From 7ec5739fa754554c390263ca073625e7054fcd83 Mon Sep 17 00:00:00 2001 From: ptitSeb Date: Sun, 22 Jun 2014 18:17:35 +0200 Subject: [PATCH] GLES2RICE: Fix for good this time the shader not compiling --- source/gles2rice/src/OGLES2FragmentShaders.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/gles2rice/src/OGLES2FragmentShaders.cpp b/source/gles2rice/src/OGLES2FragmentShaders.cpp index b020d6d..1378720 100755 --- a/source/gles2rice/src/OGLES2FragmentShaders.cpp +++ b/source/gles2rice/src/OGLES2FragmentShaders.cpp @@ -74,11 +74,11 @@ const char *fragmentHeader = "uniform vec4 PrimFrac; \n"\ "uniform float AlphaRef; \n"\ "uniform vec4 FogColor; \n"\ -"uniform vec2 FogMinMax; \n"\ " \n"\ "varying lowp vec4 vShadeColor; \n"\ "varying mediump vec2 vTexCoord0; \n"\ "varying lowp vec2 vTexCoord1; \n"\ +"varying lowp float vFog; \n"\ " \n"\ "void main() \n"\ "{ \n"\ -- 2.39.5