From abbc1ca1f763c1f4aa46b60f3ea7dfb4bed3fb6f Mon Sep 17 00:00:00 2001 From: "SND\\notaz_cp" Date: Wed, 9 Mar 2011 22:30:50 +0000 Subject: [PATCH] psxinterpreter: do interrupt test after doing target instruction otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97 --- libpcsxcore/psxinterpreter.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libpcsxcore/psxinterpreter.c b/libpcsxcore/psxinterpreter.c index 3258743b..f1712050 100644 --- a/libpcsxcore/psxinterpreter.c +++ b/libpcsxcore/psxinterpreter.c @@ -59,13 +59,13 @@ static void delayRead(int reg, u32 bpc) { psxRegs.pc = bpc; - psxBranchTest(); + branch = 0; psxRegs.GPR.r[reg] = rold; execI(); // first branch opcode psxRegs.GPR.r[reg] = rnew; - branch = 0; + psxBranchTest(); } static void delayWrite(int reg, u32 bpc) { -- 2.39.5