type cd_type; + int ret; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + if (disks[index].fname == NULL) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "missing disk #%u\n", index); + + // RetroArch specifies "no disk" with index == count, + // so don't fail here.. + disk_current_index = index; + return true; + } + + if (log_cb) + log_cb(RETRO_LOG_INFO, "switching to disk %u: \"%s\"\n", index, + disks[index].fname); + + ret = -1; + cd_type = PicoCdCheck(disks[index].fname, NULL); + if (cd_type != CIT_NOT_CD) + ret = cdd_load(disks[index].fname, cd_type); + if (ret != 0) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "Load failed, invalid CD image?\n"); + return 0; + } + + disk_current_index = index; + return true; +} + +static unsigned int disk_get_num_images(void) +{ + return disk_count; +} + +static bool disk_replace_image_index(unsigned index, + const struct retro_game_info *info) +{ + bool ret = true; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + if (disks[index].fname != NULL) + free(disks[index].fname); + disks[index].fname = NULL; + + if (info != NULL) { + disks[index].fname = strdup(info->path); + if (index == disk_current_index) + ret = disk_set_image_index(index); + } + + return ret; +} + +static bool disk_add_image_index(void) +{ + if (disk_count >= sizeof(disks) / sizeof(disks[0])) + return false; + + disk_count++; + return true; +} + +static struct retro_disk_control_callback disk_control = { + disk_set_eject_state, + disk_get_eject_state, + disk_get_image_index, + disk_set_image_index, + disk_get_num_images, + disk_replace_image_index, + disk_add_image_index, +}; + +static void disk_tray_open(void) +{ + if (log_cb) + log_cb(RETRO_LOG_INFO, "cd tray open\n"); + disk_ejected = 1; +} + +static void disk_tray_close(void) +{ + if (log_cb) + log_cb(RETRO_LOG_INFO, "cd tray close\n"); + disk_ejected = 0; +} + + +static const char * const biosfiles_us[] = { + "us_scd2_9306", "SegaCDBIOS9303", "us_scd1_9210", "bios_CD_U" +}; +static const char * const biosfiles_eu[] = { + "eu_mcd2_9306", "eu_mcd2_9303", "eu_mcd1_9210", "bios_CD_E" +}; +static const char * const biosfiles_jp[] = { + "jp_mcd2_921222", "jp_mcd1_9112", "jp_mcd1_9111", "bios_CD_J" +}; + +static void make_system_path(char *buf, size_t buf_size, + const char *name, const char *ext) +{ + const char *dir = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) { + snprintf(buf, buf_size, "%s%c%s%s", dir, SLASH, name, ext); + } + else { + snprintf(buf, buf_size, "%s%s", name, ext); + } +} + +static const char *find_bios(int *region, const char *cd_fname) +{ + const char * const *files; + static char path[256]; + int i, count; + FILE *f = NULL; + + if (*region == 4) { // US + files = biosfiles_us; + count = sizeof(biosfiles_us) / sizeof(char *); + } else if (*region == 8) { // EU + files = biosfiles_eu; + count = sizeof(biosfiles_eu) / sizeof(char *); + } else if (*region == 1 || *region == 2) { + files = biosfiles_jp; + count = sizeof(biosfiles_jp) / sizeof(char *); + } else { + return NULL; + } + + for (i = 0; i < count; i++) + { + make_system_path(path, sizeof(path), files[i], ".bin"); + f = fopen(path, "rb"); + if (f != NULL) + break; + + make_system_path(path, sizeof(path), files[i], ".zip"); + f = fopen(path, "rb"); + if (f != NULL) + break; + } + + if (f != NULL) { + if (log_cb) + log_cb(RETRO_LOG_INFO, "using bios: %s\n", path); + fclose(f); + return path; + } + + return NULL; +} + +static void sram_reset() +{ + SRam.data = NULL; + SRam.start = 0; + SRam.end = 0; + SRam.flags = '\0'; + SRam.unused2 = '\0'; + SRam.changed = '\0' ; + SRam.eeprom_type = '\0'; + SRam.unused3 = '\0'; + SRam.eeprom_bit_cl = '\0'; + SRam.eeprom_bit_in = '\0'; + SRam.eeprom_bit_out = '\0'; + SRam.size = 0; +} + +bool retro_load_game(const struct retro_game_info *info) +{ + enum media_type_e media_type; + static char carthw_path[256]; + size_t i; + + struct retro_input_descriptor desc[] = { + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "C" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Y" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "A" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "X" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Z" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,"Mode" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "C" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Y" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "A" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "X" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Z" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT,"Mode" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + + { 0 }, + }; + + struct retro_input_descriptor desc_sms[] = { + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Button 1 Start" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Button 2" }, + { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Button Pause" }, + + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Button 1 Start" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Button 2" }, + { 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Button Pause" }, + + { 0 }, + }; + + sram_reset(); + + enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565; + if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "RGB565 support required, sorry\n"); + return false; + } + + if (info == NULL || info->path == NULL) { + if (log_cb) + log_cb(RETRO_LOG_ERROR, "info->path required\n"); + return false; + } + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { + if (disks[i].fname != NULL) { + free(disks[i].fname); + disks[i].fname = NULL; + } + } + + disk_current_index = 0; + disk_count = 1; + disks[0].fname = strdup(info->path); + + make_system_path(carthw_path, sizeof(carthw_path), "carthw", ".cfg"); + + media_type = PicoLoadMedia(info->path, carthw_path, + find_bios, NULL); + + switch (media_type) { + case PM_BAD_DETECT: + if (log_cb) + log_cb(RETRO_LOG_ERROR, "Failed to detect ROM/CD image type.\n"); + return false; + case PM_BAD_CD: + if (log_cb) + log_cb(RETRO_LOG_ERROR, "Invalid CD image\n"); + return false; + case PM_BAD_CD_NO_BIOS: + if (log_cb) + log_cb(RETRO_LOG_ERROR, "Missing BIOS\n"); + return false; + case PM_ERROR: + if (log_cb) + log_cb(RETRO_LOG_ERROR, "Load error\n"); + return false; + default: + break; + } + + if (media_type == PM_MARK3) + environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc_sms); + else + environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); + + PicoLoopPrepare(); + + PicoWriteSound = snd_write; + memset(sndBuffer, 0, sizeof(sndBuffer)); + PsndOut = sndBuffer; + PsndRerate(0); + + return true; +} + +bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) +{ + return false; +} + +void retro_unload_game(void) +{ +} + +unsigned retro_get_region(void) +{ + return Pico.m.pal ? RETRO_REGION_PAL : RETRO_REGION_NTSC; +} + +void *retro_get_memory_data(unsigned type) +{ + uint8_t* data; + + switch(type) + { + case RETRO_MEMORY_SAVE_RAM: + if (PicoAHW & PAHW_MCD) + data = Pico_mcd->bram; + else + data = SRam.data; + break; + case RETRO_MEMORY_SYSTEM_RAM: + if (PicoAHW & PAHW_SMS) + data = Pico.zram; + else + data = Pico.ram; + break; + default: + data = NULL; + break; + } + + return data; +} + +size_t retro_get_memory_size(unsigned type) +{ + unsigned int i; + int sum; + + switch(type) + { + case RETRO_MEMORY_SAVE_RAM: + if (PicoAHW & PAHW_MCD) + // bram + return 0x2000; + + if (Pico.m.frame_count == 0) + return SRam.size; + + // if game doesn't write to sram, don't report it to + // libretro so that RA doesn't write out zeroed .srm + for (i = 0, sum = 0; i < SRam.size; i++) + sum |= SRam.data[i]; + + return (sum != 0) ? SRam.size : 0; + + case RETRO_MEMORY_SYSTEM_RAM: + if (PicoAHW & PAHW_SMS) + return 0x2000; + else + return sizeof(Pico.ram); + + default: + return 0; + } + +} + +void retro_reset(void) +{ + PicoReset(); +} + +static const unsigned short retro_pico_map[] = { + 1 << GBTN_B, + 1 << GBTN_A, + 1 << GBTN_MODE, + 1 << GBTN_START, + 1 << GBTN_UP, + 1 << GBTN_DOWN, + 1 << GBTN_LEFT, + 1 << GBTN_RIGHT, + 1 << GBTN_C, + 1 << GBTN_Y, + 1 << GBTN_X, + 1 << GBTN_Z, +}; +#define RETRO_PICO_MAP_LEN (sizeof(retro_pico_map) / sizeof(retro_pico_map[0])) + +static void snd_write(int len) +{ + audio_batch_cb(PsndOut, len / 4); +} + +static enum input_device input_name_to_val(const char *name) +{ + if (strcmp(name, "3 button pad") == 0) + return PICO_INPUT_PAD_3BTN; + if (strcmp(name, "6 button pad") == 0) + return PICO_INPUT_PAD_6BTN; + if (strcmp(name, "None") == 0) + return PICO_INPUT_NOTHING; + + if (log_cb) + log_cb(RETRO_LOG_WARN, "invalid picodrive_input: '%s'\n", name); + return PICO_INPUT_PAD_3BTN; +} + +static void update_variables(void) +{ + struct retro_variable var; + + var.value = NULL; + var.key = "picodrive_input1"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + PicoSetInputDevice(0, input_name_to_val(var.value)); + + var.value = NULL; + var.key = "picodrive_input2"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + PicoSetInputDevice(1, input_name_to_val(var.value)); + + var.value = NULL; + var.key = "picodrive_sprlim"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "enabled") == 0) + PicoOpt |= POPT_DIS_SPRITE_LIM; + else + PicoOpt &= ~POPT_DIS_SPRITE_LIM; + } + + var.value = NULL; + var.key = "picodrive_ramcart"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "enabled") == 0) + PicoOpt |= POPT_EN_MCD_RAMCART; + else + PicoOpt &= ~POPT_EN_MCD_RAMCART; + } + + int OldPicoRegionOverride = PicoRegionOverride; + var.value = NULL; + var.key = "picodrive_region"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "Auto") == 0) + PicoRegionOverride = 0; + else if (strcmp(var.value, "Japan NTSC") == 0) + PicoRegionOverride = 1; + else if (strcmp(var.value, "Japan PAL") == 0) + PicoRegionOverride = 2; + else if (strcmp(var.value, "US") == 0) + PicoRegionOverride = 4; + else if (strcmp(var.value, "Europe") == 0) + PicoRegionOverride = 8; + } + + int OldPicoRegionFPSOverride = PicoRegionFPSOverride; + var.value = NULL; + var.key = "picodrive_region_fps"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "Auto") == 0) + PicoRegionFPSOverride = 0; + else if (strcmp(var.value, "NTSC") == 0) + PicoRegionFPSOverride = 1; + else if (strcmp(var.value, "PAL") == 0) + PicoRegionFPSOverride = 2; + } + + // Update region, fps and sound flags if needed + if (PicoRegionOverride != OldPicoRegionOverride || + PicoRegionFPSOverride != OldPicoRegionFPSOverride) + { + PicoDetectRegion(); + PicoLoopPrepare(); + PsndRerate(1); + } + + float old_user_vout_width = user_vout_width; + var.value = NULL; + var.key = "picodrive_aspect"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "4/3") == 0) + user_vout_width = VOUT_4_3; + else if (strcmp(var.value, "CRT") == 0) + user_vout_width = VOUT_CRT; + else + user_vout_width = VOUT_PAR; + } + + var.value = NULL; + var.key = "picodrive_overscan"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "enabled") == 0) + show_overscan = true; + else + show_overscan = false; + } + + if (user_vout_width != old_user_vout_width) + { + // Update the geometry + struct retro_system_av_info av_info; + retro_get_system_av_info(&av_info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info); + } + +#ifdef DRC_SH2 + var.value = NULL; + var.key = "picodrive_drc"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (strcmp(var.value, "enabled") == 0) + PicoOpt |= POPT_EN_DRC; + else + PicoOpt &= ~POPT_EN_DRC; + } +#endif +#ifdef _3DS + if(!ctr_svchack_successful) + PicoOpt &= ~POPT_EN_DRC; +#endif +} + +void retro_run(void) +{ + bool updated = false; + int pad, i; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) + update_variables(); + + input_poll_cb(); + + PicoPad[0] = PicoPad[1] = 0; + for (pad = 0; pad < 2; pad++) + for (i = 0; i < RETRO_PICO_MAP_LEN; i++) + if (input_state_cb(pad, RETRO_DEVICE_JOYPAD, 0, i)) + PicoPad[pad] |= retro_pico_map[i]; + + PicoPatchApply(); + PicoFrame(); + + video_cb((short *)vout_buf + vout_offset, + vout_width, vout_height, vout_width * 2); +} + +static void check_system_specs(void) +{ + /* TODO - set different performance level for 32X - 6 for ARM dynarec, higher for interpreter core */ + unsigned level = 5; + environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); +} + +void retro_init(void) +{ + struct retro_log_callback log; + int level; + + level = 0; + environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); + + if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) + log_cb = log.log; + else + log_cb = NULL; + + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); + +#ifdef _3DS + ctr_svchack_successful = ctr_svchack_init(); +#elif defined(VITA) + sceBlock = getVMBlock(); +#endif + + PicoOpt = POPT_EN_STEREO|POPT_EN_FM|POPT_EN_PSG|POPT_EN_Z80 + | POPT_EN_MCD_PCM|POPT_EN_MCD_CDDA|POPT_EN_MCD_GFX + | POPT_EN_32X|POPT_EN_PWM + | POPT_ACC_SPRITES|POPT_DIS_32C_BORDER; +#ifdef __arm__ +#ifdef _3DS + if (ctr_svchack_successful) +#endif + PicoOpt |= POPT_EN_DRC; +#endif + PsndRate = 44100; + PicoAutoRgnOrder = 0x184; // US, EU, JP + + vout_width = 320; + vout_height = 240; +#ifdef _3DS + vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); +#else + vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); +#endif + + PicoInit(); + PicoDrawSetOutFormat(PDF_RGB555, 0); + PicoDrawSetOutBuf(vout_buf, vout_width * 2); + + //PicoMessage = plat_status_msg_busy_next; + PicoMCDopenTray = disk_tray_open; + PicoMCDcloseTray = disk_tray_close; + + update_variables(); +} + +void retro_deinit(void) +{ +#ifdef _3DS + linearFree(vout_buf); +#else + free(vout_buf); +#endif + vout_buf = NULL; + PicoExit(); +} diff --git a/platform/libretro/libretro.h b/platform/libretro/libretro.h new file mode 100644 index 00000000..16c274a1 --- /dev/null +++ b/platform/libretro/libretro.h @@ -0,0 +1,1926 @@ +/* Copyright (C) 2010-2014 The RetroArch team + * + * --------------------------------------------------------------------------------------- + * The following license statement only applies to this libretro API header (libretro.h). + * --------------------------------------------------------------------------------------- + * + * Permission is hereby granted, free of charge, + * to any person obtaining a copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, + * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef LIBRETRO_H__ +#define LIBRETRO_H__ + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef __cplusplus +#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) +/* Hack applied for MSVC when compiling in C89 mode + * as it isn't C99-compliant. */ +#define bool unsigned char +#define true 1 +#define false 0 +#else +#include +#endif +#endif + +/* Used for checking API/ABI mismatches that can break libretro + * implementations. + * It is not incremented for compatible changes to the API. + */ +#define RETRO_API_VERSION 1 + +/* + * Libretro's fundamental device abstractions. + * + * Libretro's input system consists of some standardized device types, + * such as a joypad (with/without analog), mouse, keyboard, lightgun + * and a pointer. + * + * The functionality of these devices are fixed, and individual cores + * map their own concept of a controller to libretro's abstractions. + * This makes it possible for frontends to map the abstract types to a + * real input device, and not having to worry about binding input + * correctly to arbitrary controller layouts. + */ + +#define RETRO_DEVICE_TYPE_SHIFT 8 +#define RETRO_DEVICE_MASK ((1 << RETRO_DEVICE_TYPE_SHIFT) - 1) +#define RETRO_DEVICE_SUBCLASS(base, id) (((id + 1) << RETRO_DEVICE_TYPE_SHIFT) | base) + +/* Input disabled. */ +#define RETRO_DEVICE_NONE 0 + +/* The JOYPAD is called RetroPad. It is essentially a Super Nintendo + * controller, but with additional L2/R2/L3/R3 buttons, similar to a + * PS1 DualShock. */ +#define RETRO_DEVICE_JOYPAD 1 + +/* The mouse is a simple mouse, similar to Super Nintendo's mouse. + * X and Y coordinates are reported relatively to last poll (poll callback). + * It is up to the libretro implementation to keep track of where the mouse + * pointer is supposed to be on the screen. + * The frontend must make sure not to interfere with its own hardware + * mouse pointer. + */ +#define RETRO_DEVICE_MOUSE 2 + +/* KEYBOARD device lets one poll for raw key pressed. + * It is poll based, so input callback will return with the current + * pressed state. + * For event/text based keyboard input, see + * RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. + */ +#define RETRO_DEVICE_KEYBOARD 3 + +/* Lightgun X/Y coordinates are reported relatively to last poll, + * similar to mouse. */ +#define RETRO_DEVICE_LIGHTGUN 4 + +/* The ANALOG device is an extension to JOYPAD (RetroPad). + * Similar to DualShock it adds two analog sticks. + * This is treated as a separate device type as it returns values in the + * full analog range of [-0x8000, 0x7fff]. Positive X axis is right. + * Positive Y axis is down. + * Only use ANALOG type when polling for analog values of the axes. + */ +#define RETRO_DEVICE_ANALOG 5 + +/* Abstracts the concept of a pointing mechanism, e.g. touch. + * This allows libretro to query in absolute coordinates where on the + * screen a mouse (or something similar) is being placed. + * For a touch centric device, coordinates reported are the coordinates + * of the press. + * + * Coordinates in X and Y are reported as: + * [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen, + * and 0x7fff corresponds to the far right/bottom of the screen. + * The "screen" is here defined as area that is passed to the frontend and + * later displayed on the monitor. + * + * The frontend is free to scale/resize this screen as it sees fit, however, + * (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the + * game image, etc. + * + * To check if the pointer coordinates are valid (e.g. a touch display + * actually being touched), PRESSED returns 1 or 0. + * + * If using a mouse on a desktop, PRESSED will usually correspond to the + * left mouse button, but this is a frontend decision. + * PRESSED will only return 1 if the pointer is inside the game screen. + * + * For multi-touch, the index variable can be used to successively query + * more presses. + * If index = 0 returns true for _PRESSED, coordinates can be extracted + * with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with + * index = 1, and so on. + * Eventually _PRESSED will return false for an index. No further presses + * are registered at this point. */ +#define RETRO_DEVICE_POINTER 6 + +/* Buttons for the RetroPad (JOYPAD). + * The placement of these is equivalent to placements on the + * Super Nintendo controller. + * L2/R2/L3/R3 buttons correspond to the PS1 DualShock. */ +#define RETRO_DEVICE_ID_JOYPAD_B 0 +#define RETRO_DEVICE_ID_JOYPAD_Y 1 +#define RETRO_DEVICE_ID_JOYPAD_SELECT 2 +#define RETRO_DEVICE_ID_JOYPAD_START 3 +#define RETRO_DEVICE_ID_JOYPAD_UP 4 +#define RETRO_DEVICE_ID_JOYPAD_DOWN 5 +#define RETRO_DEVICE_ID_JOYPAD_LEFT 6 +#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7 +#define RETRO_DEVICE_ID_JOYPAD_A 8 +#define RETRO_DEVICE_ID_JOYPAD_X 9 +#define RETRO_DEVICE_ID_JOYPAD_L 10 +#define RETRO_DEVICE_ID_JOYPAD_R 11 +#define RETRO_DEVICE_ID_JOYPAD_L2 12 +#define RETRO_DEVICE_ID_JOYPAD_R2 13 +#define RETRO_DEVICE_ID_JOYPAD_L3 14 +#define RETRO_DEVICE_ID_JOYPAD_R3 15 + +/* Index / Id values for ANALOG device. */ +#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0 +#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1 +#define RETRO_DEVICE_ID_ANALOG_X 0 +#define RETRO_DEVICE_ID_ANALOG_Y 1 + +/* Id values for MOUSE. */ +#define RETRO_DEVICE_ID_MOUSE_X 0 +#define RETRO_DEVICE_ID_MOUSE_Y 1 +#define RETRO_DEVICE_ID_MOUSE_LEFT 2 +#define RETRO_DEVICE_ID_MOUSE_RIGHT 3 +#define RETRO_DEVICE_ID_MOUSE_WHEELUP 4 +#define RETRO_DEVICE_ID_MOUSE_WHEELDOWN 5 +#define RETRO_DEVICE_ID_MOUSE_MIDDLE 6 + +/* Id values for LIGHTGUN types. */ +#define RETRO_DEVICE_ID_LIGHTGUN_X 0 +#define RETRO_DEVICE_ID_LIGHTGUN_Y 1 +#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2 +#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3 +#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4 +#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5 +#define RETRO_DEVICE_ID_LIGHTGUN_START 6 + +/* Id values for POINTER. */ +#define RETRO_DEVICE_ID_POINTER_X 0 +#define RETRO_DEVICE_ID_POINTER_Y 1 +#define RETRO_DEVICE_ID_POINTER_PRESSED 2 + +/* Returned from retro_get_region(). */ +#define RETRO_REGION_NTSC 0 +#define RETRO_REGION_PAL 1 + +/* Id values for LANGUAGE */ +enum retro_language +{ + RETRO_LANGUAGE_ENGLISH = 0, + RETRO_LANGUAGE_JAPANESE = 1, + RETRO_LANGUAGE_FRENCH = 2, + RETRO_LANGUAGE_SPANISH = 3, + RETRO_LANGUAGE_GERMAN = 4, + RETRO_LANGUAGE_ITALIAN = 5, + RETRO_LANGUAGE_DUTCH = 6, + RETRO_LANGUAGE_PORTUGUESE = 7, + RETRO_LANGUAGE_RUSSIAN = 8, + RETRO_LANGUAGE_KOREAN = 9, + RETRO_LANGUAGE_CHINESE_TRADITIONAL = 10, + RETRO_LANGUAGE_CHINESE_SIMPLIFIED = 11, + RETRO_LANGUAGE_LAST, + + /* Ensure sizeof(enum) == sizeof(int) */ + RETRO_LANGUAGE_DUMMY = INT_MAX +}; + +/* Passed to retro_get_memory_data/size(). + * If the memory type doesn't apply to the + * implementation NULL/0 can be returned. + */ +#define RETRO_MEMORY_MASK 0xff + +/* Regular save RAM. This RAM is usually found on a game cartridge, + * backed up by a battery. + * If save game data is too complex for a single memory buffer, + * the SAVE_DIRECTORY (preferably) or SYSTEM_DIRECTORY environment + * callback can be used. */ +#define RETRO_MEMORY_SAVE_RAM 0 + +/* Some games have a built-in clock to keep track of time. + * This memory is usually just a couple of bytes to keep track of time. + */ +#define RETRO_MEMORY_RTC 1 + +/* System ram lets a frontend peek into a game systems main RAM. */ +#define RETRO_MEMORY_SYSTEM_RAM 2 + +/* Video ram lets a frontend peek into a game systems video RAM (VRAM). */ +#define RETRO_MEMORY_VIDEO_RAM 3 + +/* Keysyms used for ID in input state callback when polling RETRO_KEYBOARD. */ +enum retro_key +{ + RETROK_UNKNOWN = 0, + RETROK_FIRST = 0, + RETROK_BACKSPACE = 8, + RETROK_TAB = 9, + RETROK_CLEAR = 12, + RETROK_RETURN = 13, + RETROK_PAUSE = 19, + RETROK_ESCAPE = 27, + RETROK_SPACE = 32, + RETROK_EXCLAIM = 33, + RETROK_QUOTEDBL = 34, + RETROK_HASH = 35, + RETROK_DOLLAR = 36, + RETROK_AMPERSAND = 38, + RETROK_QUOTE = 39, + RETROK_LEFTPAREN = 40, + RETROK_RIGHTPAREN = 41, + RETROK_ASTERISK = 42, + RETROK_PLUS = 43, + RETROK_COMMA = 44, + RETROK_MINUS = 45, + RETROK_PERIOD = 46, + RETROK_SLASH = 47, + RETROK_0 = 48, + RETROK_1 = 49, + RETROK_2 = 50, + RETROK_3 = 51, + RETROK_4 = 52, + RETROK_5 = 53, + RETROK_6 = 54, + RETROK_7 = 55, + RETROK_8 = 56, + RETROK_9 = 57, + RETROK_COLON = 58, + RETROK_SEMICOLON = 59, + RETROK_LESS = 60, + RETROK_EQUALS = 61, + RETROK_GREATER = 62, + RETROK_QUESTION = 63, + RETROK_AT = 64, + RETROK_LEFTBRACKET = 91, + RETROK_BACKSLASH = 92, + RETROK_RIGHTBRACKET = 93, + RETROK_CARET = 94, + RETROK_UNDERSCORE = 95, + RETROK_BACKQUOTE = 96, + RETROK_a = 97, + RETROK_b = 98, + RETROK_c = 99, + RETROK_d = 100, + RETROK_e = 101, + RETROK_f = 102, + RETROK_g = 103, + RETROK_h = 104, + RETROK_i = 105, + RETROK_j = 106, + RETROK_k = 107, + RETROK_l = 108, + RETROK_m = 109, + RETROK_n = 110, + RETROK_o = 111, + RETROK_p = 112, + RETROK_q = 113, + RETROK_r = 114, + RETROK_s = 115, + RETROK_t = 116, + RETROK_u = 117, + RETROK_v = 118, + RETROK_w = 119, + RETROK_x = 120, + RETROK_y = 121, + RETROK_z = 122, + RETROK_DELETE = 127, + + RETROK_KP0 = 256, + RETROK_KP1 = 257, + RETROK_KP2 = 258, + RETROK_KP3 = 259, + RETROK_KP4 = 260, + RETROK_KP5 = 261, + RETROK_KP6 = 262, + RETROK_KP7 = 263, + RETROK_KP8 = 264, + RETROK_KP9 = 265, + RETROK_KP_PERIOD = 266, + RETROK_KP_DIVIDE = 267, + RETROK_KP_MULTIPLY = 268, + RETROK_KP_MINUS = 269, + RETROK_KP_PLUS = 270, + RETROK_KP_ENTER = 271, + RETROK_KP_EQUALS = 272, + + RETROK_UP = 273, + RETROK_DOWN = 274, + RETROK_RIGHT = 275, + RETROK_LEFT = 276, + RETROK_INSERT = 277, + RETROK_HOME = 278, + RETROK_END = 279, + RETROK_PAGEUP = 280, + RETROK_PAGEDOWN = 281, + + RETROK_F1 = 282, + RETROK_F2 = 283, + RETROK_F3 = 284, + RETROK_F4 = 285, + RETROK_F5 = 286, + RETROK_F6 = 287, + RETROK_F7 = 288, + RETROK_F8 = 289, + RETROK_F9 = 290, + RETROK_F10 = 291, + RETROK_F11 = 292, + RETROK_F12 = 293, + RETROK_F13 = 294, + RETROK_F14 = 295, + RETROK_F15 = 296, + + RETROK_NUMLOCK = 300, + RETROK_CAPSLOCK = 301, + RETROK_SCROLLOCK = 302, + RETROK_RSHIFT = 303, + RETROK_LSHIFT = 304, + RETROK_RCTRL = 305, + RETROK_LCTRL = 306, + RETROK_RALT = 307, + RETROK_LALT = 308, + RETROK_RMETA = 309, + RETROK_LMETA = 310, + RETROK_LSUPER = 311, + RETROK_RSUPER = 312, + RETROK_MODE = 313, + RETROK_COMPOSE = 314, + + RETROK_HELP = 315, + RETROK_PRINT = 316, + RETROK_SYSREQ = 317, + RETROK_BREAK = 318, + RETROK_MENU = 319, + RETROK_POWER = 320, + RETROK_EURO = 321, + RETROK_UNDO = 322, + + RETROK_LAST, + + RETROK_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */ +}; + +enum retro_mod +{ + RETROKMOD_NONE = 0x0000, + + RETROKMOD_SHIFT = 0x01, + RETROKMOD_CTRL = 0x02, + RETROKMOD_ALT = 0x04, + RETROKMOD_META = 0x08, + + RETROKMOD_NUMLOCK = 0x10, + RETROKMOD_CAPSLOCK = 0x20, + RETROKMOD_SCROLLOCK = 0x40, + + RETROKMOD_DUMMY = INT_MAX /* Ensure sizeof(enum) == sizeof(int) */ +}; + +/* If set, this call is not part of the public libretro API yet. It can + * change or be removed at any time. */ +#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000 +/* Environment callback to be used internally in frontend. */ +#define RETRO_ENVIRONMENT_PRIVATE 0x20000 + +/* Environment commands. */ +#define RETRO_ENVIRONMENT_SET_ROTATION 1 /* const unsigned * -- + * Sets screen rotation of graphics. + * Is only implemented if rotation can be accelerated by hardware. + * Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, + * 270 degrees counter-clockwise respectively. + */ +#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 /* bool * -- + * Boolean value whether or not the implementation should use overscan, + * or crop away overscan. + */ +#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 /* bool * -- + * Boolean value whether or not frontend supports frame duping, + * passing NULL to video frame callback. + */ + + /* Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES), + * and reserved to avoid possible ABI clash. + */ + +#define RETRO_ENVIRONMENT_SET_MESSAGE 6 /* const struct retro_message * -- + * Sets a message to be displayed in implementation-specific manner + * for a certain amount of 'frames'. + * Should not be used for trivial messages, which should simply be + * logged via RETRO_ENVIRONMENT_GET_LOG_INTERFACE (or as a + * fallback, stderr). + */ +#define RETRO_ENVIRONMENT_SHUTDOWN 7 /* N/A (NULL) -- + * Requests the frontend to shutdown. + * Should only be used if game has a specific + * way to shutdown the game from a menu item or similar. + */ +#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8 + /* const unsigned * -- + * Gives a hint to the frontend how demanding this implementation + * is on a system. E.g. reporting a level of 2 means + * this implementation should run decently on all frontends + * of level 2 and up. + * + * It can be used by the frontend to potentially warn + * about too demanding implementations. + * + * The levels are "floating". + * + * This function can be called on a per-game basis, + * as certain games an implementation can play might be + * particularly demanding. + * If called, it should be called in retro_load_game(). + */ +#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9 + /* const char ** -- + * Returns the "system" directory of the frontend. + * This directory can be used to store system specific + * content such as BIOSes, configuration data, etc. + * The returned value can be NULL. + * If so, no such directory is defined, + * and it's up to the implementation to find a suitable directory. + * + * NOTE: Some cores used this folder also for "save" data such as + * memory cards, etc, for lack of a better place to put it. + * This is now discouraged, and if possible, cores should try to + * use the new GET_SAVE_DIRECTORY. + */ +#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10 + /* const enum retro_pixel_format * -- + * Sets the internal pixel format used by the implementation. + * The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555. + * This pixel format however, is deprecated (see enum retro_pixel_format). + * If the call returns false, the frontend does not support this pixel + * format. + * + * This function should be called inside retro_load_game() or + * retro_get_system_av_info(). + */ +#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11 + /* const struct retro_input_descriptor * -- + * Sets an array of retro_input_descriptors. + * It is up to the frontend to present this in a usable way. + * The array is terminated by retro_input_descriptor::description + * being set to NULL. + * This function can be called at any time, but it is recommended + * to call it as early as possible. + */ +#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12 + /* const struct retro_keyboard_callback * -- + * Sets a callback function used to notify core about keyboard events. + */ +#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13 + /* const struct retro_disk_control_callback * -- + * Sets an interface which frontend can use to eject and insert + * disk images. + * This is used for games which consist of multiple images and + * must be manually swapped out by the user (e.g. PSX). + */ +#define RETRO_ENVIRONMENT_SET_HW_RENDER 14 + /* struct retro_hw_render_callback * -- + * Sets an interface to let a libretro core render with + * hardware acceleration. + * Should be called in retro_load_game(). + * If successful, libretro cores will be able to render to a + * frontend-provided framebuffer. + * The size of this framebuffer will be at least as large as + * max_width/max_height provided in get_av_info(). + * If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or + * NULL to retro_video_refresh_t. + */ +#define RETRO_ENVIRONMENT_GET_VARIABLE 15 + /* struct retro_variable * -- + * Interface to acquire user-defined information from environment + * that cannot feasibly be supported in a multi-system way. + * 'key' should be set to a key which has already been set by + * SET_VARIABLES. + * 'data' will be set to a value or NULL. + */ +#define RETRO_ENVIRONMENT_SET_VARIABLES 16 + /* const struct retro_variable * -- + * Allows an implementation to signal the environment + * which variables it might want to check for later using + * GET_VARIABLE. + * This allows the frontend to present these variables to + * a user dynamically. + * This should be called as early as possible (ideally in + * retro_set_environment). + * + * 'data' points to an array of retro_variable structs + * terminated by a { NULL, NULL } element. + * retro_variable::key should be namespaced to not collide + * with other implementations' keys. E.g. A core called + * 'foo' should use keys named as 'foo_option'. + * retro_variable::value should contain a human readable + * description of the key as well as a '|' delimited list + * of expected values. + * + * The number of possible options should be very limited, + * i.e. it should be feasible to cycle through options + * without a keyboard. + * + * First entry should be treated as a default. + * + * Example entry: + * { "foo_option", "Speed hack coprocessor X; false|true" } + * + * Text before first ';' is description. This ';' must be + * followed by a space, and followed by a list of possible + * values split up with '|'. + * + * Only strings are operated on. The possible values will + * generally be displayed and stored as-is by the frontend. + */ +#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17 + /* bool * -- + * Result is set to true if some variables are updated by + * frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE. + * Variables should be queried with GET_VARIABLE. + */ +#define RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME 18 + /* const bool * -- + * If true, the libretro implementation supports calls to + * retro_load_game() with NULL as argument. + * Used by cores which can run without particular game data. + * This should be called within retro_set_environment() only. + */ +#define RETRO_ENVIRONMENT_GET_LIBRETRO_PATH 19 + /* const char ** -- + * Retrieves the absolute path from where this libretro + * implementation was loaded. + * NULL is returned if the libretro was loaded statically + * (i.e. linked statically to frontend), or if the path cannot be + * determined. + * Mostly useful in cooperation with SET_SUPPORT_NO_GAME as assets can + * be loaded without ugly hacks. + */ + + /* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK. + * It was not used by any known core at the time, + * and was removed from the API. */ +#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22 + /* const struct retro_audio_callback * -- + * Sets an interface which is used to notify a libretro core about audio + * being available for writing. + * The callback can be called from any thread, so a core using this must + * have a thread safe audio implementation. + * It is intended for games where audio and video are completely + * asynchronous and audio can be generated on the fly. + * This interface is not recommended for use with emulators which have + * highly synchronous audio. + * + * The callback only notifies about writability; the libretro core still + * has to call the normal audio callbacks + * to write audio. The audio callbacks must be called from within the + * notification callback. + * The amount of audio data to write is up to the implementation. + * Generally, the audio callback will be called continously in a loop. + * + * Due to thread safety guarantees and lack of sync between audio and + * video, a frontend can selectively disallow this interface based on + * internal configuration. A core using this interface must also + * implement the "normal" audio interface. + * + * A libretro core using SET_AUDIO_CALLBACK should also make use of + * SET_FRAME_TIME_CALLBACK. + */ +#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21 + /* const struct retro_frame_time_callback * -- + * Lets the core know how much time has passed since last + * invocation of retro_run(). + * The frontend can tamper with the timing to fake fast-forward, + * slow-motion, frame stepping, etc. + * In this case the delta time will use the reference value + * in frame_time_callback.. + */ +#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23 + /* struct retro_rumble_interface * -- + * Gets an interface which is used by a libretro core to set + * state of rumble motors in controllers. + * A strong and weak motor is supported, and they can be + * controlled indepedently. + */ +#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24 + /* uint64_t * -- + * Gets a bitmask telling which device type are expected to be + * handled properly in a call to retro_input_state_t. + * Devices which are not handled or recognized always return + * 0 in retro_input_state_t. + * Example bitmask: caps = (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG). + * Should only be called in retro_run(). + */ +#define RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE (25 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_sensor_interface * -- + * Gets access to the sensor interface. + * The purpose of this interface is to allow + * setting state related to sensors such as polling rate, + * enabling/disable it entirely, etc. + * Reading sensor state is done via the normal + * input_state_callback API. + */ +#define RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE (26 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* struct retro_camera_callback * -- + * Gets an interface to a video camera driver. + * A libretro core can use this interface to get access to a + * video camera. + * New video frames are delivered in a callback in same + * thread as retro_run(). + * + * GET_CAMERA_INTERFACE should be called in retro_load_game(). + * + * Depending on the camera implementation used, camera frames + * will be delivered as a raw framebuffer, + * or as an OpenGL texture directly. + * + * The core has to tell the frontend here which types of + * buffers can be handled properly. + * An OpenGL texture can only be handled when using a + * libretro GL core (SET_HW_RENDER). + * It is recommended to use a libretro GL core when + * using camera interface. + * + * The camera is not started automatically. The retrieved start/stop + * functions must be used to explicitly + * start and stop the camera driver. + */ +#define RETRO_ENVIRONMENT_GET_LOG_INTERFACE 27 + /* struct retro_log_callback * -- + * Gets an interface for logging. This is useful for + * logging in a cross-platform way + * as certain platforms cannot use use stderr for logging. + * It also allows the frontend to + * show logging information in a more suitable way. + * If this interface is not used, libretro cores should + * log to stderr as desired. + */ +#define RETRO_ENVIRONMENT_GET_PERF_INTERFACE 28 + /* struct retro_perf_callback * -- + * Gets an interface for performance counters. This is useful + * for performance logging in a cross-platform way and for detecting + * architecture-specific features, such as SIMD support. + */ +#define RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE 29 + /* struct retro_location_callback * -- + * Gets access to the location interface. + * The purpose of this interface is to be able to retrieve + * location-based information from the host device, + * such as current latitude / longitude. + */ +#define RETRO_ENVIRONMENT_GET_CONTENT_DIRECTORY 30 + /* const char ** -- + * Returns the "content" directory of the frontend. + * This directory can be used to store specific assets that the + * core relies upon, such as art assets, + * input data, etc etc. + * The returned value can be NULL. + * If so, no such directory is defined, + * and it's up to the implementation to find a suitable directory. + */ +#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31 + /* const char ** -- + * Returns the "save" directory of the frontend. + * This directory can be used to store SRAM, memory cards, + * high scores, etc, if the libretro core + * cannot use the regular memory interface (retro_get_memory_data()). + * + * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for + * similar things before. + * They should still check GET_SYSTEM_DIRECTORY if they want to + * be backwards compatible. + * The path here can be NULL. It should only be non-NULL if the + * frontend user has set a specific save path. + */ +#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32 + /* const struct retro_system_av_info * -- + * Sets a new av_info structure. This can only be called from + * within retro_run(). + * This should *only* be used if the core is completely altering the + * internal resolutions, aspect ratios, timings, sampling rate, etc. + * Calling this can require a full reinitialization of video/audio + * drivers in the frontend, + * + * so it is important to call it very sparingly, and usually only with + * the users explicit consent. + * An eventual driver reinitialize will happen so that video and + * audio callbacks + * happening after this call within the same retro_run() call will + * target the newly initialized driver. + * + * This callback makes it possible to support configurable resolutions + * in games, which can be useful to + * avoid setting the "worst case" in max_width/max_height. + * + * ***HIGHLY RECOMMENDED*** Do not call this callback every time + * resolution changes in an emulator core if it's + * expected to be a temporary change, for the reasons of possible + * driver reinitialization. + * This call is not a free pass for not trying to provide + * correct values in retro_get_system_av_info(). If you need to change + * things like aspect ratio or nominal width/height, + * use RETRO_ENVIRONMENT_SET_GEOMETRY, which is a softer variant + * of SET_SYSTEM_AV_INFO. + * + * If this returns false, the frontend does not acknowledge a + * changed av_info struct. + */ +#define RETRO_ENVIRONMENT_SET_PROC_ADDRESS_CALLBACK 33 + /* const struct retro_get_proc_address_interface * -- + * Allows a libretro core to announce support for the + * get_proc_address() interface. + * This interface allows for a standard way to extend libretro where + * use of environment calls are too indirect, + * e.g. for cases where the frontend wants to call directly into the core. + * + * If a core wants to expose this interface, SET_PROC_ADDRESS_CALLBACK + * **MUST** be called from within retro_set_environment(). + */ +#define RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO 34 + /* const struct retro_subsystem_info * -- + * This environment call introduces the concept of libretro "subsystems". + * A subsystem is a variant of a libretro core which supports + * different kinds of games. + * The purpose of this is to support e.g. emulators which might + * have special needs, e.g. Super Nintendo's Super GameBoy, Sufami Turbo. + * It can also be used to pick among subsystems in an explicit way + * if the libretro implementation is a multi-system emulator itself. + * + * Loading a game via a subsystem is done with retro_load_game_special(), + * and this environment call allows a libretro core to expose which + * subsystems are supported for use with retro_load_game_special(). + * A core passes an array of retro_game_special_info which is terminated + * with a zeroed out retro_game_special_info struct. + * + * If a core wants to use this functionality, SET_SUBSYSTEM_INFO + * **MUST** be called from within retro_set_environment(). + */ +#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35 + /* const struct retro_controller_info * -- + * This environment call lets a libretro core tell the frontend + * which controller types are recognized in calls to + * retro_set_controller_port_device(). + * + * Some emulators such as Super Nintendo + * support multiple lightgun types which must be specifically + * selected from. + * It is therefore sometimes necessary for a frontend to be able + * to tell the core about a special kind of input device which is + * not covered by the libretro input API. + * + * In order for a frontend to understand the workings of an input device, + * it must be a specialized type + * of the generic device types already defined in the libretro API. + * + * Which devices are supported can vary per input port. + * The core must pass an array of const struct retro_controller_info which + * is terminated with a blanked out struct. Each element of the struct + * corresponds to an ascending port index to + * retro_set_controller_port_device(). + * Even if special device types are set in the libretro core, + * libretro should only poll input based on the base input device types. + */ +#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL) + /* const struct retro_memory_map * -- + * This environment call lets a libretro core tell the frontend + * about the memory maps this core emulates. + * This can be used to implement, for example, cheats in a core-agnostic way. + * + * Should only be used by emulators; it doesn't make much sense for + * anything else. + * It is recommended to expose all relevant pointers through + * retro_get_memory_* as well. + * + * Can be called from retro_init and retro_load_game. + */ +#define RETRO_ENVIRONMENT_SET_GEOMETRY 37 + /* const struct retro_game_geometry * -- + * This environment call is similar to SET_SYSTEM_AV_INFO for changing + * video parameters, but provides a guarantee that drivers will not be + * reinitialized. + * This can only be called from within retro_run(). + * + * The purpose of this call is to allow a core to alter nominal + * width/heights as well as aspect ratios on-the-fly, which can be + * useful for some emulators to change in run-time. + * + * max_width/max_height arguments are ignored and cannot be changed + * with this call as this could potentially require a reinitialization or a + * non-constant time operation. + * If max_width/max_height are to be changed, SET_SYSTEM_AV_INFO is required. + * + * A frontend must guarantee that this environment call completes in + * constant time. + */ +#define RETRO_ENVIRONMENT_GET_USERNAME 38 + /* const char ** + * Returns the specified username of the frontend, if specified by the user. + * This username can be used as a nickname for a core that has online facilities + * or any other mode where personalization of the user is desirable. + * The returned value can be NULL. + * If this environ callback is used by a core that requires a valid username, + * a default username should be specified by the core. + */ +#define RETRO_ENVIRONMENT_GET_LANGUAGE 39 + /* unsigned * -- + * Returns the specified language of the frontend, if specified by the user. + * It can be used by the core for localization purposes. + */ + +#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */ +#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */ +#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */ +#define RETRO_MEMDESC_ALIGN_4 (2 << 16) +#define RETRO_MEMDESC_ALIGN_8 (3 << 16) +#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */ +#define RETRO_MEMDESC_MINSIZE_4 (2 << 24) +#define RETRO_MEMDESC_MINSIZE_8 (3 << 24) +struct retro_memory_descriptor +{ + uint64_t flags; + + /* Pointer to the start of the relevant ROM or RAM chip. + * It's strongly recommended to use 'offset' if possible, rather than + * doing math on the pointer. + * + * If the same byte is mapped my multiple descriptors, their descriptors + * must have the same pointer. + * If 'start' does not point to the first byte in the pointer, put the + * difference in 'offset' instead. + * + * May be NULL if there's nothing usable here (e.g. hardware registers and + * open bus). No flags should be set if the pointer is NULL. + * It's recommended to minimize the number of descriptors if possible, + * but not mandatory. */ + void *ptr; + size_t offset; + + /* This is the location in the emulated address space + * where the mapping starts. */ + size_t start; + + /* Which bits must be same as in 'start' for this mapping to apply. + * The first memory descriptor to claim a certain byte is the one + * that applies. + * A bit which is set in 'start' must also be set in this. + * Can be zero, in which case each byte is assumed mapped exactly once. + * In this case, 'len' must be a power of two. */ + size_t select; + + /* If this is nonzero, the set bits are assumed not connected to the + * memory chip's address pins. */ + size_t disconnect; + + /* This one tells the size of the current memory area. + * If, after start+disconnect are applied, the address is higher than + * this, the highest bit of the address is cleared. + * + * If the address is still too high, the next highest bit is cleared. + * Can be zero, in which case it's assumed to be infinite (as limited + * by 'select' and 'disconnect'). */ + size_t len; + + /* To go from emulated address to physical address, the following + * order applies: + * Subtract 'start', pick off 'disconnect', apply 'len', add 'offset'. + * + * The address space name must consist of only a-zA-Z0-9_-, + * should be as short as feasible (maximum length is 8 plus the NUL), + * and may not be any other address space plus one or more 0-9A-F + * at the end. + * However, multiple memory descriptors for the same address space is + * allowed, and the address space name can be empty. NULL is treated + * as empty. + * + * Address space names are case sensitive, but avoid lowercase if possible. + * The same pointer may exist in multiple address spaces. + * + * Examples: + * blank+blank - valid (multiple things may be mapped in the same namespace) + * 'Sp'+'Sp' - valid (multiple things may be mapped in the same namespace) + * 'A'+'B' - valid (neither is a prefix of each other) + * 'S'+blank - valid ('S' is not in 0-9A-F) + * 'a'+blank - valid ('a' is not in 0-9A-F) + * 'a'+'A' - valid (neither is a prefix of each other) + * 'AR'+blank - valid ('R' is not in 0-9A-F) + * 'ARB'+blank - valid (the B can't be part of the address either, because + * there is no namespace 'AR') + * blank+'B' - not valid, because it's ambigous which address space B1234 + * would refer to. + * The length can't be used for that purpose; the frontend may want + * to append arbitrary data to an address, without a separator. */ + const char *addrspace; +}; + +/* The frontend may use the largest value of 'start'+'select' in a + * certain namespace to infer the size of the address space. + * + * If the address space is larger than that, a mapping with .ptr=NULL + * should be at the end of the array, with .select set to all ones for + * as long as the address space is big. + * + * Sample descriptors (minus .ptr, and RETRO_MEMFLAG_ on the flags): + * SNES WRAM: + * .start=0x7E0000, .len=0x20000 + * (Note that this must be mapped before the ROM in most cases; some of the + * ROM mappers + * try to claim $7E0000, or at least $7E8000.) + * SNES SPC700 RAM: + * .addrspace="S", .len=0x10000 + * SNES WRAM mirrors: + * .flags=MIRROR, .start=0x000000, .select=0xC0E000, .len=0x2000 + * .flags=MIRROR, .start=0x800000, .select=0xC0E000, .len=0x2000 + * SNES WRAM mirrors, alternate equivalent descriptor: + * .flags=MIRROR, .select=0x40E000, .disconnect=~0x1FFF + * (Various similar constructions can be created by combining parts of + * the above two.) + * SNES LoROM (512KB, mirrored a couple of times): + * .flags=CONST, .start=0x008000, .select=0x408000, .disconnect=0x8000, .len=512*1024 + * .flags=CONST, .start=0x400000, .select=0x400000, .disconnect=0x8000, .len=512*1024 + * SNES HiROM (4MB): + * .flags=CONST, .start=0x400000, .select=0x400000, .len=4*1024*1024 + * .flags=CONST, .offset=0x8000, .start=0x008000, .select=0x408000, .len=4*1024*1024 + * SNES ExHiROM (8MB): + * .flags=CONST, .offset=0, .start=0xC00000, .select=0xC00000, .len=4*1024*1024 + * .flags=CONST, .offset=4*1024*1024, .start=0x400000, .select=0xC00000, .len=4*1024*1024 + * .flags=CONST, .offset=0x8000, .start=0x808000, .select=0xC08000, .len=4*1024*1024 + * .flags=CONST, .offset=4*1024*1024+0x8000, .start=0x008000, .select=0xC08000, .len=4*1024*1024 + * Clarify the size of the address space: + * .ptr=NULL, .select=0xFFFFFF + * .len can be implied by .select in many of them, but was included for clarity. + */ + +struct retro_memory_map +{ + const struct retro_memory_descriptor *descriptors; + unsigned num_descriptors; +}; + +struct retro_controller_description +{ + /* Human-readable description of the controller. Even if using a generic + * input device type, this can be set to the particular device type the + * core uses. */ + const char *desc; + + /* Device type passed to retro_set_controller_port_device(). If the device + * type is a sub-class of a generic input device type, use the + * RETRO_DEVICE_SUBCLASS macro to create an ID. + * + * E.g. RETRO_DEVICE_SUBCLASS(RETRO_DEVICE_JOYPAD, 1). */ + unsigned id; +}; + +struct retro_controller_info +{ + const struct retro_controller_description *types; + unsigned num_types; +}; + +struct retro_subsystem_memory_info +{ + /* The extension associated with a memory type, e.g. "psram". */ + const char *extension; + + /* The memory type for retro_get_memory(). This should be at + * least 0x100 to avoid conflict with standardized + * libretro memory types. */ + unsigned type; +}; + +struct retro_subsystem_rom_info +{ + /* Describes what the content is (SGB BIOS, GB ROM, etc). */ + const char *desc; + + /* Same definition as retro_get_system_info(). */ + const char *valid_extensions; + + /* Same definition as retro_get_system_info(). */ + bool need_fullpath; + + /* Same definition as retro_get_system_info(). */ + bool block_extract; + + /* This is set if the content is required to load a game. + * If this is set to false, a zeroed-out retro_game_info can be passed. */ + bool required; + + /* Content can have multiple associated persistent + * memory types (retro_get_memory()). */ + const struct retro_subsystem_memory_info *memory; + unsigned num_memory; +}; + +struct retro_subsystem_info +{ + /* Human-readable string of the subsystem type, e.g. "Super GameBoy" */ + const char *desc; + + /* A computer friendly short string identifier for the subsystem type. + * This name must be [a-z]. + * E.g. if desc is "Super GameBoy", this can be "sgb". + * This identifier can be used for command-line interfaces, etc. + */ + const char *ident; + + /* Infos for each content file. The first entry is assumed to be the + * "most significant" content for frontend purposes. + * E.g. with Super GameBoy, the first content should be the GameBoy ROM, + * as it is the most "significant" content to a user. + * If a frontend creates new file paths based on the content used + * (e.g. savestates), it should use the path for the first ROM to do so. */ + const struct retro_subsystem_rom_info *roms; + + /* Number of content files associated with a subsystem. */ + unsigned num_roms; + + /* The type passed to retro_load_game_special(). */ + unsigned id; +}; + +typedef void (*retro_proc_address_t)(void); + +/* libretro API extension functions: + * (None here so far). + * + * Get a symbol from a libretro core. + * Cores should only return symbols which are actual + * extensions to the libretro API. + * + * Frontends should not use this to obtain symbols to standard + * libretro entry points (static linking or dlsym). + * + * The symbol name must be equal to the function name, + * e.g. if void retro_foo(void); exists, the symbol must be called "retro_foo". + * The returned function pointer must be cast to the corresponding type. + */ +typedef retro_proc_address_t (*retro_get_proc_address_t)(const char *sym); + +struct retro_get_proc_address_interface +{ + retro_get_proc_address_t get_proc_address; +}; + +enum retro_log_level +{ + RETRO_LOG_DEBUG = 0, + RETRO_LOG_INFO, + RETRO_LOG_WARN, + RETRO_LOG_ERROR, + + RETRO_LOG_DUMMY = INT_MAX +}; + +/* Logging function. Takes log level argument as well. */ +typedef void (*retro_log_printf_t)(enum retro_log_level level, + const char *fmt, ...); + +struct retro_log_callback +{ + retro_log_printf_t log; +}; + +/* Performance related functions */ + +/* ID values for SIMD CPU features */ +#define RETRO_SIMD_SSE (1 << 0) +#define RETRO_SIMD_SSE2 (1 << 1) +#define RETRO_SIMD_VMX (1 << 2) +#define RETRO_SIMD_VMX128 (1 << 3) +#define RETRO_SIMD_AVX (1 << 4) +#define RETRO_SIMD_NEON (1 << 5) +#define RETRO_SIMD_SSE3 (1 << 6) +#define RETRO_SIMD_SSSE3 (1 << 7) +#define RETRO_SIMD_MMX (1 << 8) +#define RETRO_SIMD_MMXEXT (1 << 9) +#define RETRO_SIMD_SSE4 (1 << 10) +#define RETRO_SIMD_SSE42 (1 << 11) +#define RETRO_SIMD_AVX2 (1 << 12) +#define RETRO_SIMD_VFPU (1 << 13) +#define RETRO_SIMD_PS (1 << 14) +#define RETRO_SIMD_AES (1 << 15) + +typedef uint64_t retro_perf_tick_t; +typedef int64_t retro_time_t; + +struct retro_perf_counter +{ + const char *ident; + retro_perf_tick_t start; + retro_perf_tick_t total; + retro_perf_tick_t call_cnt; + + bool registered; +}; + +/* Returns current time in microseconds. + * Tries to use the most accurate timer available. + */ +typedef retro_time_t (*retro_perf_get_time_usec_t)(void); + +/* A simple counter. Usually nanoseconds, but can also be CPU cycles. + * Can be used directly if desired (when creating a more sophisticated + * performance counter system). + * */ +typedef retro_perf_tick_t (*retro_perf_get_counter_t)(void); + +/* Returns a bit-mask of detected CPU features (RETRO_SIMD_*). */ +typedef uint64_t (*retro_get_cpu_features_t)(void); + +/* Asks frontend to log and/or display the state of performance counters. + * Performance counters can always be poked into manually as well. + */ +typedef void (*retro_perf_log_t)(void); + +/* Register a performance counter. + * ident field must be set with a discrete value and other values in + * retro_perf_counter must be 0. + * Registering can be called multiple times. To avoid calling to + * frontend redundantly, you can check registered field first. */ +typedef void (*retro_perf_register_t)(struct retro_perf_counter *counter); + +/* Starts a registered counter. */ +typedef void (*retro_perf_start_t)(struct retro_perf_counter *counter); + +/* Stops a registered counter. */ +typedef void (*retro_perf_stop_t)(struct retro_perf_counter *counter); + +/* For convenience it can be useful to wrap register, start and stop in macros. + * E.g.: + * #ifdef LOG_PERFORMANCE + * #define RETRO_PERFORMANCE_INIT(perf_cb, name) static struct retro_perf_counter name = {#name}; if (!name.registered) perf_cb.perf_register(&(name)) + * #define RETRO_PERFORMANCE_START(perf_cb, name) perf_cb.perf_start(&(name)) + * #define RETRO_PERFORMANCE_STOP(perf_cb, name) perf_cb.perf_stop(&(name)) + * #else + * ... Blank macros ... + * #endif + * + * These can then be used mid-functions around code snippets. + * + * extern struct retro_perf_callback perf_cb; * Somewhere in the core. + * + * void do_some_heavy_work(void) + * { + * RETRO_PERFORMANCE_INIT(cb, work_1; + * RETRO_PERFORMANCE_START(cb, work_1); + * heavy_work_1(); + * RETRO_PERFORMANCE_STOP(cb, work_1); + * + * RETRO_PERFORMANCE_INIT(cb, work_2); + * RETRO_PERFORMANCE_START(cb, work_2); + * heavy_work_2(); + * RETRO_PERFORMANCE_STOP(cb, work_2); + * } + * + * void retro_deinit(void) + * { + * perf_cb.perf_log(); * Log all perf counters here for example. + * } + */ + +struct retro_perf_callback +{ + retro_perf_get_time_usec_t get_time_usec; + retro_get_cpu_features_t get_cpu_features; + + retro_perf_get_counter_t get_perf_counter; + retro_perf_register_t perf_register; + retro_perf_start_t perf_start; + retro_perf_stop_t perf_stop; + retro_perf_log_t perf_log; +}; + +/* FIXME: Document the sensor API and work out behavior. + * It will be marked as experimental until then. + */ +enum retro_sensor_action +{ + RETRO_SENSOR_ACCELEROMETER_ENABLE = 0, + RETRO_SENSOR_ACCELEROMETER_DISABLE, + + RETRO_SENSOR_DUMMY = INT_MAX +}; + +/* Id values for SENSOR types. */ +#define RETRO_SENSOR_ACCELEROMETER_X 0 +#define RETRO_SENSOR_ACCELEROMETER_Y 1 +#define RETRO_SENSOR_ACCELEROMETER_Z 2 + +typedef bool (*retro_set_sensor_state_t)(unsigned port, + enum retro_sensor_action action, unsigned rate); + +typedef float (*retro_sensor_get_input_t)(unsigned port, unsigned id); + +struct retro_sensor_interface +{ + retro_set_sensor_state_t set_sensor_state; + retro_sensor_get_input_t get_sensor_input; +}; + +enum retro_camera_buffer +{ + RETRO_CAMERA_BUFFER_OPENGL_TEXTURE = 0, + RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER, + + RETRO_CAMERA_BUFFER_DUMMY = INT_MAX +}; + +/* Starts the camera driver. Can only be called in retro_run(). */ +typedef bool (*retro_camera_start_t)(void); + +/* Stops the camera driver. Can only be called in retro_run(). */ +typedef void (*retro_camera_stop_t)(void); + +/* Callback which signals when the camera driver is initialized + * and/or deinitialized. + * retro_camera_start_t can be called in initialized callback. + */ +typedef void (*retro_camera_lifetime_status_t)(void); + +/* A callback for raw framebuffer data. buffer points to an XRGB8888 buffer. + * Width, height and pitch are similar to retro_video_refresh_t. + * First pixel is top-left origin. + */ +typedef void (*retro_camera_frame_raw_framebuffer_t)(const uint32_t *buffer, + unsigned width, unsigned height, size_t pitch); + +/* A callback for when OpenGL textures are used. + * + * texture_id is a texture owned by camera driver. + * Its state or content should be considered immutable, except for things like + * texture filtering and clamping. + * + * texture_target is the texture target for the GL texture. + * These can include e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE, and possibly + * more depending on extensions. + * + * affine points to a packed 3x3 column-major matrix used to apply an affine + * transform to texture coordinates. (affine_matrix * vec3(coord_x, coord_y, 1.0)) + * After transform, normalized texture coord (0, 0) should be bottom-left + * and (1, 1) should be top-right (or (width, height) for RECTANGLE). + * + * GL-specific typedefs are avoided here to avoid relying on gl.h in + * the API definition. + */ +typedef void (*retro_camera_frame_opengl_texture_t)(unsigned texture_id, + unsigned texture_target, const float *affine); + +struct retro_camera_callback +{ + /* Set by libretro core. + * Example bitmask: caps = (1 << RETRO_CAMERA_BUFFER_OPENGL_TEXTURE) | (1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER). + */ + uint64_t caps; + + unsigned width; /* Desired resolution for camera. Is only used as a hint. */ + unsigned height; + retro_camera_start_t start; /* Set by frontend. */ + retro_camera_stop_t stop; /* Set by frontend. */ + + /* Set by libretro core if raw framebuffer callbacks will be used. */ + retro_camera_frame_raw_framebuffer_t frame_raw_framebuffer; + /* Set by libretro core if OpenGL texture callbacks will be used. */ + retro_camera_frame_opengl_texture_t frame_opengl_texture; + + /* Set by libretro core. Called after camera driver is initialized and + * ready to be started. + * Can be NULL, in which this callback is not called. + */ + retro_camera_lifetime_status_t initialized; + + /* Set by libretro core. Called right before camera driver is + * deinitialized. + * Can be NULL, in which this callback is not called. + */ + retro_camera_lifetime_status_t deinitialized; +}; + +/* Sets the interval of time and/or distance at which to update/poll + * location-based data. + * + * To ensure compatibility with all location-based implementations, + * values for both interval_ms and interval_distance should be provided. + * + * interval_ms is the interval expressed in milliseconds. + * interval_distance is the distance interval expressed in meters. + */ +typedef void (*retro_location_set_interval_t)(unsigned interval_ms, + unsigned interval_distance); + +/* Start location services. The device will start listening for changes to the + * current location at regular intervals (which are defined with + * retro_location_set_interval_t). */ +typedef bool (*retro_location_start_t)(void); + +/* Stop location services. The device will stop listening for changes + * to the current location. */ +typedef void (*retro_location_stop_t)(void); + +/* Get the position of the current location. Will set parameters to + * 0 if no new location update has happened since the last time. */ +typedef bool (*retro_location_get_position_t)(double *lat, double *lon, + double *horiz_accuracy, double *vert_accuracy); + +/* Callback which signals when the location driver is initialized + * and/or deinitialized. + * retro_location_start_t can be called in initialized callback. + */ +typedef void (*retro_location_lifetime_status_t)(void); + +struct retro_location_callback +{ + retro_location_start_t start; + retro_location_stop_t stop; + retro_location_get_position_t get_position; + retro_location_set_interval_t set_interval; + + retro_location_lifetime_status_t initialized; + retro_location_lifetime_status_t deinitialized; +}; + +enum retro_rumble_effect +{ + RETRO_RUMBLE_STRONG = 0, + RETRO_RUMBLE_WEAK = 1, + + RETRO_RUMBLE_DUMMY = INT_MAX +}; + +/* Sets rumble state for joypad plugged in port 'port'. + * Rumble effects are controlled independently, + * and setting e.g. strong rumble does not override weak rumble. + * Strength has a range of [0, 0xffff]. + * + * Returns true if rumble state request was honored. + * Calling this before first retro_run() is likely to return false. */ +typedef bool (*retro_set_rumble_state_t)(unsigned port, + enum retro_rumble_effect effect, uint16_t strength); + +struct retro_rumble_interface +{ + retro_set_rumble_state_t set_rumble_state; +}; + +/* Notifies libretro that audio data should be written. */ +typedef void (*retro_audio_callback_t)(void); + +/* True: Audio driver in frontend is active, and callback is + * expected to be called regularily. + * False: Audio driver in frontend is paused or inactive. + * Audio callback will not be called until set_state has been + * called with true. + * Initial state is false (inactive). + */ +typedef void (*retro_audio_set_state_callback_t)(bool enabled); + +struct retro_audio_callback +{ + retro_audio_callback_t callback; + retro_audio_set_state_callback_t set_state; +}; + +/* Notifies a libretro core of time spent since last invocation + * of retro_run() in microseconds. + * + * It will be called right before retro_run() every frame. + * The frontend can tamper with timing to support cases like + * fast-forward, slow-motion and framestepping. + * + * In those scenarios the reference frame time value will be used. */ +typedef int64_t retro_usec_t; +typedef void (*retro_frame_time_callback_t)(retro_usec_t usec); +struct retro_frame_time_callback +{ + retro_frame_time_callback_t callback; + /* Represents the time of one frame. It is computed as + * 1000000 / fps, but the implementation will resolve the + * rounding to ensure that framestepping, etc is exact. */ + retro_usec_t reference; +}; + +/* Pass this to retro_video_refresh_t if rendering to hardware. + * Passing NULL to retro_video_refresh_t is still a frame dupe as normal. + * */ +#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1) + +/* Invalidates the current HW context. + * Any GL state is lost, and must not be deinitialized explicitly. + * If explicit deinitialization is desired by the libretro core, + * it should implement context_destroy callback. + * If called, all GPU resources must be reinitialized. + * Usually called when frontend reinits video driver. + * Also called first time video driver is initialized, + * allowing libretro core to initialize resources. + */ +typedef void (*retro_hw_context_reset_t)(void); + +/* Gets current framebuffer which is to be rendered to. + * Could change every frame potentially. + */ +typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void); + +/* Get a symbol from HW context. */ +typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym); + +enum retro_hw_context_type +{ + RETRO_HW_CONTEXT_NONE = 0, + /* OpenGL 2.x. Driver can choose to use latest compatibility context. */ + RETRO_HW_CONTEXT_OPENGL = 1, + /* OpenGL ES 2.0. */ + RETRO_HW_CONTEXT_OPENGLES2 = 2, + /* Modern desktop core GL context. Use version_major/ + * version_minor fields to set GL version. */ + RETRO_HW_CONTEXT_OPENGL_CORE = 3, + /* OpenGL ES 3.0 */ + RETRO_HW_CONTEXT_OPENGLES3 = 4, + /* OpenGL ES 3.1+. Set version_major/version_minor. For GLES2 and GLES3, + * use the corresponding enums directly. */ + RETRO_HW_CONTEXT_OPENGLES_VERSION = 5, + + RETRO_HW_CONTEXT_DUMMY = INT_MAX +}; + +struct retro_hw_render_callback +{ + /* Which API to use. Set by libretro core. */ + enum retro_hw_context_type context_type; + + /* Called when a context has been created or when it has been reset. + * An OpenGL context is only valid after context_reset() has been called. + * + * When context_reset is called, OpenGL resources in the libretro + * implementation are guaranteed to be invalid. + * + * It is possible that context_reset is called multiple times during an + * application lifecycle. + * If context_reset is called without any notification (context_destroy), + * the OpenGL context was lost and resources should just be recreated + * without any attempt to "free" old resources. + */ + retro_hw_context_reset_t context_reset; + + /* Set by frontend. */ + retro_hw_get_current_framebuffer_t get_current_framebuffer; + + /* Set by frontend. */ + retro_hw_get_proc_address_t get_proc_address; + + /* Set if render buffers should have depth component attached. */ + bool depth; + + /* Set if stencil buffers should be attached. */ + bool stencil; + + /* If depth and stencil are true, a packed 24/8 buffer will be added. + * Only attaching stencil is invalid and will be ignored. */ + + /* Use conventional bottom-left origin convention. If false, + * standard libretro top-left origin semantics are used. */ + bool bottom_left_origin; + + /* Major version number for core GL context or GLES 3.1+. */ + unsigned version_major; + + /* Minor version number for core GL context or GLES 3.1+. */ + unsigned version_minor; + + /* If this is true, the frontend will go very far to avoid + * resetting context in scenarios like toggling fullscreen, etc. + */ + bool cache_context; + + /* The reset callback might still be called in extreme situations + * such as if the context is lost beyond recovery. + * + * For optimal stability, set this to false, and allow context to be + * reset at any time. + */ + + /* A callback to be called before the context is destroyed in a + * controlled way by the frontend. */ + retro_hw_context_reset_t context_destroy; + + /* OpenGL resources can be deinitialized cleanly at this step. + * context_destroy can be set to NULL, in which resources will + * just be destroyed without any notification. + * + * Even when context_destroy is non-NULL, it is possible that + * context_reset is called without any destroy notification. + * This happens if context is lost by external factors (such as + * notified by GL_ARB_robustness). + * + * In this case, the context is assumed to be already dead, + * and the libretro implementation must not try to free any OpenGL + * resources in the subsequent context_reset. + */ + + /* Creates a debug context. */ + bool debug_context; +}; + +/* Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. + * Called by the frontend in response to keyboard events. + * down is set if the key is being pressed, or false if it is being released. + * keycode is the RETROK value of the char. + * character is the text character of the pressed key. (UTF-32). + * key_modifiers is a set of RETROKMOD values or'ed together. + * + * The pressed/keycode state can be indepedent of the character. + * It is also possible that multiple characters are generated from a + * single keypress. + * Keycode events should be treated separately from character events. + * However, when possible, the frontend should try to synchronize these. + * If only a character is posted, keycode should be RETROK_UNKNOWN. + * + * Similarily if only a keycode event is generated with no corresponding + * character, character should be 0. + */ +typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, + uint32_t character, uint16_t key_modifiers); + +struct retro_keyboard_callback +{ + retro_keyboard_event_t callback; +}; + +/* Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE. + * Should be set for implementations which can swap out multiple disk + * images in runtime. + * + * If the implementation can do this automatically, it should strive to do so. + * However, there are cases where the user must manually do so. + * + * Overview: To swap a disk image, eject the disk image with + * set_eject_state(true). + * Set the disk index with set_image_index(index). Insert the disk again + * with set_eject_state(false). + */ + +/* If ejected is true, "ejects" the virtual disk tray. + * When ejected, the disk image index can be set. + */ +typedef bool (*retro_set_eject_state_t)(bool ejected); + +/* Gets current eject state. The initial state is 'not ejected'. */ +typedef bool (*retro_get_eject_state_t)(void); + +/* Gets current disk index. First disk is index 0. + * If return value is >= get_num_images(), no disk is currently inserted. + */ +typedef unsigned (*retro_get_image_index_t)(void); + +/* Sets image index. Can only be called when disk is ejected. + * The implementation supports setting "no disk" by using an + * index >= get_num_images(). + */ +typedef bool (*retro_set_image_index_t)(unsigned index); + +/* Gets total number of images which are available to use. */ +typedef unsigned (*retro_get_num_images_t)(void); + +struct retro_game_info; + +/* Replaces the disk image associated with index. + * Arguments to pass in info have same requirements as retro_load_game(). + * Virtual disk tray must be ejected when calling this. + * + * Replacing a disk image with info = NULL will remove the disk image + * from the internal list. + * As a result, calls to get_image_index() can change. + * + * E.g. replace_image_index(1, NULL), and previous get_image_index() + * returned 4 before. + * Index 1 will be removed, and the new index is 3. + */ +typedef bool (*retro_replace_image_index_t)(unsigned index, + const struct retro_game_info *info); + +/* Adds a new valid index (get_num_images()) to the internal disk list. + * This will increment subsequent return values from get_num_images() by 1. + * This image index cannot be used until a disk image has been set + * with replace_image_index. */ +typedef bool (*retro_add_image_index_t)(void); + +struct retro_disk_control_callback +{ + retro_set_eject_state_t set_eject_state; + retro_get_eject_state_t get_eject_state; + + retro_get_image_index_t get_image_index; + retro_set_image_index_t set_image_index; + retro_get_num_images_t get_num_images; + + retro_replace_image_index_t replace_image_index; + retro_add_image_index_t add_image_index; +}; + +enum retro_pixel_format +{ + /* 0RGB1555, native endian. + * 0 bit must be set to 0. + * This pixel format is default for compatibility concerns only. + * If a 15/16-bit pixel format is desired, consider using RGB565. */ + RETRO_PIXEL_FORMAT_0RGB1555 = 0, + + /* XRGB8888, native endian. + * X bits are ignored. */ + RETRO_PIXEL_FORMAT_XRGB8888 = 1, + + /* RGB565, native endian. + * This pixel format is the recommended format to use if a 15/16-bit + * format is desired as it is the pixel format that is typically + * available on a wide range of low-power devices. + * + * It is also natively supported in APIs like OpenGL ES. */ + RETRO_PIXEL_FORMAT_RGB565 = 2, + + /* Ensure sizeof() == sizeof(int). */ + RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX +}; + +struct retro_message +{ + const char *msg; /* Message to be displayed. */ + unsigned frames; /* Duration in frames of message. */ +}; + +/* Describes how the libretro implementation maps a libretro input bind + * to its internal input system through a human readable string. + * This string can be used to better let a user configure input. */ +struct retro_input_descriptor +{ + /* Associates given parameters with a description. */ + unsigned port; + unsigned device; + unsigned index; + unsigned id; + + /* Human readable description for parameters. + * The pointer must remain valid until + * retro_unload_game() is called. */ + const char *description; +}; + +struct retro_system_info +{ + /* All pointers are owned by libretro implementation, and pointers must + * remain valid until retro_deinit() is called. */ + + const char *library_name; /* Descriptive name of library. Should not + * contain any version numbers, etc. */ + const char *library_version; /* Descriptive version of core. */ + + const char *valid_extensions; /* A string listing probably content + * extensions the core will be able to + * load, separated with pipe. + * I.e. "bin|rom|iso". + * Typically used for a GUI to filter + * out extensions. */ + + /* If true, retro_load_game() is guaranteed to provide a valid pathname + * in retro_game_info::path. + * ::data and ::size are both invalid. + * + * If false, ::data and ::size are guaranteed to be valid, but ::path + * might not be valid. + * + * This is typically set to true for libretro implementations that must + * load from file. + * Implementations should strive for setting this to false, as it allows + * the frontend to perform patching, etc. */ + bool need_fullpath; + + /* If true, the frontend is not allowed to extract any archives before + * loading the real content. + * Necessary for certain libretro implementations that load games + * from zipped archives. */ + bool block_extract; +}; + +struct retro_game_geometry +{ + unsigned base_width; /* Nominal video width of game. */ + unsigned base_height; /* Nominal video height of game. */ + unsigned max_width; /* Maximum possible width of game. */ + unsigned max_height; /* Maximum possible height of game. */ + + float aspect_ratio; /* Nominal aspect ratio of game. If + * aspect_ratio is <= 0.0, an aspect ratio + * of base_width / base_height is assumed. + * A frontend could override this setting, + * if desired. */ +}; + +struct retro_system_timing +{ + double fps; /* FPS of video content. */ + double sample_rate; /* Sampling rate of audio. */ +}; + +struct retro_system_av_info +{ + struct retro_game_geometry geometry; + struct retro_system_timing timing; +}; + +struct retro_variable +{ + /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. + * If NULL, obtains the complete environment string if more + * complex parsing is necessary. + * The environment string is formatted as key-value pairs + * delimited by semicolons as so: + * "key1=value1;key2=value2;..." + */ + const char *key; + + /* Value to be obtained. If key does not exist, it is set to NULL. */ + const char *value; +}; + +struct retro_game_info +{ + const char *path; /* Path to game, UTF-8 encoded. + * Usually used as a reference. + * May be NULL if rom was loaded from stdin + * or similar. + * retro_system_info::need_fullpath guaranteed + * that this path is valid. */ + const void *data; /* Memory buffer of loaded game. Will be NULL + * if need_fullpath was set. */ + size_t size; /* Size of memory buffer. */ + const char *meta; /* String of implementation specific meta-data. */ +}; + +/* Callbacks */ + +/* Environment callback. Gives implementations a way of performing + * uncommon tasks. Extensible. */ +typedef bool (*retro_environment_t)(unsigned cmd, void *data); + +/* Render a frame. Pixel format is 15-bit 0RGB1555 native endian + * unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT). + * + * Width and height specify dimensions of buffer. + * Pitch specifices length in bytes between two lines in buffer. + * + * For performance reasons, it is highly recommended to have a frame + * that is packed in memory, i.e. pitch == width * byte_per_pixel. + * Certain graphic APIs, such as OpenGL ES, do not like textures + * that are not packed in memory. + */ +typedef void (*retro_video_refresh_t)(const void *data, unsigned width, + unsigned height, size_t pitch); + +/* Renders a single audio frame. Should only be used if implementation + * generates a single sample at a time. + * Format is signed 16-bit native endian. + */ +typedef void (*retro_audio_sample_t)(int16_t left, int16_t right); + +/* Renders multiple audio frames in one go. + * + * One frame is defined as a sample of left and right channels, interleaved. + * I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames. + * Only one of the audio callbacks must ever be used. + */ +typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, + size_t frames); + +/* Polls input. */ +typedef void (*retro_input_poll_t)(void); + +/* Queries for input for player 'port'. device will be masked with + * RETRO_DEVICE_MASK. + * + * Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that + * have been set with retro_set_controller_port_device() + * will still use the higher level RETRO_DEVICE_JOYPAD to request input. + */ +typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, + unsigned index, unsigned id); + +/* Sets callbacks. retro_set_environment() is guaranteed to be called + * before retro_init(). + * + * The rest of the set_* functions are guaranteed to have been called + * before the first call to retro_run() is made. */ +void retro_set_environment(retro_environment_t); +void retro_set_video_refresh(retro_video_refresh_t); +void retro_set_audio_sample(retro_audio_sample_t); +void retro_set_audio_sample_batch(retro_audio_sample_batch_t); +void retro_set_input_poll(retro_input_poll_t); +void retro_set_input_state(retro_input_state_t); + +/* Library global initialization/deinitialization. */ +void retro_init(void); +void retro_deinit(void); + +/* Must return RETRO_API_VERSION. Used to validate ABI compatibility + * when the API is revised. */ +unsigned retro_api_version(void); + +/* Gets statically known system info. Pointers provided in *info + * must be statically allocated. + * Can be called at any time, even before retro_init(). */ +void retro_get_system_info(struct retro_system_info *info); + +/* Gets information about system audio/video timings and geometry. + * Can be called only after retro_load_game() has successfully completed. + * NOTE: The implementation of this function might not initialize every + * variable if needed. + * E.g. geom.aspect_ratio might not be initialized if core doesn't + * desire a particular aspect ratio. */ +void retro_get_system_av_info(struct retro_system_av_info *info); + +/* Sets device to be used for player 'port'. + * By default, RETRO_DEVICE_JOYPAD is assumed to be plugged into all + * available ports. + * Setting a particular device type is not a guarantee that libretro cores + * will only poll input based on that particular device type. It is only a + * hint to the libretro core when a core cannot automatically detect the + * appropriate input device type on its own. It is also relevant when a + * core can change its behavior depending on device type. */ +void retro_set_controller_port_device(unsigned port, unsigned device); + +/* Resets the current game. */ +void retro_reset(void); + +/* Runs the game for one video frame. + * During retro_run(), input_poll callback must be called at least once. + * + * If a frame is not rendered for reasons where a game "dropped" a frame, + * this still counts as a frame, and retro_run() should explicitly dupe + * a frame if GET_CAN_DUPE returns true. + * In this case, the video callback can take a NULL argument for data. + */ +void retro_run(void); + +/* Returns the amount of data the implementation requires to serialize + * internal state (save states). + * Between calls to retro_load_game() and retro_unload_game(), the + * returned size is never allowed to be larger than a previous returned + * value, to ensure that the frontend can allocate a save state buffer once. + */ +size_t retro_serialize_size(void); + +/* Serializes internal state. If failed, or size is lower than + * retro_serialize_size(), it should return false, true otherwise. */ +bool retro_serialize(void *data, size_t size); +bool retro_unserialize(const void *data, size_t size); + +void retro_cheat_reset(void); +void retro_cheat_set(unsigned index, bool enabled, const char *code); + +/* Loads a game. */ +bool retro_load_game(const struct retro_game_info *game); + +/* Loads a "special" kind of game. Should not be used, + * except in extreme cases. */ +bool retro_load_game_special( + unsigned game_type, + const struct retro_game_info *info, size_t num_info +); + +/* Unloads a currently loaded game. */ +void retro_unload_game(void); + +/* Gets region of game. */ +unsigned retro_get_region(void); + +/* Gets region of memory. */ +void *retro_get_memory_data(unsigned id); +size_t retro_get_memory_size(unsigned id); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/platform/libretro/msvc/msvc-2003-xbox1.bat b/platform/libretro/msvc/msvc-2003-xbox1.bat new file mode 100644 index 00000000..91d69ff5 --- /dev/null +++ b/platform/libretro/msvc/msvc-2003-xbox1.bat @@ -0,0 +1,47 @@ +@SET VSINSTALLDIR=C:\Program Files\Microsoft Visual Studio .NET 2003\Common7\IDE +@SET VCINSTALLDIR=C:\Program Files\Microsoft Visual Studio .NET 2003 +@SET FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework +@SET FrameworkVersion=v1.1.4322 +@SET FrameworkSDKDir=C:\Program Files\Microsoft Visual Studio .NET 2003\SDK\v1.1 +@rem Root of Visual Studio common files. + +@if "%VSINSTALLDIR%"=="" goto Usage +@if "%VCINSTALLDIR%"=="" set VCINSTALLDIR=%VSINSTALLDIR% + +@rem +@rem Root of Visual Studio ide installed files. +@rem +@set DevEnvDir=%VSINSTALLDIR% + +@rem +@rem Root of Visual C++ installed files. +@rem +@set MSVCDir=%VCINSTALLDIR%\VC7 + +@rem +@echo Setting environment for using Microsoft Visual Studio .NET 2003 tools. +@echo (If you have another version of Visual Studio or Visual C++ installed and wish +@echo to use its tools from the command line, run vcvars32.bat for that version.) +@rem + +@REM %VCINSTALLDIR%\Common7\Tools dir is added only for real setup. + +@set PATH=%DevEnvDir%;%MSVCDir%\BIN;%VCINSTALLDIR%\Common7\Tools;%VCINSTALLDIR%\Common7\Tools\bin\prerelease;%VCINSTALLDIR%\Common7\Tools\bin;%FrameworkSDKDir%\bin;%FrameworkDir%\%FrameworkVersion%;%PATH%; +@set INCLUDE=%MSVCDir%\ATLMFC\INCLUDE;%MSVCDir%\INCLUDE;%FrameworkSDKDir%\include;%INCLUDE%;%XDK%\xbox\include +@set LIB=%MSVCDir%\ATLMFC\LIB;%MSVCDir%\LIB;%MSVCDir%\PlatformSDK\lib;%XDK%\lib;%XDK%\xbox\lib;%LIB% + +@goto end + +:Usage + +@echo. VSINSTALLDIR variable is not set. +@echo. +@echo SYNTAX: %0 + +@goto end + +:end + +devenv /clean Release_LTCG msvc-2003-xbox1.sln +devenv /build Release_LTCG msvc-2003-xbox1.sln +exit diff --git a/platform/libretro/msvc/msvc-2010-360.bat b/platform/libretro/msvc/msvc-2010-360.bat new file mode 100644 index 00000000..3ca14052 --- /dev/null +++ b/platform/libretro/msvc/msvc-2010-360.bat @@ -0,0 +1,124 @@ +@echo off + +@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools. + +@call :GetVSCommonToolsDir +@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR + +@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit + +@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR +@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32 +@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32 +@if "%Framework35Version%"=="" goto error_no_Framework35Version + +@set FrameworkDir=%FrameworkDir32% +@set FrameworkVersion=%FrameworkVersion32% + +@if not "%WindowsSdkDir%" == "" ( + @set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%" + @set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%" + @set "LIB=%WindowsSdkDir%lib;%LIB%" +) + +@rem +@rem Root of Visual Studio IDE installed files. +@rem +@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\ + +@rem PATH +@rem ---- +@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" ( + @set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%" +) +@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH% +@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH% +@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH% +@set PATH=%FrameworkDir%%Framework35Version%;%PATH% +@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH% +@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH% +@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH% +@set PATH=%DevEnvDir%;%PATH% + +@if exist "%VSINSTALLDIR%VSTSDB\Deploy" ( + @set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%" +) + +@if not "%FSHARPINSTALLDIR%" == "" ( + @set "PATH=%FSHARPINSTALLDIR%;%PATH%" +) + +@rem INCLUDE +@rem ------- +@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE% +@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE% + +@rem LIB +@rem --- +@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB% +@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB% + +@rem LIBPATH +@rem ------- +@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH% +@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH% +@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH% +@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH% + +@goto end + +@REM ----------------------------------------------------------------------- +:GetVSCommonToolsDir +@set VS100COMNTOOLS= +@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1 +@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1 +@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1 +@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1 +@exit /B 0 + +:GetVSCommonToolsDirHelper32 +@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO ( + @if "%%i"=="10.0" ( + @SET "VS100COMNTOOLS=%%k" + ) +) +@if "%VS100COMNTOOLS%"=="" exit /B 1 +@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\" +@exit /B 0 + +:GetVSCommonToolsDirHelper64 +@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO ( + @if "%%i"=="10.0" ( + @SET "VS100COMNTOOLS=%%k" + ) +) +@if "%VS100COMNTOOLS%"=="" exit /B 1 +@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\" +@exit /B 0 + +@REM ----------------------------------------------------------------------- +:error_no_VS100COMNTOOLSDIR +@echo ERROR: Cannot determine the location of the VS Common Tools folder. +@goto end + +:error_no_VSINSTALLDIR +@echo ERROR: Cannot determine the location of the VS installation. +@goto end + +:error_no_FrameworkDIR32 +@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation. +@goto end + +:error_no_FrameworkVer32 +@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation. +@goto end + +:error_no_Framework35Version +@echo ERROR: Cannot determine the .NET Framework 3.5 version. +@goto end + +:end + +msbuild msvc-2010-360.sln /p:Configuration=Release_LTCG /target:clean +msbuild msvc-2010-360.sln /p:Configuration=Release_LTCG +exit diff --git a/platform/libretro/msvc/msvc-2010.bat b/platform/libretro/msvc/msvc-2010.bat new file mode 100644 index 00000000..a4b08228 --- /dev/null +++ b/platform/libretro/msvc/msvc-2010.bat @@ -0,0 +1,124 @@ +@echo off + +@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools. + +@call :GetVSCommonToolsDir +@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR + +@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit + +@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR +@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32 +@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32 +@if "%Framework35Version%"=="" goto error_no_Framework35Version + +@set FrameworkDir=%FrameworkDir32% +@set FrameworkVersion=%FrameworkVersion32% + +@if not "%WindowsSdkDir%" == "" ( + @set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%" + @set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%" + @set "LIB=%WindowsSdkDir%lib;%LIB%" +) + +@rem +@rem Root of Visual Studio IDE installed files. +@rem +@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\ + +@rem PATH +@rem ---- +@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" ( + @set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%" +) +@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH% +@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH% +@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH% +@set PATH=%FrameworkDir%%Framework35Version%;%PATH% +@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH% +@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH% +@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH% +@set PATH=%DevEnvDir%;%PATH% + +@if exist "%VSINSTALLDIR%VSTSDB\Deploy" ( + @set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%" +) + +@if not "%FSHARPINSTALLDIR%" == "" ( + @set "PATH=%FSHARPINSTALLDIR%;%PATH%" +) + +@rem INCLUDE +@rem ------- +@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE% +@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE% + +@rem LIB +@rem --- +@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB% +@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB% + +@rem LIBPATH +@rem ------- +@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH% +@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH% +@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH% +@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH% + +@goto end + +@REM ----------------------------------------------------------------------- +:GetVSCommonToolsDir +@set VS100COMNTOOLS= +@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1 +@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1 +@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1 +@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1 +@exit /B 0 + +:GetVSCommonToolsDirHelper32 +@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO ( + @if "%%i"=="10.0" ( + @SET "VS100COMNTOOLS=%%k" + ) +) +@if "%VS100COMNTOOLS%"=="" exit /B 1 +@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\" +@exit /B 0 + +:GetVSCommonToolsDirHelper64 +@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO ( + @if "%%i"=="10.0" ( + @SET "VS100COMNTOOLS=%%k" + ) +) +@if "%VS100COMNTOOLS%"=="" exit /B 1 +@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\" +@exit /B 0 + +@REM ----------------------------------------------------------------------- +:error_no_VS100COMNTOOLSDIR +@echo ERROR: Cannot determine the location of the VS Common Tools folder. +@goto end + +:error_no_VSINSTALLDIR +@echo ERROR: Cannot determine the location of the VS installation. +@goto end + +:error_no_FrameworkDIR32 +@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation. +@goto end + +:error_no_FrameworkVer32 +@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation. +@goto end + +:error_no_Framework35Version +@echo ERROR: Cannot determine the .NET Framework 3.5 version. +@goto end + +:end + +msbuild msvc-2010.sln /p:Configuration=Release /target:clean +msbuild msvc-2010.sln /p:Configuration=Release +exit diff --git a/platform/libretro/msvc/msvc-2010.sln b/platform/libretro/msvc/msvc-2010.sln new file mode 100644 index 00000000..e2db4a95 --- /dev/null +++ b/platform/libretro/msvc/msvc-2010.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 11.00 +# Visual Studio 2010 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010", "msvc-2010\msvc-2010.vcxproj", "{D4156C25-0E30-4407-9198-1F51EF74AA84}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {D4156C25-0E30-4407-9198-1F51EF74AA84}.Debug|Win32.ActiveCfg = Debug|Win32 + {D4156C25-0E30-4407-9198-1F51EF74AA84}.Debug|Win32.Build.0 = Debug|Win32 + {D4156C25-0E30-4407-9198-1F51EF74AA84}.Release|Win32.ActiveCfg = Release|Win32 + {D4156C25-0E30-4407-9198-1F51EF74AA84}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/platform/libretro/msvc/msvc-2010/libretro.def b/platform/libretro/msvc/msvc-2010/libretro.def new file mode 100644 index 00000000..70f6699a --- /dev/null +++ b/platform/libretro/msvc/msvc-2010/libretro.def @@ -0,0 +1,27 @@ +LIBRARY "msvc-2010" +EXPORTS +retro_set_environment +retro_set_video_refresh +retro_set_audio_sample +retro_set_audio_sample_batch +retro_set_input_poll +retro_set_input_state +retro_init +retro_deinit +retro_api_version +retro_get_system_info +retro_get_system_av_info +retro_set_controller_port_device +retro_reset +retro_run +retro_serialize_size +retro_serialize +retro_unserialize +retro_cheat_reset +retro_cheat_set +retro_load_game +retro_load_game_special +retro_unload_game +retro_get_region +retro_get_memory_data +retro_get_memory_size diff --git a/platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj b/platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj new file mode 100644 index 00000000..4b8784a3 --- /dev/null +++ b/platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj @@ -0,0 +1,157 @@ + + + + + Debug + Win32 + + + Release + Win32 + + + + {D4156C25-0E30-4407-9198-1F51EF74AA84} + Win32Proj + msvc2010 + + + + DynamicLibrary + true + Unicode + + + DynamicLibrary + false + true + Unicode + + + + + + + + + + + + + true + $(SolutionDir)msvc-2010\$(Configuration)\ + + + false + $(SolutionDir)msvc-2010\$(Configuration)\ + + + + + + Level3 + Disabled + WIN32;_DEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);INLINE=_inline;_CRT_SECURE_NO_WARNINGS;EMU_F68K;_USE_CZ80;NO_ZLIB;FAMEC_NO_GOTOS + CompileAsC + $(SolutionDir)\..\..\..\;$(SolutionDIr)\..\..\..\pico;%(AdditionalIncludeDirectories) + + + Windows + true + libretro.def + + + + + Level3 + + + MaxSpeed + true + true + WIN32;NDEBUG;_WINDOWS;_USRDLL;MSVC2010_EXPORTS;%(PreprocessorDefinitions);INLINE=_inline;_CRT_SECURE_NO_WARNINGS;EMU_F68K;_USE_CZ80;NO_ZLIB;FAMEC_NO_GOTOS + CompileAsC + $(SolutionDir)\..\..\..\;$(SolutionDIr)\..\..\..\pico;%(AdditionalIncludeDirectories) + + + Windows + true + true + true + libretro.def + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj.filters b/platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj.filters new file mode 100644 index 00000000..1a70e495 --- /dev/null +++ b/platform/libretro/msvc/msvc-2010/msvc-2010.vcxproj.filters @@ -0,0 +1,277 @@ + + + + + {4FC737F1-C7A5-4376-A066-2A32D752A2FF} + cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx + + + {93995380-89BD-4b04-88EB-625FBE52EBFB} + h;hpp;hxx;hm;inl;inc;xsd + + + {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} + rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms + + + {13ad8d51-3614-47ce-9d0d-8eb47a4cfabe} + + + {56e5d1cc-a749-46f0-9c75-e26037b4e2b3} + + + {ab1e9796-fcf3-49c2-92f2-cbce4ad50f7f} + + + {d7cd40e2-d074-4967-84ad-89488a9eed11} + + + {76c63342-13b7-413c-b44b-52ef07b4dccc} + + + {04bd626c-6833-49c7-8256-dc94935efe03} + + + {3b94bd08-c15d-46a4-9672-094f4cafbc06} + + + {403b507e-7278-436e-b8a5-5a0deb70dfae} + + + {27323686-5607-4502-9488-ac65c90e6969} + + + {2e0a2f96-c25d-473e-9456-5e25b6eb8036} + + + {a208ee7f-75c1-4ff9-9ed5-ea2d42832fc6} + + + {04862576-b191-4769-a0f8-bb6400cfa861} + + + {337acc4a-3fe4-4547-b655-058d31318ffc} + + + {63c3bec2-54b1-4831-a420-5e1aa120738b} + + + {85be1810-42b8-4ec7-bbd5-6c7d1dc5b763} + + + {055bac11-1f11-4fe7-be7b-09ebaeab74d5} + + + {dd1911b8-6d08-42aa-ab21-0ba1154613e1} + + + {a635c355-0290-4923-84c6-8290ea8b0065} + + + + + Source Files\platform\libretro + + + Source Files\platform\common + + + Source Files\platform\common + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\zlib + + + Source Files\unzip + + + Source Files\unzip + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\cd + + + Source Files\pico\32x + + + Source Files\pico\32x + + + Source Files\pico\32x + + + Source Files\pico\32x + + + Source Files\pico\carthw + + + Source Files\pico\carthw\svp + + + Source Files\pico\carthw\svp + + + Source Files\pico\carthw\svp + + + Source Files\pico\sound + + + Source Files\pico\sound + + + Source Files\pico\sound + + + Source Files\pico\sound + + + Source Files\cpu\famec + + + Source Files\cpu\cz80 + + + Source Files\cpu\drc + + + Source Files\cpu\sh2 + + + Source Files\cpu\sh2\mame + + + Source Files + + + Source Files\pico\pico + + + Source Files\pico\pico + + + Source Files\pico\pico + + + \ No newline at end of file diff --git a/platform/libretro/psp/draw_amips.s b/platform/libretro/psp/draw_amips.s new file mode 100644 index 00000000..fa7906ee --- /dev/null +++ b/platform/libretro/psp/draw_amips.s @@ -0,0 +1,1756 @@ +#* +#* several drawing related functions for Allegrex MIPS +#* (C) notaz, 2007-2008 +#* +#* This work is licensed under the terms of MAME license. +#* See COPYING file in the top-level directory. +#* +#* this is highly specialized, be careful if changing related C code! +#* + +.set noreorder # don't reorder any instructions +.set noat # don't use $at + +.text +.align 4 + +# void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count) + +.global amips_clut + +amips_clut: + srl $a3, 2 +amips_clut_loop: + lbu $t0, 0($a1) # tried lw here, no improvement noticed + lbu $t1, 1($a1) + lbu $t2, 2($a1) + lbu $t3, 3($a1) + sll $t0, 1 + sll $t1, 1 + sll $t2, 1 + sll $t3, 1 + addu $t0, $a2 + addu $t1, $a2 + addu $t2, $a2 + addu $t3, $a2 + lhu $t0, 0($t0) + lhu $t1, 0($t1) + lhu $t2, 0($t2) + lhu $t3, 0($t3) + ins $t0, $t1, 16, 16 # ins rt, rs, pos, size - Insert size bits starting + ins $t2, $t3, 16, 16 # from the LSB of rs into rt starting at position pos + sw $t0, 0($a0) + sw $t2, 4($a0) + addiu $a0, 8 + addiu $a3, -1 + bnez $a3, amips_clut_loop + addiu $a1, 4 + jr $ra + nop + + +.global amips_clut_6bit + +amips_clut_6bit: + srl $a3, 2 + li $t4, 0 + li $t5, 0 + li $t6, 0 + li $t7, 0 +amips_clut_loop6: + lbu $t0, 0($a1) # tried lw here, no improvement noticed + lbu $t1, 1($a1) + lbu $t2, 2($a1) + lbu $t3, 3($a1) + ins $t4, $t0, 1, 6 + ins $t5, $t1, 1, 6 + ins $t6, $t2, 1, 6 + ins $t7, $t3, 1, 6 + addu $t0, $t4, $a2 + addu $t1, $t5, $a2 + addu $t2, $t6, $a2 + addu $t3, $t7, $a2 + lhu $t0, 0($t0) + lhu $t1, 0($t1) + lhu $t2, 0($t2) + lhu $t3, 0($t3) + ins $t0, $t1, 16, 16 # ins rt, rs, pos, size - Insert size bits starting + ins $t2, $t3, 16, 16 # from the LSB of rs into rt starting at position pos + sw $t0, 0($a0) + sw $t2, 4($a0) + addiu $a0, 8 + addiu $a3, -1 + bnez $a3, amips_clut_loop6 + addiu $a1, 4 + jr $ra + nop + + +# $a0 - pd, $a1 - tile word, $a2 - pal +# ext rt, rs, pos, size // Extract size bits from position pos in rs and store in rt + +.macro TilePixelPrep shift dreg offs +.if \shift + ext \dreg, $a1, \shift, 4 +.else + andi \dreg, $a1, 0xf +.endif +.if \offs + sltu $t8, $0, \dreg + ins $t9, $t8, \offs, 1 +.else + sltu $t9, $0, \dreg +.endif +.endm + +.macro TileStartCode + sll $a1, $a1, 1 + lui $t1, %hi(Pico+0x10000) + addu $a1, $a1, $t1 + lw $a1, %lo(Pico+0x10000)($a1) # Pico.vram + addr + beqz $a1, TileEmpty + rotr $t1, $a1, 4 + beq $t1, $a1, SingleColor + and $v0, $0 # not empty tile +.endm + +.macro TileEndCode + xori $t8, $t9, 0xff + beqz $t8, tile11111111 # common case + lui $v1, %hi(HighCol) + lui $t8, %hi(TileTable) + ins $t8, $t9, 2, 8 + lw $t8, %lo(TileTable)($t8) + lw $v1, %lo(HighCol)($v1) + jr $t8 + addu $a0, $v1 +.endm + + +.global TileNorm + +TileNorm: + TileStartCode + TilePixelPrep 12, $t0, 0 + TilePixelPrep 8, $t1, 1 + TilePixelPrep 4, $t2, 2 + TilePixelPrep 0, $t3, 3 + TilePixelPrep 28, $t4, 4 + TilePixelPrep 24, $t5, 5 + TilePixelPrep 20, $t6, 6 + TilePixelPrep 16, $t7, 7 + TileEndCode + + +.global TileFlip + +TileFlip: + TileStartCode + TilePixelPrep 16, $t0, 0 + TilePixelPrep 20, $t1, 1 + TilePixelPrep 24, $t2, 2 + TilePixelPrep 28, $t3, 3 + TilePixelPrep 0, $t4, 4 + TilePixelPrep 4, $t5, 5 + TilePixelPrep 8, $t6, 6 + TilePixelPrep 12, $t7, 7 + TileEndCode + + +SingleColor: + lui $t9, %hi(HighCol) + lw $t9, %lo(HighCol)($t9) + andi $t0, $a1, 0xf + or $t0, $t0, $a2 + addu $a0, $t9 + sb $t0, 0($a0) + sb $t0, 1($a0) + sb $t0, 2($a0) + sb $t0, 3($a0) + sb $t0, 4($a0) + sb $t0, 5($a0) + sb $t0, 6($a0) + jr $ra + sb $t0, 7($a0) + +TileEmpty: + jr $ra + or $v0, $0, 1 # empty tile + +tile11111111: + lw $v1, %lo(HighCol)($v1) + or $t0, $t0, $a2 + addu $a0, $v1 + sb $t0, 0($a0) +tile11111110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile11111100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile11111000: + or $t3, $t3, $a2 + sb $t3, 3($a0) +tile11110000: + or $t4, $t4, $a2 + sb $t4, 4($a0) +tile11100000: + or $t5, $t5, $a2 + sb $t5, 5($a0) +tile11000000: + or $t6, $t6, $a2 + sb $t6, 6($a0) +tile10000000: + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11111101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11111011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile11111010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11111001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11110111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile11110110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile11110100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11110101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11110011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile11110010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11110001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11101111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile11101110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile11101100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile11101000: + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11101101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11101011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile11101010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11101001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + sb $t6, 6($a0) + or $t7, $t7, $a2 + jr $ra + sb $t7, 7($a0) +tile11100111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile11100110: + or $t1, $t1, $a2 + sb $t1, 1($a0) 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+tile01000000: + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile00000000: +tile01111101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01111011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01111010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01111001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01110111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01110110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01110100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01110101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01110011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01110010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01110001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01101111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01101110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01101100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile01101000: + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01101101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01101011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01101010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01101001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01100111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01100110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01100100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01100101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01100011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01100010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01100001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t5, $t5, $a2 + sb $t5, 5($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01011111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01011110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01011100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile01011000: + or $t3, $t3, $a2 + sb $t3, 3($a0) +tile01010000: + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01011101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01011011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01011010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01011001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01010111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01010110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01010100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01010101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01010011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01010010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01010001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01001111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01001110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01001100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile01001000: + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01001101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01001011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01001010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01001001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01000111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01000110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile01000100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01000101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01000011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile01000010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile01000001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t6, $t6, $a2 + jr $ra + sb $t6, 6($a0) +tile00111111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00111110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00111100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile00111000: + or $t3, $t3, $a2 + sb $t3, 3($a0) +tile00110000: + or $t4, $t4, $a2 + sb $t4, 4($a0) +tile00100000: + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00111101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00111011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00111010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00111001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00110111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00110110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00110100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00110101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00110011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00110010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00110001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t4, $t4, $a2 + sb $t4, 4($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00101111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00101110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00101100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile00101000: + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00101101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00101011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00101010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00101001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00100111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00100110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00100100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00100101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00100011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00100010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00100001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t5, $t5, $a2 + jr $ra + sb $t5, 5($a0) +tile00011111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00011110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00011100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile00011000: + or $t3, $t3, $a2 + sb $t3, 3($a0) +tile00010000: + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00011101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00011011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00011010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00011001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + sb $t3, 3($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00010111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00010110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00010100: + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00010101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00010011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00010010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00010001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t4, $t4, $a2 + jr $ra + sb $t4, 4($a0) +tile00001111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00001110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00001100: + or $t2, $t2, $a2 + sb $t2, 2($a0) +tile00001000: + or $t3, $t3, $a2 + jr $ra + sb $t3, 3($a0) +tile00001101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + sb $t2, 2($a0) + or $t3, $t3, $a2 + jr $ra + sb $t3, 3($a0) +tile00001011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00001010: + or $t1, $t1, $a2 + sb $t1, 1($a0) + or $t3, $t3, $a2 + jr $ra + sb $t3, 3($a0) +tile00001001: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t3, $t3, $a2 + jr $ra + sb $t3, 3($a0) +tile00000111: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00000110: + or $t1, $t1, $a2 + sb $t1, 1($a0) +tile00000100: + or $t2, $t2, $a2 + jr $ra + sb $t2, 2($a0) +tile00000101: + or $t0, $t0, $a2 + sb $t0, 0($a0) + or $t2, $t2, $a2 + jr $ra + sb $t2, 2($a0) +tile00000011: + or $t0, $t0, $a2 + sb $t0, 0($a0) +tile00000010: + or $t1, $t1, $a2 + jr $ra + sb $t1, 1($a0) +tile00000001: + or $t0, $t0, $a2 + jr $ra + sb $t0, 0($a0) + +.data +.align 4 + +TileTable: + .long 000000000000, tile00000001, tile00000010, tile00000011, tile00000100, tile00000101, tile00000110, tile00000111 + .long tile00001000, tile00001001, tile00001010, tile00001011, tile00001100, tile00001101, tile00001110, tile00001111 + .long tile00010000, tile00010001, tile00010010, tile00010011, tile00010100, tile00010101, tile00010110, tile00010111 + .long tile00011000, tile00011001, tile00011010, tile00011011, tile00011100, tile00011101, tile00011110, tile00011111 + .long tile00100000, tile00100001, tile00100010, tile00100011, tile00100100, tile00100101, tile00100110, tile00100111 + .long tile00101000, tile00101001, tile00101010, tile00101011, tile00101100, tile00101101, tile00101110, tile00101111 + .long tile00110000, tile00110001, tile00110010, tile00110011, tile00110100, tile00110101, tile00110110, tile00110111 + .long tile00111000, tile00111001, tile00111010, tile00111011, tile00111100, tile00111101, tile00111110, tile00111111 + .long tile01000000, tile01000001, tile01000010, tile01000011, tile01000100, tile01000101, tile01000110, tile01000111 + .long tile01001000, tile01001001, tile01001010, tile01001011, tile01001100, tile01001101, tile01001110, tile01001111 + .long tile01010000, tile01010001, tile01010010, tile01010011, tile01010100, tile01010101, tile01010110, tile01010111 + .long tile01011000, tile01011001, tile01011010, tile01011011, tile01011100, tile01011101, tile01011110, tile01011111 + .long tile01100000, tile01100001, tile01100010, tile01100011, tile01100100, tile01100101, tile01100110, tile01100111 + .long tile01101000, tile01101001, tile01101010, tile01101011, tile01101100, tile01101101, tile01101110, tile01101111 + .long tile01110000, tile01110001, tile01110010, tile01110011, tile01110100, tile01110101, tile01110110, tile01110111 + .long tile01111000, tile01111001, tile01111010, tile01111011, tile01111100, tile01111101, tile01111110, tile01111111 + .long tile10000000, tile10000001, tile10000010, tile10000011, tile10000100, tile10000101, tile10000110, tile10000111 + .long tile10001000, tile10001001, tile10001010, tile10001011, tile10001100, tile10001101, tile10001110, tile10001111 + .long tile10010000, tile10010001, tile10010010, tile10010011, tile10010100, tile10010101, tile10010110, tile10010111 + .long tile10011000, tile10011001, tile10011010, tile10011011, tile10011100, tile10011101, tile10011110, tile10011111 + .long tile10100000, tile10100001, tile10100010, tile10100011, tile10100100, tile10100101, tile10100110, tile10100111 + .long tile10101000, tile10101001, tile10101010, tile10101011, tile10101100, tile10101101, tile10101110, tile10101111 + .long tile10110000, tile10110001, tile10110010, tile10110011, tile10110100, tile10110101, tile10110110, tile10110111 + .long tile10111000, tile10111001, tile10111010, tile10111011, tile10111100, tile10111101, tile10111110, tile10111111 + .long tile11000000, tile11000001, tile11000010, tile11000011, tile11000100, tile11000101, tile11000110, tile11000111 + .long tile11001000, tile11001001, tile11001010, tile11001011, tile11001100, tile11001101, tile11001110, tile11001111 + .long tile11010000, tile11010001, tile11010010, tile11010011, tile11010100, tile11010101, tile11010110, tile11010111 + .long tile11011000, tile11011001, tile11011010, tile11011011, tile11011100, tile11011101, tile11011110, tile11011111 + .long tile11100000, tile11100001, tile11100010, tile11100011, tile11100100, tile11100101, tile11100110, tile11100111 + .long tile11101000, tile11101001, tile11101010, tile11101011, tile11101100, tile11101101, tile11101110, tile11101111 + .long tile11110000, tile11110001, tile11110010, tile11110011, tile11110100, tile11110101, tile11110110, tile11110111 + .long tile11111000, tile11111001, tile11111010, tile11111011, tile11111100, tile11111101, tile11111110, tile11111111 + +# vim:filetype=mips -- 2.39.5