c62d2810 |
1 | /* FCE Ultra - NES/Famicom Emulator |
2 | * |
3 | * Copyright notice for this file: |
15300263 |
4 | * Copyright (C) 1998 BERO |
c62d2810 |
5 | * Copyright (C) 2002 Ben Parnell |
6 | * |
7 | * This program is free software; you can redistribute it and/or modify |
8 | * it under the terms of the GNU General Public License as published by |
9 | * the Free Software Foundation; either version 2 of the License, or |
10 | * (at your option) any later version. |
11 | * |
12 | * This program is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * GNU General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU General Public License |
18 | * along with this program; if not, write to the Free Software |
19 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
20 | */ |
21 | |
22 | #include <string.h> |
23 | #include <stdio.h> |
24 | #include <stdlib.h> |
25 | |
26 | #include "types.h" |
27 | #include "x6502.h" |
28 | #include "fce.h" |
29 | #include "sound.h" |
30 | #include "svga.h" |
31 | #include "netplay.h" |
32 | #include "general.h" |
33 | #include "endian.h" |
34 | #include "version.h" |
35 | #include "memory.h" |
36 | |
37 | #include "cart.h" |
38 | #include "nsf.h" |
39 | #include "fds.h" |
40 | #include "ines.h" |
41 | #include "unif.h" |
42 | #include "cheat.h" |
43 | |
44 | #include "state.h" |
45 | #include "video.h" |
46 | #include "input.h" |
47 | #include "file.h" |
48 | #include "crc32.h" |
5232c20c |
49 | #include "ppu.h" |
c62d2810 |
50 | |
5a2aa426 |
51 | #include "movie.h" |
52 | |
c62d2810 |
53 | #define Pal (PALRAM) |
54 | |
5232c20c |
55 | |
92e249b1 |
56 | #ifdef DEBUG_ASM_6502 |
57 | extern int cpu_repeat; |
58 | extern int cpu_lastval; |
59 | #endif |
60 | |
4a1bf31b |
61 | static void (*RefreshLine)(uint8 *P, uint32 vofs) = NULL; |
c62d2810 |
62 | static void PRefreshLine(void); |
5232c20c |
63 | |
c62d2810 |
64 | static void ResetPPU(void); |
65 | static void PowerPPU(void); |
66 | |
67 | uint64 timestampbase=0; |
68 | |
69 | int MMC5Hack; |
70 | uint32 MMC5HackVROMMask; |
71 | uint8 *MMC5HackExNTARAMPtr; |
72 | uint8 *MMC5HackVROMPTR; |
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73 | uint8 MMC5HackCHRMode=0; |
c62d2810 |
74 | uint8 MMC5HackSPMode; |
75 | uint8 MMC5HackSPScroll; |
76 | uint8 MMC5HackSPPage; |
77 | |
78 | uint8 *MMC5SPRVPage[8]; |
79 | uint8 *MMC5BGVPage[8]; |
80 | |
81 | |
82 | uint8 VRAMBuffer,PPUGenLatch; |
83 | |
84 | uint8 *vnapage[4]; |
85 | uint8 PPUNTARAM; |
86 | uint8 PPUCHRRAM; |
87 | |
88 | /* Color deemphasis emulation. Joy... */ |
89 | static uint8 deemp=0; |
90 | static int deempcnt[8]; |
91 | |
5232c20c |
92 | int tosprite=256; |
c62d2810 |
93 | |
94 | FCEUGI FCEUGameInfo; |
95 | void (*GameInterface)(int h); |
96 | |
97 | void FP_FASTAPASS(1) (*PPU_hook)(uint32 A); |
98 | |
99 | void (*GameStateRestore)(int version); |
100 | void (*GameHBIRQHook)(void); |
101 | |
102 | readfunc ARead[0x10000]; |
103 | writefunc BWrite[0x10000]; |
104 | static readfunc *AReadG; |
105 | static writefunc *BWriteG; |
106 | static int RWWrap=0; |
107 | |
92e249b1 |
108 | #ifdef ASM_6502 |
109 | static void asmcpu_update(int32 cycles) |
110 | { |
111 | // timestamp.. |
112 | timestamp += ((cycles >> 4) * 43) >> 7; // aproximating /= 48 |
113 | |
114 | // some code from x6502.c |
115 | fhcnt-=cycles; |
116 | if(fhcnt<=0) |
117 | { |
118 | FrameSoundUpdate(); |
119 | fhcnt+=fhinc; |
120 | } |
121 | |
122 | if(PCMIRQCount>0) |
123 | { |
124 | PCMIRQCount-=cycles; |
125 | if(PCMIRQCount<=0) |
126 | { |
127 | vdis=1; |
128 | if((PSG[0x10]&0x80) && !(PSG[0x10]&0x40)) |
129 | { |
130 | extern uint8 SIRQStat; |
131 | SIRQStat|=0x80; |
132 | X6502_IRQBegin(FCEU_IQDPCM); |
133 | } |
134 | } |
135 | } |
136 | } |
137 | |
138 | void asmcpu_unpack(void) |
139 | { |
140 | nes_registers[0] = X.A << 24; |
141 | nes_registers[1] = X.X; |
142 | nes_registers[2] = X.Y; |
143 | pc_base = 0; |
144 | nes_registers[3] = X.PC; |
145 | X6502_rebase_a(); |
146 | nes_registers[4] = X.S << 24; |
147 | nes_registers[4]|= X.IRQlow << 8; |
148 | nes_registers[7] = (uint32)X.count; |
149 | |
150 | // NVUB DIZC |
151 | nes_registers[4]|= X.P & 0x5d; |
152 | nes_registers[5] = X.P << 24; // N |
153 | if (!(X.P&0x02)) nes_registers[5] |= 1; // Z |
154 | } |
155 | |
156 | void asmcpu_pack(void) |
157 | { |
158 | X.A = nes_registers[0] >> 24; |
159 | X.X = nes_registers[1]; |
160 | X.Y = nes_registers[2]; |
161 | X.PC= nes_registers[3] - pc_base; |
162 | X.S = nes_registers[4] >> 24; |
163 | X.IRQlow = nes_registers[4] >> 8; |
164 | X.count = (int32) nes_registers[7]; |
165 | |
166 | // NVUB DIZC |
167 | X.P = nes_registers[4] & 0x5d; |
168 | if ( nes_registers[5]&0x80000000) X.P |= 0x80; // N |
169 | if (!(nes_registers[5]&0x000000ff)) X.P |= 0x02; // Z |
170 | } |
171 | #endif |
172 | |
c62d2810 |
173 | DECLFW(BNull) |
174 | { |
175 | |
176 | } |
177 | |
178 | DECLFR(ANull) |
179 | { |
180 | return(X.DB); |
181 | } |
182 | |
183 | int AllocGenieRW(void) |
184 | { |
185 | if(!(AReadG=FCEU_malloc(0x8000*sizeof(readfunc)))) |
186 | return 0; |
187 | if(!(BWriteG=FCEU_malloc(0x8000*sizeof(writefunc)))) |
188 | return 0; |
189 | RWWrap=1; |
190 | return 1; |
191 | } |
192 | |
193 | void FlushGenieRW(void) |
194 | { |
195 | int32 x; |
196 | |
197 | if(RWWrap) |
198 | { |
199 | for(x=0;x<0x8000;x++) |
200 | { |
201 | ARead[x+0x8000]=AReadG[x]; |
202 | BWrite[x+0x8000]=BWriteG[x]; |
203 | } |
204 | free(AReadG); |
205 | free(BWriteG); |
206 | AReadG=0; |
207 | BWriteG=0; |
208 | RWWrap=0; |
209 | } |
210 | } |
211 | |
212 | readfunc FASTAPASS(1) GetReadHandler(int32 a) |
213 | { |
214 | if(a>=0x8000 && RWWrap) |
215 | return AReadG[a-0x8000]; |
216 | else |
217 | return ARead[a]; |
218 | } |
219 | |
220 | void FASTAPASS(3) SetReadHandler(int32 start, int32 end, readfunc func) |
221 | { |
222 | int32 x; |
223 | |
224 | if(!func) |
225 | func=ANull; |
226 | |
227 | if(RWWrap) |
228 | for(x=end;x>=start;x--) |
229 | { |
230 | if(x>=0x8000) |
231 | AReadG[x-0x8000]=func; |
232 | else |
233 | ARead[x]=func; |
234 | } |
235 | else |
236 | |
237 | for(x=end;x>=start;x--) |
238 | ARead[x]=func; |
239 | } |
240 | |
241 | writefunc FASTAPASS(1) GetWriteHandler(int32 a) |
242 | { |
243 | if(RWWrap && a>=0x8000) |
244 | return BWriteG[a-0x8000]; |
245 | else |
246 | return BWrite[a]; |
247 | } |
248 | |
249 | void FASTAPASS(3) SetWriteHandler(int32 start, int32 end, writefunc func) |
250 | { |
251 | int32 x; |
252 | |
253 | if(!func) |
254 | func=BNull; |
255 | |
256 | if(RWWrap) |
257 | for(x=end;x>=start;x--) |
258 | { |
259 | if(x>=0x8000) |
260 | BWriteG[x-0x8000]=func; |
261 | else |
262 | BWrite[x]=func; |
263 | } |
264 | else |
265 | for(x=end;x>=start;x--) |
266 | BWrite[x]=func; |
267 | } |
268 | |
269 | uint8 vtoggle=0; |
270 | uint8 XOffset=0; |
271 | |
272 | uint32 TempAddr,RefreshAddr; |
273 | |
c62d2810 |
274 | |
275 | /* scanline is equal to the current visible scanline we're on. */ |
276 | |
277 | int scanline; |
c62d2810 |
278 | |
9115e7d2 |
279 | uint8 GameMemBlock[131072] __attribute__ ((aligned (4))); |
280 | uint8 NTARAM[0x800] __attribute__ ((aligned (4))); |
281 | uint8 PALRAM[0x20] __attribute__ ((aligned (4))); |
92e249b1 |
282 | #if !defined(ASM_6502) || defined(DEBUG_ASM_6502) |
9115e7d2 |
283 | uint8 RAM[0x800] __attribute__ ((aligned (4))); |
af32b6c2 |
284 | #endif |
9115e7d2 |
285 | |
c62d2810 |
286 | uint8 PPU[4]; |
287 | uint8 PPUSPL; |
288 | |
c62d2810 |
289 | uint8 PAL=0; |
290 | |
5232c20c |
291 | |
c62d2810 |
292 | #define MMC5BGVRAMADR(V) &MMC5BGVPage[(V)>>10][(V)] |
293 | #define VRAMADR(V) &VPage[(V)>>10][(V)] |
15300263 |
294 | |
c62d2810 |
295 | static DECLFW(BRAML) |
15300263 |
296 | { |
c62d2810 |
297 | RAM[A]=V; |
298 | } |
299 | |
300 | static DECLFW(BRAMH) |
301 | { |
302 | RAM[A&0x7FF]=V; |
303 | } |
304 | |
305 | static DECLFR(ARAML) |
306 | { |
307 | return RAM[A]; |
308 | } |
309 | |
310 | static DECLFR(ARAMH) |
311 | { |
312 | return RAM[A&0x7FF]; |
313 | } |
314 | |
15300263 |
315 | |
c62d2810 |
316 | static DECLFR(A2002) |
317 | { |
318 | uint8 ret; |
92e249b1 |
319 | #ifdef DEBUG_ASM_6502 |
320 | if (cpu_repeat) return cpu_lastval; |
321 | #endif |
c62d2810 |
322 | ret = PPU_status; |
323 | vtoggle=0; |
324 | PPU_status&=0x7F; |
92e249b1 |
325 | #ifdef DEBUG_ASM_6502 |
326 | cpu_lastval=ret|(PPUGenLatch&0x1F); |
327 | #endif |
c62d2810 |
328 | return ret|(PPUGenLatch&0x1F); |
329 | } |
330 | |
331 | static DECLFR(A200x) |
332 | { |
333 | return PPUGenLatch; |
334 | } |
335 | |
336 | static DECLFR(A2007) |
337 | { |
338 | uint8 ret; |
339 | uint32 tmp=RefreshAddr&0x3FFF; |
92e249b1 |
340 | #ifdef DEBUG_ASM_6502 |
341 | if (cpu_repeat) return cpu_lastval; |
342 | #endif |
c62d2810 |
343 | |
344 | PPUGenLatch=ret=VRAMBuffer; |
345 | if(PPU_hook) PPU_hook(tmp); |
15300263 |
346 | if(tmp<0x2000) |
c62d2810 |
347 | { |
348 | VRAMBuffer=VPage[tmp>>10][tmp]; |
349 | } |
15300263 |
350 | else |
c62d2810 |
351 | { |
352 | VRAMBuffer=vnapage[(tmp>>10)&0x3][tmp&0x3FF]; |
353 | } |
354 | |
355 | if (INC32) RefreshAddr+=32; |
356 | else RefreshAddr++; |
357 | if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); |
92e249b1 |
358 | #ifdef DEBUG_ASM_6502 |
359 | cpu_lastval=ret; |
360 | #endif |
c62d2810 |
361 | return ret; |
362 | } |
363 | |
364 | static DECLFW(B2000) |
365 | { |
366 | PPUGenLatch=V; |
367 | PPU[0]=V; |
368 | TempAddr&=0xF3FF; |
369 | TempAddr|=(V&3)<<10; |
370 | } |
371 | |
372 | static DECLFW(B2001) |
373 | { |
374 | PPUGenLatch=V; |
375 | PPU[1]=V; |
376 | if(V&0xE0) |
377 | deemp=V>>5; |
378 | //printf("$%04x:$%02x, %d\n",X.PC,V,scanline); |
379 | } |
380 | |
381 | static DECLFW(B2002) |
382 | { |
383 | PPUGenLatch=V; |
384 | } |
385 | |
386 | static DECLFW(B2003) |
387 | { |
388 | PPUGenLatch=V; |
389 | PPU[3]=V; |
390 | PPUSPL=V&0x7; |
391 | } |
392 | |
393 | static DECLFW(B2004) |
394 | { |
395 | PPUGenLatch=V; |
396 | //SPRAM[PPU[3]++]=V; |
397 | if(PPUSPL&8) |
398 | { |
399 | if(PPU[3]>=8) |
400 | SPRAM[PPU[3]]=V; |
401 | } |
402 | else |
403 | { |
404 | //printf("$%02x:$%02x\n",PPUSPL,V); |
405 | SPRAM[PPUSPL]=V; |
406 | PPUSPL++; |
407 | } |
408 | PPU[3]++; |
5232c20c |
409 | |
c62d2810 |
410 | } |
411 | |
412 | static DECLFW(B2005) |
413 | { |
414 | uint32 tmp=TempAddr; |
415 | |
416 | PPUGenLatch=V; |
417 | if (!vtoggle) |
418 | { |
419 | tmp&=0xFFE0; |
420 | tmp|=V>>3; |
421 | XOffset=V&7; |
422 | } |
423 | else |
424 | { |
425 | tmp&=0x8C1F; |
426 | tmp|=((V&~0x7)<<2); |
427 | tmp|=(V&7)<<12; |
428 | } |
429 | |
430 | TempAddr=tmp; |
431 | vtoggle^=1; |
432 | } |
433 | |
434 | static DECLFW(B2006) |
435 | { |
436 | PPUGenLatch=V; |
437 | if(!vtoggle) |
438 | { |
439 | TempAddr&=0x00FF; |
440 | TempAddr|=(V&0x3f)<<8; |
441 | } |
442 | else |
443 | { |
444 | TempAddr&=0xFF00; |
445 | TempAddr|=V; |
446 | RefreshAddr=TempAddr; |
447 | |
448 | if(PPU_hook) |
449 | PPU_hook(RefreshAddr); |
450 | } |
451 | vtoggle^=1; |
452 | } |
453 | |
454 | static DECLFW(B2007) |
15300263 |
455 | { |
c62d2810 |
456 | uint32 tmp=RefreshAddr&0x3FFF; |
457 | |
458 | PPUGenLatch=V; |
459 | if(tmp>=0x3F00) |
460 | { |
461 | // hmmm.... |
462 | if(!(tmp&0xf)) |
463 | PALRAM[0x00]=PALRAM[0x04]=PALRAM[0x08]=PALRAM[0x0C]= |
464 | PALRAM[0x10]=PALRAM[0x14]=PALRAM[0x18]=PALRAM[0x1c]=V&0x3f; |
465 | else if(tmp&3) PALRAM[(tmp&0x1f)]=V&0x3f; |
466 | } |
467 | else if(tmp<0x2000) |
468 | { |
469 | if(PPUCHRRAM&(1<<(tmp>>10))) |
470 | VPage[tmp>>10][tmp]=V; |
471 | } |
472 | else |
15300263 |
473 | { |
c62d2810 |
474 | if(PPUNTARAM&(1<<((tmp&0xF00)>>10))) |
475 | vnapage[((tmp&0xF00)>>10)][tmp&0x3FF]=V; |
476 | } |
477 | if (INC32) RefreshAddr+=32; |
478 | else RefreshAddr++; |
479 | if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); |
480 | } |
481 | |
482 | static DECLFW(B4014) |
15300263 |
483 | { |
c62d2810 |
484 | uint32 t=V<<8; |
485 | int x; |
92e249b1 |
486 | #ifdef DEBUG_ASM_6502 |
487 | if (cpu_repeat) { X6502_AddCycles_a(512); return; } |
488 | for(x=0;x<256;x++) |
489 | B2004(0x2004,X.DB=ARead[t+x](t+x)); |
490 | X6502_AddCycles_c(512); |
491 | #else |
c62d2810 |
492 | for(x=0;x<256;x++) |
493 | B2004(0x2004,X.DB=ARead[t+x](t+x)); |
494 | X6502_AddCycles(512); |
92e249b1 |
495 | #endif |
c62d2810 |
496 | } |
497 | |
5232c20c |
498 | void BGRender(uint8 *target) |
c62d2810 |
499 | { |
4a1bf31b |
500 | uint32 tem, vofs; |
501 | vofs=((PPU[0]&0x10)<<8) | ((RefreshAddr>>12)&7); |
502 | |
503 | Pal[0]|=64; |
504 | Pal[4]|=64; |
505 | Pal[8]|=64; |
506 | Pal[0xC]|=64; |
507 | RefreshLine(target-XOffset, vofs); |
508 | Pal[0]&=63; |
509 | Pal[4]&=63; |
510 | Pal[8]&=63; |
511 | Pal[0xC]&=63; |
512 | |
c62d2810 |
513 | if(!(PPU[1]&2)) |
514 | { |
9115e7d2 |
515 | tem=Pal[0]|0x40; |
516 | tem|=tem<<8; |
517 | tem|=tem<<16; |
c62d2810 |
518 | *(uint32 *)target=*(uint32 *)(target+4)=tem; |
519 | } |
520 | } |
521 | |
522 | #ifdef FRAMESKIP |
15300263 |
523 | int FSkip_setting=-1; // auto |
5232c20c |
524 | int FSkip=0; |
c62d2810 |
525 | void FCEUI_FrameSkip(int x) |
526 | { |
527 | FSkip=x; |
528 | } |
529 | #endif |
530 | |
531 | /* This is called at the beginning of each visible scanline */ |
532 | static void Loop6502(void) |
533 | { |
534 | uint32 tem; |
535 | int x; |
937bf65b |
536 | uint8 *target=XBuf+scanline*320+32; |
c62d2810 |
537 | |
538 | if(ScreenON || SpriteON) |
539 | { |
540 | /* PRefreshLine() will not get called on skipped frames. This |
541 | could cause a problem, but the solution would be rather complex, |
542 | due to the current sprite 0 hit code. |
543 | */ |
544 | #ifdef FRAMESKIP |
545 | if(!FSkip) |
546 | { |
547 | #endif |
548 | if(ScreenON) |
549 | { |
550 | if(scanline>=FSettings.FirstSLine && scanline<=FSettings.LastSLine) |
551 | BGRender(target); |
552 | else |
553 | { |
554 | if(PPU_hook) |
555 | PRefreshLine(); |
556 | } |
557 | } |
558 | else |
559 | { |
560 | tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24); |
561 | tem|=0x40404040; |
562 | FCEU_dwmemset(target,tem,264); |
563 | } |
564 | #ifdef FRAMESKIP |
565 | } |
566 | #endif |
567 | if (SpriteON && scanline) |
568 | RefreshSprite(target); |
569 | #ifdef FRAMESKIP |
570 | if(!FSkip) |
571 | { |
572 | #endif |
573 | if(PPU[1]&0x01) |
15300263 |
574 | { |
c62d2810 |
575 | for(x=63;x>=0;x--) |
937bf65b |
576 | ((uint32 *)target)[x]=((uint32*)target)[x]&0xF0F0F0F0; |
c62d2810 |
577 | } |
578 | if((PPU[1]>>5)==0x7) |
579 | for(x=63;x>=0;x--) |
937bf65b |
580 | ((uint32 *)target)[x]=(((uint32*)target)[x]&0x3f3f3f3f)|0x40404040; |
c62d2810 |
581 | else if(PPU[1]&0xE0) |
582 | for(x=63;x>=0;x--) |
937bf65b |
583 | ((uint32 *)target)[x]=((uint32*)target)[x]|0xC0C0C0C0; |
c62d2810 |
584 | else |
585 | for(x=63;x>=0;x--) |
937bf65b |
586 | ((uint32 *)target)[x]=((uint32*)target)[x]&0x3f3f3f3f; |
587 | FCEU_dwmemset(target- 8,0x3f3f3f3f,8); |
588 | FCEU_dwmemset(target+256,0x3f3f3f3f,8); |
c62d2810 |
589 | #ifdef FRAMESKIP |
590 | } |
591 | #endif |
592 | } |
593 | else |
594 | { |
595 | tem=Pal[0]|(Pal[0]<<8)|(Pal[0]<<16)|(Pal[0]<<24); |
596 | FCEU_dwmemset(target,tem,256); |
15300263 |
597 | } |
c62d2810 |
598 | if(InputScanlineHook) |
599 | InputScanlineHook(target, scanline); |
600 | } |
601 | |
602 | #define PAL(c) ((c)+cc) |
603 | |
604 | |
605 | static void PRefreshLine(void) |
606 | { |
607 | uint32 vofs; |
608 | uint8 X1; |
609 | |
610 | vofs = 0; |
611 | if (BGAdrHI) vofs = 0x1000; |
612 | |
613 | vofs+=(RefreshAddr>>12)&7; |
614 | |
615 | for(X1=33;X1;X1--) |
616 | { |
617 | register uint8 no; |
618 | register uint8 zz2; |
619 | zz2=(uint8)((RefreshAddr>>10)&3); |
620 | PPU_hook(0x2000|(RefreshAddr&0xFFF)); |
621 | no = vnapage[zz2][(RefreshAddr&0x3ff)]; |
622 | PPU_hook((no<<4)+vofs); |
623 | if((RefreshAddr&0x1f)==0x1f) |
624 | RefreshAddr^=0x41F; |
625 | else |
626 | RefreshAddr++; |
627 | } |
628 | } |
629 | |
4a1bf31b |
630 | /* This high-level graphics MMC5 emulation code was written |
631 | for MMC5 carts in "CL" mode. It's probably not totally |
632 | correct for carts in "SL" mode. |
633 | */ |
634 | static void RefreshLine_MMC5Hack1(uint8 *P, uint32 vofs) |
c62d2810 |
635 | { |
4a1bf31b |
636 | int8 tochange, X1; |
c62d2810 |
637 | |
638 | tochange=MMC5HackSPMode&0x1F; |
639 | |
640 | for(X1=33;X1;X1--,P+=8) |
641 | { |
642 | uint8 *C; |
5232c20c |
643 | uint8 cc,zz,zz2; |
c62d2810 |
644 | uint32 vadr; |
645 | |
15300263 |
646 | if((tochange<=0 && MMC5HackSPMode&0x40) || |
c62d2810 |
647 | (tochange>0 && !(MMC5HackSPMode&0x40))) |
648 | { |
649 | uint8 xs,ys; |
650 | |
15300263 |
651 | xs=33-X1; |
c62d2810 |
652 | ys=((scanline>>3)+MMC5HackSPScroll)&0x1F; |
653 | if(ys>=0x1E) ys-=0x1E; |
654 | vadr=(MMC5HackExNTARAMPtr[xs|(ys<<5)]<<4)+(vofs&7); |
655 | |
656 | C = MMC5HackVROMPTR+vadr; |
657 | C += ((MMC5HackSPPage & 0x3f & MMC5HackVROMMask) << 12); |
658 | |
659 | cc=MMC5HackExNTARAMPtr[0x3c0+(xs>>2)+((ys&0x1C)<<1)]; |
660 | cc=((cc >> ((xs&2) + ((ys&0x2)<<1))) &3) <<2; |
661 | } |
662 | else |
663 | { |
664 | zz=RefreshAddr&0x1F; |
665 | zz2=(RefreshAddr>>10)&3; |
666 | vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs; |
667 | C = MMC5BGVRAMADR(vadr); |
668 | cc=vnapage[zz2][0x3c0+(zz>>2)+((RefreshAddr&0x380)>>4)]; |
669 | cc=((cc >> ((zz&2) + ((RefreshAddr&0x40)>>4))) &3) <<2; |
670 | } |
671 | #include "fceline.h" |
672 | |
673 | if((RefreshAddr&0x1f)==0x1f) |
674 | RefreshAddr^=0x41F; |
675 | else |
676 | RefreshAddr++; |
677 | tochange--; |
678 | } |
4a1bf31b |
679 | } |
680 | |
681 | static void RefreshLine_MMC5Hack2(uint8 *P, uint32 vofs) |
682 | { |
683 | int8 tochange, X1; |
c62d2810 |
684 | |
685 | tochange=MMC5HackSPMode&0x1F; |
686 | |
687 | for(X1=33;X1;X1--,P+=8) |
688 | { |
689 | uint8 *C; |
5232c20c |
690 | uint8 cc; |
691 | uint8 zz2; |
c62d2810 |
692 | uint32 vadr; |
693 | |
694 | if((tochange<=0 && MMC5HackSPMode&0x40) || |
695 | (tochange>0 && !(MMC5HackSPMode&0x40))) |
696 | { |
697 | uint8 xs,ys; |
698 | |
15300263 |
699 | xs=33-X1; |
c62d2810 |
700 | ys=((scanline>>3)+MMC5HackSPScroll)&0x1F; |
701 | if(ys>=0x1E) ys-=0x1E; |
702 | vadr=(MMC5HackExNTARAMPtr[xs|(ys<<5)]<<4)+(vofs&7); |
703 | |
704 | C = MMC5HackVROMPTR+vadr; |
705 | C += ((MMC5HackSPPage & 0x3f & MMC5HackVROMMask) << 12); |
706 | |
707 | cc=MMC5HackExNTARAMPtr[0x3c0+(xs>>2)+((ys&0x1C)<<1)]; |
708 | cc=((cc >> ((xs&2) + ((ys&0x2)<<1))) &3) <<2; |
709 | } |
710 | else |
711 | { |
712 | C=MMC5HackVROMPTR; |
713 | zz2=(RefreshAddr>>10)&3; |
714 | vadr = (vnapage[zz2][RefreshAddr & 0x3ff] << 4) + vofs; |
715 | C += (((MMC5HackExNTARAMPtr[RefreshAddr & 0x3ff]) & 0x3f & |
716 | MMC5HackVROMMask) << 12) + (vadr & 0xfff); |
717 | vadr = (MMC5HackExNTARAMPtr[RefreshAddr & 0x3ff] & 0xC0)>> 4; |
718 | cc = vadr; |
719 | } |
720 | #include "fceline.h" |
721 | if((RefreshAddr&0x1f)==0x1f) |
722 | RefreshAddr^=0x41F; |
723 | else |
724 | RefreshAddr++; |
725 | tochange--; |
726 | } |
4a1bf31b |
727 | } |
728 | |
729 | static void RefreshLine_MMC5Hack3(uint8 *P, uint32 vofs) |
730 | { |
731 | int8 X1; |
c62d2810 |
732 | |
c62d2810 |
733 | for(X1=33;X1;X1--,P+=8) |
734 | { |
15300263 |
735 | uint8 *C; |
5232c20c |
736 | uint8 cc; |
737 | uint8 zz2; |
15300263 |
738 | uint32 vadr; |
c62d2810 |
739 | |
740 | C=MMC5HackVROMPTR; |
741 | zz2=(RefreshAddr>>10)&3; |
742 | vadr = (vnapage[zz2][RefreshAddr & 0x3ff] << 4) + vofs; |
15300263 |
743 | C += (((MMC5HackExNTARAMPtr[RefreshAddr & 0x3ff]) & 0x3f & |
c62d2810 |
744 | MMC5HackVROMMask) << 12) + (vadr & 0xfff); |
745 | vadr = (MMC5HackExNTARAMPtr[RefreshAddr & 0x3ff] & 0xC0)>> 4; |
746 | cc = vadr; |
747 | |
748 | #include "fceline.h" |
749 | if((RefreshAddr&0x1f)==0x1f) |
750 | RefreshAddr^=0x41F; |
751 | else |
752 | RefreshAddr++; |
753 | } |
4a1bf31b |
754 | } |
755 | |
756 | static void RefreshLine_MMC5Hack4(uint8 *P, uint32 vofs) |
757 | { |
758 | int8 X1; |
759 | |
c62d2810 |
760 | for(X1=33;X1;X1--,P+=8) |
761 | { |
762 | uint8 *C; |
5232c20c |
763 | uint8 cc,zz,zz2; |
c62d2810 |
764 | uint32 vadr; |
765 | |
766 | zz=RefreshAddr&0x1F; |
767 | zz2=(RefreshAddr>>10)&3; |
768 | vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs; |
769 | C = MMC5BGVRAMADR(vadr); |
770 | cc=vnapage[zz2][0x3c0+(zz>>2)+((RefreshAddr&0x380)>>4)]; |
771 | cc=((cc >> ((zz&2) + ((RefreshAddr&0x40)>>4))) &3) <<2; |
772 | |
773 | #include "fceline.h" |
15300263 |
774 | |
c62d2810 |
775 | if((RefreshAddr&0x1f)==0x1f) |
776 | RefreshAddr^=0x41F; |
777 | else |
778 | RefreshAddr++; |
15300263 |
779 | } |
4a1bf31b |
780 | } |
781 | |
782 | static void RefreshLine_PPU_hook(uint8 *P, uint32 vofs) |
783 | { |
784 | int8 X1; |
c62d2810 |
785 | |
c62d2810 |
786 | for(X1=33;X1;X1--,P+=8) |
787 | { |
15300263 |
788 | uint8 *C; |
5232c20c |
789 | uint8 cc,zz,zz2; |
15300263 |
790 | uint32 vadr; |
c62d2810 |
791 | |
792 | zz=RefreshAddr&0x1F; |
793 | zz2=(RefreshAddr>>10)&3; |
794 | PPU_hook(0x2000|(RefreshAddr&0xFFF)); |
795 | cc=vnapage[zz2][0x3c0+(zz>>2)+((RefreshAddr&0x380)>>4)]; |
796 | cc=((cc >> ((zz&2) + ((RefreshAddr&0x40)>>4))) &3) <<2; |
797 | vadr=(vnapage[zz2][RefreshAddr&0x3ff]<<4)+vofs; |
798 | C = VRAMADR(vadr); |
799 | |
800 | #include "fceline.h" |
801 | |
802 | PPU_hook(vadr); |
803 | |
804 | if((RefreshAddr&0x1f)==0x1f) |
805 | RefreshAddr^=0x41F; |
806 | else |
807 | RefreshAddr++; |
808 | } |
4a1bf31b |
809 | } |
810 | |
9115e7d2 |
811 | static void RefreshLine_normal(uint8 *P, uint32 vofs) // vofs is 0x107 max |
4a1bf31b |
812 | { |
813 | int8 X1; |
9115e7d2 |
814 | uint32 rfraddr = RefreshAddr; |
815 | uint8 *page = vnapage[(rfraddr>>10)&3]; |
816 | uint32 cc2=0; |
4a1bf31b |
817 | |
9115e7d2 |
818 | if ((rfraddr&0xc)!=0) |
819 | cc2=*(uint32 *) (page + ((rfraddr&0x380)>>4) + ((rfraddr&0x10)>>2) + 0x3c0); |
820 | |
821 | for (X1=33;X1;X1--,P+=8) |
c62d2810 |
822 | { |
9115e7d2 |
823 | uint8 cc,*C; |
c62d2810 |
824 | uint32 vadr; |
825 | |
9115e7d2 |
826 | vadr=(page[rfraddr&0x3ff]<<4)+vofs; |
c62d2810 |
827 | C = VRAMADR(vadr); |
9115e7d2 |
828 | if ((rfraddr&0xc)==0) |
829 | cc2=*(uint32 *) (page + ((rfraddr&0x380)>>4) + ((rfraddr&0x10)>>2) + 0x3c0); |
830 | cc=((cc2 >> ((rfraddr&2) + ((rfraddr&0x40)>>4) + ((rfraddr&0xc)<<1))) & 3) << 2; |
4a1bf31b |
831 | |
9115e7d2 |
832 | #include "fceline.h" |
15300263 |
833 | |
9115e7d2 |
834 | if((rfraddr&0x1f)==0x1f) { |
835 | rfraddr^=0x41F; |
836 | page = vnapage[(rfraddr>>10)&3]; |
837 | } else |
838 | rfraddr++; |
c62d2810 |
839 | } |
9115e7d2 |
840 | RefreshAddr = rfraddr; |
4a1bf31b |
841 | } |
c62d2810 |
842 | |
4a1bf31b |
843 | static void SetRefreshLine(void) |
844 | { |
845 | if(MMC5Hack && geniestage!=1) |
846 | { |
847 | if(MMC5HackCHRMode==0 && (MMC5HackSPMode&0x80)) |
848 | { |
849 | if (RefreshLine != RefreshLine_MMC5Hack1) printf("set refr RefreshLine_MMC5Hack1\n"); |
850 | RefreshLine = RefreshLine_MMC5Hack1; |
851 | } |
852 | else if(MMC5HackCHRMode==1 && (MMC5HackSPMode&0x80)) |
853 | { |
854 | if (RefreshLine != RefreshLine_MMC5Hack2) printf("set refr RefreshLine_MMC5Hack2\n"); |
855 | RefreshLine = RefreshLine_MMC5Hack2; |
856 | } |
857 | else if(MMC5HackCHRMode==1) |
858 | { |
859 | if (RefreshLine != RefreshLine_MMC5Hack3) printf("set refr RefreshLine_MMC5Hack3\n"); |
860 | RefreshLine = RefreshLine_MMC5Hack3; |
861 | } |
862 | else |
863 | { |
864 | if (RefreshLine != RefreshLine_MMC5Hack4) printf("set refr RefreshLine_MMC5Hack4\n"); |
865 | RefreshLine = RefreshLine_MMC5Hack4; |
866 | } |
867 | } // End if(MMC5Hack) |
868 | else if(PPU_hook) |
869 | { |
870 | if (RefreshLine != RefreshLine_PPU_hook) printf("set refr RefreshLine_PPU_hook\n"); |
871 | RefreshLine = RefreshLine_PPU_hook; |
872 | } |
873 | else |
874 | { |
875 | if (RefreshLine != RefreshLine_normal) printf("set refr RefreshLine_normal\n"); |
876 | RefreshLine = RefreshLine_normal; |
877 | } |
c62d2810 |
878 | } |
879 | |
937bf65b |
880 | //static INLINE |
881 | void Fixit2(void) |
c62d2810 |
882 | { |
883 | if(ScreenON || SpriteON) |
884 | { |
885 | uint32 rad=RefreshAddr; |
886 | rad&=0xFBE0; |
887 | rad|=TempAddr&0x041f; |
888 | RefreshAddr=rad; |
889 | //PPU_hook(RefreshAddr,-1); |
890 | } |
891 | } |
892 | |
937bf65b |
893 | //static INLINE |
894 | void Fixit1(void) |
c62d2810 |
895 | { |
896 | if(ScreenON || SpriteON) |
897 | { |
898 | uint32 rad=RefreshAddr; |
899 | |
900 | if((rad&0x7000)==0x7000) |
901 | { |
902 | rad^=0x7000; |
903 | if((rad&0x3E0)==0x3A0) |
904 | { |
905 | rad^=0x3A0; |
906 | rad^=0x800; |
907 | } |
908 | else |
909 | { |
910 | if((rad&0x3E0)==0x3e0) |
911 | rad^=0x3e0; |
912 | else rad+=0x20; |
913 | } |
914 | } |
915 | else |
916 | rad+=0x1000; |
917 | RefreshAddr=rad; |
918 | //PPU_hook(RefreshAddr,-1); |
919 | } |
920 | } |
921 | |
937bf65b |
922 | //#define NEW_TRY |
923 | |
c62d2810 |
924 | /* This is called at the beginning of all h-blanks on visible lines. */ |
937bf65b |
925 | #ifndef NEW_TRY |
c62d2810 |
926 | static void DoHBlank(void) |
927 | { |
928 | if(ScreenON || SpriteON) |
929 | FetchSpriteData(); |
930 | if(GameHBIRQHook && (ScreenON || SpriteON)) |
931 | { |
932 | X6502_Run(12); |
933 | GameHBIRQHook(); |
934 | X6502_Run(25-12); |
935 | Fixit2(); |
936 | X6502_Run(85-25); |
937 | } |
938 | else |
939 | { |
940 | X6502_Run(25); // Tried 65, caused problems with Slalom(maybe others) |
941 | Fixit2(); |
942 | X6502_Run(85-25); |
943 | } |
944 | //PPU_hook(0,-1); |
945 | //fprintf(stderr,"%3d: $%04x\n",scanline,RefreshAddr); |
946 | } |
937bf65b |
947 | #endif |
c62d2810 |
948 | |
c62d2810 |
949 | |
5232c20c |
950 | // ============================// |
951 | // end of new code |
952 | // ===========================// |
c62d2810 |
953 | |
954 | void ResetMapping(void) |
955 | { |
956 | int x; |
957 | |
958 | SetReadHandler(0x0000,0xFFFF,ANull); |
959 | SetWriteHandler(0x0000,0xFFFF,BNull); |
960 | |
961 | SetReadHandler(0,0x7FF,ARAML); |
962 | SetWriteHandler(0,0x7FF,BRAML); |
963 | |
964 | SetReadHandler(0x800,0x1FFF,ARAMH); /* Part of a little */ |
965 | SetWriteHandler(0x800,0x1FFF,BRAMH); /* hack for a small speed boost. */ |
966 | |
967 | for(x=0x2000;x<0x4000;x+=8) |
968 | { |
969 | ARead[x]=A200x; |
970 | BWrite[x]=B2000; |
971 | ARead[x+1]=A200x; |
972 | BWrite[x+1]=B2001; |
973 | ARead[x+2]=A2002; |
974 | BWrite[x+2]=B2002; |
975 | ARead[x+3]=A200x; |
976 | BWrite[x+3]=B2003; |
977 | ARead[x+4]=A200x; |
978 | BWrite[x+4]=B2004; |
979 | ARead[x+5]=A200x; |
980 | BWrite[x+5]=B2005; |
981 | ARead[x+6]=A200x; |
982 | BWrite[x+6]=B2006; |
983 | ARead[x+7]=A2007; |
984 | BWrite[x+7]=B2007; |
985 | } |
986 | |
987 | BWrite[0x4014]=B4014; |
988 | SetNESSoundMap(); |
989 | InitializeInput(); |
990 | } |
991 | |
992 | int GameLoaded=0; |
993 | void CloseGame(void) |
994 | { |
995 | if(GameLoaded) |
996 | { |
997 | if(FCEUGameInfo.type!=GIT_NSF) |
998 | FlushGameCheats(); |
999 | #ifdef NETWORK |
1000 | if(FSettings.NetworkPlay) KillNetplay(); |
15300263 |
1001 | #endif |
c62d2810 |
1002 | GameInterface(GI_CLOSE); |
1003 | CloseGenie(); |
1004 | GameLoaded=0; |
1005 | } |
1006 | } |
1007 | |
1008 | void ResetGameLoaded(void) |
1009 | { |
1010 | if(GameLoaded) CloseGame(); |
1011 | GameStateRestore=0; |
1012 | PPU_hook=0; |
1013 | GameHBIRQHook=0; |
1014 | GameExpSound.Fill=0; |
1015 | GameExpSound.RChange=0; |
1016 | if(GameExpSound.Kill) |
1017 | GameExpSound.Kill(); |
1018 | GameExpSound.Kill=0; |
1019 | MapIRQHook=0; |
1020 | MMC5Hack=0; |
1021 | PAL&=1; |
1022 | pale=0; |
1023 | |
1024 | FCEUGameInfo.name=0; |
1025 | FCEUGameInfo.type=GIT_CART; |
1026 | FCEUGameInfo.vidsys=GIV_USER; |
1027 | FCEUGameInfo.input[0]=FCEUGameInfo.input[1]=-1; |
1028 | FCEUGameInfo.inputfc=-1; |
1029 | } |
1030 | |
5a2aa426 |
1031 | char lastLoadedGameName [2048]; |
1032 | |
c62d2810 |
1033 | FCEUGI *FCEUI_LoadGame(char *name) |
1034 | { |
5a2aa426 |
1035 | char name2[512]; |
1036 | int have_movie = 0; |
c62d2810 |
1037 | int fp; |
1038 | |
1039 | Exit=1; |
1040 | ResetGameLoaded(); |
1041 | |
5a2aa426 |
1042 | strncpy(name2, name, sizeof(name2)); |
1043 | name2[sizeof(name2)-1] = 0; |
1044 | |
1045 | fp=FCEU_fopen(name2,"rb"); |
c62d2810 |
1046 | if(!fp) |
1047 | { |
1048 | FCEU_PrintError("Error opening \"%s\"!",name); |
1049 | return 0; |
1050 | } |
1051 | |
5a2aa426 |
1052 | { |
1053 | char *p = name2 + strlen(name2) - 4; |
1054 | if (strcmp(p, ".fcm") == 0) |
1055 | { |
1056 | // movie detected |
1057 | printf("movie detected\n"); |
1058 | FCEU_fclose(fp); |
1059 | *p = 0; |
1060 | fp=FCEU_fopen(name2,"rb"); |
1061 | if (!fp) { |
1062 | printf("no ROM for movie\n"); |
1063 | return 0; |
1064 | } |
1065 | have_movie = 1; |
1066 | } |
1067 | } |
1068 | |
1069 | strcpy(lastLoadedGameName, name2); |
1070 | |
1071 | GetFileBase(name2); |
1072 | if(iNESLoad(name2,fp)) |
c62d2810 |
1073 | goto endlseq; |
1074 | if(NSFLoad(fp)) |
1075 | goto endlseq; |
5a2aa426 |
1076 | if(FDSLoad(name2,fp)) |
c62d2810 |
1077 | goto endlseq; |
5a2aa426 |
1078 | if(UNIFLoad(name2,fp)) |
c62d2810 |
1079 | goto endlseq; |
1080 | |
1081 | FCEU_PrintError("An error occurred while loading the file."); |
1082 | FCEU_fclose(fp); |
1083 | return 0; |
1084 | |
1085 | endlseq: |
1086 | FCEU_fclose(fp); |
15300263 |
1087 | GameLoaded=1; |
c62d2810 |
1088 | |
1089 | FCEU_ResetVidSys(); |
1090 | if(FCEUGameInfo.type!=GIT_NSF) |
1091 | if(FSettings.GameGenie) |
1092 | OpenGenie(); |
1093 | |
1094 | PowerNES(); |
1095 | #ifdef NETWORK |
1096 | if(FSettings.NetworkPlay) InitNetplay(); |
1097 | #endif |
1098 | SaveStateRefresh(); |
1099 | if(FCEUGameInfo.type!=GIT_NSF) |
1100 | { |
1101 | LoadGamePalette(); |
1102 | LoadGameCheats(); |
1103 | } |
15300263 |
1104 | |
c62d2810 |
1105 | FCEU_ResetPalette(); |
1106 | Exit=0; |
5a2aa426 |
1107 | |
1108 | if (have_movie) |
1109 | FCEUI_LoadMovie(name, 1); |
c62d2810 |
1110 | return(&FCEUGameInfo); |
1111 | } |
1112 | |
1113 | |
1114 | void FCEU_ResetVidSys(void) |
1115 | { |
1116 | int w; |
1117 | |
1118 | if(FCEUGameInfo.vidsys==GIV_NTSC) |
1119 | w=0; |
1120 | else if(FCEUGameInfo.vidsys==GIV_PAL) |
1121 | w=1; |
1122 | else |
1123 | w=FSettings.PAL; |
1124 | |
1125 | if(w) |
1126 | { |
1127 | PAL=1; |
c62d2810 |
1128 | FSettings.FirstSLine=FSettings.UsrFirstSLine[1]; |
1129 | FSettings.LastSLine=FSettings.UsrLastSLine[1]; |
1130 | } |
1131 | else |
1132 | { |
1133 | PAL=0; |
c62d2810 |
1134 | FSettings.FirstSLine=FSettings.UsrFirstSLine[0]; |
1135 | FSettings.LastSLine=FSettings.UsrLastSLine[0]; |
1136 | } |
15300263 |
1137 | printf("PAL = %i\n", PAL); |
c62d2810 |
1138 | SetSoundVariables(); |
1139 | } |
1140 | |
1141 | int FCEUI_Initialize(void) |
1142 | { |
1143 | if(!InitVirtualVideo()) |
1144 | return 0; |
1145 | memset(&FSettings,0,sizeof(FSettings)); |
1146 | FSettings.UsrFirstSLine[0]=8; |
1147 | FSettings.UsrFirstSLine[1]=0; |
1148 | FSettings.UsrLastSLine[0]=FSettings.UsrLastSLine[1]=239; |
5232c20c |
1149 | FSettings.SoundVolume=65535; // 100% |
c62d2810 |
1150 | return 1; |
1151 | } |
1152 | |
1153 | #define harko 0xe //0x9 |
1154 | static INLINE void Thingo(void) |
1155 | { |
1156 | Loop6502(); |
937bf65b |
1157 | #ifndef NEW_TRY |
c62d2810 |
1158 | |
1159 | if(tosprite>=256) |
15300263 |
1160 | { |
c62d2810 |
1161 | X6502_Run(256-harko); |
1162 | Fixit1(); |
1163 | X6502_Run(harko); |
1164 | } |
1165 | else |
1166 | { |
1167 | if(tosprite<=240) |
1168 | { |
1169 | X6502_Run(tosprite); |
1170 | PPU[2]|=0x40; |
1171 | X6502_Run(256-tosprite-harko); |
1172 | Fixit1(); |
1173 | X6502_Run(harko); |
1174 | } |
1175 | else |
1176 | { |
1177 | X6502_Run(256-harko); |
1178 | Fixit1(); |
1179 | X6502_Run(tosprite-(256-harko)); |
1180 | PPU[2]|=0x40; |
1181 | X6502_Run(256-tosprite); |
1182 | } |
1183 | tosprite=256; |
1184 | } |
1185 | DoHBlank(); |
937bf65b |
1186 | #else |
1187 | X6502_Run_scanline(); |
1188 | #endif |
c62d2810 |
1189 | } |
1190 | #undef harko |
1191 | |
1192 | void EmLoop(void) |
1193 | { |
1194 | for(;;) |
1195 | { |
92e249b1 |
1196 | uint32 scanlines_per_frame = PAL ? 312 : 262; |
937bf65b |
1197 | //extern int asdc; |
1198 | //printf("asdc: %i\n", asdc); |
1199 | //asdc=0; |
c62d2810 |
1200 | ApplyPeriodicCheats(); |
1201 | X6502_Run(256+85); |
1202 | |
1203 | PPU[2]|=0x80; |
1204 | PPU[3]=PPUSPL=0; /* Not sure if this is correct. According |
1205 | to Matt Conte and my own tests, it is. Timing is probably |
1206 | off, though. NOTE: Not having this here |
1207 | breaks a Super Donkey Kong game. */ |
1208 | |
1209 | X6502_Run(12); /* I need to figure out the true nature and length |
15300263 |
1210 | of this delay. |
c62d2810 |
1211 | */ |
1212 | if(FCEUGameInfo.type==GIT_NSF) |
1213 | TriggerNMINSF(); |
1214 | else if(VBlankON) |
1215 | TriggerNMI(); |
1216 | |
92e249b1 |
1217 | X6502_Run(256+85-12); |
1218 | for(scanline=242+1;scanline<scanlines_per_frame;scanline++) |
1219 | X6502_Run(256+85); |
c62d2810 |
1220 | |
1221 | PPU_status&=0x1f; |
1222 | |
1223 | X6502_Run(256); |
1224 | { |
1225 | static int kook=0; |
1226 | if(ScreenON || SpriteON) |
1227 | if(GameHBIRQHook) |
1228 | GameHBIRQHook(); |
1229 | |
1230 | X6502_Run(85-kook); |
1231 | kook=(kook+1)&1; |
1232 | } |
1233 | |
1234 | if(ScreenON || SpriteON) |
1235 | { |
1236 | RefreshAddr=TempAddr; |
1237 | if(PPU_hook) PPU_hook(RefreshAddr&0x3fff); |
1238 | } |
1239 | if(FCEUGameInfo.type==GIT_NSF) |
937bf65b |
1240 | { |
c62d2810 |
1241 | X6502_Run((256+85)*240); |
937bf65b |
1242 | } |
c62d2810 |
1243 | else |
1244 | { |
1245 | int x,max,maxref; |
1246 | |
1247 | deemp=PPU[1]>>5; |
4a1bf31b |
1248 | SetRefreshLine(); |
c62d2810 |
1249 | for(scanline=0;scanline<240;scanline++) |
1250 | { |
1251 | deempcnt[deemp]++; |
1252 | Thingo(); |
1253 | } |
1254 | for(x=1,max=0,maxref=0;x<7;x++) |
1255 | { |
1256 | if(deempcnt[x]>max) |
1257 | { |
1258 | max=deempcnt[x]; |
1259 | maxref=x; |
1260 | } |
1261 | deempcnt[x]=0; |
1262 | } |
1263 | //FCEU_DispMessage("%2x:%2x:%2x:%2x:%2x:%2x:%2x:%2x %d",deempcnt[0],deempcnt[1],deempcnt[2],deempcnt[3],deempcnt[4],deempcnt[5],deempcnt[6],deempcnt[7],maxref); |
1264 | //memset(deempcnt,0,sizeof(deempcnt)); |
1265 | SetNESDeemph(maxref,0); |
1266 | } |
1267 | |
1268 | { |
1269 | int ssize; |
1270 | |
1271 | ssize=FlushEmulateSound(); |
1272 | |
1273 | #ifdef FRAMESKIP |
1274 | if(FSkip) |
1275 | { |
1276 | FCEU_PutImageDummy(); |
1277 | FSkip--; |
5232c20c |
1278 | FCEUD_Update(0,WaveFinalMono,ssize); |
c62d2810 |
1279 | } |
1280 | else |
1281 | #endif |
1282 | { |
1283 | FCEU_PutImage(); |
5232c20c |
1284 | FCEUD_Update(XBuf+8,WaveFinalMono,ssize); |
c62d2810 |
1285 | } |
1286 | UpdateInput(); |
1287 | } |
1288 | |
1289 | if(Exit) |
1290 | { |
1291 | CloseGame(); |
1292 | break; |
1293 | } |
1294 | |
1295 | } |
1296 | } |
1297 | |
1298 | #ifdef FPS |
1299 | #include <sys/time.h> |
1300 | uint64 frcount; |
1301 | #endif |
1302 | void FCEUI_Emulate(void) |
1303 | { |
1304 | #ifdef FPS |
1305 | uint64 starttime,end; |
1306 | struct timeval tv; |
1307 | frcount=0; |
1308 | gettimeofday(&tv,0); |
1309 | starttime=((uint64)tv.tv_sec*1000000)+tv.tv_usec; |
1310 | #endif |
1311 | EmLoop(); |
1312 | |
1313 | #ifdef FPS |
1314 | // Probably won't work well on Windows port; for |
1315 | // debugging/speed testing. |
1316 | { |
1317 | uint64 w; |
1318 | int i,frac; |
1319 | gettimeofday(&tv,0); |
1320 | end=((uint64)tv.tv_sec*1000000)+tv.tv_usec; |
1321 | w=frcount*10000000000LL/(end-starttime); |
1322 | i=w/10000; |
1323 | frac=w-i*10000; |
1324 | printf("Average FPS: %d.%04d\n",i,frac); |
1325 | } |
1326 | #endif |
1327 | |
1328 | } |
1329 | |
1330 | void FCEUI_CloseGame(void) |
1331 | { |
1332 | Exit=1; |
1333 | } |
1334 | |
1335 | static void ResetPPU(void) |
1336 | { |
1337 | VRAMBuffer=PPU[0]=PPU[1]=PPU[2]=PPU[3]=0; |
1338 | PPUSPL=0; |
1339 | PPUGenLatch=0; |
1340 | RefreshAddr=TempAddr=0; |
1341 | vtoggle = 0; |
1342 | } |
1343 | |
1344 | static void PowerPPU(void) |
1345 | { |
1346 | memset(NTARAM,0x00,0x800); |
1347 | memset(PALRAM,0x00,0x20); |
1348 | memset(SPRAM,0x00,0x100); |
1349 | ResetPPU(); |
1350 | } |
1351 | |
1352 | void ResetNES(void) |
1353 | { |
1354 | if(!GameLoaded || (FCEUGameInfo.type==GIT_NSF)) return; |
1355 | GameInterface(GI_RESETM2); |
1356 | ResetSound(); |
1357 | ResetPPU(); |
1358 | X6502_Reset(); |
1359 | } |
1360 | |
15300263 |
1361 | void PowerNES(void) |
c62d2810 |
1362 | { |
1363 | if(!GameLoaded) return; |
1364 | |
1365 | FCEU_CheatResetRAM(); |
1366 | FCEU_CheatAddRAM(2,0,RAM); |
1367 | |
1368 | GeniePower(); |
1369 | |
1370 | memset(RAM,0x00,0x800); |
1371 | ResetMapping(); |
1372 | GameInterface(GI_POWER); |
1373 | PowerSound(); |
1374 | PowerPPU(); |
1375 | timestampbase=0; |
1376 | X6502_Power(); |
1377 | } |
1378 | |