From 9088aca124430b38f473c931492b333cd998dfda Mon Sep 17 00:00:00 2001 From: notaz Date: Mon, 12 Sep 2022 01:40:24 +0300 Subject: [PATCH] gpu_neon: brand new x86 SSE2+ implementation --- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c | 595 +++++++++++++++++++++--- 1 file changed, 520 insertions(+), 75 deletions(-) diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c index bbeccb71..86d1cf1e 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c @@ -18,6 +18,9 @@ #include "psx_gpu_simd.h" //#define ASM_PROTOTYPES //#include "psx_gpu_simd.h" +#ifdef __SSE2__ +#include +#endif #ifndef SIMD_BUILD #error "please define SIMD_BUILD if you want this gpu_neon C simd implementation" #endif @@ -40,22 +43,6 @@ typedef s16 gvhs16 __attribute__((vector_size(8))); typedef s32 gvhs32 __attribute__((vector_size(8))); typedef s64 gvhs64 __attribute__((vector_size(8))); -typedef union -{ - gvhu8 u8; - gvhu16 u16; - gvhu32 u32; - gvhu64 u64; - //u64 u64; - //uint64x1_t u64; - gvhs8 s8; - gvhs16 s16; - gvhs32 s32; - gvhs64 s64; - //s64 s64; - //int64x1_t s64; -} gvhreg; - typedef union { gvu8 u8; @@ -66,13 +53,37 @@ typedef union gvs16 s16; gvs32 s32; gvs64 s64; +#ifdef __SSE2__ + __m128i m; +#endif // this may be tempting, but it causes gcc to do lots of stack spills //gvhreg h[2]; } gvreg; +typedef gvreg gvreg_ua __attribute__((aligned(1))); +typedef uint64_t uint64_t_ua __attribute__((aligned(1))); +typedef gvu8 gvu8_ua __attribute__((aligned(1))); +typedef gvu16 gvu16_ua __attribute__((aligned(1))); + #if defined(__ARM_NEON) || defined(__ARM_NEON__) #include +typedef union +{ + gvhu8 u8; + gvhu16 u16; + gvhu32 u32; + gvhu64 u64; + //u64 u64; + //uint64x1_t u64; + gvhs8 s8; + gvhs16 s16; + gvhs32 s32; + gvhs64 s64; + //s64 s64; + //int64x1_t s64; +} gvhreg; + #define gvaddhn_u32(d, a, b) d.u16 = vaddhn_u32(a.u32, b.u32) #define gvaddw_s32(d, a, b) d.s64 = vaddw_s32(a.s64, b.s32) #define gvabsq_s32(d, s) d.s32 = vabsq_s32(s.s32) @@ -131,8 +142,6 @@ typedef union #define gvqadd_u8(d, a, b) d.u8 = vqadd_u8(a.u8, b.u8) #define gvqsub_u8(d, a, b) d.u8 = vqsub_u8(a.u8, b.u8) #define gvshl_u16(d, a, b) d.u16 = vshl_u16(a.u16, b.s16) -#define gvshlq_s64(d, a, b) d.s64 = vshlq_s64(a.s64, b.s64) -#define gvshlq_u32(d, a, b) d.u32 = vshlq_u32(a.u32, b.s32) #define gvshlq_u64(d, a, b) d.u64 = vshlq_u64(a.u64, b.s64) #define gvshrq_n_s16(d, s, n) d.s16 = vshrq_n_s16(s.s16, n) #define gvshrq_n_u16(d, s, n) d.u16 = vshrq_n_u16(s.u16, n) @@ -146,7 +155,6 @@ typedef union #define gvshr_n_u16(d, s, n) d.u16 = vshr_n_u16(s.u16, n) #define gvshr_n_u32(d, s, n) d.u32 = vshr_n_u32(s.u32, n) #define gvshr_n_u64(d, s, n) d.u64 = (gvhu64)vshr_n_u64((uint64x1_t)s.u64, n) -#define gvshrn_n_s64(d, s, n) d.s32 = vshrn_n_s64(s.s64, n) #define gvshrn_n_u16(d, s, n) d.u8 = vshrn_n_u16(s.u16, n) #define gvshrn_n_u32(d, s, n) d.u16 = vshrn_n_u32(s.u32, n) #define gvsli_n_u8(d, s, n) d.u8 = vsli_n_u8(d.u8, s.u8, n) @@ -156,6 +164,8 @@ typedef union #define gvqsubq_u8(d, a, b) d.u8 = vqsubq_u8(a.u8, b.u8) #define gvqsubq_u16(d, a, b) d.u16 = vqsubq_u16(a.u16, b.u16) +#define gvmovn_top_u64(d, s) d.u32 = vshrn_n_u64(s.u64, 32) + #define gvget_lo(d, s) d.u16 = vget_low_u16(s.u16) #define gvget_hi(d, s) d.u16 = vget_high_u16(s.u16) #define gvlo(s) ({gvhreg t_; gvget_lo(t_, s); t_;}) @@ -184,7 +194,7 @@ typedef union #define gvld1q_u8(d, s) d.u8 = vld1q_u8(s) #define gvld1q_u16(d, s) d.u16 = vld1q_u16(s) #define gvld1q_u32(d, s) d.u32 = vld1q_u32((const u32 *)(s)) -#define gvld2_dup(v0, v1, p) { \ +#define gvld2_u8_dup(v0, v1, p) { \ uint8x8x2_t v_ = vld2_dup_u8(p); \ v0.u8 = v_.val[0]; v1.u8 = v_.val[1]; \ } @@ -240,10 +250,161 @@ typedef union - gcc <11: (arm32) handles ' == 0' poorly */ -/* #elif defined(__SSE2__) -#include -*/ + +// use a full reg and discard the upper half +#define gvhreg gvreg + +#define gv0() _mm_setzero_si128() + +#ifdef __x86_64__ +#define gvcreate_s32(d, a, b) d.m = _mm_cvtsi64_si128((u32)(a) | ((u64)(b) << 32)) +#define gvcreate_s64(d, s) d.m = _mm_cvtsi64_si128(s) +#else +#define gvcreate_s32(d, a, b) d.m = _mm_set_epi32(0, 0, b, a) +#define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s)) +#endif + +#define gvbic_n_u16(d, n) d.m = _mm_andnot_si128(_mm_set1_epi16(n), d.m) +#define gvceqq_u16(d, a, b) d.u16 = vceqq_u16(a.u16, b.u16) +#define gvcgt_s16(d, a, b) d.m = _mm_cmpgt_epi16(a.m, b.m) +#define gvclt_s16(d, a, b) d.m = _mm_cmpgt_epi16(b.m, a.m) +#define gvcreate_u32 gvcreate_s32 +#define gvcreate_u64 gvcreate_s64 +#define gvcombine_u16(d, l, h) d.m = _mm_unpacklo_epi64(l.m, h.m) +#define gvcombine_u32 gvcombine_u16 +#define gvcombine_s64 gvcombine_u16 +#define gvdup_l_u8(d, s, l) d.u8 = vdup_lane_u8(s.u8, l) +#define gvdup_l_u16(d, s, l) d.m = _mm_shufflelo_epi16(s.m, (l)|((l)<<2)|((l)<<4)|((l)<<6)) +#define gvdup_l_u32(d, s, l) d.m = vdup_lane_u32(s.u32, l) +#define gvdupq_l_s64(d, s, l) d.m = _mm_unpacklo_epi64(s.m, s.m) +#define gvdupq_l_u32(d, s, l) d.m = _mm_shuffle_epi32(s.m, (l)|((l)<<2)|((l)<<4)|((l)<<6)) +#define gvdup_n_s64(d, n) d.m = _mm_set1_epi64x(n) +#define gvdup_n_u8(d, n) d.m = _mm_set1_epi8(n) +#define gvdup_n_u16(d, n) d.m = _mm_set1_epi16(n) +#define gvdup_n_u32(d, n) d.m = _mm_set1_epi32(n) +#define gvdupq_n_u16(d, n) d.m = _mm_set1_epi16(n) +#define gvdupq_n_u32(d, n) d.m = _mm_set1_epi32(n) +#define gvdupq_n_s64(d, n) d.m = _mm_set1_epi64x(n) +#define gvmax_s16(d, a, b) d.m = _mm_max_epi16(a.m, b.m) +#define gvmin_s16(d, a, b) d.m = _mm_min_epi16(a.m, b.m) +#define gvminq_u8(d, a, b) d.m = _mm_min_epu8(a.m, b.m) +#define gvmovn_u64(d, s) d.m = _mm_shuffle_epi32(s.m, 0 | (2 << 2)) +#define gvmovn_top_u64(d, s) d.m = _mm_shuffle_epi32(s.m, 1 | (3 << 2)) +#define gvmull_s16(d, a, b) { \ + __m128i lo_ = _mm_mullo_epi16(a.m, b.m); \ + __m128i hi_ = _mm_mulhi_epi16(a.m, b.m); \ + d.m = _mm_unpacklo_epi16(lo_, hi_); \ +} +#define gvmull_l_u32(d, a, b, l) { \ + __m128i a_ = _mm_unpacklo_epi32(a.m, a.m); /* lanes 0,1 -> 0,2 */ \ + __m128i b_ = _mm_shuffle_epi32(b.m, (l) | ((l) << 4)); \ + d.m = _mm_mul_epu32(a_, b_); \ +} +#define gvmlsl_s16(d, a, b) { \ + gvreg tmp_; \ + gvmull_s16(tmp_, a, b); \ + d.m = _mm_sub_epi32(d.m, tmp_.m); \ +} +#define gvqadd_u8(d, a, b) d.m = _mm_adds_epu8(a.m, b.m) +#define gvqsub_u8(d, a, b) d.m = _mm_subs_epu8(a.m, b.m) +#define gvshrq_n_s16(d, s, n) d.m = _mm_srai_epi16(s.m, n) +#define gvshrq_n_u16(d, s, n) d.m = _mm_srli_epi16(s.m, n) +#define gvshrq_n_u32(d, s, n) d.m = _mm_srli_epi32(s.m, n) +#define gvshl_n_u32(d, s, n) d.m = _mm_slli_epi32(s.m, n) +#define gvshlq_n_u16(d, s, n) d.m = _mm_slli_epi16(s.m, n) +#define gvshlq_n_u32(d, s, n) d.m = _mm_slli_epi32(s.m, n) +#define gvshll_n_u16(d, s, n) d.m = _mm_slli_epi32(_mm_unpacklo_epi16(s.m, gv0()), n) +#define gvshr_n_u16(d, s, n) d.m = _mm_srli_epi16(s.m, n) +#define gvshr_n_u32(d, s, n) d.m = _mm_srli_epi32(s.m, n) +#define gvshr_n_u64(d, s, n) d.m = _mm_srli_epi64(s.m, n) +#define gvshrn_n_s64(d, s, n) { \ + gvreg tmp_; \ + gvshrq_n_s64(tmp_, s, n); \ + d.m = _mm_shuffle_epi32(tmp_.m, 0 | (2 << 2)); \ +} +#define gvqshrun_n_s16(d, s, n) { \ + __m128i t_ = _mm_srai_epi16(s.m, n); \ + d.m = _mm_packus_epi16(t_, t_); \ +} +#define gvqsubq_u8(d, a, b) d.m = _mm_subs_epu8(a.m, b.m) +#define gvqsubq_u16(d, a, b) d.m = _mm_subs_epu16(a.m, b.m) + +#ifdef __SSSE3__ +#define gvabsq_s32(d, s) d.m = _mm_abs_epi32(s.m) +#define gvtbl2_u8(d, a, b) d.m = _mm_shuffle_epi8(a.m, b.m) +#else +// must supply these here or else gcc will produce something terrible with __builtin_shuffle +#define gvmovn_u16(d, s) { \ + __m128i t2_ = _mm_and_si128(s.m, _mm_set1_epi16(0xff)); \ + d.m = _mm_packus_epi16(t2_, t2_); \ +} +#define gvmovn_u32(d, s) { \ + __m128i t2_; \ + t2_ = _mm_shufflelo_epi16(s.m, (0 << 0) | (2 << 2)); \ + t2_ = _mm_shufflehi_epi16(t2_, (0 << 0) | (2 << 2)); \ + d.m = _mm_shuffle_epi32(t2_, (0 << 0) | (2 << 2)); \ +} +#define gvmovn_top_u32(d, s) { \ + __m128i t2_; \ + t2_ = _mm_shufflelo_epi16(s.m, (1 << 0) | (3 << 2)); \ + t2_ = _mm_shufflehi_epi16(t2_, (1 << 0) | (3 << 2)); \ + d.m = _mm_shuffle_epi32(t2_, (0 << 0) | (2 << 2)); \ +} +#endif // !__SSSE3__ +#ifdef __SSE4_1__ +#define gvminq_u16(d, a, b) d.m = _mm_min_epu16(a.m, b.m) +#define gvmovl_u8(d, s) d.m = _mm_cvtepu8_epi16(s.m) +#define gvmovl_s8(d, s) d.m = _mm_cvtepi8_epi16(s.m) +#define gvmovl_s32(d, s) d.m = _mm_cvtepi32_epi64(s.m) +#define gvmull_s32(d, a, b) { \ + __m128i a_ = _mm_unpacklo_epi32(a.m, a.m); /* lanes 0,1 -> 0,2 */ \ + __m128i b_ = _mm_unpacklo_epi32(b.m, b.m); \ + d.m = _mm_mul_epi32(a_, b_); \ +} +#else +#define gvmovl_u8(d, s) d.m = _mm_unpacklo_epi8(s.m, gv0()) +#define gvmovl_s8(d, s) d.m = _mm_unpacklo_epi8(s.m, _mm_cmpgt_epi8(gv0(), s.m)) +#define gvmovl_s32(d, s) d.m = _mm_unpacklo_epi32(s.m, _mm_srai_epi32(s.m, 31)) +#endif // !__SSE4_1__ +#ifndef __AVX2__ +#define gvshlq_u64(d, a, b) { \ + gvreg t1_, t2_; \ + t1_.m = _mm_sll_epi64(a.m, b.m); \ + t2_.m = _mm_sll_epi64(a.m, _mm_shuffle_epi32(b.m, (2 << 0) | (3 << 2))); \ + d.u64 = (gvu64){ t1_.u64[0], t2_.u64[1] }; \ +} +#endif // __AVX2__ + +#define gvlo(s) s +#define gvhi(s) ((gvreg)_mm_shuffle_epi32(s.m, (2 << 0) | (3 << 2))) +#define gvget_lo(d, s) d = gvlo(s) +#define gvget_hi(d, s) d = gvhi(s) + +#define gvset_lo(d, s) d.m = _mm_unpacklo_epi64(s.m, gvhi(d).m) +#define gvset_hi(d, s) d.m = _mm_unpacklo_epi64(d.m, s.m) + +#define gvld1_u8(d, s) d.m = _mm_loadu_si64(s) +#define gvld1_u32 gvld1_u8 +#define gvld1q_u8(d, s) d.m = _mm_loadu_si128((__m128i *)(s)) +#define gvld1q_u16 gvld1q_u8 +#define gvld1q_u32 gvld1q_u8 + +#define gvst4_4_inc_u32(v0, v1, v2, v3, p, i) { \ + __m128i t0 = _mm_unpacklo_epi32(v0.m, v1.m); \ + __m128i t1 = _mm_unpacklo_epi32(v2.m, v3.m); \ + _mm_storeu_si128(((__m128i *)(p)) + 0, _mm_unpacklo_epi64(t0, t1)); \ + _mm_storeu_si128(((__m128i *)(p)) + 1, _mm_unpackhi_epi64(t0, t1)); \ + p += (i) / sizeof(*p); \ +} +#define gvst4_pi_u16(v0, v1, v2, v3, p) { \ + __m128i t0 = _mm_unpacklo_epi16(v0.m, v1.m); \ + __m128i t1 = _mm_unpacklo_epi16(v2.m, v3.m); \ + _mm_storeu_si128(((__m128i *)(p)) + 0, _mm_unpacklo_epi32(t0, t1)); \ + _mm_storeu_si128(((__m128i *)(p)) + 1, _mm_unpackhi_epi32(t0, t1)); \ + p += sizeof(t0) * 2 / sizeof(*p); \ +} + #else #error "arch not supported or SIMD support was not enabled by your compiler" #endif @@ -257,6 +418,7 @@ typedef union #define gvaddq_u16 gvadd_u16 #define gvaddq_u32 gvadd_u32 #define gvand(d, a, b) d.u32 = a.u32 & b.u32 +#define gvand_n_u32(d, n) d.u32 &= n #define gvbic(d, a, b) d.u32 = a.u32 & ~b.u32 #define gvbicq gvbic #define gveor(d, a, b) d.u32 = a.u32 ^ b.u32 @@ -271,6 +433,256 @@ typedef union #define gvsubq_u32 gvsub_u32 #define gvorr(d, a, b) d.u32 = a.u32 | b.u32 #define gvorrq gvorr +#define gvorr_n_u16(d, n) d.u16 |= n + +// fallbacks +#if 1 + +#ifndef gvaddhn_u32 +#define gvaddhn_u32(d, a, b) { \ + gvreg tmp1_ = { .u32 = a.u32 + b.u32 }; \ + gvmovn_top_u32(d, tmp1_); \ +} +#endif +#ifndef gvabsq_s32 +#define gvabsq_s32(d, s) { \ + gvreg tmp1_ = { .s32 = (gvs32){} - s.s32 }; \ + gvreg mask_ = { .s32 = s.s32 >> 31 }; \ + gvbslq_(d, mask_, tmp1_, s); \ +} +#endif +#ifndef gvbit +#define gvbslq_(d, s, a, b) d.u32 = (a.u32 & s.u32) | (b.u32 & ~s.u32) +#define gvbifq(d, a, b) gvbslq_(d, b, d, a) +#define gvbit(d, a, b) gvbslq_(d, b, a, d) +#endif +#ifndef gvaddw_s32 +#define gvaddw_s32(d, a, b) {gvreg t_; gvmovl_s32(t_, b); d.s64 += t_.s64;} +#endif +#ifndef gvhaddq_u16 +// can do this because the caller needs the msb clear +#define gvhaddq_u16(d, a, b) d.u16 = (a.u16 + b.u16) >> 1 +#endif +#ifndef gvminq_u16 +#define gvminq_u16(d, a, b) { \ + gvu16 t_ = a.u16 < b.u16; \ + d.u16 = (a.u16 & t_) | (b.u16 & ~t_); \ +} +#endif +#ifndef gvmlsq_s32 +#define gvmlsq_s32(d, a, b) d.s32 -= a.s32 * b.s32 +#endif +#ifndef gvmlsq_l_s32 +#define gvmlsq_l_s32(d, a, b, l){gvreg t_; gvdupq_l_u32(t_, b, l); d.s32 -= a.s32 * t_.s32;} +#endif +#ifndef gvmla_s32 +#define gvmla_s32(d, a, b) d.s32 += a.s32 * b.s32 +#endif +#ifndef gvmla_u32 +#define gvmla_u32 gvmla_s32 +#endif +#ifndef gvmlaq_s32 +#define gvmlaq_s32(d, a, b) d.s32 += a.s32 * b.s32 +#endif +#ifndef gvmlaq_u32 +#define gvmlaq_u32 gvmlaq_s32 +#endif +#ifndef gvmlal_u8 +#define gvmlal_u8(d, a, b) {gvreg t_; gvmull_u8(t_, a, b); d.u16 += t_.u16;} +#endif +#ifndef gvmlal_s32 +#define gvmlal_s32(d, a, b) {gvreg t_; gvmull_s32(t_, a, b); d.s64 += t_.s64;} +#endif +#ifndef gvmov_l_s32 +#define gvmov_l_s32(d, s, l) d.s32[l] = s +#endif +#ifndef gvmov_l_u32 +#define gvmov_l_u32(d, s, l) d.u32[l] = s +#endif +#ifndef gvmul_s32 +#define gvmul_s32(d, a, b) d.s32 = a.s32 * b.s32 +#endif +#ifndef gvmull_u8 +#define gvmull_u8(d, a, b) { \ + gvreg t1_, t2_; \ + gvmovl_u8(t1_, a); \ + gvmovl_u8(t2_, b); \ + d.u16 = t1_.u16 * t2_.u16; \ +} +#endif +#ifndef gvmull_s32 +// note: compilers tend to use int regs here +#define gvmull_s32(d, a, b) { \ + d.s64[0] = (s64)a.s32[0] * b.s32[0]; \ + d.s64[1] = (s64)a.s32[1] * b.s32[1]; \ +} +#endif +#ifndef gvneg_s32 +#define gvneg_s32(d, s) d.s32 = -s.s32 +#endif +// x86 note: needs _mm_sllv_epi16 (avx512), else this sucks terribly +#ifndef gvshl_u16 +#define gvshl_u16(d, a, b) d.u16 = a.u16 << b.u16 +#endif +// x86 note: needs _mm_sllv_* (avx2) +#ifndef gvshlq_u64 +#define gvshlq_u64(d, a, b) d.u64 = a.u64 << b.u64 +#endif +#ifndef gvshll_n_s8 +#define gvshll_n_s8(d, s, n) {gvreg t_; gvmovl_s8(t_, s); gvshlq_n_u16(d, t_, n);} +#endif +#ifndef gvshll_n_u8 +#define gvshll_n_u8(d, s, n) {gvreg t_; gvmovl_u8(t_, s); gvshlq_n_u16(d, t_, n);} +#endif +#ifndef gvshr_n_u8 +#define gvshr_n_u8(d, s, n) d.u8 = s.u8 >> (n) +#endif +#ifndef gvshrq_n_s64 +#define gvshrq_n_s64(d, s, n) d.s64 = s.s64 >> (n) +#endif +#ifndef gvshrn_n_u16 +#define gvshrn_n_u16(d, s, n) {gvreg t_; gvshrq_n_u16(t_, s, n); gvmovn_u16(d, t_);} +#endif +#ifndef gvshrn_n_u32 +#define gvshrn_n_u32(d, s, n) {gvreg t_; gvshrq_n_u32(t_, s, n); gvmovn_u32(d, t_);} +#endif +#ifndef gvsli_n_u8 +#define gvsli_n_u8(d, s, n) d.u8 = (s.u8 << (n)) | (d.u8 & ((1u << (n)) - 1u)) +#endif +#ifndef gvsri_n_u8 +#define gvsri_n_u8(d, s, n) d.u8 = (s.u8 >> (n)) | (d.u8 & ((0xff00u >> (n)) & 0xffu)) +#endif +#ifndef gvtstq_u16 +#define gvtstq_u16(d, a, b) d.u16 = (a.u16 & b.u16) != 0 +#endif + +#ifndef gvld2_u8_dup +#define gvld2_u8_dup(v0, v1, p) { \ + gvdup_n_u8(v0, ((const u8 *)(p))[0]); \ + gvdup_n_u8(v1, ((const u8 *)(p))[1]); \ +} +#endif +#ifndef gvst1_u8 +#define gvst1_u8(v, p) *(uint64_t_ua *)(p) = v.u64[0] +#endif +#ifndef gvst1q_u16 +#define gvst1q_u16(v, p) *(gvreg_ua *)(p) = v +#endif +#ifndef gvst1q_inc_u32 +#define gvst1q_inc_u32(v, p, i) {*(gvreg_ua *)(p) = v; p += (i) / sizeof(*p);} +#endif +#ifndef gvst1q_pi_u32 +#define gvst1q_pi_u32(v, p) gvst1q_inc_u32(v, p, sizeof(v)) +#endif +#ifndef gvst1q_2_pi_u32 +#define gvst1q_2_pi_u32(v0, v1, p) { \ + gvst1q_inc_u32(v0, p, sizeof(v0)); \ + gvst1q_inc_u32(v1, p, sizeof(v1)); \ +} +#endif +#ifndef gvst2_u8 +#define gvst2_u8(v0, v1, p) {gvreg t_; gvzip_u8(t_, v0, v1); *(gvu8_ua *)(p) = t_.u8;} +#endif +#ifndef gvst2_u16 +#define gvst2_u16(v0, v1, p) {gvreg t_; gvzip_u16(t_, v0, v1); *(gvu16_ua *)(p) = t_.u16;} +#endif + +// note: these shuffles assume sizeof(gvhreg) == 16 && sizeof(gvreg) == 16 +#ifndef __has_builtin +#define __has_builtin(x) 0 +#endif + +// prefer __builtin_shuffle on gcc as it handles -1 poorly +#if __has_builtin(__builtin_shufflevector) && !__has_builtin(__builtin_shuffle) + +#ifndef gvld2q_u8 +#define gvld2q_u8(v0, v1, p) { \ + gvu8 v0_ = ((gvu8_ua *)(p))[0]; \ + gvu8 v1_ = ((gvu8_ua *)(p))[1]; \ + v0.u8 = __builtin_shufflevector(v0_, v1_, 0,2,4,6,8,10,12,14,16,18,20,22,24,26,28,30); \ + v1.u8 = __builtin_shufflevector(v0_, v1_, 1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31); \ +} +#endif +#ifndef gvmovn_u16 +#define gvmovn_u16(d, s) \ + d.u8 = __builtin_shufflevector(s.u8, s.u8, 0,2,4,6,8,10,12,14,-1,-1,-1,-1,-1,-1,-1,-1) +#endif +#ifndef gvmovn_u32 +#define gvmovn_u32(d, s) \ + d.u16 = __builtin_shufflevector(s.u16, s.u16, 0,2,4,6,-1,-1,-1,-1) +#endif +#ifndef gvmovn_top_u32 +#define gvmovn_top_u32(d, s) \ + d.u16 = __builtin_shufflevector(s.u16, s.u16, 1,3,5,7,-1,-1,-1,-1) +#endif +#ifndef gvzip_u8 +#define gvzip_u8(d, a, b) \ + d.u8 = __builtin_shufflevector(a.u8, b.u8, 0,16,1,17,2,18,3,19,4,20,5,21,6,22,7,23) +#endif +#ifndef gvzip_u16 +#define gvzip_u16(d, a, b) \ + d.u16 = __builtin_shufflevector(a.u16, b.u16, 0,8,1,9,2,10,3,11) +#endif +#ifndef gvzipq_u16 +#define gvzipq_u16(d0, d1, s0, s1) { \ + gvu16 t_ = __builtin_shufflevector(s0.u16, s1.u16, 0, 8, 1, 9, 2, 10, 3, 11); \ + d1.u16 = __builtin_shufflevector(s0.u16, s1.u16, 4,12, 5,13, 6, 14, 7, 15); \ + d0.u16 = t_; \ +} +#endif + +#else // !__has_builtin(__builtin_shufflevector) + +#ifndef gvld2q_u8 +#define gvld2q_u8(v0, v1, p) { \ + gvu8 v0_ = ((gvu8_ua *)(p))[0]; \ + gvu8 v1_ = ((gvu8_ua *)(p))[1]; \ + v0.u8 = __builtin_shuffle(v0_, v1_, (gvu8){0,2,4,6,8,10,12,14,16,18,20,22,24,26,28,30}); \ + v1.u8 = __builtin_shuffle(v0_, v1_, (gvu8){1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31}); \ +} +#endif +#ifndef gvmovn_u16 +#define gvmovn_u16(d, s) \ + d.u8 = __builtin_shuffle(s.u8, (gvu8){0,2,4,6,8,10,12,14,0,2,4,6,8,10,12,14}) +#endif +#ifndef gvmovn_u32 +#define gvmovn_u32(d, s) \ + d.u16 = __builtin_shuffle(s.u16, (gvu16){0,2,4,6,0,2,4,6}) +#endif +#ifndef gvmovn_top_u32 +#define gvmovn_top_u32(d, s) \ + d.u16 = __builtin_shuffle(s.u16, (gvu16){1,3,5,7,1,3,5,7}) +#endif +#ifndef gvtbl2_u8 +#define gvtbl2_u8(d, a, b) d.u8 = __builtin_shuffle(a.u8, b.u8) +#endif +#ifndef gvzip_u8 +#define gvzip_u8(d, a, b) \ + d.u8 = __builtin_shuffle(a.u8, b.u8, (gvu8){0,16,1,17,2,18,3,19,4,20,5,21,6,22,7,23}) +#endif +#ifndef gvzip_u16 +#define gvzip_u16(d, a, b) \ + d.u16 = __builtin_shuffle(a.u16, b.u16, (gvu16){0,8,1,9,2,10,3,11}) +#endif +#ifndef gvzipq_u16 +#define gvzipq_u16(d0, d1, s0, s1) { \ + gvu16 t_ = __builtin_shuffle(s0.u16, s1.u16, (gvu16){0, 8, 1, 9, 2, 10, 3, 11}); \ + d1.u16 = __builtin_shuffle(s0.u16, s1.u16, (gvu16){4,12, 5,13, 6, 14, 7, 15}); \ + d0.u16 = t_; \ +} +#endif + +#endif // __builtin_shufflevector || __builtin_shuffle + +#ifndef gvtbl2_u8 +#define gvtbl2_u8(d, a, b) { \ + int i_; \ + for (i_ = 0; i_ < 16; i_++) \ + d.u8[i_] = a.u8[b.u8[i_]]; \ +} +#endif + +#endif // fallbacks #if defined(__arm__) @@ -498,7 +910,6 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvreg uvrg_base; gvshll_n_u16(uvrg_base, gvlo(uvrg_xxxx0), 16); // uvrg_base = uvrg0 << 16 - gvdupq_n_s64(r_shift, shift); // r_shift = { shift, shift } gvaddq_u32(uvrg_base, uvrg_base, uvrgb_phase); gvabsq_s32(ga_uvrg_x, ga_uvrg_x); // ga_uvrg_x = abs(ga_uvrg_x) @@ -511,10 +922,25 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvmull_l_u32(gw_rg_y, gvhi(ga_uvrg_y), d0, 0); gvmull_l_u32(ga_uvrg_y, gvlo(ga_uvrg_y), d0, 0); +#if defined(__ARM_NEON) || defined(__ARM_NEON__) + gvdupq_n_s64(r_shift, shift); // r_shift = { shift, shift } gvshlq_u64(gw_rg_x, gw_rg_x, r_shift); gvshlq_u64(ga_uvrg_x, ga_uvrg_x, r_shift); gvshlq_u64(gw_rg_y, gw_rg_y, r_shift); gvshlq_u64(ga_uvrg_y, ga_uvrg_y, r_shift); +#elif defined(__SSE2__) + r_shift.m = _mm_cvtsi32_si128(-shift); + gw_rg_x.m = _mm_srl_epi64(gw_rg_x.m, r_shift.m); + ga_uvrg_x.m = _mm_srl_epi64(ga_uvrg_x.m, r_shift.m); + gw_rg_y.m = _mm_srl_epi64(gw_rg_y.m, r_shift.m); + ga_uvrg_y.m = _mm_srl_epi64(ga_uvrg_y.m, r_shift.m); +#else + gvdupq_n_s64(r_shift, -shift); // r_shift = { shift, shift } + gvshrq_u64(gw_rg_x, gw_rg_x, r_shift); + gvshrq_u64(ga_uvrg_x, ga_uvrg_x, r_shift); + gvshrq_u64(gw_rg_y, gw_rg_y, r_shift); + gvshrq_u64(ga_uvrg_y, ga_uvrg_y, r_shift); +#endif gveorq(gs_uvrg_x, gs_uvrg_x, w_mask); gvmovn_u64(tmp_lo, ga_uvrg_x); @@ -621,7 +1047,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, s32 clip; \ vec_4x32u v_clip; \ \ - union { vec_2x64s full; vec_1x64s h[2]; } edges_xy; \ + vec_2x64s edges_xy; \ vec_2x32s edges_dx_dy; \ vec_2x32u edge_shifts; \ \ @@ -676,6 +1102,14 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvdup_n_u16(c_0x07, 0x07); \ gvdup_n_u16(c_0xFFFE, 0xFFFE); \ +#if defined(__ARM_NEON) || defined(__ARM_NEON__) +// better encoding, remaining bits are unused anyway +#define mask_edge_shifts(edge_shifts) \ + gvbic_n_u16(edge_shifts, 0xE0) +#else +#define mask_edge_shifts(edge_shifts) \ + gvand_n_u32(edge_shifts, 0x1F) +#endif #define compute_edge_delta_x2() \ { \ @@ -694,9 +1128,9 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvshr_n_u32(height_reciprocals, edge_shifts, 10); \ \ gvmla_s32(heights_b, x_starts, heights); \ - gvbic_n_u16(edge_shifts, 0xE0); \ + mask_edge_shifts(edge_shifts); \ gvmul_s32(edges_dx_dy, widths, height_reciprocals); \ - gvmull_s32(edges_xy.full, heights_b, height_reciprocals); \ + gvmull_s32(edges_xy, heights_b, height_reciprocals); \ } \ #define compute_edge_delta_x3(start_c, height_a, height_b) \ @@ -721,7 +1155,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvshr_n_u32(height_reciprocals, edge_shifts, 10); \ height_reciprocal_alt = edge_shift_alt >> 10; \ \ - gvbic_n_u16(edge_shifts, 0xE0); \ + mask_edge_shifts(edge_shifts); \ edge_shift_alt &= 0x1F; \ \ gvsub_u32(heights_b, heights, c_0x01); \ @@ -730,7 +1164,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvmla_s32(heights_b, x_starts, heights); \ height_b_alt += height_minor_b * start_c; \ \ - gvmull_s32(edges_xy.full, heights_b, height_reciprocals); \ + gvmull_s32(edges_xy, heights_b, height_reciprocals); \ edge_alt = (s64)height_b_alt * height_reciprocal_alt; \ \ gvmul_s32(edges_dx_dy, widths, height_reciprocals); \ @@ -769,29 +1203,29 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, #define setup_spans_clip(direction, alternate_active) \ { \ gvdupq_n_u32(v_clip, clip); \ - gvmlal_s32(edges_xy.full, edges_dx_dy, gvlo(v_clip)); \ + gvmlal_s32(edges_xy, edges_dx_dy, gvlo(v_clip)); \ setup_spans_clip_alternate_##alternate_active(); \ setup_spans_clip_interpolants_##direction(); \ } \ -#define setup_spans_adjust_edges_alternate_no(left_index, right_index) \ +#define setup_spans_adjust_edges_alternate_no(left_half, right_half) \ { \ vec_2x64s edge_shifts_64; \ - union { vec_2x64s full; vec_1x64s h[2]; } edges_dx_dy_64; \ + vec_2x64s edges_dx_dy_64; \ vec_1x64s left_x_hi, right_x_hi; \ \ gvmovl_s32(edge_shifts_64, edge_shifts); \ - gvshlq_s64(edges_xy.full, edges_xy.full, edge_shifts_64); \ + gvshlq_u64(edges_xy, edges_xy, edge_shifts_64); \ \ - gvmovl_s32(edges_dx_dy_64.full, edges_dx_dy); \ - gvshlq_s64(edges_dx_dy_64.full, edges_dx_dy_64.full, edge_shifts_64); \ + gvmovl_s32(edges_dx_dy_64, edges_dx_dy); \ + gvshlq_u64(edges_dx_dy_64, edges_dx_dy_64, edge_shifts_64); \ \ - gvdupq_l_s64(left_x, edges_xy.h[left_index], 0); \ - gvdupq_l_s64(right_x, edges_xy.h[right_index], 0); \ + gvdupq_l_s64(left_x, gv##left_half(edges_xy), 0); \ + gvdupq_l_s64(right_x, gv##right_half(edges_xy), 0); \ \ - gvdupq_l_s64(left_dx_dy, edges_dx_dy_64.h[left_index], 0); \ - gvdupq_l_s64(right_dx_dy, edges_dx_dy_64.h[right_index], 0); \ + gvdupq_l_s64(left_dx_dy, gv##left_half(edges_dx_dy_64), 0); \ + gvdupq_l_s64(right_dx_dy, gv##right_half(edges_dx_dy_64), 0); \ \ gvadd_s64(left_x_hi, gvlo(left_x), gvlo(left_dx_dy)); \ gvadd_s64(right_x_hi, gvlo(right_x), gvlo(right_dx_dy)); \ @@ -803,9 +1237,9 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvaddq_s64(right_dx_dy, right_dx_dy, right_dx_dy); \ } \ -#define setup_spans_adjust_edges_alternate_yes(left_index, right_index) \ +#define setup_spans_adjust_edges_alternate_yes(left_half, right_half) \ { \ - setup_spans_adjust_edges_alternate_no(left_index, right_index); \ + setup_spans_adjust_edges_alternate_no(left_half, right_half); \ s64 edge_dx_dy_alt_64; \ vec_1x64s alternate_x_hi; \ \ @@ -845,9 +1279,9 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, #define setup_spans_increment_alternate_yes() \ { \ vec_2x32s alternate_x_32_lo, alternate_x_32_hi; \ - gvshrn_n_s64(alternate_x_32_lo, alternate_x, 32); \ + gvmovn_top_u64(alternate_x_32_lo, alternate_x); \ gvaddq_s64(alternate_x, alternate_x, alternate_dx_dy); \ - gvshrn_n_s64(alternate_x_32_hi, alternate_x, 32); \ + gvmovn_top_u64(alternate_x_32_hi, alternate_x); \ gvaddq_s64(alternate_x, alternate_x, alternate_dx_dy); \ gvcombine_u32(alternate_x_32, alternate_x_32_lo, alternate_x_32_hi); \ gvmovn_u32(alternate_x_16, alternate_x_32); \ @@ -855,6 +1289,18 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, #define setup_spans_increment_alternate_no() \ +#if defined(__SSE2__) && !(defined(__AVX512BW__) && defined(__AVX512VL__)) +#define setup_spans_make_span_shift(span_shift) { \ + gvreg tab1_ = { .u8 = { 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0x80, 0x00 } }; \ + gvtbl2_u8(span_shift, tab1_, span_shift); \ + gvorr_n_u16(span_shift, 0xff00); \ + (void)c_0xFFFE; \ +} +#else +#define setup_spans_make_span_shift(span_shift) \ + gvshl_u16(span_shift, c_0xFFFE, span_shift) +#endif + #define setup_spans_set_x4(alternate, direction, alternate_active) \ { \ gvst1q_pi_u32(uvrg, span_uvrg_offset); \ @@ -873,14 +1319,14 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, *span_b_offset++ = b; \ setup_spans_adjust_interpolants_##direction(); \ \ - gvshrn_n_s64(left_x_32_lo, left_x, 32); \ - gvshrn_n_s64(right_x_32_lo, right_x, 32); \ + gvmovn_top_u64(left_x_32_lo, left_x); \ + gvmovn_top_u64(right_x_32_lo, right_x); \ \ gvaddq_s64(left_x, left_x, left_dx_dy); \ gvaddq_s64(right_x, right_x, right_dx_dy); \ \ - gvshrn_n_s64(left_x_32_hi, left_x, 32); \ - gvshrn_n_s64(right_x_32_hi, right_x, 32); \ + gvmovn_top_u64(left_x_32_hi, left_x); \ + gvmovn_top_u64(right_x_32_hi, right_x); \ \ gvaddq_s64(left_x, left_x, left_dx_dy); \ gvaddq_s64(right_x, right_x, right_dx_dy); \ @@ -903,7 +1349,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvsub_u16(left_right_x_16_hi, left_right_x_16_hi, left_right_x_16_lo); \ gvadd_u16(left_right_x_16_hi, left_right_x_16_hi, c_0x07); \ gvand(span_shift, left_right_x_16_hi, c_0x07); \ - gvshl_u16(span_shift, c_0xFFFE, span_shift); \ + setup_spans_make_span_shift(span_shift); \ gvshr_n_u16(left_right_x_16_hi, left_right_x_16_hi, 3); \ \ gvst4_pi_u16(left_right_x_16_lo, left_right_x_16_hi, span_shift, y_x4, \ @@ -919,7 +1365,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, #define setup_spans_alternate_adjust_no() \ -#define setup_spans_down(left_index, right_index, alternate, alternate_active) \ +#define setup_spans_down(left_half, right_half, alternate, alternate_active) \ setup_spans_alternate_adjust_##alternate_active(); \ if(y_c > psx_gpu->viewport_end_y) \ height -= y_c - psx_gpu->viewport_end_y - 1; \ @@ -939,8 +1385,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, u64 y_x4_ = ((u64)(y_a + 3) << 48) | ((u64)(u16)(y_a + 2) << 32) \ | (u32)((y_a + 1) << 16) | (u16)y_a; \ gvcreate_u64(y_x4, y_x4_); \ - setup_spans_adjust_edges_alternate_##alternate_active(left_index, \ - right_index); \ + setup_spans_adjust_edges_alternate_##alternate_active(left_half, right_half); \ \ psx_gpu->num_spans = height; \ do \ @@ -962,7 +1407,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, #define setup_spans_up_decrement_height_no() \ {} \ -#define setup_spans_up(left_index, right_index, alternate, alternate_active) \ +#define setup_spans_up(left_half, right_half, alternate, alternate_active) \ setup_spans_alternate_adjust_##alternate_active(); \ y_a--; \ \ @@ -986,10 +1431,9 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, u64 y_x4_ = ((u64)(y_a - 3) << 48) | ((u64)(u16)(y_a - 2) << 32) \ | (u32)((y_a - 1) << 16) | (u16)y_a; \ gvcreate_u64(y_x4, y_x4_); \ - gvaddw_s32(edges_xy.full, edges_xy.full, edges_dx_dy); \ + gvaddw_s32(edges_xy, edges_xy, edges_dx_dy); \ setup_spans_alternate_pre_increment_##alternate_active(); \ - setup_spans_adjust_edges_alternate_##alternate_active(left_index, \ - right_index); \ + setup_spans_adjust_edges_alternate_##alternate_active(left_half, right_half); \ setup_spans_adjust_interpolants_up(); \ \ psx_gpu->num_spans = height; \ @@ -1000,8 +1444,8 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, } \ } \ -#define index_left 0 -#define index_right 1 +#define half_left lo +#define half_right hi #define setup_spans_up_up(minor, major) \ setup_spans_prologue(yes); \ @@ -1013,7 +1457,7 @@ void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, gvcreate_u32(x_ends, x_c, x_b); \ \ compute_edge_delta_x3(x_b, height, height_minor_a); \ - setup_spans_up(index_##major, index_##minor, minor, yes) \ + setup_spans_up(half_##major, half_##minor, minor, yes) \ void setup_spans_up_left(psx_gpu_struct *psx_gpu, vertex_struct *v_a, vertex_struct *v_b, vertex_struct *v_c) @@ -1045,7 +1489,7 @@ void setup_spans_up_right(psx_gpu_struct *psx_gpu, vertex_struct *v_a, gvcreate_u32(x_ends, x_c, x_b); \ \ compute_edge_delta_x3(x_b, height, height_minor_a); \ - setup_spans_down(index_##major, index_##minor, minor, yes) \ + setup_spans_down(half_##major, half_##minor, minor, yes) \ void setup_spans_down_left(psx_gpu_struct *psx_gpu, vertex_struct *v_a, vertex_struct *v_b, vertex_struct *v_c) @@ -1071,7 +1515,7 @@ void setup_spans_down_right(psx_gpu_struct *psx_gpu, vertex_struct *v_a, s32 height = y_a - y_c; \ \ compute_edge_delta_x2(); \ - setup_spans_up(index_left, index_right, none, no) \ + setup_spans_up(half_left, half_right, none, no) \ void setup_spans_up_a(psx_gpu_struct *psx_gpu, vertex_struct *v_a, vertex_struct *v_b, vertex_struct *v_c) @@ -1107,7 +1551,7 @@ void setup_spans_up_b(psx_gpu_struct *psx_gpu, vertex_struct *v_a, s32 height = y_c - y_a; \ \ compute_edge_delta_x2(); \ - setup_spans_down(index_left, index_right, none, no) \ + setup_spans_down(half_left, half_right, none, no) \ void setup_spans_down_a(psx_gpu_struct *psx_gpu, vertex_struct *v_a, vertex_struct *v_b, vertex_struct *v_c) @@ -1172,10 +1616,10 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, gvcreate_s32(height_increment, 0, height_minor_b); - gvmlal_s32(edges_xy.full, edges_dx_dy, height_increment); + gvmlal_s32(edges_xy, edges_dx_dy, height_increment); gvcreate_s64(edges_xy_b_left, edge_alt); - gvcombine_s64(edges_xy_b, edges_xy_b_left, gvhi(edges_xy.full)); + gvcombine_s64(edges_xy_b, edges_xy_b_left, gvhi(edges_xy)); edge_shifts_b = edge_shifts; gvmov_l_u32(edge_shifts_b, edge_shift_alt, 0); @@ -1203,8 +1647,8 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, u64 y_x4_ = ((u64)(y_a - 3) << 48) | ((u64)(u16)(y_a - 2) << 32) | (u32)((y_a - 1) << 16) | (u16)y_a; gvcreate_u64(y_x4, y_x4_); - gvaddw_s32(edges_xy.full, edges_xy.full, edges_dx_dy); - setup_spans_adjust_edges_alternate_no(index_left, index_right); + gvaddw_s32(edges_xy, edges_xy, edges_dx_dy); + setup_spans_adjust_edges_alternate_no(lo, hi); setup_spans_adjust_interpolants_up(); psx_gpu->num_spans = height_minor_a; @@ -1219,7 +1663,7 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, span_b_offset += height_minor_a; } - edges_xy.full = edges_xy_b; + edges_xy = edges_xy_b; edges_dx_dy = edges_dx_dy_b; edge_shifts = edge_shifts_b; @@ -1244,7 +1688,7 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, u64 y_x4_ = ((u64)(y_a + 3) << 48) | ((u64)(u16)(y_a + 2) << 32) | (u32)((y_a + 1) << 16) | (u16)y_a; gvcreate_u64(y_x4, y_x4_); - setup_spans_adjust_edges_alternate_no(index_left, index_right); + setup_spans_adjust_edges_alternate_no(lo, hi); // FIXME: overflow corner case if(psx_gpu->num_spans + height_minor_b == MAX_SPANS) @@ -1289,7 +1733,7 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, gvld1q_u32(uvrg_dx, psx_gpu->uvrg_dx.e); \ gvshlq_n_u32(uvrg_dx4, uvrg_dx, 2); \ gvshlq_n_u32(uvrg_dx8, uvrg_dx, 3); \ - gvld2_dup(texture_mask_lo, texture_mask_hi, &psx_gpu->texture_mask_width); \ + gvld2_u8_dup(texture_mask_lo, texture_mask_hi, &psx_gpu->texture_mask_width); \ gvcombine_u16(texture_mask, texture_mask_lo, texture_mask_hi) \ #define setup_blocks_variables_shaded_untextured(target) \ @@ -1311,7 +1755,7 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, gvdup_n_u8(d64_0x07, 0x07); \ gvdup_n_u8(d64_1, 1); \ gvdup_n_u8(d64_4, 4); \ - gvdup_n_u8(d64_128, 128); \ + gvdup_n_u8(d64_128, 128u); \ \ gvld1_u32(rgb_dx_lo, &psx_gpu->uvrg_dx.e[2]); \ gvcreate_u32(rgb_dx_hi, psx_gpu->b_block_span.e[1], 0); \ @@ -1333,7 +1777,7 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, gvld1_u32(uv, psx_gpu->uvrg.e); \ gvshl_n_u32(uv_dx4, uv_dx, 2); \ gvshl_n_u32(uv_dx8, uv_dx, 3); \ - gvld2_dup(texture_mask_lo, texture_mask_hi, &psx_gpu->texture_mask_width); \ + gvld2_u8_dup(texture_mask_lo, texture_mask_hi, &psx_gpu->texture_mask_width); \ gvcombine_u16(texture_mask, texture_mask_lo, texture_mask_hi) \ #define setup_blocks_variables_unshaded_untextured_direct() \ @@ -1719,7 +2163,7 @@ void setup_spans_up_down(psx_gpu_struct *psx_gpu, vertex_struct *v_a, \ u32 num_spans = psx_gpu->num_spans; \ \ - u16 *fb_ptr; \ + u16 * __restrict__ fb_ptr; \ u32 y; \ \ u32 num_blocks = psx_gpu->num_blocks; \ @@ -2096,11 +2540,12 @@ void texture_blocks_16bpp(psx_gpu_struct *psx_gpu) #define shade_blocks_store_direct(_draw_mask, _pixels) \ { \ + u16 * __restrict__ fb_ptr = block->fb_ptr; \ vec_8x16u fb_pixels; \ + gvld1q_u16(fb_pixels, fb_ptr); \ gvorrq(_pixels, _pixels, msb_mask); \ - gvld1q_u16(fb_pixels, block->fb_ptr); \ gvbifq(fb_pixels, _pixels, _draw_mask); \ - gvst1q_u16(fb_pixels, block->fb_ptr); \ + gvst1q_u16(fb_pixels, fb_ptr); \ } \ #define shade_blocks_textured_false_modulated_check_dithered(target) \ @@ -2140,7 +2585,7 @@ void texture_blocks_16bpp(psx_gpu_struct *psx_gpu) gvmull_u8(pixels_##component, texels_##component, colors_##component) \ #define shade_blocks_textured_modulated_do(shading, dithering, target) \ - block_struct *block = psx_gpu->blocks; \ + const block_struct * __restrict__ block = psx_gpu->blocks; \ u32 num_blocks = psx_gpu->num_blocks; \ vec_8x16u texels; \ \ @@ -2182,7 +2627,7 @@ void texture_blocks_16bpp(psx_gpu_struct *psx_gpu) gvdup_n_u8(d64_0x1F, 0x1F); \ gvdup_n_u8(d64_1, 1); \ gvdup_n_u8(d64_4, 4); \ - gvdup_n_u8(d64_128, 128); \ + gvdup_n_u8(d64_128, 128u); \ \ gvdupq_n_u16(d128_0x8000, 0x8000); \ \ -- 2.39.5