From b1b5f9c094f1c1d3639ceca9497ced807d8f9be3 Mon Sep 17 00:00:00 2001 From: kub Date: Wed, 10 Feb 2021 22:55:30 +0100 Subject: [PATCH] fixes for platform support for PSP: show fps, notices, CD leds --- platform/psp/emu.c | 61 ++++++++++++++++++++++++++++++--------------- platform/psp/plat.c | 6 ++--- platform/psp/psp.c | 1 + 3 files changed, 45 insertions(+), 23 deletions(-) diff --git a/platform/psp/emu.c b/platform/psp/emu.c index ef32bf26..080784db 100644 --- a/platform/psp/emu.c +++ b/platform/psp/emu.c @@ -46,9 +46,11 @@ struct Vertex }; static struct Vertex __attribute__((aligned(4))) g_vertices[2]; -static unsigned short __attribute__((aligned(16))) localPal[0x100]; +static u16 __attribute__((aligned(16))) localPal[0x100]; static int need_pal_upload = 0; +static u16 __attribute__((aligned(16))) osd_buf[512*8]; // buffer for osd text + static int h32_mode = 0; static int out_x, out_y; static int out_w, out_h; @@ -119,20 +121,30 @@ static void apply_renderer(void) } } -static void osd_text(int x, const char *text, int is_active, int clear_all) +static void osd_text(int x, const char *text) { - unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen; - int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2); + struct Vertex* vx; + int len = strlen(text) * 8 / 2; int *p, h; void *tmp = g_screen_ptr; + + g_screen_ptr = osd_buf; for (h = 0; h < 8; h++) { - p = (int *) (screen+x+512*(264+h)); + p = (int *) (osd_buf+x+512*h); p = (int *) ((int)p & ~3); // align memset32_uncached(p, 0, len); } - g_screen_ptr = screen; // nasty pointer tricks - emu_text_out16(x, 264, text); + emu_text_out16(x, 0, text); g_screen_ptr = tmp; + + vx = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); + vx[0].u = x, vx[0].v = 0; + vx[1].u = x + len*2, vx[1].v = 8; + vx[0].x = x, vx[0].y = 264; + vx[1].x = x + len*2, vx[1].y = 272; + sceGuTexMode(GU_PSM_5650,0,0,0); + sceGuTexImage(0,512,8,512,osd_buf); + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vx); } @@ -256,18 +268,12 @@ static void do_pal_update(void) static void blitscreen_clut(void) { - int offs = (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; - - sceGuSync(0,0); // sync with prev - sceGuStart(GU_DIRECT, guCmdList); - sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer sceGuTexMode(is_16bit_mode() ? GU_PSM_5650:GU_PSM_T8,0,0,0); sceGuTexImage(0,512,512,512,g_screen_ptr); if (!is_16bit_mode() && Pico.m.dirtyPal) do_pal_update(); - sceKernelDcacheWritebackAll(); if (need_pal_upload) { need_pal_upload = 0; @@ -295,23 +301,31 @@ static void blitscreen_clut(void) else #endif sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices); - - sceGuFinish(); } static void cd_leds(void) { + struct Vertex* vx; unsigned int reg, col_g, col_r, *p; reg = Pico_mcd->s68k_regs[0]; - p = (unsigned int *)((short *)psp_screen + 512*2+4+2); + p = (unsigned int *)((short *)osd_buf + 512*2+498); col_g = (reg & 2) ? 0x06000600 : 0; col_r = (reg & 1) ? 0x00180018 : 0; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; + + vx = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); + vx[0].u = 497, vx[0].v = 1; + vx[1].u = 497+14, vx[1].v = 6; + vx[0].x = 4, vx[0].y = 1; + vx[1].x = 4+14, vx[1].y = 6; + sceGuTexMode(GU_PSM_5650,0,0,0); + sceGuTexImage(0,512,8,512,osd_buf); + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vx); } static void draw_pico_ptr(void) @@ -584,18 +598,25 @@ void pemu_validate_config(void) void pemu_finalize_frame(const char *fps, const char *notice) { int emu_opt = currentConfig.EmuOpt; + int offs = (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; if (PicoIn.AHW & PAHW_PICO) draw_pico_ptr(); + sceGuSync(0,0); // sync with prev + sceGuStart(GU_DIRECT, guCmdList); + sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer + blitscreen_clut(); - // XXX move this to flip to give texture renderer more time? - if (notice) osd_text(4, notice, 0, 0); - if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0); + if (notice) osd_text(4, notice); + if (emu_opt & 2) osd_text(OSD_FPS_X, fps); if ((emu_opt & 0x400) && (PicoIn.AHW & PAHW_MCD)) cd_leds(); + + sceKernelDcacheWritebackAll(); + sceGuFinish(); } /* FIXME: move plat_* to plat? */ @@ -723,7 +744,7 @@ void emu_handle_resume(void) // reopen first CD track if (cdd.toc.tracks[0].fd != NULL) { - char *fname = rom_fname_reload; + const char *fname = rom_fname_reload; int len = strlen(rom_fname_reload); cue_data_t *cue_data = NULL; diff --git a/platform/psp/plat.c b/platform/psp/plat.c index 37fe868c..86b82a82 100644 --- a/platform/psp/plat.c +++ b/platform/psp/plat.c @@ -321,8 +321,8 @@ end: int _flush_cache (char *addr, const int size, const int op) { - sceKernelDcacheWritebackAll(); - //sceKernelDcacheWritebackRange(addr, size); - //sceKernelIcacheInvalidateRange(addr, size); + //sceKernelDcacheWritebackAll(); + sceKernelDcacheWritebackRange(addr, size); + sceKernelIcacheInvalidateRange(addr, size); return 0; } diff --git a/platform/psp/psp.c b/platform/psp/psp.c index ddb493a3..f78de70a 100644 --- a/platform/psp/psp.c +++ b/platform/psp/psp.c @@ -195,6 +195,7 @@ void psp_finish(void) void psp_video_flip(int wait_vsync) { void *fb = (void *)((unsigned long)psp_screen & ~0x40000000); + sceGuSync(0, 0); if (wait_vsync) sceDisplayWaitVblankStart(); sceDisplaySetFrameBuf(fb, 512, PSP_DISPLAY_PIXEL_FORMAT_565, wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME); -- 2.39.5