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[fceu.git] / drivers / gp2x / gp2x-sound.c
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22f08d95 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * This program is free software; you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation; either version 2 of the License, or
6 * (at your option) any later version.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program; if not, write to the Free Software
15 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16 */
17
18#include <stdio.h>
22f08d95 19
b2b95d2e 20#include "../../driver.h"
22f08d95 21#include "gp2x.h"
22#include "minimal.h"
23#include "throttle.h"
24
25
26extern int soundvol;
22f08d95 27
22f08d95 28
29void WriteSound(int16 *Buffer, int Count)
30{
b2b95d2e 31 gp2x_sound_write(Buffer, Count<<1);
22f08d95 32 SpeedThrottle();
33}
34
22f08d95 35void SilenceSound(int n)
36{
37 soundvol=0;
38}
39
40int InitSound(FCEUGI *gi)
41{
42 Settings.sound=22050;
43 FCEUI_Sound(Settings.sound);
44 gp2x_sound_volume(soundvol, soundvol);
45 printf("InitSound() sound_rate: %d\n", Settings.sound);
46 return 1;
47}
48
49uint32 GetMaxSound(void)
50{
51 return(4096);
52}
53
54uint32 GetWriteSound(void)
55{
56 return 1024;
57}
58
59int KillSound(void)
60{
61 FCEUI_Sound(0);
62
63 return 1;
64}
65