merge mappers from FCEU-mm
[fceu.git] / boards / sachen.c
CommitLineData
c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
d97315ac 4 * Copyright (C) 2002 Xodnizel
c62d2810 5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
43725da7 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
c62d2810 19 */
20
21#include "mapinc.h"
22
386f5371 23static uint8 cmd, dip;
c62d2810 24static uint8 latch[8];
d97315ac 25
e2d0dd92 26static void S74LS374MSync(uint8 mirr)
d97315ac 27{
28 switch(mirr&3)
29 {
30 case 0:setmirror(MI_V);break;
31 case 1:setmirror(MI_H);break;
32 case 2:setmirrorw(0,1,1,1);break;
33 case 3:setmirror(MI_0);break;
34 }
35}
c62d2810 36
37static void S74LS374NSynco(void)
38{
d97315ac 39 setprg32(0x8000,latch[0]);
40 setchr8(latch[1]|latch[3]|latch[4]);
e2d0dd92 41 S74LS374MSync(latch[2]);
c62d2810 42}
43
44static DECLFW(S74LS374NWrite)
45{
d97315ac 46 A&=0x4101;
47 if(A==0x4100)
48 cmd=V&7;
49 else
c62d2810 50 {
d97315ac 51 switch(cmd)
52 {
e2d0dd92 53 case 2:latch[0]=V&1; latch[3]=(V&1)<<3;break;
d97315ac 54 case 4:latch[4]=(V&1)<<2;break;
e2d0dd92 55 case 5:latch[0]=V&7;break;
d97315ac 56 case 6:latch[1]=V&3;break;
57 case 7:latch[2]=V>>1;break;
58 }
59 S74LS374NSynco();
c62d2810 60 }
c62d2810 61}
62
e2d0dd92 63static DECLFR(S74LS374NRead)
64{
65 uint8 ret;
66 if((A&0x4100)==0x4100)
386f5371 67// ret=(X.DB&0xC0)|((~cmd)&0x3F);
68 ret=((~cmd)&0x3F)^dip;
e2d0dd92 69 else
70 ret=X.DB;
71 return ret;
72}
73
d97315ac 74static void S74LS374NPower(void)
c62d2810 75{
386f5371 76 dip=0;
d97315ac 77 latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
78 S74LS374NSynco();
79 SetReadHandler(0x8000,0xFFFF,CartBR);
80 SetWriteHandler(0x4100,0x7FFF,S74LS374NWrite);
e2d0dd92 81 SetReadHandler(0x4100,0x5fff,S74LS374NRead);
c62d2810 82}
83
386f5371 84static void S74LS374NReset(void)
85{
86 dip^=1;
87 latch[0]=latch[1]=latch[2]=latch[3]=latch[4]=0;
88 S74LS374NSynco();
89}
90
c62d2810 91static void S74LS374NRestore(int version)
92{
d97315ac 93 S74LS374NSynco();
c62d2810 94}
95
d97315ac 96void S74LS374N_Init(CartInfo *info)
c62d2810 97{
d97315ac 98 info->Power=S74LS374NPower;
386f5371 99 info->Reset=S74LS374NReset;
d97315ac 100 GameStateRestore=S74LS374NRestore;
101 AddExState(latch, 5, 0, "LATC");
102 AddExState(&cmd, 1, 0, "CMD");
386f5371 103 AddExState(&dip, 1, 0, "DIP");
c62d2810 104}
105
d97315ac 106static void S74LS374NASynco(void)
c62d2810 107{
d97315ac 108 setprg32(0x8000,latch[0]);
109 setchr8(latch[1]);
e2d0dd92 110 S74LS374MSync(latch[2]);
d97315ac 111}
c62d2810 112
d97315ac 113static DECLFW(S74LS374NAWrite)
114{
115 A&=0x4101;
116 if(A==0x4100)
117 cmd=V&7;
118 else
c62d2810 119 {
d97315ac 120 switch(cmd)
121 {
122 case 0:latch[0]=0;latch[1]=3;break;
123 case 2:latch[3]=(V&1)<<3;break;
124 case 4:latch[1]=(latch[1]&6)|(V&3);break;
125 case 5:latch[0]=V&1;break;
126 case 6:latch[1]=(latch[1]&1)|latch[3]|((V&3)<<1);break;
127 case 7:latch[2]=V&1;break;
128 }
e2d0dd92 129 S74LS374NASynco();
c62d2810 130 }
d97315ac 131}
132
133static void S74LS374NAPower(void)
134{
135 latch[0]=latch[2]=latch[3]=latch[4]=0;
136 latch[1]=3;
137 S74LS374NASynco();
138 SetReadHandler(0x8000,0xFFFF,CartBR);
139 SetWriteHandler(0x4100,0x7FFF,S74LS374NAWrite);
140}
141
142void S74LS374NA_Init(CartInfo *info)
143{
144 info->Power=S74LS374NAPower;
145 GameStateRestore=S74LS374NRestore;
146 AddExState(latch, 5, 0, "LATC");
147 AddExState(&cmd, 1, 0, "CMD");
148}
149
150static int type;
d97315ac 151static void S8259Synco(void)
152{
153 int x;
154 setprg32(0x8000,latch[5]&7);
155
156 if(!UNIFchrrama) // No CHR RAM? Then BS'ing is ok.
c62d2810 157 {
d97315ac 158 for(x=0;x<4;x++)
159 {
160 int bank;
161 if(latch[7]&1)
162 bank=(latch[0]&0x7)|((latch[4]&7)<<3);
163 else
164 bank=(latch[x]&0x7)|((latch[4]&7)<<3);
165 switch (type)
166 {
167 case 00: bank=(bank<<1)|(x&1); setchr2(0x800*x,bank); break;
168 case 01: setchr2(0x800*x,bank); break;
169 case 02: bank=(bank<<2)|(x&3); setchr2(0x800*x,bank); break;
170 case 03: bank=latch[x]&7;
171 switch (x&3)
172 {
173 case 01: bank|=(latch[4]&1)<<4;break;
174 case 02: bank|=(latch[4]&2)<<3;break;
175 case 03: bank|=((latch[4]&4)<<2)|((latch[6]&1)<<3);break;
176 }
177 setchr1(0x400*x,bank);
178 setchr4(0x1000,~0);
179 break;
180 }
181 }
c62d2810 182 }
e2d0dd92 183 if(!(latch[7]&1))
184 S74LS374MSync(latch[7]>>1);
185 else
186 setmirror(MI_V);
c62d2810 187}
188
189static DECLFW(S8259Write)
190{
d97315ac 191 A&=0x4101;
192 if(A==0x4100)
193 cmd=V;
194 else
195 {
196 latch[cmd&7]=V;
197 S8259Synco();
198 }
c62d2810 199}
200
201static void S8259Reset(void)
202{
d97315ac 203 int x;
204 cmd=0;
c62d2810 205
d97315ac 206 for(x=0;x<8;x++) latch[x]=0;
207 setchr8(0);
c62d2810 208
d97315ac 209 S8259Synco();
210 SetReadHandler(0x8000,0xFFFF,CartBR);
211 SetWriteHandler(0x4100,0x7FFF,S8259Write);
c62d2810 212}
213
214static void S8259Restore(int version)
215{
d97315ac 216 S8259Synco();
217}
218
219void S8259A_Init(CartInfo *info) // Kevin's Horton 141 mapper
220{
221 info->Power=S8259Reset;
222 GameStateRestore=S8259Restore;
223 AddExState(latch, 8, 0, "LATC");
224 AddExState(&cmd, 1, 0, "CMD");
225 type=0;
c62d2810 226}
227
d97315ac 228void S8259B_Init(CartInfo *info) // Kevin's Horton 138 mapper
c62d2810 229{
d97315ac 230 info->Power=S8259Reset;
231 GameStateRestore=S8259Restore;
232 AddExState(latch, 8, 0, "LATC");
233 AddExState(&cmd, 1, 0, "CMD");
234 type=1;
235}
c62d2810 236
d97315ac 237void S8259C_Init(CartInfo *info) // Kevin's Horton 139 mapper
238{
239 info->Power=S8259Reset;
240 GameStateRestore=S8259Restore;
241 AddExState(latch, 8, 0, "LATC");
242 AddExState(&cmd, 1, 0, "CMD");
243 type=2;
c62d2810 244}
245
d97315ac 246void S8259D_Init(CartInfo *info) // Kevin's Horton 137 mapper
c62d2810 247{
d97315ac 248 info->Power=S8259Reset;
249 GameStateRestore=S8259Restore;
250 AddExState(latch, 8, 0, "LATC");
251 AddExState(&cmd, 1, 0, "CMD");
252 type=3;
c62d2810 253}
254
255static void(*WSync)(void);
256
c62d2810 257static DECLFW(SAWrite)
258{
d97315ac 259 if(A&0x100)
260 {
261 latch[0]=V;
262 WSync();
263 }
c62d2810 264}
265
e2d0dd92 266static void SAPower(void)
c62d2810 267{
d97315ac 268 latch[0]=0;
269 WSync();
270 SetReadHandler(0x8000,0xFFFF,CartBR);
271 SetWriteHandler(0x4100,0x5FFF,SAWrite);
c62d2810 272}
273
e2d0dd92 274static void SARestore(int version)
c62d2810 275{
e2d0dd92 276 WSync();
d97315ac 277}
278
e2d0dd92 279static DECLFW(SADWrite)
d97315ac 280{
e2d0dd92 281 latch[0]=V;
282 WSync();
c62d2810 283}
284
e2d0dd92 285static void SADPower(void)
c62d2810 286{
e2d0dd92 287 latch[0]=0;
288 WSync();
289 SetReadHandler(0x8000,0xFFFF,CartBR);
290 SetWriteHandler(0x8000,0xFFFF,SADWrite);
d97315ac 291}
292
e2d0dd92 293static void SA0161MSynco()
d97315ac 294{
e2d0dd92 295 setprg32(0x8000,(latch[0]>>3)&1);
296 setchr8(latch[0]&7);
c62d2810 297}
298
e2d0dd92 299static void SA72007Synco()
c62d2810 300{
e2d0dd92 301 setprg32(0x8000,0);
302 setchr8(latch[0]>>7);
c62d2810 303}
304
386f5371 305static void SA009Synco()
306{
307 setprg32(0x8000,0);
308 setchr8(latch[0]&1);
309}
310
c62d2810 311static void SA72008Synco()
312{
d97315ac 313 setprg32(0x8000,(latch[0]>>2)&1);
314 setchr8(latch[0]&3);
c62d2810 315}
316
e2d0dd92 317void SA0161M_Init(CartInfo *info)
d97315ac 318{
e2d0dd92 319 WSync=SA0161MSynco;
320 GameStateRestore=SARestore;
321 info->Power=SAPower;
d97315ac 322 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 323}
324
e2d0dd92 325void SA72007_Init(CartInfo *info)
c62d2810 326{
e2d0dd92 327 WSync=SA72007Synco;
328 GameStateRestore=SARestore;
329 info->Power=SAPower;
330 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 331}
332
e2d0dd92 333void SA72008_Init(CartInfo *info)
c62d2810 334{
e2d0dd92 335 WSync=SA72008Synco;
336 GameStateRestore=SARestore;
337 info->Power=SAPower;
338 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 339}
340
386f5371 341void SA009_Init(CartInfo *info)
342{
343 WSync=SA009Synco;
344 GameStateRestore=SARestore;
345 info->Power=SAPower;
346 AddExState(&latch[0], 1, 0, "LATC");
347}
348
d97315ac 349void SA0036_Init(CartInfo *info)
c62d2810 350{
d97315ac 351 WSync=SA72007Synco;
e2d0dd92 352 GameStateRestore=SARestore;
353 info->Power=SADPower;
d97315ac 354 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 355}
356
d97315ac 357void SA0037_Init(CartInfo *info)
c62d2810 358{
e2d0dd92 359 WSync=SA0161MSynco;
360 GameStateRestore=SARestore;
361 info->Power=SADPower;
d97315ac 362 AddExState(&latch[0], 1, 0, "LATC");
c62d2810 363}
364
386f5371 365// -----------------------------------------------
366
c62d2810 367static void TCU01Synco()
368{
386f5371 369 setprg32(0x8000,((latch[0]&0x80)>>6)|((latch[0]>>2)&1));
d97315ac 370 setchr8((latch[0]>>3)&0xF);
c62d2810 371}
372
386f5371 373static DECLFW(TCU01Write)
c62d2810 374{
d97315ac 375 if((A&0x103)==0x102)
e2d0dd92 376 {
d97315ac 377 latch[0]=V;
e2d0dd92 378 TCU01Synco();
379 }
c62d2810 380}
381
386f5371 382static void TCU01Power(void)
c62d2810 383{
d97315ac 384 latch[0]=0;
385 SetReadHandler(0x8000,0xFFFF,CartBR);
386f5371 386 SetWriteHandler(0x4100,0xFFFF,TCU01Write);
d97315ac 387 TCU01Synco();
c62d2810 388}
389
d97315ac 390static void TCU01Restore(int version)
c62d2810 391{
d97315ac 392 TCU01Synco();
c62d2810 393}
394
d97315ac 395void TCU01_Init(CartInfo *info)
396{
397 GameStateRestore=TCU01Restore;
386f5371 398 info->Power=TCU01Power;
d97315ac 399 AddExState(&latch[0], 1, 0, "LATC");
400}
401
386f5371 402//-----------------------------------------------
403
404static void TCU02Synco()
405{
406 setprg32(0x8000,0);
407 setchr8(latch[0]&3);
408}
409
410static DECLFW(TCU02Write)
411{
412 if((A&0x103)==0x102)
413 {
414 latch[0]=V+3;
415 TCU02Synco();
416 }
417}
418
419static DECLFR(TCU02Read)
420{
421 return (latch[0]&0x3F)|(X.DB&0xC0);
422}
423
424static void TCU02Power(void)
425{
426 latch[0]=0;
427 SetReadHandler(0x8000,0xFFFF,CartBR);
428 SetReadHandler(0x4100,0x4100,TCU02Read);
429 SetWriteHandler(0x4100,0xFFFF,TCU02Write);
430 TCU02Synco();
431}
432
433static void TCU02Restore(int version)
434{
435 TCU02Synco();
436}
437
438void TCU02_Init(CartInfo *info)
439{
440 GameStateRestore=TCU02Restore;
441 info->Power=TCU02Power;
442 AddExState(&latch[0], 1, 0, "LATC");
443}
444
445// ---------------------------------------------
446
d97315ac 447static DECLFR(TCA01Read)
448{
449 uint8 ret;
450 if((A&0x4100)==0x4100)
451 ret=(X.DB&0xC0)|((~A)&0x3F);
452 else
453 ret=X.DB;
454 return ret;
455}
456
386f5371 457static void TCA01Power(void)
d97315ac 458{
459 setprg16(0x8000,0);
460 setprg16(0xC000,1);
461 setchr8(0);
462 SetReadHandler(0x8000,0xFFFF,CartBR);
463 SetReadHandler(0x4100,0x5FFF,TCA01Read);
464}
465
466void TCA01_Init(CartInfo *info)
467{
386f5371 468 info->Power=TCA01Power;
d97315ac 469}
e2d0dd92 470