From 77d753f4f0e9b9e66347d913be3e6b21cc3a004a Mon Sep 17 00:00:00 2001 From: saulfabreg Wii VC Project Date: Thu, 27 Jun 2024 16:09:13 -0500 Subject: [PATCH] Update timing (override) hack for Power Rangers: Lightspeed Rescue (SuperrSonic) (#341) * Update timing (override) hack for Power Rangers: Lightspeed Rescue (SuperrSonic) The game's jumping command does not work if the game FPS is over 30. At 280, on level 3 has audio stutters. Needs more testing. SuperrSonic found 310 ideal to maintain the emulation at full speed, at the cost of the game dropping more frames, this allowed jumping to always work and keep the sound stutter free, as it was tested the entire game this way. Credit to SuperrSonic for this fix. * update timing hack description for PRLR (SuperrSonic) --- libpcsxcore/database.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index c234e54a..159b7e4f 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -120,8 +120,8 @@ cycle_multiplier_overrides[] = { 222, { "SLES01549", "SLES02063", "SLES02064" } }, /* Digimon World */ { 153, { "SLUS01032", "SLES02914" } }, - /* Power Rangers: Lightspeed Rescue - jump does not work with 175 */ - { 222, { "SLUS01114", "SLES03286" } }, + /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */ + { 310, { "SLUS01114", "SLES03286" } }, /* Syphon Filter - reportedly hangs under unknown conditions */ { 169, { "SCUS94240" } }, /* Psychic Detective - some weird race condition in the game's cdrom code */ -- 2.39.5