merge mapper code from FCEUX
[fceu.git] / boards / bmc13in1jy110.c
CommitLineData
386f5371 1/* FCE Ultra - NES/Famicom Emulator\r
2 *\r
3 * Copyright notice for this file:\r
4 * Copyright (C) 2005 CaH4e3\r
5 *\r
6 * This program is free software; you can redistribute it and/or modify\r
7 * it under the terms of the GNU General Public License as published by\r
8 * the Free Software Foundation; either version 2 of the License, or\r
9 * (at your option) any later version.\r
10 *\r
11 * This program is distributed in the hope that it will be useful,\r
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
14 * GNU General Public License for more details.\r
15 *\r
16 * You should have received a copy of the GNU General Public License\r
17 * along with this program; if not, write to the Free Software\r
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
19 *\r
20 * BMC 42-in-1 reset switch\r
21 */\r
22\r
23#include "mapinc.h"\r
24\r
25static uint8 bank_mode;\r
26static uint8 bank_value;\r
27static uint8 prgb[4];\r
28static SFORMAT StateRegs[]=\r
29{\r
30 {0}\r
31};\r
32\r
33static void Sync(void)\r
34{\r
35 FCEU_printf("%02x: %02x %02x\n", bank_mode, bank_value, prgb[0]); \r
36 switch(bank_mode&7)\r
37 {\r
38 case 0:\r
39 setprg32(0x8000,bank_value&7); break;\r
40 case 1:\r
41 setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]);\r
42 setprg16(0xC000,(bank_value&7)>>1);\r
43 case 4:\r
44 setprg32(0x8000,8+(bank_value&7)); break;\r
45 case 5:\r
46 setprg16(0x8000,((8+(bank_value&7))>>1)+prgb[1]);\r
47 setprg16(0xC000,((8+(bank_value&7))>>1)+prgb[3]);\r
48 case 2:\r
49 setprg8(0x8000,prgb[0]>>2);\r
50 setprg8(0xa000,prgb[1]);\r
51 setprg8(0xc000,prgb[2]);\r
52 setprg8(0xe000,~0);\r
53 break;\r
54 case 3:\r
55 setprg8(0x8000,prgb[0]);\r
56 setprg8(0xa000,prgb[1]);\r
57 setprg8(0xc000,prgb[2]);\r
58 setprg8(0xe000,prgb[3]);\r
59 break;\r
60 }\r
61}\r
62\r
63static DECLFW(BMC13in1JY110Write)\r
64{\r
65 FCEU_printf("%04x:%04x\n",A,V);\r
66 switch(A)\r
67 {\r
68 case 0x8000:\r
69 case 0x8001:\r
70 case 0x8002:\r
71 case 0x8003: prgb[A&3]=V; break;\r
72 case 0xD000: bank_mode=V; break;\r
73 case 0xD001: setmirror(V&3);\r
74 case 0xD002: break;\r
75 case 0xD003: bank_value=V; break;\r
76 }\r
77 Sync();\r
78}\r
79\r
80static void BMC13in1JY110Power(void)\r
81{\r
82 prgb[0]=prgb[1]=prgb[2]=prgb[3]=0;\r
83 bank_mode=0;\r
84 bank_value=0;\r
85 setprg32(0x8000,0);\r
86 setchr8(0);\r
87 SetWriteHandler(0x8000,0xFFFF,BMC13in1JY110Write);\r
88 SetReadHandler(0x8000,0xFFFF,CartBR);\r
89}\r
90\r
91static void StateRestore(int version)\r
92{\r
93 Sync();\r
94}\r
95\r
96void BMC13in1JY110_Init(CartInfo *info)\r
97{\r
98 info->Power=BMC13in1JY110Power;\r
99 AddExState(&StateRegs, ~0, 0, 0);\r
100 GameStateRestore=StateRestore;\r
101}\r
102\r
103\r