mapper fixes for ncpu, debug is broken atm
[fceu.git] / mappers / 234.c
CommitLineData
c62d2810 1/* FCE Ultra - NES/Famicom Emulator
2 *
3 * Copyright notice for this file:
4 * Copyright (C) 2002 Ben Parnell
5 *
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21#include "mapinc.h"
22
23#define r1 mapbyte1[0]
24#define r2 mapbyte1[1]
25
26static void DoBS(void)
27{
28 if(r1&0x40)
29 {
30 ROM_BANK32((r1&0xE)|(r2&1));
31 VROM_BANK8( ((r1&0xE)<<2) | ((r2>>4)&7) );
32 }
33 else
34 {
35 ROM_BANK32(r1&0xF);
36 VROM_BANK8( ((r1&0xF)<<2) | ((r2>>4)&3) );
37 }
c0bf6f9f 38 X6502_Rebase();
c62d2810 39}
40
41static void R1Set(uint8 V)
42{
43 if(r1) return;
44 r1=V;
45 MIRROR_SET(V>>7);
46 DoBS();
47}
48
49static void R2Set(uint8 V)
50{
51 r2=V;
52 DoBS();
53}
54
55DECLFW(R1W)
56{
57 R1Set(V);
58}
59
60DECLFR(R1R)
61{
62 uint8 r=CartBR(A);
63 R1Set(r);
64 return r;
65}
66
67DECLFW(R2W)
68{
69 R2Set(V);
70}
71
72DECLFR(R2R)
73{
74 uint8 r=CartBR(A);
75 R2Set(r);
76 return r;
77}
78
79static void M15Restore(int version)
80{
81 DoBS();
82 MIRROR_SET(r1>>7);
83}
84
85static void M15Reset(void)
86{
87 r1=r2=0;
88 DoBS();
89 MIRROR_SET(0);
90}
91
92void Mapper234_init(void)
93{
94 SetWriteHandler(0xff80,0xff9f,R1W);
95 SetReadHandler(0xff80,0xff9f,R1R);
96
97 SetWriteHandler(0xffe8,0xfff7,R2W);
98 SetReadHandler(0xffe8,0xfff7,R2R);
99
100 SetReadHandler(0x6000,0x7FFF,0);
101 SetWriteHandler(0x6000,0x7FFF,0);
102
103 M15Reset();
c0bf6f9f 104
c62d2810 105 GameStateRestore=M15Restore;
106 MapperReset=M15Reset;
107}
108