From b094071f3a952169907415a7a8b38e9bdb2a4722 Mon Sep 17 00:00:00 2001 From: notaz Date: Fri, 12 Aug 2011 13:54:17 +0300 Subject: [PATCH] gpu_neon: add peops as temp renderer --- plugins/gpu_neon/Makefile | 3 +- plugins/gpu_neon/peops_if.c | 374 ++++++++++++++++++++++++++++++++++++ 2 files changed, 376 insertions(+), 1 deletion(-) create mode 100644 plugins/gpu_neon/peops_if.c diff --git a/plugins/gpu_neon/Makefile b/plugins/gpu_neon/Makefile index a8872df3..09c47d34 100644 --- a/plugins/gpu_neon/Makefile +++ b/plugins/gpu_neon/Makefile @@ -3,6 +3,7 @@ CC = $(CROSS_COMPILE)gcc ARCH = $(shell $(CC) -v 2>&1 | grep -i 'target:' | awk '{print $$2}' | awk -F '-' '{print $$1}') CFLAGS += -ggdb -Wall -fPIC -O2 +CFLAGS += -fno-strict-aliasing LDFLAGS += -shared -Wl,-soname,$(TARGET) SRC += gpu.c @@ -20,7 +21,7 @@ PEOPS=1 ifndef PEOPS SRC += psx_gpu_if.c else -SRC += peops.c +SRC += peops_if.c endif all: $(TARGET) diff --git a/plugins/gpu_neon/peops_if.c b/plugins/gpu_neon/peops_if.c new file mode 100644 index 00000000..04c2595c --- /dev/null +++ b/plugins/gpu_neon/peops_if.c @@ -0,0 +1,374 @@ +/*************************************************************************** + copyright : (C) 2001 by Pete Bernert, 2011 notaz + + ***************************************************************************/ +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. See also the license.txt file for * + * additional informations. * + * * + ***************************************************************************/ + +#include +#include +#include +#include "gpu.h" + +#define u32 uint32_t + +#define INFO_TW 0 +#define INFO_DRAWSTART 1 +#define INFO_DRAWEND 2 +#define INFO_DRAWOFF 3 + +#define SHADETEXBIT(x) ((x>>24) & 0x1) +#define SEMITRANSBIT(x) ((x>>25) & 0x1) +#define PSXRGB(r,g,b) ((g<<10)|(b<<5)|r) + +#define DATAREGISTERMODES unsigned short + +#define DR_NORMAL 0 +#define DR_VRAMTRANSFER 1 + +#define GPUSTATUS_READYFORVRAM 0x08000000 + +// byteswappings + +#define SWAP16(x) ({ uint16_t y=(x); (((y)>>8 & 0xff) | ((y)<<8 & 0xff00)); }) +#define SWAP32(x) ({ uint32_t y=(x); (((y)>>24 & 0xfful) | ((y)>>8 & 0xff00ul) | ((y)<<8 & 0xff0000ul) | ((y)<<24 & 0xff000000ul)); }) + +#ifdef __BIG_ENDIAN__ + +// big endian config +#define HOST2LE32(x) SWAP32(x) +#define HOST2BE32(x) (x) +#define LE2HOST32(x) SWAP32(x) +#define BE2HOST32(x) (x) + +#define HOST2LE16(x) SWAP16(x) +#define HOST2BE16(x) (x) +#define LE2HOST16(x) SWAP16(x) +#define BE2HOST16(x) (x) + +#else + +// little endian config +#define HOST2LE32(x) (x) +#define HOST2BE32(x) SWAP32(x) +#define LE2HOST32(x) (x) +#define BE2HOST32(x) SWAP32(x) + +#define HOST2LE16(x) (x) +#define HOST2BE16(x) SWAP16(x) +#define LE2HOST16(x) (x) +#define BE2HOST16(x) SWAP16(x) + +#endif + +#define GETLEs16(X) ((int16_t)GETLE16((uint16_t *)X)) +#define GETLEs32(X) ((int16_t)GETLE32((uint16_t *)X)) + +#define GETLE16(X) LE2HOST16(*(uint16_t *)X) +#define GETLE32_(X) LE2HOST32(*(uint32_t *)X) +#define GETLE16D(X) ({uint32_t val = GETLE32(X); (val<<16 | val >> 16);}) +#define PUTLE16(X, Y) do{*((uint16_t *)X)=HOST2LE16((uint16_t)Y);}while(0) +#define PUTLE32_(X, Y) do{*((uint32_t *)X)=HOST2LE16((uint32_t)Y);}while(0) +#ifdef __arm__ +#define GETLE32(X) (*(uint16_t *)(X)|(((uint16_t *)(X))[1]<<16)) +#define PUTLE32(X, Y) do{uint16_t *p_=(uint16_t *)(X);uint32_t y_=Y;p_[0]=y_;p_[1]=y_>>16;}while(0) +#else +#define GETLE32 GETLE32_ +#define PUTLE32 PUTLE32_ +#endif + +///////////////////////////////////////////////////////////////////////////// + +typedef struct VRAMLOADTTAG +{ + short x; + short y; + short Width; + short Height; + short RowsRemaining; + short ColsRemaining; + unsigned short *ImagePtr; +} VRAMLoad_t; + +///////////////////////////////////////////////////////////////////////////// + +typedef struct PSXPOINTTAG +{ + int32_t x; + int32_t y; +} PSXPoint_t; + +typedef struct PSXSPOINTTAG +{ + short x; + short y; +} PSXSPoint_t; + +typedef struct PSXRECTTAG +{ + short x0; + short x1; + short y0; + short y1; +} PSXRect_t; + +// linux defines for some windows stuff + +#define FALSE 0 +#define TRUE 1 +#define BOOL unsigned short +#define LOWORD(l) ((unsigned short)(l)) +#define HIWORD(l) ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF)) +#define max(a,b) (((a) > (b)) ? (a) : (b)) +#define min(a,b) (((a) < (b)) ? (a) : (b)) +#define DWORD uint32_t +#ifndef __int64 +#define __int64 long long int +#endif + +typedef struct RECTTAG +{ + int left; + int top; + int right; + int bottom; +}RECT; + +///////////////////////////////////////////////////////////////////////////// + +typedef struct TWINTAG +{ + PSXRect_t Position; + int xmask, ymask; +} TWin_t; + +///////////////////////////////////////////////////////////////////////////// + +typedef struct PSXDISPLAYTAG +{ + PSXPoint_t DisplayModeNew; + PSXPoint_t DisplayMode; + PSXPoint_t DisplayPosition; + PSXPoint_t DisplayEnd; + + int32_t Double; + int32_t Height; + int32_t PAL; + int32_t InterlacedNew; + int32_t Interlaced; + int32_t RGB24New; + int32_t RGB24; + PSXSPoint_t DrawOffset; + int32_t Disabled; + PSXRect_t Range; + +} PSXDisplay_t; + +///////////////////////////////////////////////////////////////////////////// + +// draw.c + +extern int32_t GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP; +extern int32_t GlobalTextABR,GlobalTextPAGE; +extern short ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3; +extern long lLowerpart; +extern BOOL bCheckMask; +extern unsigned short sSetMask; +extern unsigned long lSetMask; +extern short g_m1; +extern short g_m2; +extern short g_m3; +extern short DrawSemiTrans; + +// prim.c + +extern BOOL bUsingTWin; +extern TWin_t TWin; +extern void (*primTableJ[256])(unsigned char *); +extern void (*primTableSkip[256])(unsigned char *); +extern unsigned short usMirror; +extern int iDither; +extern uint32_t dwCfgFixes; +extern uint32_t dwActFixes; +extern int iUseFixes; +extern int iUseDither; +extern BOOL bDoVSyncUpdate; +extern int32_t drawX; +extern int32_t drawY; +extern int32_t drawW; +extern int32_t drawH; + +// gpu.h + +#define OPAQUEON 10 +#define OPAQUEOFF 11 + +#define KEY_RESETTEXSTORE 1 +#define KEY_SHOWFPS 2 +#define KEY_RESETOPAQUE 4 +#define KEY_RESETDITHER 8 +#define KEY_RESETFILTER 16 +#define KEY_RESETADVBLEND 32 +#define KEY_BADTEXTURES 128 +#define KEY_CHECKTHISOUT 256 + +#if !defined(__BIG_ENDIAN__) || defined(__x86_64__) || defined(__i386__) +#ifndef __LITTLE_ENDIAN__ +#define __LITTLE_ENDIAN__ +#endif +#endif + +#ifdef __LITTLE_ENDIAN__ +#define RED(x) (x & 0xff) +#define BLUE(x) ((x>>16) & 0xff) +#define GREEN(x) ((x>>8) & 0xff) +#define COLOR(x) (x & 0xffffff) +#elif defined __BIG_ENDIAN__ +#define RED(x) ((x>>24) & 0xff) +#define BLUE(x) ((x>>8) & 0xff) +#define GREEN(x) ((x>>16) & 0xff) +#define COLOR(x) SWAP32(x & 0xffffff) +#endif + +PSXDisplay_t PSXDisplay; +unsigned char *psxVub; +signed char *psxVsb; +unsigned short *psxVuw; +unsigned short *psxVuw_eom; +signed short *psxVsw; +uint32_t *psxVul; +int32_t *psxVsl; + +long lGPUstatusRet; +uint32_t lGPUInfoVals[16]; + +VRAMLoad_t VRAMWrite; +VRAMLoad_t VRAMRead; + +DATAREGISTERMODES DataWriteMode; +DATAREGISTERMODES DataReadMode; + +BOOL bCheckMask = FALSE; +unsigned short sSetMask = 0; +unsigned long lSetMask = 0; +long lLowerpart; + +#include "../dfxvideo/soft.c" +#include "../dfxvideo/prim.c" + +///////////////////////////////////////////////////////////////////////////// + +int renderer_init(void) +{ + psxVub=(void *)gpu.vram; + + psxVsb=(signed char *)psxVub; // different ways of accessing PSX VRAM + psxVsw=(signed short *)psxVub; + psxVsl=(int32_t *)psxVub; + psxVuw=(unsigned short *)psxVub; + psxVul=(uint32_t *)psxVub; + + psxVuw_eom=psxVuw+1024*512; // pre-calc of end of vram + + PSXDisplay.RGB24 = FALSE; // init some stuff + PSXDisplay.Interlaced = FALSE; + PSXDisplay.DrawOffset.x = 0; + PSXDisplay.DrawOffset.y = 0; + PSXDisplay.DisplayMode.x= 320; + PSXDisplay.DisplayMode.y= 240; + PSXDisplay.Disabled = FALSE; + PSXDisplay.Range.x0=0; + PSXDisplay.Range.x1=0; + PSXDisplay.Double = 1; + + DataWriteMode = DR_NORMAL; + lGPUstatusRet = 0x14802000; + + return 0; +} + +extern const unsigned char cmd_lengths[256]; + +void do_cmd_list(unsigned int *list, int list_len) +{ + unsigned int cmd, len; + + unsigned int *list_end = list + list_len; + + for (; list < list_end; list += 1 + len) + { + short *slist = (void *)list; + cmd = *list >> 24; + len = cmd_lengths[cmd]; + + primTableJ[cmd]((void *)list); + + switch(cmd) + { + case 0x48 ... 0x4F: + { + u32 num_vertexes = 1; + u32 *list_position = &(list[2]); + + while(1) + { + if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) + break; + + list_position++; + num_vertexes++; + } + + if(num_vertexes > 2) + len += (num_vertexes - 2); + + break; + } + + case 0x58 ... 0x5F: + { + u32 num_vertexes = 1; + u32 *list_position = &(list[2]); + + while(1) + { + if((*list_position & 0xf000f000) == 0x50005000 || list_position >= list_end) + break; + + list_position += 2; + num_vertexes++; + } + + if(num_vertexes > 2) + len += ((num_vertexes * 2) - 2); + + break; + } + + case 0xA0: // sys -> vid + { + u32 load_width = slist[4]; + u32 load_height = slist[5]; + u32 load_size = load_width * load_height; + + len += load_size / 2; + break; + } + } + } +} + +void renderer_invalidate_caches(int x, int y, int w, int h) +{ +} + +void renderer_flush_queues(void) +{ +} -- 2.39.5