menu and controls wip..
[fceu.git] / drivers / gp2x / input.c
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35868d35 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#define JOY_A 1
22#define JOY_B 2
23#define JOY_SELECT 4
24#define JOY_START 8
25#define JOY_UP 0x10
26#define JOY_DOWN 0x20
27#define JOY_LEFT 0x40
28#define JOY_RIGHT 0x80
29
35868d35 30#include "minimal.h"
13624c8f 31
b2b95d2e 32extern uint8 Exit; // exit emu loop
13624c8f 33
937bf65b 34extern int scaled_display;
35868d35 35
35868d35 36
37
38/* UsrInputType[] is user-specified. InputType[] is current
39 (game loading can override user settings)
40*/
41static int UsrInputType[2]={SI_GAMEPAD,SI_GAMEPAD};
42static int InputType[2];
43
44static int UsrInputTypeFC={SI_NONE};
45static int InputTypeFC;
46
47static uint32 JSreturn;
48int NoWaiting=0;
49
50static int powerpadsc[2][12];
51static int powerpadside=0;
52
53
54static uint32 MouseData[3];
55static uint8 fkbkeys[0x48];
56unsigned long lastpad=0;
57
35868d35 58extern void ResetNES(void);
59extern void CleanSurface(void);
60
61char soundvolmeter[21];
62int soundvolIndex=0;
63int L_count=0;
64int R_count=0;
35868d35 65
13624c8f 66
35868d35 67static void setsoundvol(int soundvolume)
68{
69 //FCEUI_SetSoundVolume(soundvol);
70 // draw on screen :D
71 gp2x_sound_volume(soundvolume, soundvolume);
72 int meterval=soundvolume/5;
73 for (soundvolIndex=0; soundvolIndex < 20; soundvolIndex++)
74 {
75 if (soundvolIndex < meterval)
76 {
77 soundvolmeter[soundvolIndex]='*';
78 }
79 else
80 {
81 soundvolmeter[soundvolIndex]='_';
82 }
83 }
84 soundvolmeter[20]=0;
85 FCEU_DispMessage("|%s|", soundvolmeter);
86}
13624c8f 87
88
89
90void FCEUD_UpdateInput(void)
35868d35 91{
b547bda7 92 static int volpushed_frames = 0;
93 long lastpad2 = lastpad;
94 unsigned long keys = gp2x_joystick_read(0);
95 uint32 JS = 0; // RLDU SEBA
96 int i;
97
98 #define down(b) (keys & GP2X_##b)
99 if ((down(VOL_DOWN) && down(VOL_UP)) || (keys & (GP2X_L|GP2X_L|GP2X_START)) == (GP2X_L|GP2X_L|GP2X_START))
35868d35 100 {
b547bda7 101 Exit = 1;
102 JSreturn = 0;
103 return;
35868d35 104 }
b547bda7 105 else if (down(VOL_UP))
35868d35 106 {
b547bda7 107 /* wait for at least 10 updates, because user may be just trying to enter menu */
108 if (volpushed_frames++ > 10) {
109 soundvol++;
110 if (soundvol > 100) soundvol=100;
111 //FCEUI_SetSoundVolume(soundvol);
112 setsoundvol(soundvol);
113 }
35868d35 114 }
b547bda7 115 else if (down(VOL_DOWN))
35868d35 116 {
b547bda7 117 if (volpushed_frames++ > 10) {
118 soundvol-=1;
119 if (soundvol < 0) soundvol=0;
120 //FCEUI_SetSoundVolume(soundvol);
121 setsoundvol(soundvol);
122 }
123 }
124 else
125 {
126 volpushed_frames = 0;
35868d35 127 }
128
35868d35 129
b547bda7 130 for (i = 0; i < 32; i++)
131 {
132 if (keys & (1 << i)) {
133 int acts = Settings.KeyBinds[i];
134 if (!acts) continue;
135 JS |= acts & 0xff;
136 }
137 }
35868d35 138
35868d35 139
b547bda7 140 JSreturn = JS;
141 lastpad=keys;
35868d35 142
b547bda7 143 //JSreturn=(JS&0xFF000000)|(JS&0xFF)|((JS&0xFF0000)>>8)|((JS&0xFF00)<<8);
13624c8f 144
b547bda7 145#define pad keys
13624c8f 146
147 // JSreturn=(JSreturn&0xFF000000)|(JSreturn&0xFF)|((JSreturn&0xFF0000)>>8)|((JSreturn&0xFF00)<<8);
148 // TODO: make these bindable, use new interface
149 if(gametype==GIT_FDS)
150 {
151 NoWaiting&=~1;
152 if ((pad & GP2X_PUSH) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_R)) && (!(lastpad2 & GP2X_PUSH)))
153 {
154 DriverInterface(DES_FDSSELECT,0);
155 }
156 else if ((pad & GP2X_L) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_PUSH)) && (!(pad & GP2X_R))&& (!(lastpad2 & GP2X_L)))
157 {
158 DriverInterface(DES_FDSINSERT,0);
159 }
160 else if ((pad & GP2X_R) && (!(pad & GP2X_SELECT)) && (!(pad & GP2X_L)) && (!(pad & GP2X_PUSH)) && (!(lastpad2 & GP2X_R)))
161 {
162 DriverInterface(DES_FDSEJECT,0);
163 }
164 }
165 return;
35868d35 166}
35868d35 167
168
169static void InitOtherInput(void)
170{
171
172 void *InputDPtr;
173
174 int t;
175 int x;
176 int attrib;
177
178 for(t=0,x=0;x<2;x++)
179 {
180 attrib=0;
181 InputDPtr=0;
182 switch(InputType[x])
183 {
184 //case SI_POWERPAD:InputDPtr=&powerpadbuf[x];break;
185 case SI_GAMEPAD:InputDPtr=((uint8 *)&JSreturn)+(x<<1);break;
186 case SI_ARKANOID:InputDPtr=MouseData;t|=1;break;
187 case SI_ZAPPER:InputDPtr=MouseData;
188 t|=1;
189 attrib=1;
190 break;
191 }
192 FCEUI_SetInput(x,InputType[x],InputDPtr,attrib);
193 }
194
195 attrib=0;
196 InputDPtr=0;
197 switch(InputTypeFC)
198 {
199 case SIFC_SHADOW:InputDPtr=MouseData;t|=1;attrib=1;break;
200 case SIFC_ARKANOID:InputDPtr=MouseData;t|=1;break;
201 case SIFC_FKB:InputDPtr=fkbkeys;break;
202 }
203
204 FCEUI_SetInputFC(InputTypeFC,InputDPtr,attrib);
205 FCEUI_DisableFourScore(eoptions&EO_NOFOURSCORE);
206
207 if(t && !(inited&16))
208 {
209 InitMouse();
210 inited|=16;
211 }
212}