From c7228611128c17b7678379b636759cdbc5f58d80 Mon Sep 17 00:00:00 2001 From: kub Date: Fri, 16 Sep 2022 17:07:14 +0000 Subject: [PATCH] make gl layer reinitializable --- gl.c | 30 ++++++++++++++++++++---------- gl.h | 4 ++-- plat_sdl.c | 8 +++++--- 3 files changed, 27 insertions(+), 15 deletions(-) diff --git a/gl.c b/gl.c index 0e18c45..3f72c77 100644 --- a/gl.c +++ b/gl.c @@ -10,10 +10,15 @@ static EGLDisplay edpy; static EGLSurface esfc; static EGLContext ectxt; +static GLuint texture_name; + /* for external flips */ void *gl_es_display; void *gl_es_surface; +static int tex_w, tex_h; +static void *tex_mem; + static int gl_have_error(const char *name) { GLenum e = glGetError(); @@ -34,11 +39,9 @@ static int gles_have_error(const char *name) return 0; } -int gl_init(void *display, void *window, int *quirks) +int gl_init(void *display, void *window, int *quirks, int w, int h) { EGLConfig ecfg = NULL; - GLuint texture_name = 0; - void *tmp_texture_mem = NULL; EGLint num_config; int retval = -1; int ret; @@ -53,8 +56,10 @@ int gl_init(void *display, void *window, int *quirks) goto out; } - tmp_texture_mem = calloc(1, 1024 * 512 * 2); - if (tmp_texture_mem == NULL) { + for (tex_w = 1; tex_w < w; tex_w *= 2); + for (tex_h = 1; tex_h < h; tex_h *= 2); + tex_mem = realloc(tex_mem, tex_w * tex_h * 2); + if (tex_mem == NULL) { fprintf(stderr, "OOM\n"); goto out; } @@ -99,12 +104,15 @@ int gl_init(void *display, void *window, int *quirks) glEnable(GL_TEXTURE_2D); + if (texture_name) + glDeleteTextures(1, &texture_name); + glGenTextures(1, &texture_name); glBindTexture(GL_TEXTURE_2D, texture_name); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1024, 512, 0, GL_RGB, - GL_UNSIGNED_SHORT_5_6_5, tmp_texture_mem); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tex_w, tex_h, 0, GL_RGB, + GL_UNSIGNED_SHORT_5_6_5, tex_mem); if (gl_have_error("glTexImage2D")) goto out; @@ -127,7 +135,6 @@ int gl_init(void *display, void *window, int *quirks) gl_es_surface = (void *)esfc; retval = 0; out: - free(tmp_texture_mem); return retval; } @@ -156,8 +163,8 @@ int gl_flip(const void *fb, int w, int h) if (fb != NULL) { if (w != old_w || h != old_h) { - float f_w = (float)w / 1024.0f; - float f_h = (float)h / 512.0f; + float f_w = (float)w / tex_w; + float f_h = (float)h / tex_h; texture[1*2 + 0] = f_w; texture[2*2 + 1] = f_h; texture[3*2 + 0] = f_w; @@ -199,5 +206,8 @@ void gl_finish(void) gl_es_display = (void *)edpy; gl_es_surface = (void *)esfc; + if (tex_mem) free(tex_mem); + tex_mem = NULL; + gl_platform_finish(); } diff --git a/gl.h b/gl.h index ed1f977..bddacdc 100644 --- a/gl.h +++ b/gl.h @@ -3,7 +3,7 @@ #ifdef HAVE_GLES -int gl_init(void *display, void *window, int *quirks); +int gl_init(void *display, void *window, int *quirks, int w, int h); void gl_announce(void); int gl_flip(const void *fb, int w, int h); void gl_finish(void); @@ -14,7 +14,7 @@ extern void *gl_es_surface; #else -static __inline int gl_init(void *display, void *window, int *quirks) +static __inline int gl_init(void *display, void *window, int *quirks, int w, int h) { return -1; } diff --git a/plat_sdl.c b/plat_sdl.c index cae9490..b5e2665 100644 --- a/plat_sdl.c +++ b/plat_sdl.c @@ -117,7 +117,8 @@ int plat_sdl_change_video_mode(int w, int h, int force) } } else if (plat_target.vout_method == vout_mode_gl) { - plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0); + int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h; + plat_sdl_gl_active = (gl_init(display, window, &gl_quirks, sw, sh) == 0); if (!plat_sdl_gl_active) { fprintf(stderr, "warning: could not init GL.\n"); plat_target.vout_method = 0; @@ -185,8 +186,9 @@ void plat_sdl_event_handler(void *event_) } else if (plat_sdl_gl_active) { if (gl_quirks & GL_QUIRK_ACTIVATE_RECREATE) { + int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h; gl_finish(); - plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0); + plat_sdl_gl_active = (gl_init(display, window, &gl_quirks, sw, sh) == 0); } gl_flip(NULL, 0, 0); } @@ -311,7 +313,7 @@ int plat_sdl_init(void) if (env) try_gl = atoi(env); if (try_gl) - ret = gl_init(display, window, &gl_quirks); + ret = gl_init(display, window, &gl_quirks, g_menuscreen_w, g_menuscreen_h); if (ret == 0) { gl_announce(); gl_works = 1; -- 2.39.5